blob: d7fcc6799522454fd7b6a5a9c453b56d48b19352 [file] [log] [blame]
// Copyright 2012 Google Inc. All Rights Reserved.
package com.android.server.wm;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
import static com.android.server.wm.WindowManagerService.LayoutFields.SET_ORIENTATION_CHANGE_COMPLETE;
import static com.android.server.wm.WindowManagerService.LayoutFields.SET_TURN_ON_SCREEN;
import android.content.Context;
import android.graphics.Matrix;
import android.graphics.PixelFormat;
import android.graphics.Point;
import android.graphics.PointF;
import android.graphics.Rect;
import android.graphics.Region;
import android.os.Debug;
import android.util.Slog;
import android.view.DisplayInfo;
import android.view.Surface;
import android.view.SurfaceSession;
import android.view.WindowManager;
import android.view.WindowManagerPolicy;
import android.view.WindowManager.LayoutParams;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.Transformation;
import com.android.server.wm.WindowManagerService.H;
import java.io.PrintWriter;
import java.util.ArrayList;
class WinAnimatorList extends ArrayList<WindowStateAnimator> {
public WinAnimatorList() {
super();
}
public WinAnimatorList(WinAnimatorList other) {
super(other);
}
}
/**
* Keep track of animations and surface operations for a single WindowState.
**/
class WindowStateAnimator {
static final boolean DEBUG_VISIBILITY = WindowManagerService.DEBUG_VISIBILITY;
static final boolean DEBUG_ANIM = WindowManagerService.DEBUG_ANIM;
static final boolean DEBUG_LAYERS = WindowManagerService.DEBUG_LAYERS;
static final boolean DEBUG_STARTING_WINDOW = WindowManagerService.DEBUG_STARTING_WINDOW;
static final boolean SHOW_TRANSACTIONS = WindowManagerService.SHOW_TRANSACTIONS;
static final boolean SHOW_LIGHT_TRANSACTIONS = WindowManagerService.SHOW_LIGHT_TRANSACTIONS;
static final boolean SHOW_SURFACE_ALLOC = WindowManagerService.SHOW_SURFACE_ALLOC;
static final boolean localLOGV = WindowManagerService.localLOGV;
static final boolean DEBUG_ORIENTATION = WindowManagerService.DEBUG_ORIENTATION;
static final boolean DEBUG_SURFACE_TRACE = WindowManagerService.DEBUG_SURFACE_TRACE;
static final String TAG = "WindowStateAnimator";
// Unchanging local convenience fields.
final WindowManagerService mService;
final WindowState mWin;
final WindowStateAnimator mAttachedWinAnimator;
final WindowAnimator mAnimator;
AppWindowAnimator mAppAnimator;
final Session mSession;
final WindowManagerPolicy mPolicy;
final Context mContext;
final boolean mIsWallpaper;
// If this is a universe background window, this is the transformation
// it is applying to the rest of the universe.
final Transformation mUniverseTransform = new Transformation();
// Currently running animation.
boolean mAnimating;
boolean mLocalAnimating;
Animation mAnimation;
boolean mAnimationIsEntrance;
boolean mHasTransformation;
boolean mHasLocalTransformation;
final Transformation mTransformation = new Transformation();
boolean mWasAnimating; // Were we animating going into the most recent animation step?
int mAnimLayer;
int mLastLayer;
Surface mSurface;
Surface mPendingDestroySurface;
/**
* Set when we have changed the size of the surface, to know that
* we must tell them application to resize (and thus redraw itself).
*/
boolean mSurfaceResized;
/**
* Set if the client has asked that the destroy of its surface be delayed
* until it explicitly says it is okay.
*/
boolean mSurfaceDestroyDeferred;
float mShownAlpha = 0;
float mAlpha = 0;
float mLastAlpha = 0;
// Used to save animation distances between the time they are calculated and when they are
// used.
int mAnimDw;
int mAnimDh;
float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1;
float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1;
boolean mHaveMatrix;
// For debugging, this is the last information given to the surface flinger.
boolean mSurfaceShown;
float mSurfaceX, mSurfaceY, mSurfaceW, mSurfaceH;
int mSurfaceLayer;
float mSurfaceAlpha;
// Set to true if, when the window gets displayed, it should perform
// an enter animation.
boolean mEnterAnimationPending;
/** This is set when there is no Surface */
static final int NO_SURFACE = 0;
/** This is set after the Surface has been created but before the window has been drawn. During
* this time the surface is hidden. */
static final int DRAW_PENDING = 1;
/** This is set after the window has finished drawing for the first time but before its surface
* is shown. The surface will be displayed when the next layout is run. */
static final int COMMIT_DRAW_PENDING = 2;
/** This is set during the time after the window's drawing has been committed, and before its
* surface is actually shown. It is used to delay showing the surface until all windows in a
* token are ready to be shown. */
static final int READY_TO_SHOW = 3;
/** Set when the window has been shown in the screen the first time. */
static final int HAS_DRAWN = 4;
static String drawStateToString(int state) {
switch (state) {
case NO_SURFACE: return "NO_SURFACE";
case DRAW_PENDING: return "DRAW_PENDING";
case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING";
case READY_TO_SHOW: return "READY_TO_SHOW";
case HAS_DRAWN: return "HAS_DRAWN";
default: return Integer.toString(state);
}
}
int mDrawState;
/** Was this window last hidden? */
boolean mLastHidden;
int mAttrFlags;
int mAttrType;
final int mLayerStack;
public WindowStateAnimator(final WindowState win) {
final WindowManagerService service = win.mService;
mService = service;
mAnimator = service.mAnimator;
mPolicy = service.mPolicy;
mContext = service.mContext;
final DisplayInfo displayInfo = win.mDisplayContent.getDisplayInfo();
mAnimDw = displayInfo.appWidth;
mAnimDh = displayInfo.appHeight;
mWin = win;
mAttachedWinAnimator = win.mAttachedWindow == null
? null : win.mAttachedWindow.mWinAnimator;
mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator;
mSession = win.mSession;
mAttrFlags = win.mAttrs.flags;
mAttrType = win.mAttrs.type;
mIsWallpaper = win.mIsWallpaper;
mLayerStack = win.mDisplayContent.getDisplay().getLayerStack();
}
public void setAnimation(Animation anim) {
if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim);
mAnimating = false;
mLocalAnimating = false;
mAnimation = anim;
mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION);
mAnimation.scaleCurrentDuration(mService.mWindowAnimationScale);
// Start out animation gone if window is gone, or visible if window is visible.
