tag | c0f44303dd5f1fc0bde76f27ebbf11f77bee8f07 | |
---|---|---|
tagger | The Android Open Source Project <initial-contribution@android.com> | Thu Mar 31 13:58:55 2016 -0700 |
object | 96316386a428be274957dca20e12fcdb2a0670c4 |
Tag studio-master-dev before b/27917934 push
commit | 96316386a428be274957dca20e12fcdb2a0670c4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Oct 27 13:59:04 2015 +0000 |
committer | Android (Google) Code Review <android-gerrit@google.com> | Tue Oct 27 13:59:04 2015 +0000 |
tree | f9f5a343155cafad14a43c3de8999e1f3c6282c5 | |
parent | ee75d717c0ed73120c3317851fcf71b25b282ab6 [diff] | |
parent | cdfb60b77eb4a6a95189a3fba360ef8e10e17324 [diff] |
Merge "Fix 32bit -> 64bit signed sign extension with thread IDs." into studio-master-dev
The android.googlesource.com/platform/tools/gpu project holds the code for the android gpu inspection, debugging and profiling tools.
You can view the full documentation on godoc.org here.
Interesting points to start from are: