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<span class="target" id="manual:cmake-toolchains(7)"></span><div class="section" id="cmake-toolchains-7">
<h1><a class="toc-backref" href="#id5">cmake-toolchains(7)</a><a class="headerlink" href="#cmake-toolchains-7" title="Permalink to this headline"></a></h1>
<div class="contents topic" id="contents">
<p class="topic-title first">Contents</p>
<ul class="simple">
<li><a class="reference internal" href="#cmake-toolchains-7" id="id5">cmake-toolchains(7)</a><ul>
<li><a class="reference internal" href="#introduction" id="id6">Introduction</a></li>
<li><a class="reference internal" href="#languages" id="id7">Languages</a></li>
<li><a class="reference internal" href="#variables-and-properties" id="id8">Variables and Properties</a></li>
<li><a class="reference internal" href="#toolchain-features" id="id9">Toolchain Features</a></li>
<li><a class="reference internal" href="#cross-compiling" id="id10">Cross Compiling</a><ul>
<li><a class="reference internal" href="#cross-compiling-for-linux" id="id11">Cross Compiling for Linux</a></li>
<li><a class="reference internal" href="#cross-compiling-for-the-cray-linux-environment" id="id12">Cross Compiling for the Cray Linux Environment</a></li>
<li><a class="reference internal" href="#cross-compiling-using-clang" id="id13">Cross Compiling using Clang</a></li>
<li><a class="reference internal" href="#cross-compiling-for-qnx" id="id14">Cross Compiling for QNX</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-ce" id="id15">Cross Compiling for Windows CE</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-10-universal-applications" id="id16">Cross Compiling for Windows 10 Universal Applications</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-phone" id="id17">Cross Compiling for Windows Phone</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-store" id="id18">Cross Compiling for Windows Store</a></li>
<li><a class="reference internal" href="#cross-compiling-for-android" id="id19">Cross Compiling for Android</a><ul>
<li><a class="reference internal" href="#cross-compiling-for-android-with-the-ndk" id="id20">Cross Compiling for Android with the NDK</a></li>
<li><a class="reference internal" href="#cross-compiling-for-android-with-a-standalone-toolchain" id="id21">Cross Compiling for Android with a Standalone Toolchain</a></li>
<li><a class="reference internal" href="#cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition" id="id22">Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
<div class="section" id="introduction">
<h2><a class="toc-backref" href="#id6">Introduction</a><a class="headerlink" href="#introduction" title="Permalink to this headline"></a></h2>
<p>CMake uses a toolchain of utilities to compile, link libraries and create
archives, and other tasks to drive the build. The toolchain utilities available
are determined by the languages enabled. In normal builds, CMake automatically
determines the toolchain for host builds based on system introspection and
defaults. In cross-compiling scenarios, a toolchain file may be specified
with information about compiler and utility paths.</p>
</div>
<div class="section" id="languages">
<h2><a class="toc-backref" href="#id7">Languages</a><a class="headerlink" href="#languages" title="Permalink to this headline"></a></h2>
<p>Languages are enabled by the <span class="target" id="index-0-command:project"></span><a class="reference internal" href="../command/project.html#command:project" title="project"><code class="xref cmake cmake-command docutils literal"><span class="pre">project()</span></code></a> command. Language-specific
built-in variables, such as
<span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_COMPILER"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER.html#variable:CMAKE_&lt;LANG&gt;_COMPILER" title="CMAKE_&lt;LANG&gt;_COMPILER"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_CXX_COMPILER</span></code></a>,
<span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_COMPILER_ID"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER_ID.html#variable:CMAKE_&lt;LANG&gt;_COMPILER_ID" title="CMAKE_&lt;LANG&gt;_COMPILER_ID"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_CXX_COMPILER_ID</span></code></a> etc are set by
invoking the <span class="target" id="index-1-command:project"></span><a class="reference internal" href="../command/project.html#command:project" title="project"><code class="xref cmake cmake-command docutils literal"><span class="pre">project()</span></code></a> command. If no project command
is in the top-level CMakeLists file, one will be implicitly generated. By default
the enabled languages are C and CXX:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">project</span><span class="p">(</span><span class="s">C_Only</span> <span class="s">C</span><span class="p">)</span>
</pre></div>
</div>
<p>A special value of NONE can also be used with the <span class="target" id="index-2-command:project"></span><a class="reference internal" href="../command/project.html#command:project" title="project"><code class="xref cmake cmake-command docutils literal"><span class="pre">project()</span></code></a> command
to enable no languages:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">project</span><span class="p">(</span><span class="s">MyProject</span> <span class="s">NONE</span><span class="p">)</span>
</pre></div>
</div>
<p>The <span class="target" id="index-0-command:enable_language"></span><a class="reference internal" href="../command/enable_language.html#command:enable_language" title="enable_language"><code class="xref cmake cmake-command docutils literal"><span class="pre">enable_language()</span></code></a> command can be used to enable languages after the
<span class="target" id="index-3-command:project"></span><a class="reference internal" href="../command/project.html#command:project" title="project"><code class="xref cmake cmake-command docutils literal"><span class="pre">project()</span></code></a> command:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">enable_language</span><span class="p">(</span><span class="s">CXX</span><span class="p">)</span>
</pre></div>
</div>
<p>When a language is enabled, CMake finds a compiler for that language, and
determines some information, such as the vendor and version of the compiler,
the target architecture and bitwidth, the location of corresponding utilities
etc.</p>
<p>The <span class="target" id="index-0-prop_gbl:ENABLED_LANGUAGES"></span><a class="reference internal" href="../prop_gbl/ENABLED_LANGUAGES.html#prop_gbl:ENABLED_LANGUAGES" title="ENABLED_LANGUAGES"><code class="xref cmake cmake-prop_gbl docutils literal"><span class="pre">ENABLED_LANGUAGES</span></code></a> global property contains the languages which
