| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 2010 LunarG Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Chia-I Wu <olv@lunarg.com> |
| */ |
| |
| #include "main/mtypes.h" |
| #include "main/extensions.h" |
| #include "main/context.h" |
| #include "main/debug_output.h" |
| #include "main/framebuffer.h" |
| #include "main/glthread.h" |
| #include "main/texobj.h" |
| #include "main/teximage.h" |
| #include "main/texstate.h" |
| #include "main/errors.h" |
| #include "main/framebuffer.h" |
| #include "main/fbobject.h" |
| #include "main/renderbuffer.h" |
| #include "main/version.h" |
| #include "util/hash_table.h" |
| #include "st_texture.h" |
| |
| #include "st_context.h" |
| #include "st_debug.h" |
| #include "st_extensions.h" |
| #include "st_format.h" |
| #include "st_cb_bitmap.h" |
| #include "st_cb_flush.h" |
| #include "st_manager.h" |
| #include "st_sampler_view.h" |
| #include "st_util.h" |
| |
| #include "state_tracker/st_gl_api.h" |
| |
| #include "pipe/p_context.h" |
| #include "pipe/p_screen.h" |
| #include "util/format/u_format.h" |
| #include "util/u_helpers.h" |
| #include "util/u_pointer.h" |
| #include "util/u_inlines.h" |
| #include "util/u_atomic.h" |
| #include "util/u_surface.h" |
| #include "util/list.h" |
| #include "util/u_memory.h" |
| |
| struct hash_table; |
| struct st_manager_private |
| { |
| struct hash_table *stfbi_ht; /* framebuffer iface objects hash table */ |
| simple_mtx_t st_mutex; |
| }; |
| |
| /** |
| * Cast wrapper to convert a struct gl_framebuffer to an gl_framebuffer. |
| * Return NULL if the struct gl_framebuffer is a user-created framebuffer. |
| * We'll only return non-null for window system framebuffers. |
| * Note that this function may fail. |
| */ |
| static inline struct gl_framebuffer * |
| st_ws_framebuffer(struct gl_framebuffer *fb) |
| { |
| /* FBO cannot be casted. See st_new_framebuffer */ |
| if (fb && _mesa_is_winsys_fbo(fb) && |
| fb != _mesa_get_incomplete_framebuffer()) |
| return fb; |
| return NULL; |
| } |
| |
| /** |
| * Map an attachment to a buffer index. |
| */ |
| static inline gl_buffer_index |
| attachment_to_buffer_index(enum st_attachment_type statt) |
| { |
| gl_buffer_index index; |
| |
| switch (statt) { |
| case ST_ATTACHMENT_FRONT_LEFT: |
| index = BUFFER_FRONT_LEFT; |
| break; |
| case ST_ATTACHMENT_BACK_LEFT: |
| index = BUFFER_BACK_LEFT; |
| break; |
| case ST_ATTACHMENT_FRONT_RIGHT: |
| index = BUFFER_FRONT_RIGHT; |
| break; |
| case ST_ATTACHMENT_BACK_RIGHT: |
| index = BUFFER_BACK_RIGHT; |
| break; |
| case ST_ATTACHMENT_DEPTH_STENCIL: |
| index = BUFFER_DEPTH; |
| break; |
| case ST_ATTACHMENT_ACCUM: |
| index = BUFFER_ACCUM; |
| break; |
| default: |
| index = BUFFER_COUNT; |
| break; |
| } |
| |
| return index; |
| } |
| |
| |
| /** |
| * Map a buffer index to an attachment. |
| */ |
| static inline enum st_attachment_type |
| buffer_index_to_attachment(gl_buffer_index index) |
| { |
| enum st_attachment_type statt; |
| |
| switch (index) { |
| case BUFFER_FRONT_LEFT: |
| statt = ST_ATTACHMENT_FRONT_LEFT; |
| break; |
| case BUFFER_BACK_LEFT: |
| statt = ST_ATTACHMENT_BACK_LEFT; |
| break; |
| case BUFFER_FRONT_RIGHT: |
| statt = ST_ATTACHMENT_FRONT_RIGHT; |
| break; |
| case BUFFER_BACK_RIGHT: |
| statt = ST_ATTACHMENT_BACK_RIGHT; |
| break; |
| case BUFFER_DEPTH: |
| statt = ST_ATTACHMENT_DEPTH_STENCIL; |
| break; |
| case BUFFER_ACCUM: |
| statt = ST_ATTACHMENT_ACCUM; |
| break; |
| default: |
| statt = ST_ATTACHMENT_INVALID; |
| break; |
| } |
| |
| return statt; |
| } |
| |
| |
| /** |
| * Make sure a context picks up the latest cached state of the |
| * drawables it binds to. |
| */ |
| static void |
| st_context_validate(struct st_context *st, |
| struct gl_framebuffer *stdraw, |
| struct gl_framebuffer *stread) |
| { |
| if (stdraw && stdraw->stamp != st->draw_stamp) { |
| st->dirty |= ST_NEW_FRAMEBUFFER; |
