Pass atoms directly to the replay.Generator...

... instead of handing back a transform list.
This will allow the generator to make better decisions on the atoms it is
dealing with, and could greatly simplify the logic.

Change-Id: I6ef161fc7f25c5f60f2b12f7a3c10bff4545e98c
3 files changed
tree: 2667318f135838da9dcb014d5bb96a840d862946
  1. _experimental/
  2. adb/
  3. api/
  4. atexit/
  5. atom/
  6. binary/
  7. build/
  8. builder/
  9. cc/
  10. check/
  11. config/
  12. database/
  13. device/
  14. gapii/
  15. gfxapi/
  16. image/
  17. integration/
  18. interval/
  19. log/
  20. maker/
  21. memory/
  22. multiplexer/
  23. parse/
  24. process/
  25. replay/
  26. ringbuffer/
  27. rpc/
  28. server/
  29. service/
  30. task/
  31. tools/
  32. .atom-build.json
  33. make.go
  34. README.md
README.md

Android gpu tools


The android.googlesource.com/platform/tools/gpu project holds the code for the android gpu inspection, debugging and profiling tools.

You can view the full documentation on godoc.org here.

Interesting points to start from are: