| /************************************************************************** |
| * |
| * Copyright 2003 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /* |
| * Authors: |
| * Keith Whitwell <keithw@vmware.com> |
| */ |
| |
| |
| #ifndef ST_PROGRAM_H |
| #define ST_PROGRAM_H |
| |
| #include "main/atifragshader.h" |
| #include "program/program.h" |
| #include "pipe/p_state.h" |
| #include "tgsi/tgsi_from_mesa.h" |
| #include "st_context.h" |
| #include "st_texture.h" |
| #include "st_glsl_to_tgsi.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| struct st_external_sampler_key |
| { |
| GLuint lower_nv12; /**< bitmask of 2 plane YUV samplers */ |
| GLuint lower_iyuv; /**< bitmask of 3 plane YUV samplers */ |
| GLuint lower_xy_uxvx; /**< bitmask of 2 plane YUV samplers */ |
| GLuint lower_yx_xuxv; /**< bitmask of 2 plane YUV samplers */ |
| GLuint lower_ayuv; |
| GLuint lower_xyuv; |
| GLuint lower_yuv; |
| GLuint lower_yu_yv; |
| GLuint lower_y41x; |
| }; |
| |
| static inline struct st_external_sampler_key |
| st_get_external_sampler_key(struct st_context *st, struct gl_program *prog) |
| { |
| unsigned mask = prog->ExternalSamplersUsed; |
| struct st_external_sampler_key key; |
| |
| memset(&key, 0, sizeof(key)); |
| |
| while (unlikely(mask)) { |
| unsigned unit = u_bit_scan(&mask); |
| struct gl_texture_object *stObj = |
| st_get_texture_object(st->ctx, prog, unit); |
| enum pipe_format format = st_get_view_format(stObj); |
| |
| /* if resource format matches then YUV wasn't lowered */ |
| if (format == stObj->pt->format) |
| continue; |
| |
| switch (format) { |
| case PIPE_FORMAT_NV12: |
| if (stObj->pt->format == PIPE_FORMAT_R8_G8B8_420_UNORM) { |
| key.lower_yuv |= (1 << unit); |
| break; |
| } |
| FALLTHROUGH; |
| case PIPE_FORMAT_P010: |
| case PIPE_FORMAT_P012: |
| case PIPE_FORMAT_P016: |
| key.lower_nv12 |= (1 << unit); |
| break; |
| case PIPE_FORMAT_IYUV: |
| key.lower_iyuv |= (1 << unit); |
| break; |
| case PIPE_FORMAT_YUYV: |
| if (stObj->pt->format == PIPE_FORMAT_R8G8_R8B8_UNORM) { |
| key.lower_yu_yv |= (1 << unit); |
| break; |
| } |
| FALLTHROUGH; |
| case PIPE_FORMAT_Y210: |
| case PIPE_FORMAT_Y212: |
| case PIPE_FORMAT_Y216: |
| key.lower_yx_xuxv |= (1 << unit); |
| break; |
| case PIPE_FORMAT_UYVY: |
| if (stObj->pt->format == PIPE_FORMAT_G8R8_B8R8_UNORM) { |
| key.lower_yu_yv |= (1 << unit); |
| break; |
| } |
| key.lower_xy_uxvx |= (1 << unit); |
| break; |
| case PIPE_FORMAT_AYUV: |
| key.lower_ayuv |= (1 << unit); |
| break; |
| case PIPE_FORMAT_XYUV: |
| key.lower_xyuv |= (1 << unit); |
| break; |
| case PIPE_FORMAT_Y410: |
| case PIPE_FORMAT_Y412: |
| case PIPE_FORMAT_Y416: |
| key.lower_y41x |= (1 << unit); |
| break; |
| default: |
| printf("mesa: st_get_external_sampler_key: unhandled pipe format %u\n", |
| format); |
| break; |
| } |
| } |
| |
| return key; |
| } |
| |
| /** Fragment program variant key |
| * |
| * Please update st_get_fp_variant() perf_debug() when adding fields. |
| */ |
| struct st_fp_variant_key |
| { |
| struct st_context *st; /**< variants are per-context */ |
| |
| /** for glBitmap */ |
| GLuint bitmap:1; /**< glBitmap variant? */ |
| |
| /** for glDrawPixels */ |
| GLuint drawpixels:1; /**< glDrawPixels variant */ |
| GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */ |
| GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */ |
| |
| /** for ARB_color_buffer_float */ |
| GLuint clamp_color:1; |
| |
| /** for ARB_sample_shading */ |
| GLuint persample_shading:1; |
| |
| /** needed for ATI_fragment_shader */ |
| GLuint fog:2; |
| |
| /** for OpenGL 1.0 on modern hardware */ |
| GLuint lower_two_sided_color:1; |
| |
| GLuint lower_flatshade:1; |
| GLuint lower_texcoord_replace:MAX_TEXTURE_COORD_UNITS; |
| unsigned lower_alpha_func:3; |
| |
| /** needed for ATI_fragment_shader */ |
| uint8_t texture_index[MAX_NUM_FRAGMENT_REGISTERS_ATI]; |
