blob: 4c58316a0e1fab0f3eb07ea2d4182c16cd42107d [file] [log] [blame]
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2011 Morgan Armand <morgan.devel@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <windows.h>
#define WGL_WGLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/wglext.h>
#include "stw_icd.h"
#include "stw_context.h"
#include "stw_device.h"
#include "stw_ext_context.h"
#include "util/u_debug.h"
wglCreateContext_t wglCreateContext_func = 0;
wglDeleteContext_t wglDeleteContext_func = 0;
/**
* The implementation of this function is tricky. The OPENGL32.DLL library
* remaps the context IDs returned by our stw_create_context_attribs()
* function to different values returned to the caller of wglCreateContext().
* That is, DHGLRC (driver) handles are not equivalent to HGLRC (public)
* handles.
*
* So we need to generate a new HGLRC ID here. We do that by calling
* the regular wglCreateContext() function. Then, we replace the newly-
* created stw_context with a new stw_context that reflects the arguments
* to this function.
*/
HGLRC WINAPI
wglCreateContextAttribsARB(HDC hDC, HGLRC hShareContext, const int *attribList)
{
HGLRC context;
int majorVersion = 1, minorVersion = 0, layerPlane = 0;
int contextFlags = 0x0;
int profileMask = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
int i;
BOOL done = FALSE;
const int contextFlagsAll = (WGL_CONTEXT_DEBUG_BIT_ARB |
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB);
/* parse attrib_list */
if (attribList) {
for (i = 0; !done && attribList[i]; i++) {
switch (attribList[i]) {
case WGL_CONTEXT_MAJOR_VERSION_ARB:
majorVersion = attribList[++i];
break;
case WGL_CONTEXT_MINOR_VERSION_ARB:
minorVersion = attribList[++i];
break;
case WGL_CONTEXT_LAYER_PLANE_ARB:
layerPlane = attribList[++i];
break;
case WGL_CONTEXT_FLAGS_ARB:
contextFlags = attribList[++i];
break;
case WGL_CONTEXT_PROFILE_MASK_ARB:
profileMask = attribList[++i];
break;
case 0:
/* end of list */
done = TRUE;
break;
default:
/* bad attribute */
SetLastError(ERROR_INVALID_PARAMETER);
return 0;
}
}
}
/* check contextFlags */
if (contextFlags & ~contextFlagsAll) {
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
/* check profileMask */
if (profileMask != WGL_CONTEXT_CORE_PROFILE_BIT_ARB &&
profileMask != WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB &&
profileMask != WGL_CONTEXT_ES_PROFILE_BIT_EXT) {
SetLastError(ERROR_INVALID_PROFILE_ARB);
return NULL;
}
/* check version (generate ERROR_INVALID_VERSION_ARB if bad) */
if (majorVersion <= 0 ||
minorVersion < 0 ||
(profileMask != WGL_CONTEXT_ES_PROFILE_BIT_EXT &&
((majorVersion == 1 && minorVersion > 5) ||
(majorVersion == 2 && minorVersion > 1) ||
(majorVersion == 3 && minorVersion > 3) ||
(majorVersion == 4 && minorVersion > 5) ||
majorVersion > 4)) ||
(profileMask == WGL_CONTEXT_ES_PROFILE_BIT_EXT &&
((majorVersion == 1 && minorVersion > 1) ||
(majorVersion == 2 && minorVersion > 0) ||
(majorVersion == 3 && minorVersion > 1) ||
majorVersion > 3))) {
SetLastError(ERROR_INVALID_VERSION_ARB);
return NULL;
}
if ((contextFlags & WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB) &&
majorVersion < 3) {
SetLastError(ERROR_INVALID_VERSION_ARB);
return 0;
}
/* Get pointer to OPENGL32.DLL's wglCreate/DeleteContext() functions */
if (!wglCreateContext_func || !wglDeleteContext_func) {
/* Get the OPENGL32.DLL library */
HMODULE opengl_lib = GetModuleHandleA("opengl32.dll");
if (!opengl_lib) {
_debug_printf("wgl: GetModuleHandleA(\"opengl32.dll\") failed\n");
return 0;
}
/* Get pointer to wglCreateContext() function */
wglCreateContext_func = (wglCreateContext_t)
GetProcAddress(opengl_lib, "wglCreateContext");
if (!wglCreateContext_func) {
_debug_printf("wgl: failed to get wglCreateContext()\n");
return 0;
}
/* Get pointer to wglDeleteContext() function */
wglDeleteContext_func = (wglDeleteContext_t)
GetProcAddress(opengl_lib, "wglDeleteContext");
if (!wglDeleteContext_func) {
_debug_printf("wgl: failed to get wglDeleteContext()\n");
return 0;
}
}
/* Call wglCreateContext to get a valid context ID */
context = wglCreateContext_func(hDC);
if (context) {
/* Now replace the context we just created with a new one that reflects
* the attributes passed to this function.
*/
DHGLRC dhglrc, c, share_dhglrc = 0;
/* Convert public HGLRC to driver DHGLRC */
if (stw_dev && stw_dev->callbacks.wglCbGetDhglrc) {
dhglrc = stw_dev->callbacks.wglCbGetDhglrc(context);
if (hShareContext)
share_dhglrc = stw_dev->callbacks.wglCbGetDhglrc(hShareContext);
}
else {
/* not using ICD */
dhglrc = (DHGLRC) context;
share_dhglrc = (DHGLRC) hShareContext;
}
c = stw_create_context_attribs(hDC, layerPlane, share_dhglrc,
majorVersion, minorVersion,
contextFlags, profileMask,
dhglrc);
if (!c) {
wglDeleteContext_func(context);
context = 0;
}
}
return context;
}