Don't call malloc_usable_size() for host builds.
As it will break windows builds.
Change-Id: Ifb58a90b11ce9379b372c038cfb99d418374529d
diff --git a/dist/Android.mk b/dist/Android.mk
index d65099b..3e39229 100644
--- a/dist/Android.mk
+++ b/dist/Android.mk
@@ -27,8 +27,7 @@
-DSQLITE_OMIT_BUILTIN_TEST \
-DSQLITE_OMIT_COMPILEOPTION_DIAGS \
-DSQLITE_OMIT_LOAD_EXTENSION \
- -DSQLITE_DEFAULT_FILE_PERMISSIONS=0600 \
- -DHAVE_MALLOC_USABLE_SIZE
+ -DSQLITE_DEFAULT_FILE_PERMISSIONS=0600
common_src_files := sqlite3.c
@@ -41,7 +40,8 @@
LOCAL_LDLIBS += -lpthread -ldl
endif
-LOCAL_CFLAGS += $(common_sqlite_flags) -DUSE_PREAD64 -Dfdatasync=fdatasync
+LOCAL_CFLAGS += $(common_sqlite_flags) -DUSE_PREAD64 -Dfdatasync=fdatasync \
+ -DHAVE_MALLOC_USABLE_SIZE
LOCAL_SHARED_LIBRARIES := libdl