mTransformation.clear();
mTransformation.setAlpha(mLastHidden ? 0 : 1);
mHasLocalTransformation = true;
}
public void clearAnimation() {
if (mAnimation != null) {
mAnimating = true;
mLocalAnimating = false;
mAnimation.cancel();
mAnimation = null;
}
}
/** Is the window or its container currently animating? */
boolean isAnimating() {
return mAnimation != null
|| (mAttachedWinAnimator != null && mAttachedWinAnimator.mAnimation != null)
|| (mAppAnimator != null &&
(mAppAnimator.animation != null
|| mAppAnimator.mAppToken.inPendingTransaction));
}
/** Is the window animating the DummyAnimation? */
boolean isDummyAnimation() {
return mAppAnimator != null
&& mAppAnimator.animation == AppWindowAnimator.sDummyAnimation;
}
/** Is this window currently animating? */
boolean isWindowAnimating() {
return mAnimation != null;
}
void cancelExitAnimationForNextAnimationLocked() {
if (mAnimation != null) {
mAnimation.cancel();
mAnimation = null;
mLocalAnimating = false;
destroySurfaceLocked(true);
}
}
private boolean stepAnimation(long currentTime) {
if ((mAnimation == null) || !mLocalAnimating) {
return false;
}
mTransformation.clear();
final boolean more = mAnimation.getTransformation(currentTime, mTransformation);
if (false && DEBUG_ANIM) Slog.v(
TAG, "Stepped animation in " + this +
": more=" + more + ", xform=" + mTransformation);
return more;
}
// This must be called while inside a transaction. Returns true if
// there is more animation to run.
boolean stepAnimationLocked(long currentTime) {
// Save the animation state as it was before this step so WindowManagerService can tell if
// we just started or just stopped animating by comparing mWasAnimating with isAnimating().
mWasAnimating = mAnimating;
if (mService.okToDisplay()) {
// We will run animations as long as the display isn't frozen.
if (mWin.isDrawnLw() && mAnimation != null) {
mHasTransformation = true;
mHasLocalTransformation = true;
if (!mLocalAnimating) {
if (DEBUG_ANIM) Slog.v(
TAG, "Starting animation in " + this +
" @ " + currentTime + ": ww=" + mWin.mFrame.width() +
" wh=" + mWin.mFrame.height() +
" dw=" + mAnimDw + " dh=" + mAnimDh +
" scale=" + mService.mWindowAnimationScale);
mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
mAnimDw, mAnimDh);
final DisplayInfo displayInfo = mWin.mDisplayContent.getDisplayInfo();
mAnimDw = displayInfo.appWidth;
mAnimDh = displayInfo.appHeight;
mAnimation.setStartTime(currentTime);
mLocalAnimating = true;
mAnimating = true;
}
if ((mAnimation != null) && mLocalAnimating) {
if (stepAnimation(currentTime)) {
return true;
}
}
if (DEBUG_ANIM) Slog.v(
TAG, "Finished animation in " + this +
" @ " + currentTime);
//WindowManagerService.this.dump();
}
mHasLocalTransformation = false;
if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null
&& mAppAnimator.animation != null) {
// When our app token is animating, we kind-of pretend like
// we are as well. Note the mLocalAnimating mAnimationIsEntrance
// part of this check means that we will only do this if
// our window is not currently exiting, or it is not
// locally animating itself. The idea being that one that
// is exiting and doing a local animation should be removed
// once that animation is done.
mAnimating = true;
mHasTransformation = true;
mTransformation.clear();
return false;
} else if (mHasTransformation) {
// Little trick to get through the path below to act like
// we have finished an animation.
mAnimating = true;
} else if (isAnimating()) {
mAnimating = true;
}
} else if (mAnimation != null) {
// If the display is frozen, and there is a pending animation,
// clear it and make sure we run the cleanup code.
mAnimating = true;
}
if (!mAnimating && !mLocalAnimating) {
return false;
}
// Done animating, clean up.
if (DEBUG_ANIM) Slog.v(
TAG, "Animation done in " + this + ": exiting=" + mWin.mExiting
+ ", reportedVisible="
+ (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false));
mAnimating = false;
mLocalAnimating = false;
if (mAnimation != null) {
mAnimation.cancel();
mAnimation = null;
}
if (mAnimator.mWindowDetachedWallpaper == mWin) {
mAnimator.mWindowDetachedWallpaper = null;
}
mAnimLayer = mWin.mLayer;
if (mWin.mIsImWindow) {
mAnimLayer += mService.mInputMethodAnimLayerAdjustment;
} else if (mIsWallpaper) {
mAnimLayer += mService.mWallpaperAnimLayerAdjustment;
}
if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this
+ " anim layer: " + mAnimLayer);
mHasTransformation = false;
mHasLocalTransformation = false;
if (mWin.mPolicyVisibility != mWin.mPolicyVisibilityAfterAnim) {
if (WindowState.DEBUG_VISIBILITY) {
Slog.v(TAG, "Policy visibility changing after anim in " + this + ": "
+ mWin.mPolicyVisibilityAfterAnim);
}
mWin.mPolicyVisibility = mWin.mPolicyVisibilityAfterAnim;
mWin.mDisplayContent.layoutNeeded = true;
if (!mWin.mPolicyVisibility) {
if (mService.mCurrentFocus == mWin) {
mService.mFocusMayChange = true;
}
// Window is no longer visible -- make sure if we were waiting
// for it to be displayed before enabling the display, that
// we allow the display to be enabled now.
mService.enableScreenIfNeededLocked();
}
}
mTransformation.clear();
if (mDrawState == HAS_DRAWN
&& mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING
&& mWin.mAppToken != null
&& mWin.mAppToken.firstWindowDrawn
&& mWin.mAppToken.startingData != null) {
if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finish starting "
+ mWin.mToken + ": first real window done animating");
mService.mFinishedStarting.add(mWin.mAppToken);
mService.mH.sendEmptyMessage(H.FINISHED_STARTING);
}
finishExit();
final int displayId = mWin.mDisplayContent.getDisplayId();
mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
if (WindowManagerService.DEBUG_LAYOUT_REPEATS) mService.debugLayoutRepeats(
"WindowStateAnimator", mAnimator.mPendingLayoutChanges.get(displayId));
if (mWin.mAppToken != null) {
mWin.mAppToken.updateReportedVisibilityLocked();
}
return false;
}
void finishExit() {
if (WindowManagerService.DEBUG_ANIM) Slog.v(
TAG, "finishExit in " + this
+ ": exiting=" + mWin.mExiting
+ " remove=" + mWin.mRemoveOnExit
+ " windowAnimating=" + isWindowAnimating());
final int N = mWin.mChildWindows.size();
for (int i=0; i<N; i++) {
mWin.mChildWindows.get(i).mWinAnimator.finishExit();
}
if (!mWin.mExiting) {
return;
}
if (isWindowAnimating()) {
return;
}
if (WindowManagerService.localLOGV) Slog.v(
TAG, "Exit animation finished in " + this
+ ": remove=" + mWin.mRemoveOnExit);
if (mSurface != null) {
mService.mDestroySurface.add(mWin);
mWin.mDestroying = true;
if (WindowState.SHOW_TRANSACTIONS) WindowManagerService.logSurface(
mWin, "HIDE (finishExit)", null);
hide();
}
mWin.mExiting = false;
if (mWin.mRemoveOnExit) {
mService.mPendingRemove.add(mWin);
mWin.mRemoveOnExit = false;
}
mAnimator.hideWallpapersLocked(mWin, true);
}
void hide() {
if (!mLastHidden) {
//dump();
mLastHidden = true;
if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin,
"HIDE (performLayout)", null);
if (mSurface != null) {
mSurfaceShown = false;
try {
mSurface.hide();
} catch (RuntimeException e) {
Slog.w(TAG, "Exception hiding surface in " + mWin);
}
}
}
}
boolean finishDrawingLocked() {
if (DEBUG_STARTING_WINDOW &&
mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState="
+ drawStateToString(mDrawState));
}
if (mDrawState == DRAW_PENDING) {
if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + this + " in "
+ mSurface);
if (DEBUG_STARTING_WINDOW &&
mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
Slog.v(TAG, "Draw state now committed in " + mWin);
}
mDrawState = COMMIT_DRAW_PENDING;
return true;
}
return false;
}
// This must be called while inside a transaction.