are currently enabled.</p>
</div>
<div class="section" id="variables-and-properties">
<h2><a class="toc-backref" href="#id8">Variables and Properties</a><a class="headerlink" href="#variables-and-properties" title="Permalink to this headline"></a></h2>
<p>Several variables relate to the language components of a toolchain which are
enabled. <span class="target" id="index-1-variable:CMAKE_&lt;LANG&gt;_COMPILER"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER.html#variable:CMAKE_&lt;LANG&gt;_COMPILER" title="CMAKE_&lt;LANG&gt;_COMPILER"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_COMPILER</span></code></a> is the full path to the compiler used
for <code class="docutils literal"><span class="pre">&lt;LANG&gt;</span></code>. <span class="target" id="index-1-variable:CMAKE_&lt;LANG&gt;_COMPILER_ID"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER_ID.html#variable:CMAKE_&lt;LANG&gt;_COMPILER_ID" title="CMAKE_&lt;LANG&gt;_COMPILER_ID"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_COMPILER_ID</span></code></a> is the identifier used
by CMake for the compiler and <span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_COMPILER_VERSION"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER_VERSION.html#variable:CMAKE_&lt;LANG&gt;_COMPILER_VERSION" title="CMAKE_&lt;LANG&gt;_COMPILER_VERSION"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_COMPILER_VERSION</span></code></a> is the
version of the compiler.</p>
<p>The <span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_FLAGS"></span><a class="reference internal" href="../variable/CMAKE_LANG_FLAGS.html#variable:CMAKE_&lt;LANG&gt;_FLAGS" title="CMAKE_&lt;LANG&gt;_FLAGS"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_FLAGS</span></code></a> variables and the configuration-specific
equivalents contain flags that will be added to the compile command when
compiling a file of a particular language.</p>
<p>As the linker is invoked by the compiler driver, CMake needs a way to determine
which compiler to use to invoke the linker. This is calculated by the
<span class="target" id="index-0-prop_sf:LANGUAGE"></span><a class="reference internal" href="../prop_sf/LANGUAGE.html#prop_sf:LANGUAGE" title="LANGUAGE"><code class="xref cmake cmake-prop_sf docutils literal"><span class="pre">LANGUAGE</span></code></a> of source files in the target, and in the case of static
libraries, the language of the dependent libraries. The choice CMake makes may
be overridden with the <span class="target" id="index-0-prop_tgt:LINKER_LANGUAGE"></span><a class="reference internal" href="../prop_tgt/LINKER_LANGUAGE.html#prop_tgt:LINKER_LANGUAGE" title="LINKER_LANGUAGE"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">LINKER_LANGUAGE</span></code></a> target property.</p>
</div>
<div class="section" id="toolchain-features">
<h2><a class="toc-backref" href="#id9">Toolchain Features</a><a class="headerlink" href="#toolchain-features" title="Permalink to this headline"></a></h2>
<p>CMake provides the <span class="target" id="index-0-command:try_compile"></span><a class="reference internal" href="../command/try_compile.html#command:try_compile" title="try_compile"><code class="xref cmake cmake-command docutils literal"><span class="pre">try_compile()</span></code></a> command and wrapper macros such as
<span class="target" id="index-0-module:CheckCXXSourceCompiles"></span><a class="reference internal" href="../module/CheckCXXSourceCompiles.html#module:CheckCXXSourceCompiles" title="CheckCXXSourceCompiles"><code class="xref cmake cmake-module docutils literal"><span class="pre">CheckCXXSourceCompiles</span></code></a>, <span class="target" id="index-0-module:CheckCXXSymbolExists"></span><a class="reference internal" href="../module/CheckCXXSymbolExists.html#module:CheckCXXSymbolExists" title="CheckCXXSymbolExists"><code class="xref cmake cmake-module docutils literal"><span class="pre">CheckCXXSymbolExists</span></code></a> and
<span class="target" id="index-0-module:CheckIncludeFile"></span><a class="reference internal" href="../module/CheckIncludeFile.html#module:CheckIncludeFile" title="CheckIncludeFile"><code class="xref cmake cmake-module docutils literal"><span class="pre">CheckIncludeFile</span></code></a> to test capability and availability of various
toolchain features. These APIs test the toolchain in some way and cache the
result so that the test does not have to be performed again the next time
CMake runs.</p>
<p>Some toolchain features have built-in handling in CMake, and do not require
compile-tests. For example, <span class="target" id="index-0-prop_tgt:POSITION_INDEPENDENT_CODE"></span><a class="reference internal" href="../prop_tgt/POSITION_INDEPENDENT_CODE.html#prop_tgt:POSITION_INDEPENDENT_CODE" title="POSITION_INDEPENDENT_CODE"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">POSITION_INDEPENDENT_CODE</span></code></a> allows
specifying that a target should be built as position-independent code, if
the compiler supports that feature. The <span class="target" id="index-0-prop_tgt:&lt;LANG&gt;_VISIBILITY_PRESET"></span><a class="reference internal" href="../prop_tgt/LANG_VISIBILITY_PRESET.html#prop_tgt:&lt;LANG&gt;_VISIBILITY_PRESET" title="&lt;LANG&gt;_VISIBILITY_PRESET"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">&lt;LANG&gt;_VISIBILITY_PRESET</span></code></a>
and <span class="target" id="index-0-prop_tgt:VISIBILITY_INLINES_HIDDEN"></span><a class="reference internal" href="../prop_tgt/VISIBILITY_INLINES_HIDDEN.html#prop_tgt:VISIBILITY_INLINES_HIDDEN" title="VISIBILITY_INLINES_HIDDEN"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">VISIBILITY_INLINES_HIDDEN</span></code></a> target properties add flags for
hidden visibility, if supported by the compiler.</p>
</div>
<div class="section" id="cross-compiling">
<span id="cross-compiling-toolchain"></span><h2><a class="toc-backref" href="#id10">Cross Compiling</a><a class="headerlink" href="#cross-compiling" title="Permalink to this headline"></a></h2>
<p>If <span class="target" id="index-0-manual:cmake(1)"></span><a class="reference internal" href="cmake.1.html#manual:cmake(1)" title="cmake(1)"><code class="xref cmake cmake-manual docutils literal"><span class="pre">cmake(1)</span></code></a> is invoked with the command line parameter
<code class="docutils literal"><span class="pre">-DCMAKE_TOOLCHAIN_FILE=path/to/file</span></code>, the file will be loaded early to set
values for the compilers.
