| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef AGENT_INTERACTION_H |
| #define AGENT_INTERACTION_H |
| |
| #include <google/protobuf/repeated_field.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "tools/base/deploy/installer/command.h" |
| |
| namespace deploy { |
| |
| class AgentInteractionCommand : public Command { |
| public: |
| AgentInteractionCommand(Workspace& workspace) : Command(workspace) {} |
| ~AgentInteractionCommand() = default; |
| |
| protected: |
| // Tries to attach an agent to each process in the request; if any agent fails |
| // to attach, returns false. |
| bool Attach(const std::vector<int>& pids, const std::string& agent_path); |
| bool Attach(const google::protobuf::RepeatedField<int>& pids, |
| const std::string& agent_path); |
| |
| std::string GetSocketName(); |
| |
| private: |
| std::string socket_name_; |
| }; |
| } // namespace deploy |
| |
| #endif |