boolean commitFinishDrawingLocked(long currentTime) {
if (DEBUG_STARTING_WINDOW &&
mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState="
+ drawStateToString(mDrawState));
}
if (mDrawState != COMMIT_DRAW_PENDING) {
return false;
}
if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) {
Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurface);
}
mDrawState = READY_TO_SHOW;
final boolean starting = mWin.mAttrs.type == TYPE_APPLICATION_STARTING;
final AppWindowToken atoken = mWin.mAppToken;
if (atoken == null || atoken.allDrawn || starting) {
performShowLocked();
}
return true;
}
static class SurfaceTrace extends Surface {
private final static String SURFACE_TAG = "SurfaceTrace";
final static ArrayList<SurfaceTrace> sSurfaces = new ArrayList<SurfaceTrace>();
private float mSurfaceTraceAlpha = 0;
private int mLayer;
private final PointF mPosition = new PointF();
private final Point mSize = new Point();
private final Rect mWindowCrop = new Rect();
private boolean mShown = false;
private int mLayerStack;
private String mName;
public SurfaceTrace(SurfaceSession s,
String name, int w, int h, int format, int flags)
throws OutOfResourcesException {
super(s, name, w, h, format, flags);
mName = name != null ? name : "Not named";
mSize.set(w, h);
Slog.v(SURFACE_TAG, "ctor: " + this + ". Called by "
+ Debug.getCallers(3));
}
@Override
public void setAlpha(float alpha) {
super.setAlpha(alpha);
if (alpha != mSurfaceTraceAlpha) {
Slog.v(SURFACE_TAG, "setAlpha: " + this + ". Called by "
+ Debug.getCallers(3));
}
mSurfaceTraceAlpha = alpha;
}
@Override
public void setLayer(int zorder) {
super.setLayer(zorder);
if (zorder != mLayer) {
Slog.v(SURFACE_TAG, "setLayer: " + this + ". Called by "
+ Debug.getCallers(3));
}
mLayer = zorder;
sSurfaces.remove(this);
int i;
for (i = sSurfaces.size() - 1; i >= 0; i--) {
SurfaceTrace s = sSurfaces.get(i);
if (s.mLayer < zorder) {
break;
}
}
sSurfaces.add(i + 1, this);
}
@Override
public void setPosition(float x, float y) {
super.setPosition(x, y);
if (x != mPosition.x || y != mPosition.y) {
Slog.v(SURFACE_TAG, "setPosition: " + this + ". Called by "
+ Debug.getCallers(3));
}
mPosition.set(x, y);
}
@Override
public void setSize(int w, int h) {
super.setSize(w, h);
if (w != mSize.x || h != mSize.y) {
Slog.v(SURFACE_TAG, "setSize: " + this + ". Called by "
+ Debug.getCallers(3));
}
mSize.set(w, h);
}
@Override
public void setWindowCrop(Rect crop) {
super.setWindowCrop(crop);
if (crop != null) {
if (!crop.equals(mWindowCrop)) {
Slog.v(SURFACE_TAG, "setWindowCrop: " + this + ". Called by "
+ Debug.getCallers(3));
}
mWindowCrop.set(crop);
}
}
@Override
public void setLayerStack(int layerStack) {
super.setLayerStack(layerStack);
if (layerStack != mLayerStack) {
Slog.v(SURFACE_TAG, "setLayerStack: " + this + ". Called by " + Debug.getCallers(3));
}
mLayerStack = layerStack;
}
@Override
public void hide() {
super.hide();
if (mShown) {
Slog.v(SURFACE_TAG, "hide: " + this + ". Called by "
+ Debug.getCallers(3));
}
mShown = false;
}
@Override
public void show() {
super.show();
if (!mShown) {
Slog.v(SURFACE_TAG, "show: " + this + ". Called by "
+ Debug.getCallers(3));
}
mShown = true;
}
@Override
public void destroy() {
super.destroy();
Slog.v(SURFACE_TAG, "destroy: " + this + ". Called by "
+ Debug.getCallers(3));
sSurfaces.remove(this);
}
@Override
public void release() {
super.release();
Slog.v(SURFACE_TAG, "release: " + this + ". Called by "
+ Debug.getCallers(3));
sSurfaces.remove(this);
}
static void dumpAllSurfaces() {
final int N = sSurfaces.size();
for (int i = 0; i < N; i++) {
Slog.i(TAG, "SurfaceDump: " + sSurfaces.get(i));
}
}
@Override
public String toString() {
return "Surface " + Integer.toHexString(System.identityHashCode(this)) + " "
+ mName + " (" + mLayerStack + "): shown=" + mShown + " layer=" + mLayer
+ " alpha=" + mSurfaceTraceAlpha + " " + mPosition.x + "," + mPosition.y
+ " " + mSize.x + "x" + mSize.y
+ " crop=" + mWindowCrop.toShortString();
}
}
Surface createSurfaceLocked() {
if (mSurface == null) {
if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG,
"createSurface " + this + ": mDrawState=DRAW_PENDING");
mDrawState = DRAW_PENDING;
if (mWin.mAppToken != null) {
mWin.mAppToken.allDrawn = false;
}
mService.makeWindowFreezingScreenIfNeededLocked(mWin);
int flags = Surface.HIDDEN;
final WindowManager.LayoutParams attrs = mWin.mAttrs;
if ((attrs.flags&WindowManager.LayoutParams.FLAG_SECURE) != 0) {
flags |= Surface.SECURE;
}
if (WindowState.DEBUG_VISIBILITY) Slog.v(
TAG, "Creating surface in session "
+ mSession.mSurfaceSession + " window " + this
+ " w=" + mWin.mCompatFrame.width()
+ " h=" + mWin.mCompatFrame.height() + " format="
+ attrs.format + " flags=" + flags);
int w = mWin.mCompatFrame.width();
int h = mWin.mCompatFrame.height();
if ((attrs.flags & LayoutParams.FLAG_SCALED) != 0) {
// for a scaled surface, we always want the requested
// size.
