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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PERFD_GRAPHICS_GRAPHICS_CACHE_H_
#define PERFD_GRAPHICS_GRAPHICS_CACHE_H_
#include <mutex>
#include <string>
#include "proto/graphics.pb.h"
#include "utils/circular_buffer.h"
#include "utils/clock.h"
namespace profiler {
// Class to provide a graphics data saving and loading interface.
class GraphicsCache {
public:
explicit GraphicsCache(Clock* clock, int32_t capacity);
void SaveGraphicsDataVector(
const std::vector<profiler::proto::GraphicsData> data_vector);
void LoadGraphicsData(int64_t start_time_exl, int64_t end_time_inc,
profiler::proto::GraphicsDataResponse* response);
private:
Clock* clock_;
CircularBuffer<profiler::proto::GraphicsData> graphics_samples_;
std::mutex graphics_samples_mutex_;
};
} // namespace profiler
#endif // PERFD_GRAPHICS_GRAPHICS_CACHE_H_