| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.hardware.vibrator; |
| |
| @VintfStability |
| @Backing(type="int") |
| enum CompositePrimitive { |
| /** |
| * No haptic effect. Used to generate extended delays between primitives. |
| * |
| * Support is required. |
| */ |
| NOOP, |
| /** |
| * This effect should produce a sharp, crisp click sensation. |
| * |
| * Support is required. |
| */ |
| CLICK, |
| /** |
| * A haptic effect that simulates downwards movement with gravity. Often |
| * followed by extra energy of hitting and reverberation to augment |
| * physicality. |
| * |
| * Support is optional. |
| */ |
| THUD, |
| /** |
| * A haptic effect that simulates spinning momentum. |
| * |
| * Support is optional. |
| */ |
| SPIN, |
| /** |
| * A haptic effect that simulates quick upward movement against gravity. |
| * |
| * Support is required. |
| */ |
| QUICK_RISE, |
| /** |
| * A haptic effect that simulates slow upward movement against gravity. |
| * |
| * Support is required. |
| */ |
| SLOW_RISE, |
| /** |
| * A haptic effect that simulates quick downwards movement with gravity. |
| * |
| * Support is required. |
| */ |
| QUICK_FALL, |
| /** |
| * This very short effect should produce a light crisp sensation intended |
| * to be used repetitively for dynamic feedback. |
| * |
| * Support is required. |
| */ |
| LIGHT_TICK, |
| } |