w = mWin.mRequestedWidth;
h = mWin.mRequestedHeight;
}
// Something is wrong and SurfaceFlinger will not like this,
// try to revert to sane values
if (w <= 0) w = 1;
if (h <= 0) h = 1;
mSurfaceShown = false;
mSurfaceLayer = 0;
mSurfaceAlpha = 0;
mSurfaceX = 0;
mSurfaceY = 0;
mSurfaceW = w;
mSurfaceH = h;
mWin.mLastSystemDecorRect.set(0, 0, 0, 0);
try {
final boolean isHwAccelerated = (attrs.flags &
WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED) != 0;
final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
if (!PixelFormat.formatHasAlpha(attrs.format)) {
flags |= Surface.OPAQUE;
}
if (DEBUG_SURFACE_TRACE) {
mSurface = new SurfaceTrace(
mSession.mSurfaceSession,
attrs.getTitle().toString(),
w, h, format, flags);
} else {
mSurface = new Surface(
mSession.mSurfaceSession,
attrs.getTitle().toString(),
w, h, format, flags);
}
mWin.mHasSurface = true;
if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) Slog.i(TAG,
" CREATE SURFACE "
+ mSurface + " IN SESSION "
+ mSession.mSurfaceSession
+ ": pid=" + mSession.mPid + " format="
+ attrs.format + " flags=0x"
+ Integer.toHexString(flags)
+ " / " + this);
} catch (Surface.OutOfResourcesException e) {
mWin.mHasSurface = false;
Slog.w(TAG, "OutOfResourcesException creating surface");
mService.reclaimSomeSurfaceMemoryLocked(this, "create", true);
mDrawState = NO_SURFACE;
return null;
} catch (Exception e) {
mWin.mHasSurface = false;
Slog.e(TAG, "Exception creating surface", e);
mDrawState = NO_SURFACE;
return null;
}
if (WindowManagerService.localLOGV) Slog.v(
TAG, "Got surface: " + mSurface
+ ", set left=" + mWin.mFrame.left + " top=" + mWin.mFrame.top
+ ", animLayer=" + mAnimLayer);
if (SHOW_LIGHT_TRANSACTIONS) {
Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked");
WindowManagerService.logSurface(mWin, "CREATE pos=("
+ mWin.mFrame.left + "," + mWin.mFrame.top + ") ("
+ mWin.mCompatFrame.width() + "x" + mWin.mCompatFrame.height()
+ "), layer=" + mAnimLayer + " HIDE", null);
}
Surface.openTransaction();
try {
try {
mSurfaceX = mWin.mFrame.left + mWin.mXOffset;
mSurfaceY = mWin.mFrame.top + mWin.mYOffset;
mSurface.setPosition(mSurfaceX, mSurfaceY);
mSurfaceLayer = mAnimLayer;
mSurface.setLayerStack(mLayerStack);
mSurface.setLayer(mAnimLayer);
mSurface.setAlpha(0);
mSurfaceShown = false;
} catch (RuntimeException e) {
Slog.w(TAG, "Error creating surface in " + w, e);
mService.reclaimSomeSurfaceMemoryLocked(this, "create-init", true);
}
mLastHidden = true;
} finally {
Surface.closeTransaction();
if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
"<<< CLOSE TRANSACTION createSurfaceLocked");
}
if (WindowManagerService.localLOGV) Slog.v(
TAG, "Created surface " + this);
}
return mSurface;
}
void destroySurfaceLocked(boolean fromAnimator) {
if (mWin.mAppToken != null && mWin == mWin.mAppToken.startingWindow) {
mWin.mAppToken.startingDisplayed = false;
}
if (mSurface != null) {
int i = mWin.mChildWindows.size();
while (i > 0) {
i--;
WindowState c = mWin.mChildWindows.get(i);
c.mAttachedHidden = true;
}
try {
if (DEBUG_VISIBILITY) {
RuntimeException e = null;
if (!WindowManagerService.HIDE_STACK_CRAWLS) {
e = new RuntimeException();
e.fillInStackTrace();
}
Slog.w(TAG, "Window " + this + " destroying surface "
+ mSurface + ", session " + mSession, e);
}
if (mSurfaceDestroyDeferred) {
if (mSurface != null && mPendingDestroySurface != mSurface) {
if (mPendingDestroySurface != null) {
if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
RuntimeException e = null;
if (!WindowManagerService.HIDE_STACK_CRAWLS) {
e = new RuntimeException();
e.fillInStackTrace();
}
WindowManagerService.logSurface(mWin, "DESTROY PENDING", e);
}
mPendingDestroySurface.destroy();
}
mPendingDestroySurface = mSurface;
}
} else {
if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
RuntimeException e = null;
if (!WindowManagerService.HIDE_STACK_CRAWLS) {
e = new RuntimeException();
e.fillInStackTrace();
}
WindowManagerService.logSurface(mWin, "DESTROY", e);
}
mSurface.destroy();
}
mAnimator.hideWallpapersLocked(mWin, fromAnimator);
} catch (RuntimeException e) {
Slog.w(TAG, "Exception thrown when destroying Window " + this
+ " surface " + mSurface + " session " + mSession
+ ": " + e.toString());
}
mSurfaceShown = false;
mSurface = null;
mWin.mHasSurface = false;
mDrawState = NO_SURFACE;
}
}
void destroyDeferredSurfaceLocked(boolean fromAnimator) {
try {
if (mPendingDestroySurface != null) {
if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
RuntimeException e = null;
if (!WindowManagerService.HIDE_STACK_CRAWLS) {
e = new RuntimeException();
e.fillInStackTrace();
}
WindowManagerService.logSurface(mWin, "DESTROY PENDING", e);
}
mPendingDestroySurface.destroy();
mAnimator.hideWallpapersLocked(mWin, fromAnimator);
}
} catch (RuntimeException e) {
Slog.w(TAG, "Exception thrown when destroying Window "
+ this + " surface " + mPendingDestroySurface
+ " session " + mSession + ": " + e.toString());
}
mSurfaceDestroyDeferred = false;
mPendingDestroySurface = null;
}
void computeShownFrameLocked() {
final boolean selfTransformation = mHasLocalTransformation;
Transformation attachedTransformation =
(mAttachedWinAnimator != null && mAttachedWinAnimator.mHasLocalTransformation)
? mAttachedWinAnimator.mTransformation : null;
Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation)
? mAppAnimator.transformation : null;
// Wallpapers are animated based on the "real" window they
// are currently targeting.