The <span class="target" id="index-0-variable:CMAKE_CROSSCOMPILING"></span><a class="reference internal" href="../variable/CMAKE_CROSSCOMPILING.html#variable:CMAKE_CROSSCOMPILING" title="CMAKE_CROSSCOMPILING"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_CROSSCOMPILING</span></code></a> variable is set to true when CMake is
cross-compiling.</p>
<div class="section" id="cross-compiling-for-linux">
<h3><a class="toc-backref" href="#id11">Cross Compiling for Linux</a><a class="headerlink" href="#cross-compiling-for-linux" title="Permalink to this headline"></a></h3>
<p>A typical cross-compiling toolchain for Linux has content such
as:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">Linux</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_PROCESSOR</span> <span class="s">arm</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSROOT</span> <span class="s">/home/devel/rasp-pi-rootfs</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_STAGING_PREFIX</span> <span class="s">/home/devel/stage</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">tools</span> <span class="s">/home/devel/gcc-4.7-linaro-rpi-gnueabihf</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_C_COMPILER</span> <span class="o">${</span><span class="nv">tools</span><span class="o">}</span><span class="s">/bin/arm-linux-gnueabihf-gcc</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_CXX_COMPILER</span> <span class="o">${</span><span class="nv">tools</span><span class="o">}</span><span class="s">/bin/arm-linux-gnueabihf-g++</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_PROGRAM</span> <span class="s">NEVER</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_LIBRARY</span> <span class="s">ONLY</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_INCLUDE</span> <span class="s">ONLY</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_PACKAGE</span> <span class="s">ONLY</span><span class="p">)</span>
</pre></div>
</div>
<p>The <span class="target" id="index-0-variable:CMAKE_SYSTEM_NAME"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_NAME.html#variable:CMAKE_SYSTEM_NAME" title="CMAKE_SYSTEM_NAME"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_NAME</span></code></a> is the CMake-identifier of the target platform
to build for.</p>
<p>The <span class="target" id="index-0-variable:CMAKE_SYSTEM_PROCESSOR"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_PROCESSOR.html#variable:CMAKE_SYSTEM_PROCESSOR" title="CMAKE_SYSTEM_PROCESSOR"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_PROCESSOR</span></code></a> is the CMake-identifier of the target architecture
to build for.</p>
<p>The <span class="target" id="index-0-variable:CMAKE_SYSROOT"></span><a class="reference internal" href="../variable/CMAKE_SYSROOT.html#variable:CMAKE_SYSROOT" title="CMAKE_SYSROOT"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSROOT</span></code></a> is optional, and may be specified if a sysroot
is available.</p>
<p>The <span class="target" id="index-0-variable:CMAKE_STAGING_PREFIX"></span><a class="reference internal" href="../variable/CMAKE_STAGING_PREFIX.html#variable:CMAKE_STAGING_PREFIX" title="CMAKE_STAGING_PREFIX"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_STAGING_PREFIX</span></code></a> is also optional. It may be used to specify
a path on the host to install to. The <span class="target" id="index-0-variable:CMAKE_INSTALL_PREFIX"></span><a class="reference internal" href="../variable/CMAKE_INSTALL_PREFIX.html#variable:CMAKE_INSTALL_PREFIX" title="CMAKE_INSTALL_PREFIX"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_INSTALL_PREFIX</span></code></a> is always
the runtime installation location, even when cross-compiling.</p>
<p>The <span class="target" id="index-2-variable:CMAKE_&lt;LANG&gt;_COMPILER"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER.html#variable:CMAKE_&lt;LANG&gt;_COMPILER" title="CMAKE_&lt;LANG&gt;_COMPILER"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_COMPILER</span></code></a> variables may be set to full paths, or to
names of compilers to search for in standard locations. For toolchains that
do not support linking binaries without custom flags or scripts one may set
the <span class="target" id="index-0-variable:CMAKE_TRY_COMPILE_TARGET_TYPE"></span><a class="reference internal" href="../variable/CMAKE_TRY_COMPILE_TARGET_TYPE.html#variable:CMAKE_TRY_COMPILE_TARGET_TYPE" title="CMAKE_TRY_COMPILE_TARGET_TYPE"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_TRY_COMPILE_TARGET_TYPE</span></code></a> variable to <code class="docutils literal"><span class="pre">STATIC_LIBRARY</span></code>
to tell CMake not to try to link executables during its checks.</p>
<p>CMake <code class="docutils literal"><span class="pre">find_*</span></code> commands will look in the sysroot, and the <span class="target" id="index-0-variable:CMAKE_FIND_ROOT_PATH"></span><a class="reference internal" href="../variable/CMAKE_FIND_ROOT_PATH.html#variable:CMAKE_FIND_ROOT_PATH" title="CMAKE_FIND_ROOT_PATH"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_FIND_ROOT_PATH</span></code></a>
entries by default in all cases, as well as looking in the host system root prefix.
Although this can be controlled on a case-by-case basis, when cross-compiling, it
can be useful to exclude looking in either the host or the target for particular
artifacts. Generally, includes, libraries and packages should be found in the
target system prefixes, whereas executables which must be run as part of the build
should be found only on the host and not on the target. This is the purpose of
the <code class="docutils literal"><span class="pre">CMAKE_FIND_ROOT_PATH_MODE_*</span></code> variables.</p>
</div>
<div class="section" id="cross-compiling-for-the-cray-linux-environment">
<span id="cray-cross-compile"></span><h3><a class="toc-backref" href="#id12">Cross Compiling for the Cray Linux Environment</a><a class="headerlink" href="#cross-compiling-for-the-cray-linux-environment" title="Permalink to this headline"></a></h3>
<p>Cross compiling for compute nodes in the Cray Linux Environment can be done
without needing a separate toolchain file. Specifying
<code class="docutils literal"><span class="pre">-DCMAKE_SYSTEM_NAME=CrayLinuxEnvironment</span></code> on the CMake command line will
ensure that the appropriate build settings and search paths are configured.
The platform will pull its configuration from the current environment
variables and will configure a project to use the compiler wrappers from the
Cray Programming Environment&#8217;s <code class="docutils literal"><span class="pre">PrgEnv-*</span></code> modules if present and loaded.</p>
<p>The default configuration of the Cray Programming Environment is to only
support static libraries. This can be overridden and shared libraries
enabled by setting the <code class="docutils literal"><span class="pre">CRAYPE_LINK_TYPE</span></code> environment variable to
<code class="docutils literal"><span class="pre">dynamic</span></code>.</p>
<p>Running CMake without specifying <span class="target" id="index-1-variable:CMAKE_SYSTEM_NAME"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_NAME.html#variable:CMAKE_SYSTEM_NAME" title="CMAKE_SYSTEM_NAME"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_NAME</span></code></a> will
run the configure step in host mode assuming a standard Linux environment.
If not overridden, the <code class="docutils literal"><span class="pre">PrgEnv-*</span></code> compiler wrappers will end up getting used,
which if targeting the either the login node or compute node, is likely not the
desired behavior. The exception to this would be if you are building directly
on a NID instead of cross-compiling from a login node. If trying to build
software for a login node, you will need to either first unload the
currently loaded <code class="docutils literal"><span class="pre">PrgEnv-*</span></code> module or explicitly tell CMake to use the
system compilers in <code class="docutils literal"><span class="pre">/usr/bin</span></code> instead of the Cray wrappers. If instead
targeting a compute node is desired, just specify the
<span class="target" id="index-2-variable:CMAKE_SYSTEM_NAME"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_NAME.html#variable:CMAKE_SYSTEM_NAME" title="CMAKE_SYSTEM_NAME"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_NAME</span></code></a> as mentioned above.</p>
</div>
<div class="section" id="cross-compiling-using-clang">
<h3><a class="toc-backref" href="#id13">Cross Compiling using Clang</a><a class="headerlink" href="#cross-compiling-using-clang" title="Permalink to this headline"></a></h3>
<p>Some compilers such as Clang are inherently cross compilers.
