blob: 6950a271d871d418568fb080b4de4b7332f76e82 [file] [log] [blame]
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "SurroundView2dSession.h"
#include "SurroundView3dSession.h"
#include "AnimationModule.h"
#include "IOModule.h"
#include "VhalHandler.h"
#include <android/hardware/automotive/evs/1.1/IEvsEnumerator.h>
#include <android/hardware/automotive/sv/1.0/types.h>
#include <android/hardware/automotive/sv/1.0/ISurroundViewService.h>
#include <android/hardware/automotive/sv/1.0/ISurroundViewStream.h>
#include <android/hardware/automotive/sv/1.0/ISurroundView2dSession.h>
#include <android/hardware/automotive/sv/1.0/ISurroundView3dSession.h>
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
#include <thread>
using namespace ::android::hardware::automotive::evs::V1_1;
using namespace ::android::hardware::automotive::sv::V1_0;
using ::android::hardware::Return;
using ::android::sp;
namespace android {
namespace hardware {
namespace automotive {
namespace sv {
namespace V1_0 {
namespace implementation {
class SurroundViewService : public ISurroundViewService {
public:
// Methods from ::android::hardware::automotive::sv::V1_0::ISurroundViewService follow.
Return<void> getCameraIds(getCameraIds_cb _hidl_cb) override;
Return<void> start2dSession(start2dSession_cb _hidl_cb) override;
Return<SvResult> stop2dSession(
const sp<ISurroundView2dSession>& sv2dSession) override;
Return<void> start3dSession(start3dSession_cb _hidl_cb) override;
Return<SvResult> stop3dSession(
const sp<ISurroundView3dSession>& sv3dSession) override;
static sp<SurroundViewService> getInstance();
private:
SurroundViewService();
~SurroundViewService();
VhalHandler* mVhalHandler;
AnimationModule* mAnimationModule;
IOModule* mIOModule;
IOModuleConfig mConfig;
bool initialize();
sp<IEvsEnumerator> mEvs;
static std::mutex sLock;
static sp<SurroundViewService> sService GUARDED_BY(sLock);
static sp<SurroundView2dSession> sSurroundView2dSession GUARDED_BY(sLock);
static sp<SurroundView3dSession> sSurroundView3dSession GUARDED_BY(sLock);
};
} // namespace implementation
} // namespace V1_0
} // namespace sv
} // namespace automotive
} // namespace hardware
} // namespace android