if (mIsWallpaper && mAnimator.mLowerWallpaperTarget == null
&& mAnimator.mWallpaperTarget != null) {
final WindowStateAnimator wallpaperAnimator = mAnimator.mWallpaperTarget.mWinAnimator;
if (wallpaperAnimator.mHasLocalTransformation &&
wallpaperAnimator.mAnimation != null &&
!wallpaperAnimator.mAnimation.getDetachWallpaper()) {
attachedTransformation = wallpaperAnimator.mTransformation;
if (WindowManagerService.DEBUG_WALLPAPER && attachedTransformation != null) {
Slog.v(TAG, "WP target attached xform: " + attachedTransformation);
}
}
final AppWindowAnimator wpAppAnimator = mAnimator.mWpAppAnimator;
if (wpAppAnimator != null && wpAppAnimator.hasTransformation
&& wpAppAnimator.animation != null
&& !wpAppAnimator.animation.getDetachWallpaper()) {
appTransformation = wpAppAnimator.transformation;
if (WindowManagerService.DEBUG_WALLPAPER && appTransformation != null) {
Slog.v(TAG, "WP target app xform: " + appTransformation);
}
}
}
final int displayId = mWin.getDisplayId();
final ScreenRotationAnimation screenRotationAnimation =
mAnimator.getScreenRotationAnimationLocked(displayId);
final boolean screenAnimation =
screenRotationAnimation != null && screenRotationAnimation.isAnimating();
if (selfTransformation || attachedTransformation != null
|| appTransformation != null || screenAnimation) {
// cache often used attributes locally
final Rect frame = mWin.mFrame;
final float tmpFloats[] = mService.mTmpFloats;
final Matrix tmpMatrix = mWin.mTmpMatrix;
// Compute the desired transformation.
if (screenAnimation && screenRotationAnimation.isRotating()) {
// If we are doing a screen animation, the global rotation
// applied to windows can result in windows that are carefully
// aligned with each other to slightly separate, allowing you
// to see what is behind them. An unsightly mess. This...
// thing... magically makes it call good: scale each window
// slightly (two pixels larger in each dimension, from the
// window's center).
final float w = frame.width();
final float h = frame.height();
if (w>=1 && h>=1) {
tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2);
} else {
tmpMatrix.reset();
}
} else {
tmpMatrix.reset();
}
tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale);
if (selfTransformation) {
tmpMatrix.postConcat(mTransformation.getMatrix());
}
tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
if (attachedTransformation != null) {
tmpMatrix.postConcat(attachedTransformation.getMatrix());
}
if (appTransformation != null) {
tmpMatrix.postConcat(appTransformation.getMatrix());
}
if (mAnimator.mUniverseBackground != null) {
tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix());
}
if (screenAnimation) {
tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix());
}
MagnificationSpec spec = mWin.getWindowMagnificationSpecLocked();
if (spec != null && !spec.isNop()) {
tmpMatrix.postScale(spec.mScale, spec.mScale);
tmpMatrix.postTranslate(spec.mOffsetX, spec.mOffsetY);
}
// "convert" it into SurfaceFlinger's format
// (a 2x2 matrix + an offset)
// Here we must not transform the position of the surface
// since it is already included in the transformation.
//Slog.i(TAG, "Transform: " + matrix);
mHaveMatrix = true;
tmpMatrix.getValues(tmpFloats);
mDsDx = tmpFloats[Matrix.MSCALE_X];
mDtDx = tmpFloats[Matrix.MSKEW_Y];
mDsDy = tmpFloats[Matrix.MSKEW_X];
mDtDy = tmpFloats[Matrix.MSCALE_Y];
float x = tmpFloats[Matrix.MTRANS_X];
float y = tmpFloats[Matrix.MTRANS_Y];
int w = frame.width();
int h = frame.height();
mWin.mShownFrame.set(x, y, x+w, y+h);
// Now set the alpha... but because our current hardware
// can't do alpha transformation on a non-opaque surface,
// turn it off if we are running an animation that is also
// transforming since it is more important to have that
// animation be smooth.
mShownAlpha = mAlpha;
if (!mService.mLimitedAlphaCompositing
|| (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
|| (mWin.isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy)
&& x == frame.left && y == frame.top))) {
//Slog.i(TAG, "Applying alpha transform");
if (selfTransformation) {
mShownAlpha *= mTransformation.getAlpha();
}
if (attachedTransformation != null) {
mShownAlpha *= attachedTransformation.getAlpha();
}
if (appTransformation != null) {
mShownAlpha *= appTransformation.getAlpha();
}
if (mAnimator.mUniverseBackground != null) {
mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha();
}
if (screenAnimation) {
mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
}
} else {
//Slog.i(TAG, "Not applying alpha transform");
}
if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV)
&& (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v(
TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha
+ " self=" + (selfTransformation ? mTransformation.getAlpha() : "null")
+ " attached=" + (attachedTransformation == null ?
"null" : attachedTransformation.getAlpha())
+ " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha())
+ " screen=" + (screenAnimation ?
screenRotationAnimation.getEnterTransformation().getAlpha() : "null"));
return;
} else if (mIsWallpaper &&
(mAnimator.mPendingActions & WindowAnimator.WALLPAPER_ACTION_PENDING) != 0) {
return;
}
if (WindowManagerService.localLOGV) Slog.v(
TAG, "computeShownFrameLocked: " + this +
" not attached, mAlpha=" + mAlpha);
final boolean applyUniverseTransformation = (mAnimator.mUniverseBackground != null
&& mWin.mAttrs.type != WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND
&& mWin.mBaseLayer < mAnimator.mAboveUniverseLayer);
MagnificationSpec spec = mWin.getWindowMagnificationSpecLocked();
if (applyUniverseTransformation || spec != null) {
final Rect frame = mWin.mFrame;
final float tmpFloats[] = mService.mTmpFloats;
final Matrix tmpMatrix = mWin.mTmpMatrix;
tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale);
tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
if (applyUniverseTransformation) {
tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix());
}
if (spec != null && !spec.isNop()) {
tmpMatrix.postScale(spec.mScale, spec.mScale);
tmpMatrix.postTranslate(spec.mOffsetX, spec.mOffsetY);
}
tmpMatrix.getValues(tmpFloats);
mHaveMatrix = true;
mDsDx = tmpFloats[Matrix.MSCALE_X];
mDtDx = tmpFloats[Matrix.MSKEW_Y];
mDsDy = tmpFloats[Matrix.MSKEW_X];
mDtDy = tmpFloats[Matrix.MSCALE_Y];
float x = tmpFloats[Matrix.MTRANS_X];
float y = tmpFloats[Matrix.MTRANS_Y];
int w = frame.width();
int h = frame.height();
mWin.mShownFrame.set(x, y, x + w, y + h);
mShownAlpha = mAlpha;
if (applyUniverseTransformation) {
mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha();
}
} else {
mWin.mShownFrame.set(mWin.mFrame);
if (mWin.mXOffset != 0 || mWin.mYOffset != 0) {
mWin.mShownFrame.offset(mWin.mXOffset, mWin.mYOffset);
}
mShownAlpha = mAlpha;
mHaveMatrix = false;
mDsDx = mWin.mGlobalScale;
mDtDx = 0;
mDsDy = 0;
mDtDy = mWin.mGlobalScale;
}
}
void applyDecorRect(final Rect decorRect) {
final WindowState w = mWin;
// Compute the offset of the window in relation to the decor rect.
