Don't apply transformation fudge when not rotating.
There is this stupid fudge factor applied to window transformations
when doing a screen rotation animation. We need this when rotating,
but when not rotating it causes very visible artifacts. Historically
the non-rotation case only happened due to configuration changes, so
wasn't that big a deal. Now however that we use this when switching
users, it is more annoying. So get rid of it for such cases.
2 files changed