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// Copyright (C) 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COMPUTEPIPE_RUNNER_EVS_DISPLAY_MANAGER
#define COMPUTEPIPE_RUNNER_EVS_DISPLAY_MANAGER
#include <memory>
#include <mutex>
#include <thread>
#include "DebugDisplayManager.h"
#include "InputFrame.h"
#include "MemHandle.h"
#include "types/Status.h"
namespace android {
namespace automotive {
namespace computepipe {
namespace runner {
namespace debug_display_manager {
class EvsDisplayManager : public DebugDisplayManager {
public:
/* Override DebugDisplayManager methods */
/* Send a frame to debug display.
* This is a non-blocking call. When the frame is ready to be freed, setFreePacketCallback()
* should be invoked. */
Status setArgs(std::string displayManagerArgs) override;
Status displayFrame(const std::shared_ptr<MemHandle>& dataHandle) override;
/* Free the packet (represented by buffer id). */
void setFreePacketCallback(std::function<Status (int bufferId)> freePacketCallback) override;
/* handle execution phase notification from Runner Engine */
Status handleExecutionPhase(const RunnerEvent& e) override;
/* handle a stop with flushing semantics phase notification from the engine */
Status handleStopWithFlushPhase(const RunnerEvent& e) override;
/* handle an immediate stop phase notification from the engine */
Status handleStopImmediatePhase(const RunnerEvent& e) override;
/* handle an engine notification to return to reset state */
Status handleResetPhase(const RunnerEvent& e) override;
~EvsDisplayManager();
private:
void threadFn();
void stopThread();
// Variables to remember displayId if set through arguments.
bool mOverrideDisplayId = false;
int mDisplayId;
std::thread mThread;
bool mStopThread = false;
// Lock for variables shared with the thread.
std::mutex mLock;
std::condition_variable mWait;
std::shared_ptr<MemHandle> mNextFrame = nullptr;
std::function<Status (int bufferId)> mFreePacketCallback = nullptr;
};
} // namespace debug_display_manager
} // namespace runner
} // namespace computepipe
} // namespace automotive
} // namespace android
#endif // COMPUTEPIPE_RUNNER_EVS_DISPLAY_MANAGER