final int offX = w.mXOffset + w.mFrame.left;
final int offY = w.mYOffset + w.mFrame.top;
// Initialize the decor rect to the entire frame.
w.mSystemDecorRect.set(0, 0, w.mFrame.width(), w.mFrame.height());
// Intersect with the decor rect, offsetted by window position.
w.mSystemDecorRect.intersect(decorRect.left-offX, decorRect.top-offY,
decorRect.right-offX, decorRect.bottom-offY);
// If size compatibility is being applied to the window, the
// surface is scaled relative to the screen. Also apply this
// scaling to the crop rect. We aren't using the standard rect
// scale function because we want to round things to make the crop
// always round to a larger rect to ensure we don't crop too
// much and hide part of the window that should be seen.
if (w.mEnforceSizeCompat && w.mInvGlobalScale != 1.0f) {
final float scale = w.mInvGlobalScale;
w.mSystemDecorRect.left = (int) (w.mSystemDecorRect.left * scale - 0.5f);
w.mSystemDecorRect.top = (int) (w.mSystemDecorRect.top * scale - 0.5f);
w.mSystemDecorRect.right = (int) ((w.mSystemDecorRect.right+1) * scale - 0.5f);
w.mSystemDecorRect.bottom = (int) ((w.mSystemDecorRect.bottom+1) * scale - 0.5f);
}
}
void updateSurfaceWindowCrop(final boolean recoveringMemory) {
final WindowState w = mWin;
DisplayInfo displayInfo = w.mDisplayContent.getDisplayInfo();
// Need to recompute a new system decor rect each time.
if ((w.mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) {
// Currently can't do this cropping for scaled windows. We'll
// just keep the crop rect the same as the source surface.
w.mSystemDecorRect.set(0, 0, w.mRequestedWidth, w.mRequestedHeight);
} else if (!w.isDefaultDisplay()) {
// On a different display there is no system decor. Crop the window
// by the screen boundaries.
w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
w.mSystemDecorRect.intersect(-w.mCompatFrame.left, -w.mCompatFrame.top,
displayInfo.logicalWidth - w.mCompatFrame.left,
displayInfo.logicalHeight - w.mCompatFrame.top);
} else if (w.mLayer >= mService.mSystemDecorLayer) {
// Above the decor layer is easy, just use the entire window.
// Unless we have a universe background... in which case all the
// windows need to be cropped by the screen, so they don't cover
// the universe background.
if (mAnimator.mUniverseBackground == null) {
w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(),
w.mCompatFrame.height());
} else {
applyDecorRect(mService.mScreenRect);
}
} else if (w.mAttrs.type == WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND) {
// The universe background isn't cropped.
w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(),
w.mCompatFrame.height());
} else {
applyDecorRect(mService.mSystemDecorRect);
}
if (!w.mSystemDecorRect.equals(w.mLastSystemDecorRect)) {
w.mLastSystemDecorRect.set(w.mSystemDecorRect);
try {
if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
"CROP " + w.mSystemDecorRect.toShortString(), null);
mSurface.setWindowCrop(w.mSystemDecorRect);
} catch (RuntimeException e) {
Slog.w(TAG, "Error setting crop surface of " + w
+ " crop=" + w.mSystemDecorRect.toShortString(), e);
if (!recoveringMemory) {
mService.reclaimSomeSurfaceMemoryLocked(this, "crop", true);
}
}
}
}
void setSurfaceBoundariesLocked(final boolean recoveringMemory) {
final WindowState w = mWin;
int width, height;
if ((w.mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) {
// for a scaled surface, we just want to use
// the requested size.
width = w.mRequestedWidth;
height = w.mRequestedHeight;
} else {
width = w.mCompatFrame.width();
height = w.mCompatFrame.height();
}
if (width < 1) {
width = 1;
}
if (height < 1) {
height = 1;
}
final boolean surfaceResized = mSurfaceW != width || mSurfaceH != height;
if (surfaceResized) {
mSurfaceW = width;
mSurfaceH = height;
}
final float left = w.mShownFrame.left;
final float top = w.mShownFrame.top;
if (mSurfaceX != left || mSurfaceY != top) {
try {
if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
"POS " + left + ", " + top, null);
mSurfaceX = left;
mSurfaceY = top;
mSurface.setPosition(left, top);
} catch (RuntimeException e) {
Slog.w(TAG, "Error positioning surface of " + w
+ " pos=(" + left
+ "," + top + ")", e);
if (!recoveringMemory) {
mService.reclaimSomeSurfaceMemoryLocked(this, "position", true);
}
}
}
if (surfaceResized) {
try {
if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
"SIZE " + width + "x" + height, null);
mSurfaceResized = true;
mSurface.setSize(width, height);
final int displayId = w.mDisplayContent.getDisplayId();
mAnimator.setPendingLayoutChanges(displayId,
WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER);
if ((w.mAttrs.flags & LayoutParams.FLAG_DIM_BEHIND) != 0) {
final DisplayInfo displayInfo = mWin.mDisplayContent.getDisplayInfo();
mService.startDimmingLocked(this, w.mExiting ? 0 : w.mAttrs.dimAmount,
displayInfo.appWidth, displayInfo.appHeight);
}
} catch (RuntimeException e) {
// If something goes wrong with the surface (such
// as running out of memory), don't take down the
// entire system.