The <span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_COMPILER_TARGET"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER_TARGET.html#variable:CMAKE_&lt;LANG&gt;_COMPILER_TARGET" title="CMAKE_&lt;LANG&gt;_COMPILER_TARGET"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_COMPILER_TARGET</span></code></a> can be set to pass a
value to those supported compilers when compiling:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">Linux</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_PROCESSOR</span> <span class="s">arm</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">triple</span> <span class="s">arm-linux-gnueabihf</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_C_COMPILER</span> <span class="s">clang</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_C_COMPILER_TARGET</span> <span class="o">${</span><span class="nv">triple</span><span class="o">}</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_CXX_COMPILER</span> <span class="s">clang++</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_CXX_COMPILER_TARGET</span> <span class="o">${</span><span class="nv">triple</span><span class="o">}</span><span class="p">)</span>
</pre></div>
</div>
<p>Similarly, some compilers do not ship their own supplementary utilities
such as linkers, but provide a way to specify the location of the external
toolchain which will be used by the compiler driver. The
<span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_COMPILER_EXTERNAL_TOOLCHAIN"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER_EXTERNAL_TOOLCHAIN.html#variable:CMAKE_&lt;LANG&gt;_COMPILER_EXTERNAL_TOOLCHAIN" title="CMAKE_&lt;LANG&gt;_COMPILER_EXTERNAL_TOOLCHAIN"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_COMPILER_EXTERNAL_TOOLCHAIN</span></code></a> variable can be set in a
toolchain file to pass the path to the compiler driver.</p>
</div>
<div class="section" id="cross-compiling-for-qnx">
<h3><a class="toc-backref" href="#id14">Cross Compiling for QNX</a><a class="headerlink" href="#cross-compiling-for-qnx" title="Permalink to this headline"></a></h3>
<p>As the Clang compiler the QNX QCC compile is inherently a cross compiler.
And the <span class="target" id="index-1-variable:CMAKE_&lt;LANG&gt;_COMPILER_TARGET"></span><a class="reference internal" href="../variable/CMAKE_LANG_COMPILER_TARGET.html#variable:CMAKE_&lt;LANG&gt;_COMPILER_TARGET" title="CMAKE_&lt;LANG&gt;_COMPILER_TARGET"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_COMPILER_TARGET</span></code></a> can be set to pass a
value to those supported compilers when compiling:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">QNX</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">arch</span> <span class="s">gcc_ntoarmv7le</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_C_COMPILER</span> <span class="s">qcc</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_C_COMPILER_TARGET</span> <span class="o">${</span><span class="nv">arch</span><span class="o">}</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_CXX_COMPILER</span> <span class="s">QCC</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_CXX_COMPILER_TARGET</span> <span class="o">${</span><span class="nv">arch</span><span class="o">}</span><span class="p">)</span>
</pre></div>
</div>
</div>
<div class="section" id="cross-compiling-for-windows-ce">
<h3><a class="toc-backref" href="#id15">Cross Compiling for Windows CE</a><a class="headerlink" href="#cross-compiling-for-windows-ce" title="Permalink to this headline"></a></h3>
<p>Cross compiling for Windows CE requires the corresponding SDK being
installed on your system. These SDKs are usually installed under
<code class="docutils literal"><span class="pre">C:/Program</span> <span class="pre">Files</span> <span class="pre">(x86)/Windows</span> <span class="pre">CE</span> <span class="pre">Tools/SDKs</span></code>.</p>
<p>A toolchain file to configure a Visual Studio generator for
Windows CE may look like this:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">WindowsCE</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_VERSION</span> <span class="s">8.0</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_PROCESSOR</span> <span class="s">arm</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_GENERATOR_TOOLSET</span> <span class="s">CE800</span><span class="p">)</span> <span class="c"># Can be omitted for 8.0</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_GENERATOR_PLATFORM</span> <span class="s">SDK_AM335X_SK_WEC2013_V310</span><span class="p">)</span>
</pre></div>
</div>
<p>The <span class="target" id="index-0-variable:CMAKE_GENERATOR_PLATFORM"></span><a class="reference internal" href="../variable/CMAKE_GENERATOR_PLATFORM.html#variable:CMAKE_GENERATOR_PLATFORM" title="CMAKE_GENERATOR_PLATFORM"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_GENERATOR_PLATFORM</span></code></a> tells the generator which SDK to use.
Further <span class="target" id="index-0-variable:CMAKE_SYSTEM_VERSION"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_VERSION.html#variable:CMAKE_SYSTEM_VERSION" title="CMAKE_SYSTEM_VERSION"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_VERSION</span></code></a> tells the generator what version of
Windows CE to use. Currently version 8.0 (Windows Embedded Compact 2013) is
supported out of the box. Other versions may require one to set
<span class="target" id="index-0-variable:CMAKE_GENERATOR_TOOLSET"></span><a class="reference internal" href="../variable/CMAKE_GENERATOR_TOOLSET.html#variable:CMAKE_GENERATOR_TOOLSET" title="CMAKE_GENERATOR_TOOLSET"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_GENERATOR_TOOLSET</span></code></a> to the correct value.</p>
</div>
<div class="section" id="cross-compiling-for-windows-10-universal-applications">
<h3><a class="toc-backref" href="#id16">Cross Compiling for Windows 10 Universal Applications</a><a class="headerlink" href="#cross-compiling-for-windows-10-universal-applications" title="Permalink to this headline"></a></h3>
<p>A toolchain file to configure a Visual Studio generator for a
Windows 10 Universal Application may look like this:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">WindowsStore</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_VERSION</span> <span class="s">10.0</span><span class="p">)</span>
</pre></div>
</div>
<p>A Windows 10 Universal Application targets both Windows Store and
Windows Phone. Specify the <span class="target" id="index-1-variable:CMAKE_SYSTEM_VERSION"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_VERSION.html#variable:CMAKE_SYSTEM_VERSION" title="CMAKE_SYSTEM_VERSION"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_VERSION</span></code></a> variable
to be <code class="docutils literal"><span class="pre">10.0</span></code> to build with the latest available Windows 10 SDK.
Specify a more specific version (e.g. <code class="docutils literal"><span class="pre">10.0.10240.0</span></code> for RTM)
to build with the corresponding SDK.</p>
</div>
<div class="section" id="cross-compiling-for-windows-phone">
<h3><a class="toc-backref" href="#id17">Cross Compiling for Windows Phone</a><a class="headerlink" href="#cross-compiling-for-windows-phone" title="Permalink to this headline"></a></h3>
<p>A toolchain file to configure a Visual Studio generator for
Windows Phone may look like this:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">WindowsPhone</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_VERSION</span> <span class="s">8.1</span><span class="p">)</span>
</pre></div>
</div>
</div>
<div class="section" id="cross-compiling-for-windows-store">
<h3><a class="toc-backref" href="#id18">Cross Compiling for Windows Store</a><a class="headerlink" href="#cross-compiling-for-windows-store" title="Permalink to this headline"></a></h3>
<p>A toolchain file to configure a Visual Studio generator for
Windows Store may look like this:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">WindowsStore</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_VERSION</span> <span class="s">8.1</span><span class="p">)</span>
</pre></div>
</div>
</div>
<div class="section" id="cross-compiling-for-android">
<span id="id1"></span><h3><a class="toc-backref" href="#id19">Cross Compiling for Android</a><a class="headerlink" href="#cross-compiling-for-android" title="Permalink to this headline"></a></h3>
<p>A toolchain file may configure cross-compiling for Android by setting the
<span class="target" id="index-3-variable:CMAKE_SYSTEM_NAME"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_NAME.html#variable:CMAKE_SYSTEM_NAME" title="CMAKE_SYSTEM_NAME"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_NAME</span></code></a> variable to <code class="docutils literal"><span class="pre">Android</span></code>. Further configuration
is specific to the Android development environment to be used.</p>
<p>For <a class="reference internal" href="cmake-generators.7.html#visual-studio-generators"><span class="std std-ref">Visual Studio Generators</span></a>, CMake expects <a class="reference internal" href="#cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition"><span class="std std-ref">NVIDIA Nsight Tegra
Visual Studio Edition</span></a> to be installed. See that section for further
configuration details.</p>
<p>For <a class="reference internal" href="cmake-generators.7.html#makefile-generators"><span class="std std-ref">Makefile Generators</span></a> and the <span class="target" id="index-0-generator:Ninja"></span><a class="reference internal" href="../generator/Ninja.html#generator:Ninja" title="Ninja"><code class="xref cmake cmake-generator docutils literal"><span class="pre">Ninja</span></code></a> generator,
CMake expects one of these environments:</p>
<ul class="simple">
<li><a class="reference internal" href="#cross-compiling-for-android-with-the-ndk"><span class="std std-ref">NDK</span></a></li>
<li><a class="reference internal" href="#cross-compiling-for-android-with-a-standalone-toolchain"><span class="std std-ref">Standalone Toolchain</span></a></li>
</ul>
<p>CMake uses the following steps to select one of the environments:</p>
<ul class="simple">
<li>If the <span class="target" id="index-0-variable:CMAKE_ANDROID_NDK"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_NDK.html#variable:CMAKE_ANDROID_NDK" title="CMAKE_ANDROID_NDK"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_NDK</span></code></a> variable is set, the NDK at the
specified location will be used.</li>
<li>Else, if the <span class="target" id="index-0-variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_STANDALONE_TOOLCHAIN.html#variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN" title="CMAKE_ANDROID_STANDALONE_TOOLCHAIN"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_STANDALONE_TOOLCHAIN</span></code></a> variable
is set, the Standalone Toolchain at the specified location will be used.</li>
<li>Else, if the <span class="target" id="index-1-variable:CMAKE_SYSROOT"></span><a class="reference internal" href="../variable/CMAKE_SYSROOT.html#variable:CMAKE_SYSROOT" title="CMAKE_SYSROOT"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSROOT</span></code></a> variable is set to a directory
of the form <code class="docutils literal"><span class="pre">&lt;ndk&gt;/platforms/android-&lt;api&gt;/arch-&lt;arch&gt;</span></code>, the <code class="docutils literal"><span class="pre">&lt;ndk&gt;</span></code>
part will be used as the value of <span class="target" id="index-1-variable:CMAKE_ANDROID_NDK"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_NDK.html#variable:CMAKE_ANDROID_NDK" title="CMAKE_ANDROID_NDK"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_NDK</span></code></a> and the
NDK will be used.</li>
<li>Else, if the <span class="target" id="index-2-variable:CMAKE_SYSROOT"></span><a class="reference internal" href="../variable/CMAKE_SYSROOT.html#variable:CMAKE_SYSROOT" title="CMAKE_SYSROOT"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSROOT</span></code></a> variable is set to a directory of the
form <code class="docutils literal"><span class="pre">&lt;standalone-toolchain&gt;/sysroot</span></code>, the <code class="docutils literal"><span class="pre">&lt;standalone-toolchain&gt;</span></code> part
will be used as the value of <span class="target" id="index-1-variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_STANDALONE_TOOLCHAIN.html#variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN" title="CMAKE_ANDROID_STANDALONE_TOOLCHAIN"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_STANDALONE_TOOLCHAIN</span></code></a>
and the Standalone Toolchain will be used.</li>
<li>Else, if a cmake variable <code class="docutils literal"><span class="pre">ANDROID_NDK</span></code> is set it will be used
as the value of <span class="target" id="index-2-variable:CMAKE_ANDROID_NDK"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_NDK.html#variable:CMAKE_ANDROID_NDK" title="CMAKE_ANDROID_NDK"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_NDK</span></code></a>, and the NDK will be used.</li>
<li>Else, if a cmake variable <code class="docutils literal"><span class="pre">ANDROID_STANDALONE_TOOLCHAIN</span></code> is set, it will be
used as the value of <span class="target" id="index-2-variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_STANDALONE_TOOLCHAIN.html#variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN" title="CMAKE_ANDROID_STANDALONE_TOOLCHAIN"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_STANDALONE_TOOLCHAIN</span></code></a>, and the
Standalone Toolchain will be used.</li>
<li>Else, if an environment variable <code class="docutils literal"><span class="pre">ANDROID_NDK_ROOT</span></code> or
<code class="docutils literal"><span class="pre">ANDROID_NDK</span></code> is set, it will be used as the value of
<span class="target" id="index-3-variable:CMAKE_ANDROID_NDK"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_NDK.html#variable:CMAKE_ANDROID_NDK" title="CMAKE_ANDROID_NDK"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_NDK</span></code></a>, and the NDK will be used.</li>
<li>Else, if an environment variable <code class="docutils literal"><span class="pre">ANDROID_STANDALONE_TOOLCHAIN</span></code> is
set then it will be used as the value of
<span class="target" id="index-3-variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_STANDALONE_TOOLCHAIN.html#variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN" title="CMAKE_ANDROID_STANDALONE_TOOLCHAIN"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_STANDALONE_TOOLCHAIN</span></code></a>, and the Standalone
Toolchain will be used.</li>
<li>Else, an error diagnostic will be issued that neither the NDK or
Standalone Toolchain can be found.</li>
</ul>
<div class="section" id="cross-compiling-for-android-with-the-ndk">
<span id="id2"></span><h4><a class="toc-backref" href="#id20">Cross Compiling for Android with the NDK</a><a class="headerlink" href="#cross-compiling-for-android-with-the-ndk" title="Permalink to this headline"></a></h4>
<p>A toolchain file may configure <a class="reference internal" href="cmake-generators.7.html#makefile-generators"><span class="std std-ref">Makefile Generators</span></a> or the
<span class="target" id="index-1-generator:Ninja"></span><a class="reference internal" href="../generator/Ninja.html#generator:Ninja" title="Ninja"><code class="xref cmake cmake-generator docutils literal"><span class="pre">Ninja</span></code></a> generator to target Android for cross-compiling.</p>
<p>Configure use of an Android NDK with the following variables:</p>
<dl class="docutils">
<dt><span class="target" id="index-4-variable:CMAKE_SYSTEM_NAME"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_NAME.html#variable:CMAKE_SYSTEM_NAME" title="CMAKE_SYSTEM_NAME"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_NAME</span></code></a></dt>
<dd>Set to <code class="docutils literal"><span class="pre">Android</span></code>. Must be specified to enable cross compiling
for Android.</dd>
<dt><span class="target" id="index-2-variable:CMAKE_SYSTEM_VERSION"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_VERSION.html#variable:CMAKE_SYSTEM_VERSION" title="CMAKE_SYSTEM_VERSION"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_VERSION</span></code></a></dt>
<dd><p class="first">Set to the Android API level. If not specified, the value is
determined as follows:</p>
<ul class="last simple">
<li>If the <span class="target" id="index-0-variable:CMAKE_ANDROID_API"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_API.html#variable:CMAKE_ANDROID_API" title="CMAKE_ANDROID_API"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_API</span></code></a> variable is set, its value
is used as the API level.</li>
<li>If the <span class="target" id="index-3-variable:CMAKE_SYSROOT"></span><a class="reference internal" href="../variable/CMAKE_SYSROOT.html#variable:CMAKE_SYSROOT" title="CMAKE_SYSROOT"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSROOT</span></code></a> variable is set, the API level is
detected from the NDK directory structure containing the sysroot.</li>
<li>Otherwise, the latest API level available in the NDK is used.</li>
</ul>
</dd>
<dt><span class="target" id="index-0-variable:CMAKE_ANDROID_ARCH_ABI"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_ARCH_ABI.html#variable:CMAKE_ANDROID_ARCH_ABI" title="CMAKE_ANDROID_ARCH_ABI"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_ARCH_ABI</span></code></a></dt>
<dd>Set to the Android ABI (architecture). If not specified, this
variable will default to <code class="docutils literal"><span class="pre">armeabi</span></code>.
The <span class="target" id="index-0-variable:CMAKE_ANDROID_ARCH"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_ARCH.html#variable:CMAKE_ANDROID_ARCH" title="CMAKE_ANDROID_ARCH"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_ARCH</span></code></a> variable will be computed
from <code class="docutils literal"><span class="pre">CMAKE_ANDROID_ARCH_ABI</span></code> automatically.
Also see the <span class="target" id="index-0-variable:CMAKE_ANDROID_ARM_MODE"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_ARM_MODE.html#variable:CMAKE_ANDROID_ARM_MODE" title="CMAKE_ANDROID_ARM_MODE"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_ARM_MODE</span></code></a> and
<span class="target" id="index-0-variable:CMAKE_ANDROID_ARM_NEON"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_ARM_NEON.html#variable:CMAKE_ANDROID_ARM_NEON" title="CMAKE_ANDROID_ARM_NEON"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_ARM_NEON</span></code></a> variables.</dd>
<dt><span class="target" id="index-4-variable:CMAKE_ANDROID_NDK"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_NDK.html#variable:CMAKE_ANDROID_NDK" title="CMAKE_ANDROID_NDK"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_NDK</span></code></a></dt>
<dd>Set to the absolute path to the Android NDK root directory.
A <code class="docutils literal"><span class="pre">${CMAKE_ANDROID_NDK}/platforms</span></code> directory must exist.
If not specified, a default for this variable will be chosen
as specified <a class="reference internal" href="#cross-compiling-for-android"><span class="std std-ref">above</span></a>.</dd>
<dt><span class="target" id="index-0-variable:CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION.html#variable:CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION" title="CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION</span></code></a></dt>
<dd>Set to the version of the NDK toolchain to be selected as the compiler.
If not specified, the default will be the latest available GCC toolchain.</dd>
<dt><span class="target" id="index-0-variable:CMAKE_ANDROID_STL_TYPE"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_STL_TYPE.html#variable:CMAKE_ANDROID_STL_TYPE" title="CMAKE_ANDROID_STL_TYPE"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_STL_TYPE</span></code></a></dt>
<dd>Set to specify which C++ standard library to use. If not specified,
a default will be selected as described in the variable documentation.</dd>
</dl>
<p>The following variables will be computed and provided automatically:</p>
<dl class="docutils">
<dt><span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX"></span><a class="reference internal" href="../variable/CMAKE_LANG_ANDROID_TOOLCHAIN_PREFIX.html#variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX" title="CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX</span></code></a></dt>
<dd>The absolute path prefix to the binutils in the NDK toolchain.</dd>
<dt><span class="target" id="index-0-variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX"></span><a class="reference internal" href="../variable/CMAKE_LANG_ANDROID_TOOLCHAIN_SUFFIX.html#variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX" title="CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX</span></code></a></dt>
<dd>The host platform suffix of the binutils in the NDK toolchain.</dd>
</dl>
<p>For example, a toolchain file might contain:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">Android</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_VERSION</span> <span class="s">21</span><span class="p">)</span> <span class="c"># API level</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_ANDROID_ARCH_ABI</span> <span class="s">arm64-v8a</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_ANDROID_NDK</span> <span class="s">/path/to/android-ndk</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_ANDROID_STL_TYPE</span> <span class="s">gnustl_static</span><span class="p">)</span>
</pre></div>
</div>
<p>Alternatively one may specify the values without a toolchain file:</p>
<div class="highlight-console"><div class="highlight"><pre><span></span><span class="gp">$</span> cmake ../src <span class="se">\</span>
-DCMAKE_SYSTEM_NAME<span class="o">=</span>Android <span class="se">\</span>
-DCMAKE_SYSTEM_VERSION<span class="o">=</span><span class="m">21</span> <span class="se">\</span>
-DCMAKE_ANDROID_ARCH_ABI<span class="o">=</span>arm64-v8a <span class="se">\</span>
-DCMAKE_ANDROID_NDK<span class="o">=</span>/path/to/android-ndk <span class="se">\</span>
-DCMAKE_ANDROID_STL_TYPE<span class="o">=</span>gnustl_static
</pre></div>
</div>
</div>
<div class="section" id="cross-compiling-for-android-with-a-standalone-toolchain">
<span id="id3"></span><h4><a class="toc-backref" href="#id21">Cross Compiling for Android with a Standalone Toolchain</a><a class="headerlink" href="#cross-compiling-for-android-with-a-standalone-toolchain" title="Permalink to this headline"></a></h4>
<p>A toolchain file may configure <a class="reference internal" href="cmake-generators.7.html#makefile-generators"><span class="std std-ref">Makefile Generators</span></a> or the
<span class="target" id="index-2-generator:Ninja"></span><a class="reference internal" href="../generator/Ninja.html#generator:Ninja" title="Ninja"><code class="xref cmake cmake-generator docutils literal"><span class="pre">Ninja</span></code></a> generator to target Android for cross-compiling
using a standalone toolchain.</p>
<p>Configure use of an Android standalone toolchain with the following variables:</p>
<dl class="docutils">
<dt><span class="target" id="index-5-variable:CMAKE_SYSTEM_NAME"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_NAME.html#variable:CMAKE_SYSTEM_NAME" title="CMAKE_SYSTEM_NAME"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_NAME</span></code></a></dt>
<dd>Set to <code class="docutils literal"><span class="pre">Android</span></code>. Must be specified to enable cross compiling
for Android.</dd>
<dt><span class="target" id="index-4-variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_STANDALONE_TOOLCHAIN.html#variable:CMAKE_ANDROID_STANDALONE_TOOLCHAIN" title="CMAKE_ANDROID_STANDALONE_TOOLCHAIN"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_STANDALONE_TOOLCHAIN</span></code></a></dt>
<dd>Set to the absolute path to the standalone toolchain root directory.