| |
| struct st_external_sampler_key external; |
| |
| /* bitmask of sampler units; PIPE_CAP_GL_CLAMP */ |
| uint32_t gl_clamp[3]; |
| }; |
| |
| /** |
| * Base class for shader variants. |
| */ |
| struct st_variant |
| { |
| /** next in linked list */ |
| struct st_variant *next; |
| |
| /** st_context from the shader key */ |
| struct st_context *st; |
| |
| void *driver_shader; |
| }; |
| |
| /** |
| * Variant of a fragment program. |
| */ |
| struct st_fp_variant |
| { |
| struct st_variant base; |
| |
| /** Parameters which generated this version of fragment program */ |
| struct st_fp_variant_key key; |
| |
| /** For glBitmap variants */ |
| uint bitmap_sampler; |
| |
| /** For glDrawPixels variants */ |
| unsigned drawpix_sampler; |
| unsigned pixelmap_sampler; |
| }; |
| |
| |
| /** Shader key shared by other shaders. |
| * |
| * Please update st_get_common_variant() perf_debug() when adding fields. |
| */ |
| struct st_common_variant_key |
| { |
| struct st_context *st; /**< variants are per-context */ |
| bool passthrough_edgeflags; |
| |
| /** for ARB_color_buffer_float */ |
| bool clamp_color; |
| |
| /** lower glPointSize to gl_PointSize */ |
| boolean export_point_size; |
| |
| /* for user-defined clip-planes */ |
| uint8_t lower_ucp; |
| |
| /* Whether st_variant::driver_shader is for the draw module, |
| * not for the driver. |
| */ |
| bool is_draw_shader; |
| |
| /* bitmask of sampler units; PIPE_CAP_GL_CLAMP */ |
| uint32_t gl_clamp[3]; |
| }; |
| |
| |
| /** |
| * Common shader variant. |
| */ |
| struct st_common_variant |
| { |
| struct st_variant base; |
| |
| /* Parameters which generated this variant. */ |
| struct st_common_variant_key key; |
| |
| /* Bitfield of VERT_BIT_* bits matching vertex shader inputs. */ |
| GLbitfield vert_attrib_mask; |
| }; |
| |
| static inline struct st_common_variant * |
| st_common_variant(struct st_variant *v) |
| { |
| return (struct st_common_variant*)v; |
| } |
| |
| static inline struct st_fp_variant * |
| st_fp_variant(struct st_variant *v) |
| { |
| return (struct st_fp_variant*)v; |
| } |
| |
| /** |
| * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots. |
| */ |
| static inline unsigned |
| st_get_generic_varying_index(struct st_context *st, GLuint attr) |
| { |
| return tgsi_get_generic_gl_varying_index((gl_varying_slot)attr, |
| st->needs_texcoord_semantic); |
| } |
| |
| extern void |
| st_set_prog_affected_state_flags(struct gl_program *prog); |
| |
| |
| extern struct st_fp_variant * |
| st_get_fp_variant(struct st_context *st, |
| struct gl_program *stfp, |
| const struct st_fp_variant_key *key); |
| |
| extern struct st_common_variant * |
| st_get_common_variant(struct st_context *st, |
| struct gl_program *p, |
| const struct st_common_variant_key *key); |
| |
| extern void |
| st_release_variants(struct st_context *st, struct gl_program *p); |
| |
| extern void |
| st_release_program(struct st_context *st, struct gl_program **p); |
| |
| extern void |
| st_destroy_program_variants(struct st_context *st); |
| |
| extern void |
| st_finalize_nir_before_variants(struct nir_shader *nir); |
| |
| extern void |
| st_prepare_vertex_program(struct gl_program *stvp, uint8_t *attrib_to_index); |
| |
| extern void |
| st_translate_stream_output_info(struct gl_program *prog); |
| |
| extern void |
| st_serialize_nir(struct gl_program *stp); |
| |
| extern void |
| st_finalize_program(struct st_context *st, struct gl_program *prog); |
| |
| struct pipe_shader_state * |
| st_create_nir_shader(struct st_context *st, struct pipe_shader_state *state); |
| |
| GLboolean st_program_string_notify(struct gl_context *ctx, |
| GLenum target, |
| struct gl_program *prog); |
| |
| bool |
| st_can_add_pointsize_to_program(struct st_context *st, struct gl_program *prog); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |