| // Copyright (C) 2015 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package gfxapi |
| |
| import ( |
| "android.googlesource.com/platform/tools/gpu/binary" |
| "android.googlesource.com/platform/tools/gpu/database" |
| "android.googlesource.com/platform/tools/gpu/image" |
| "android.googlesource.com/platform/tools/gpu/log" |
| "android.googlesource.com/platform/tools/gpu/service/path" |
| ) |
| |
| // Texture2D represents a two-dimensional texture resource. |
| type Texture2D struct { |
| binary.Generate |
| Levels []image.Info // The mip-map levels. |
| } |
| |
| // Cubemap represents a cube-map texture resource. |
| type Cubemap struct { |
| binary.Generate |
| Levels []CubemapLevel // The mip-map levels. |
| } |
| |
| // CubemapLevel represents a single mip-map level of a cube-map texture resource. |
| // |
| // ......... |
| // . +y . : |
| // ......... : |
| // : :+x : |
| // : +z : . |
| // :.......: |
| // |
| type CubemapLevel struct { |
| binary.Generate |
| NegativeX image.Info |
| PositiveX image.Info |
| NegativeY image.Info |
| PositiveY image.Info |
| NegativeZ image.Info |
| PositiveZ image.Info |
| } |
| |
| func (l *CubemapLevel) faces() [6]*image.Info { |
| return [6]*image.Info{ |
| &l.NegativeX, |
| &l.PositiveX, |
| &l.NegativeY, |
| &l.PositiveY, |
| &l.NegativeZ, |
| &l.PositiveZ, |
| } |
| } |
| |
| type imageMatcher struct { |
| best *image.Info |
| score uint32 |
| width, height uint32 |
| } |
| |
| func (m *imageMatcher) consider(i image.Info) { |
| if m.best == nil { |
| m.score = 0xffffffff |
| } |
| dw, dh := i.Width-m.width, i.Height-m.height |
| score := dw*dw + dh*dh |
| if m.score > score { |
| m.score = score |
| m.best = &i |
| } |
| } |
| |
| // Thumbnail returns the image that most closely matches the desired size. |
| func (t *Texture2D) Thumbnail(w, h uint32, d database.Database, l log.Logger) (*image.Info, error) { |
| m := imageMatcher{width: w, height: h} |
| for _, l := range t.Levels { |
| m.consider(l) |
| } |
| |
| return m.best, nil |
| } |
| |
| // Convert returns this Texture2D with each mip-level converted to the requested format. |
| func (t *Texture2D) Convert(p *path.As, d database.Database, l log.Logger) (interface{}, error) { |
| out := &Texture2D{ |
| Levels: make([]image.Info, len(t.Levels)), |
| } |
| for i, m := range t.Levels { |
| if obj, err := m.Convert(p, d, l); err == nil { |
| out.Levels[i] = *obj.(*image.Info) |
| } else { |
| return nil, err |
| } |
| } |
| return out, nil |
| } |
| |
| // Thumbnail returns the image that most closely matches the desired size. |
| func (t *Cubemap) Thumbnail(w, h uint32, d database.Database, l log.Logger) (*image.Info, error) { |
| m := imageMatcher{width: w, height: h} |
| |
| for _, l := range t.Levels { |
| m.consider(l.NegativeX) |
| m.consider(l.PositiveX) |
| m.consider(l.NegativeY) |
| m.consider(l.PositiveY) |
| m.consider(l.NegativeZ) |
| m.consider(l.PositiveZ) |
| } |
| |
| return m.best, nil |
| } |
| |
| // Convert returns this Cubemap with each mip-level face converted to the requested format. |
| func (t *Cubemap) Convert(p *path.As, d database.Database, l log.Logger) (interface{}, error) { |
| out := &Cubemap{ |
| Levels: make([]CubemapLevel, len(t.Levels)), |
| } |
| for i, m := range t.Levels { |
| dst, src := out.Levels[i].faces(), m.faces() |
| for j := range src { |
| if obj, err := src[j].Convert(p, d, l); err == nil { |
| *dst[j] = *obj.(*image.Info) |
| } else { |
| return nil, err |
| } |
| } |
| } |
| return out, nil |
| } |