A <code class="docutils literal"><span class="pre">${CMAKE_ANDROID_STANDALONE_TOOLCHAIN}/sysroot</span></code> directory
must exist.
If not specified, a default for this variable will be chosen
as specified <a class="reference internal" href="#cross-compiling-for-android"><span class="std std-ref">above</span></a>.</dd>
<dt><span class="target" id="index-1-variable:CMAKE_ANDROID_ARM_MODE"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_ARM_MODE.html#variable:CMAKE_ANDROID_ARM_MODE" title="CMAKE_ANDROID_ARM_MODE"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_ARM_MODE</span></code></a></dt>
<dd>When the standalone toolchain targets ARM, optionally set this to <code class="docutils literal"><span class="pre">ON</span></code>
to target 32-bit ARM instead of 16-bit Thumb.
See variable documentation for details.</dd>
<dt><span class="target" id="index-1-variable:CMAKE_ANDROID_ARM_NEON"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_ARM_NEON.html#variable:CMAKE_ANDROID_ARM_NEON" title="CMAKE_ANDROID_ARM_NEON"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_ARM_NEON</span></code></a></dt>
<dd>When the standalone toolchain targets ARM v7, optionally set thisto <code class="docutils literal"><span class="pre">ON</span></code>
to target ARM NEON devices. See variable documentation for details.</dd>
</dl>
<p>The following variables will be computed and provided automatically:</p>
<dl class="docutils">
<dt><span class="target" id="index-3-variable:CMAKE_SYSTEM_VERSION"></span><a class="reference internal" href="../variable/CMAKE_SYSTEM_VERSION.html#variable:CMAKE_SYSTEM_VERSION" title="CMAKE_SYSTEM_VERSION"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_SYSTEM_VERSION</span></code></a></dt>
<dd>The Android API level detected from the standalone toolchain.</dd>
<dt><span class="target" id="index-1-variable:CMAKE_ANDROID_ARCH_ABI"></span><a class="reference internal" href="../variable/CMAKE_ANDROID_ARCH_ABI.html#variable:CMAKE_ANDROID_ARCH_ABI" title="CMAKE_ANDROID_ARCH_ABI"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_ANDROID_ARCH_ABI</span></code></a></dt>
<dd>The Android ABI detected from the standalone toolchain.</dd>
<dt><span class="target" id="index-1-variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX"></span><a class="reference internal" href="../variable/CMAKE_LANG_ANDROID_TOOLCHAIN_PREFIX.html#variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX" title="CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_PREFIX</span></code></a></dt>
<dd>The absolute path prefix to the binutils in the standalone toolchain.</dd>
<dt><span class="target" id="index-1-variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX"></span><a class="reference internal" href="../variable/CMAKE_LANG_ANDROID_TOOLCHAIN_SUFFIX.html#variable:CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX" title="CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_&lt;LANG&gt;_ANDROID_TOOLCHAIN_SUFFIX</span></code></a></dt>
<dd>The host platform suffix of the binutils in the standalone toolchain.</dd>
</dl>
<p>For example, a toolchain file might contain:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">Android</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_ANDROID_STANDALONE_TOOLCHAIN</span> <span class="s">/path/to/android-toolchain</span><span class="p">)</span>
</pre></div>
</div>
<p>Alternatively one may specify the values without a toolchain file:</p>
<div class="highlight-console"><div class="highlight"><pre><span></span><span class="gp">$</span> cmake ../src <span class="se">\</span>
-DCMAKE_SYSTEM_NAME<span class="o">=</span>Android <span class="se">\</span>
-DCMAKE_ANDROID_STANDALONE_TOOLCHAIN<span class="o">=</span>/path/to/android-toolchain
</pre></div>
</div>
</div>
<div class="section" id="cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition">
<span id="id4"></span><h4><a class="toc-backref" href="#id22">Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition</a><a class="headerlink" href="#cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition" title="Permalink to this headline"></a></h4>
<p>A toolchain file to configure one of the <a class="reference internal" href="cmake-generators.7.html#visual-studio-generators"><span class="std std-ref">Visual Studio Generators</span></a>
to build using NVIDIA Nsight Tegra targeting Android may look like this:</p>
<div class="highlight-cmake"><div class="highlight"><pre><span></span><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span> <span class="s">Android</span><span class="p">)</span>
</pre></div>
</div>
<p>The <span class="target" id="index-1-variable:CMAKE_GENERATOR_TOOLSET"></span><a class="reference internal" href="../variable/CMAKE_GENERATOR_TOOLSET.html#variable:CMAKE_GENERATOR_TOOLSET" title="CMAKE_GENERATOR_TOOLSET"><code class="xref cmake cmake-variable docutils literal"><span class="pre">CMAKE_GENERATOR_TOOLSET</span></code></a> may be set to select
the Nsight Tegra &#8220;Toolchain Version&#8221; value.</p>
<p>See also target properties:</p>
<ul class="simple">
<li><span class="target" id="index-0-prop_tgt:ANDROID_ANT_ADDITIONAL_OPTIONS"></span><a class="reference internal" href="../prop_tgt/ANDROID_ANT_ADDITIONAL_OPTIONS.html#prop_tgt:ANDROID_ANT_ADDITIONAL_OPTIONS" title="ANDROID_ANT_ADDITIONAL_OPTIONS"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_ANT_ADDITIONAL_OPTIONS</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_API_MIN"></span><a class="reference internal" href="../prop_tgt/ANDROID_API_MIN.html#prop_tgt:ANDROID_API_MIN" title="ANDROID_API_MIN"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_API_MIN</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_API"></span><a class="reference internal" href="../prop_tgt/ANDROID_API.html#prop_tgt:ANDROID_API" title="ANDROID_API"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_API</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_ARCH"></span><a class="reference