Slog.e(TAG, "Error resizing surface of " + w
+ " size=(" + width + "x" + height + ")", e);
if (!recoveringMemory) {
mService.reclaimSomeSurfaceMemoryLocked(this, "size", true);
}
}
}
updateSurfaceWindowCrop(recoveringMemory);
}
public void prepareSurfaceLocked(final boolean recoveringMemory) {
final WindowState w = mWin;
if (mSurface == null) {
if (w.mOrientationChanging) {
if (DEBUG_ORIENTATION) {
Slog.v(TAG, "Orientation change skips hidden " + w);
}
w.mOrientationChanging = false;
}
return;
}
boolean displayed = false;
computeShownFrameLocked();
setSurfaceBoundariesLocked(recoveringMemory);
if (mIsWallpaper && !mWin.mWallpaperVisible) {
// Wallpaper is no longer visible and there is no wp target => hide it.
hide();
} else if (w.mAttachedHidden || !w.isReadyForDisplay()) {
hide();
mAnimator.hideWallpapersLocked(w, true);
// If we are waiting for this window to handle an
// orientation change, well, it is hidden, so
// doesn't really matter. Note that this does
// introduce a potential glitch if the window
// becomes unhidden before it has drawn for the
// new orientation.
if (w.mOrientationChanging) {
w.mOrientationChanging = false;
if (DEBUG_ORIENTATION) Slog.v(TAG,
"Orientation change skips hidden " + w);
}
} else if (mLastLayer != mAnimLayer
|| mLastAlpha != mShownAlpha
|| mLastDsDx != mDsDx
|| mLastDtDx != mDtDx
|| mLastDsDy != mDsDy
|| mLastDtDy != mDtDy
|| w.mLastHScale != w.mHScale
|| w.mLastVScale != w.mVScale
|| mLastHidden) {
displayed = true;
mLastAlpha = mShownAlpha;
mLastLayer = mAnimLayer;
mLastDsDx = mDsDx;
mLastDtDx = mDtDx;
mLastDsDy = mDsDy;
mLastDtDy = mDtDy;
w.mLastHScale = w.mHScale;
w.mLastVScale = w.mVScale;
if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
"alpha=" + mShownAlpha + " layer=" + mAnimLayer
+ " matrix=[" + (mDsDx*w.mHScale)
+ "," + (mDtDx*w.mVScale)
+ "][" + (mDsDy*w.mHScale)
+ "," + (mDtDy*w.mVScale) + "]", null);
if (mSurface != null) {
try {
mSurfaceAlpha = mShownAlpha;
mSurface.setAlpha(mShownAlpha);
mSurfaceLayer = mAnimLayer;
mSurface.setLayer(mAnimLayer);
mSurface.setMatrix(
mDsDx*w.mHScale, mDtDx*w.mVScale,
mDsDy*w.mHScale, mDtDy*w.mVScale);
if (mLastHidden && mDrawState == HAS_DRAWN) {
if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
"SHOW (performLayout)", null);
if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(TAG, "Showing " + w
+ " during relayout");
if (showSurfaceRobustlyLocked()) {
mLastHidden = false;
if (mIsWallpaper) {
mService.dispatchWallpaperVisibility(w, true);
}
} else {
w.mOrientationChanging = false;
}
}
if (mSurface != null) {
w.mToken.hasVisible = true;
}
} catch (RuntimeException e) {
Slog.w(TAG, "Error updating surface in " + w, e);
if (!recoveringMemory) {
mService.reclaimSomeSurfaceMemoryLocked(this, "update", true);
}
}
}
} else {
if (DEBUG_ANIM && isAnimating()) {
Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
}
displayed = true;
}
if (displayed) {
if (w.mOrientationChanging) {
if (!w.isDrawnLw()) {
mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE;
if (DEBUG_ORIENTATION) Slog.v(TAG,
"Orientation continue waiting for draw in " + w);
} else {
w.mOrientationChanging = false;
if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w);
}
}
w.mToken.hasVisible = true;
}
}
void setTransparentRegionHint(final Region region) {
if (mSurface == null) {
Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true");
return;
}
if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
">>> OPEN TRANSACTION setTransparentRegion");
Surface.openTransaction();
try {
if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin,
"transparentRegionHint=" + region, null);
mSurface.setTransparentRegionHint(region);
} finally {
Surface.closeTransaction();
if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
"<<< CLOSE TRANSACTION setTransparentRegion");
}
}
void setWallpaperOffset(int left, int top) {
mSurfaceX = left;
mSurfaceY = top;
if (mAnimating) {
// If this window (or its app token) is animating, then the position
// of the surface will be re-computed on the next animation frame.
// We can't poke it directly here because it depends on whatever
// transformation is being applied by the animation.
return;
}
if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
">>> OPEN TRANSACTION setWallpaperOffset");
Surface.openTransaction();
try {
if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin,
"POS " + left + ", " + top, null);
mSurface.setPosition(mWin.mFrame.left + left, mWin.mFrame.top + top);
updateSurfaceWindowCrop(false);
} catch (RuntimeException e) {
Slog.w(TAG, "Error positioning surface of " + mWin
+ " pos=(" + left + "," + top + ")", e);
} finally {
Surface.closeTransaction();
if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
"<<< CLOSE TRANSACTION setWallpaperOffset");
}
}
// This must be called while inside a transaction.
boolean performShowLocked() {
if (mWin.isHiddenFromUserLocked()) {
Slog.w(TAG, "current user violation " + mService.mCurrentUserId + " trying to display "
+ this + ", type " + mWin.mAttrs.type + ", belonging to " + mWin.mOwnerUid);
return false;
}
if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
RuntimeException e = null;
if (!WindowManagerService.HIDE_STACK_CRAWLS) {
e = new RuntimeException();
e.fillInStackTrace();
}
Slog.v(TAG, "performShow on " + this
+ ": mDrawState=" + mDrawState + " readyForDisplay="
+ mWin.isReadyForDisplayIgnoringKeyguard()
+ " starting=" + (mWin.mAttrs.type == TYPE_APPLICATION_STARTING)
+ " during animation: policyVis=" + mWin.mPolicyVisibility
+ " attHidden=" + mWin.mAttachedHidden
+ " tok.hiddenRequested="
+ (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
+ " tok.hidden="
+ (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
+ " animating=" + mAnimating
+ " tok animating="
+ (mAppAnimator != null ? mAppAnimator.animating : false), e);
}
if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) {
if (SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
WindowManagerService.logSurface(mWin, "SHOW (performShowLocked)", null);
if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
Slog.v(TAG, "Showing " + this
+ " during animation: policyVis=" + mWin.mPolicyVisibility
+ " attHidden=" + mWin.mAttachedHidden
+ " tok.hiddenRequested="
+ (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
+ " tok.hidden="
+ (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
+ " animating=" + mAnimating
+ " tok animating="
+ (mAppAnimator != null ? mAppAnimator.animating : false));
}
mService.enableScreenIfNeededLocked();
applyEnterAnimationLocked();
// Force the show in the next prepareSurfaceLocked() call.
mLastAlpha = -1;
if (DEBUG_SURFACE_TRACE || DEBUG_ANIM)
Slog.v(TAG, "performShowLocked: mDrawState=HAS_DRAWN in " + this);
mDrawState = HAS_DRAWN;
mService.updateLayoutToAnimationLocked();
int i = mWin.mChildWindows.size();
while (i > 0) {
i--;
WindowState c = mWin.mChildWindows.get(i);
if (c.mAttachedHidden) {
c.mAttachedHidden = false;
if (c.mWinAnimator.mSurface != null) {
c.mWinAnimator.performShowLocked();
// It hadn't been shown, which means layout not
// performed on it, so now we want to make sure to
// do a layout. If called from within the transaction
// loop, this will cause it to restart with a new
// layout.
