| // Copyright (C) 2015 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package image |
| |
| import "android.googlesource.com/platform/tools/gpu/binary" |
| |
| type fmtFloat32 struct{ binary.Generate } |
| |
| func (*fmtFloat32) String() string { return "Float32" } |
| func (*fmtFloat32) Check(d []byte, w, h int) error { return checkSize(d, w, h, 32) } |
| |
| // RGBA returns a format containing an 8-bit red, green, blue and alpha channel |
| // per pixel. |
| func Float32() Format { return &fmtFloat32{} } |