internal" href="../prop_tgt/ANDROID_ARCH.html#prop_tgt:ANDROID_ARCH" title="ANDROID_ARCH"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_ARCH</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_ASSETS_DIRECTORIES"></span><a class="reference internal" href="../prop_tgt/ANDROID_ASSETS_DIRECTORIES.html#prop_tgt:ANDROID_ASSETS_DIRECTORIES" title="ANDROID_ASSETS_DIRECTORIES"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_ASSETS_DIRECTORIES</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_GUI"></span><a class="reference internal" href="../prop_tgt/ANDROID_GUI.html#prop_tgt:ANDROID_GUI" title="ANDROID_GUI"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_GUI</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_JAR_DEPENDENCIES"></span><a class="reference internal" href="../prop_tgt/ANDROID_JAR_DEPENDENCIES.html#prop_tgt:ANDROID_JAR_DEPENDENCIES" title="ANDROID_JAR_DEPENDENCIES"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_JAR_DEPENDENCIES</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_JAR_DIRECTORIES"></span><a class="reference internal" href="../prop_tgt/ANDROID_JAR_DIRECTORIES.html#prop_tgt:ANDROID_JAR_DIRECTORIES" title="ANDROID_JAR_DIRECTORIES"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_JAR_DIRECTORIES</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_JAVA_SOURCE_DIR"></span><a class="reference internal" href="../prop_tgt/ANDROID_JAVA_SOURCE_DIR.html#prop_tgt:ANDROID_JAVA_SOURCE_DIR" title="ANDROID_JAVA_SOURCE_DIR"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_JAVA_SOURCE_DIR</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_NATIVE_LIB_DEPENDENCIES"></span><a class="reference internal" href="../prop_tgt/ANDROID_NATIVE_LIB_DEPENDENCIES.html#prop_tgt:ANDROID_NATIVE_LIB_DEPENDENCIES" title="ANDROID_NATIVE_LIB_DEPENDENCIES"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_NATIVE_LIB_DEPENDENCIES</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_NATIVE_LIB_DIRECTORIES"></span><a class="reference internal" href="../prop_tgt/ANDROID_NATIVE_LIB_DIRECTORIES.html#prop_tgt:ANDROID_NATIVE_LIB_DIRECTORIES" title="ANDROID_NATIVE_LIB_DIRECTORIES"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_NATIVE_LIB_DIRECTORIES</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_PROCESS_MAX"></span><a class="reference internal" href="../prop_tgt/ANDROID_PROCESS_MAX.html#prop_tgt:ANDROID_PROCESS_MAX" title="ANDROID_PROCESS_MAX"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_PROCESS_MAX</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_PROGUARD_CONFIG_PATH"></span><a class="reference internal" href="../prop_tgt/ANDROID_PROGUARD_CONFIG_PATH.html#prop_tgt:ANDROID_PROGUARD_CONFIG_PATH" title="ANDROID_PROGUARD_CONFIG_PATH"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_PROGUARD_CONFIG_PATH</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_PROGUARD"></span><a class="reference internal" href="../prop_tgt/ANDROID_PROGUARD.html#prop_tgt:ANDROID_PROGUARD" title="ANDROID_PROGUARD"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_PROGUARD</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_SECURE_PROPS_PATH"></span><a class="reference internal" href="../prop_tgt/ANDROID_SECURE_PROPS_PATH.html#prop_tgt:ANDROID_SECURE_PROPS_PATH" title="ANDROID_SECURE_PROPS_PATH"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_SECURE_PROPS_PATH</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_SKIP_ANT_STEP"></span><a class="reference internal" href="../prop_tgt/ANDROID_SKIP_ANT_STEP.html#prop_tgt:ANDROID_SKIP_ANT_STEP" title="ANDROID_SKIP_ANT_STEP"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_SKIP_ANT_STEP</span></code></a></li>
<li><span class="target" id="index-0-prop_tgt:ANDROID_STL_TYPE"></span><a class="reference internal" href="../prop_tgt/ANDROID_STL_TYPE.html#prop_tgt:ANDROID_STL_TYPE" title="ANDROID_STL_TYPE"><code class="xref cmake cmake-prop_tgt docutils literal"><span class="pre">ANDROID_STL_TYPE</span></code></a></li>
</ul>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
<h3><a href="../index.html">Table Of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">cmake-toolchains(7)</a><ul>
<li><a class="reference internal" href="#introduction">Introduction</a></li>
<li><a class="reference internal" href="#languages">Languages</a></li>
<li><a class="reference internal" href="#variables-and-properties">Variables and Properties</a></li>
<li><a class="reference internal" href="#toolchain-features">Toolchain Features</a></li>
<li><a class="reference internal" href="#cross-compiling">Cross Compiling</a><ul>
<li><a class="reference internal" href="#cross-compiling-for-linux">Cross Compiling for Linux</a></li>
<li><a class="reference internal" href="#cross-compiling-for-the-cray-linux-environment">Cross Compiling for the Cray Linux Environment</a></li>
<li><a class="reference internal" href="#cross-compiling-using-clang">Cross Compiling using Clang</a></li>
<li><a class="reference internal" href="#cross-compiling-for-qnx">Cross Compiling for QNX</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-ce">Cross Compiling for Windows CE</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-10-universal-applications">Cross Compiling for Windows 10 Universal Applications</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-phone">Cross Compiling for Windows Phone</a></li>
<li><a class="reference internal" href="#cross-compiling-for-windows-store">Cross Compiling for Windows Store</a></li>
<li><a class="reference internal" href="#cross-compiling-for-android">Cross Compiling for Android</a><ul>
<li><a class="reference internal" href="#cross-compiling-for-android-with-the-ndk">Cross Compiling for Android with the NDK</a></li>
<li><a class="reference internal" href="#cross-compiling-for-android-with-a-standalone-toolchain">Cross Compiling for Android with a Standalone Toolchain</a></li>
<li><a class="reference internal" href="#cross-compiling-for-android-with-nvidia-nsight-tegra-visual-studio-edition">Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio Edition</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
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