c.mDisplayContent.layoutNeeded = true;
}
}
}
if (mWin.mAttrs.type != TYPE_APPLICATION_STARTING
&& mWin.mAppToken != null) {
mWin.mAppToken.firstWindowDrawn = true;
if (mWin.mAppToken.startingData != null) {
if (WindowManagerService.DEBUG_STARTING_WINDOW ||
WindowManagerService.DEBUG_ANIM) Slog.v(TAG,
"Finish starting " + mWin.mToken
+ ": first real window is shown, no animation");
// If this initial window is animating, stop it -- we
// will do an animation to reveal it from behind the
// starting window, so there is no need for it to also
// be doing its own stuff.
clearAnimation();
mService.mFinishedStarting.add(mWin.mAppToken);
mService.mH.sendEmptyMessage(H.FINISHED_STARTING);
}
mWin.mAppToken.updateReportedVisibilityLocked();
}
return true;
}
return false;
}
/**
* Have the surface flinger show a surface, robustly dealing with
* error conditions. In particular, if there is not enough memory
* to show the surface, then we will try to get rid of other surfaces
* in order to succeed.
*
* @return Returns true if the surface was successfully shown.
*/
boolean showSurfaceRobustlyLocked() {
try {
if (mSurface != null) {
mSurfaceShown = true;
mSurface.show();
if (mWin.mTurnOnScreen) {
if (DEBUG_VISIBILITY) Slog.v(TAG,
"Show surface turning screen on: " + mWin);
mWin.mTurnOnScreen = false;
mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN;
}
}
return true;
} catch (RuntimeException e) {
Slog.w(TAG, "Failure showing surface " + mSurface + " in " + mWin, e);
}
mService.reclaimSomeSurfaceMemoryLocked(this, "show", true);
return false;
}
void applyEnterAnimationLocked() {
final int transit;
if (mEnterAnimationPending) {
mEnterAnimationPending = false;
transit = WindowManagerPolicy.TRANSIT_ENTER;
} else {
transit = WindowManagerPolicy.TRANSIT_SHOW;
}
applyAnimationLocked(transit, true);
mService.scheduleNotifyWindowTranstionIfNeededLocked(mWin, transit);
}
// TODO(cmautner): Move back to WindowState?
/**
* Choose the correct animation and set it to the passed WindowState.
* @param transit If WindowManagerPolicy.TRANSIT_PREVIEW_DONE and the app window has been drawn
* then the animation will be app_starting_exit. Any other value loads the animation from
* the switch statement below.
* @param isEntrance The animation type the last time this was called. Used to keep from
* loading the same animation twice.
* @return true if an animation has been loaded.
*/
boolean applyAnimationLocked(int transit, boolean isEntrance) {
if (mLocalAnimating && mAnimationIsEntrance == isEntrance) {
// If we are trying to apply an animation, but already running
// an animation of the same type, then just leave that one alone.
return true;
}
// Only apply an animation if the display isn't frozen. If it is
// frozen, there is no reason to animate and it can cause strange
// artifacts when we unfreeze the display if some different animation
// is running.
if (mService.okToDisplay()) {
int anim = mPolicy.selectAnimationLw(mWin, transit);
int attr = -1;
Animation a = null;
if (anim != 0) {
a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null;
} else {
switch (transit) {
case WindowManagerPolicy.TRANSIT_ENTER:
attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation;
break;
case WindowManagerPolicy.TRANSIT_EXIT:
attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_SHOW:
attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation;
break;
case WindowManagerPolicy.TRANSIT_HIDE:
attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation;
break;
}
if (attr >= 0) {
a = mService.loadAnimation(mWin.mAttrs, attr);
}
}
if (WindowManagerService.DEBUG_ANIM) Slog.v(TAG,
"applyAnimation: win=" + this
+ " anim=" + anim + " attr=0x" + Integer.toHexString(attr)
+ " a=" + a
+ " transit=" + transit
+ " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3));
if (a != null) {
if (WindowManagerService.DEBUG_ANIM) {
RuntimeException e = null;
if (!WindowManagerService.HIDE_STACK_CRAWLS) {
e = new RuntimeException();
e.fillInStackTrace();
}
Slog.v(TAG, "Loaded animation " + a + " for " + this, e);
}
setAnimation(a);
mAnimationIsEntrance = isEntrance;
}
} else {
clearAnimation();
}
return mAnimation != null;
}
public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
if (mAnimating || mLocalAnimating || mAnimationIsEntrance
|| mAnimation != null) {
pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating);
pw.print(" mLocalAnimating="); pw.print(mLocalAnimating);
pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance);
pw.print(" mAnimation="); pw.println(mAnimation);
}
if (mHasTransformation || mHasLocalTransformation) {
pw.print(prefix); pw.print("XForm: has=");
pw.print(mHasTransformation);
pw.print(" hasLocal="); pw.print(mHasLocalTransformation);
pw.print(" "); mTransformation.printShortString(pw);
pw.println();
}
if (mSurface != null) {
if (dumpAll) {
pw.print(prefix); pw.print("mSurface="); pw.println(mSurface);
pw.print(prefix); pw.print("mDrawState=");
pw.print(drawStateToString(mDrawState));
pw.print(" mLastHidden="); pw.println(mLastHidden);
}
pw.print(prefix); pw.print("Surface: shown="); pw.print(mSurfaceShown);
pw.print(" layer="); pw.print(mSurfaceLayer);
pw.print(" alpha="); pw.print(mSurfaceAlpha);
pw.print(" rect=("); pw.print(mSurfaceX);
pw.print(","); pw.print(mSurfaceY);
pw.print(") "); pw.print(mSurfaceW);
pw.print(" x "); pw.println(mSurfaceH);
}
if (mPendingDestroySurface != null) {
pw.print(prefix); pw.print("mPendingDestroySurface=");
pw.println(mPendingDestroySurface);
}
if (mSurfaceResized || mSurfaceDestroyDeferred) {
pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized);
pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred);
}
if (mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND) {
pw.print(prefix); pw.print("mUniverseTransform=");
mUniverseTransform.printShortString(pw);
pw.println();
}
if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) {
pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha);
pw.print(" mAlpha="); pw.print(mAlpha);
pw.print(" mLastAlpha="); pw.println(mLastAlpha);
}
if (mHaveMatrix || mWin.mGlobalScale != 1) {
pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale);
pw.print(" mDsDx="); pw.print(mDsDx);
pw.print(" mDtDx="); pw.print(mDtDx);
pw.print(" mDsDy="); pw.print(mDsDy);
pw.print(" mDtDy="); pw.println(mDtDy);
}
}
@Override
public String toString() {
StringBuffer sb = new StringBuffer("WindowStateAnimator{");
sb.append(Integer.toHexString(System.identityHashCode(this)));
sb.append(' ');
sb.append(mWin.mAttrs.getTitle());
sb.append('}');
return sb.toString();
}
}