| _mesa_resize_framebuffer(st->ctx, stdraw, |
| stdraw->Width, |
| stdraw->Height); |
| st->draw_stamp = stdraw->stamp; |
| } |
| |
| if (stread && stread->stamp != st->read_stamp) { |
| if (stread != stdraw) { |
| st->dirty |= ST_NEW_FRAMEBUFFER; |
| _mesa_resize_framebuffer(st->ctx, stread, |
| stread->Width, |
| stread->Height); |
| } |
| st->read_stamp = stread->stamp; |
| } |
| } |
| |
| |
| void |
| st_set_ws_renderbuffer_surface(struct gl_renderbuffer *rb, |
| struct pipe_surface *surf) |
| { |
| pipe_surface_reference(&rb->surface_srgb, NULL); |
| pipe_surface_reference(&rb->surface_linear, NULL); |
| |
| if (util_format_is_srgb(surf->format)) |
| pipe_surface_reference(&rb->surface_srgb, surf); |
| else |
| pipe_surface_reference(&rb->surface_linear, surf); |
| |
| rb->surface = surf; /* just assign, don't ref */ |
| pipe_resource_reference(&rb->texture, surf->texture); |
| |
| rb->Width = surf->width; |
| rb->Height = surf->height; |
| } |
| |
| |
| /** |
| * Validate a framebuffer to make sure up-to-date pipe_textures are used. |
| * The context is only used for creating pipe surfaces and for calling |
| * _mesa_resize_framebuffer(). |
| * (That should probably be rethought, since those surfaces become |
| * drawable state, not context state, and can be freed by another pipe |
| * context). |
| */ |
| static void |
| st_framebuffer_validate(struct gl_framebuffer *stfb, |
| struct st_context *st) |
| { |
| struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; |
| uint width, height; |
| unsigned i; |
| bool changed = false; |
| int32_t new_stamp; |
| |
| new_stamp = p_atomic_read(&stfb->iface->stamp); |
| if (stfb->iface_stamp == new_stamp) |
| return; |
| |
| memset(textures, 0, stfb->num_statts * sizeof(textures[0])); |
| |
| /* validate the fb */ |
| do { |
| if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts, |
| stfb->num_statts, textures)) |
| return; |
| |
| stfb->iface_stamp = new_stamp; |
| new_stamp = p_atomic_read(&stfb->iface->stamp); |
| } while(stfb->iface_stamp != new_stamp); |
| |
| width = stfb->Width; |
| height = stfb->Height; |
| |
| for (i = 0; i < stfb->num_statts; i++) { |
| struct gl_renderbuffer *rb; |
| struct pipe_surface *ps, surf_tmpl; |
| gl_buffer_index idx; |
| |
| if (!textures[i]) |
| continue; |
| |
| idx = attachment_to_buffer_index(stfb->statts[i]); |
| if (idx >= BUFFER_COUNT) { |
| pipe_resource_reference(&textures[i], NULL); |
| continue; |
| } |
| |
| rb = stfb->Attachment[idx].Renderbuffer; |
| assert(rb); |
| if (rb->texture == textures[i]) { |
| pipe_resource_reference(&textures[i], NULL); |
| continue; |
| } |
| |
| u_surface_default_template(&surf_tmpl, textures[i]); |
| ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl); |
| if (ps) { |
| st_set_ws_renderbuffer_surface(rb, ps); |
| pipe_surface_reference(&ps, NULL); |
| |
| changed = true; |
| |
| width = rb->Width; |
| height = rb->Height; |
| } |
| |
| pipe_resource_reference(&textures[i], NULL); |
| } |
| |
| if (changed) { |
| ++stfb->stamp; |
| _mesa_resize_framebuffer(st->ctx, stfb, width, height); |
| } |
| } |
| |
| |
| /** |
| * Update the attachments to validate by looping the existing renderbuffers. |
| */ |
| static void |
| st_framebuffer_update_attachments(struct gl_framebuffer *stfb) |
| { |
| gl_buffer_index idx; |
| |
| stfb->num_statts = 0; |
| |
| for (enum st_attachment_type i = 0; i < ST_ATTACHMENT_COUNT; i++) |
| stfb->statts[i] = ST_ATTACHMENT_INVALID; |
| |
| for (idx = 0; idx < BUFFER_COUNT; idx++) { |
| struct gl_renderbuffer *rb; |
| enum st_attachment_type statt; |
| |
| rb = stfb->Attachment[idx].Renderbuffer; |
| if (!rb || rb->software) |
| continue; |
| |
| statt = buffer_index_to_attachment(idx); |
| if (statt != ST_ATTACHMENT_INVALID && |
| st_visual_have_buffers(stfb->iface->visual, 1 << statt)) |
| stfb->statts[stfb->num_statts++] = statt; |
| } |
| stfb->stamp++; |
| } |
| |
| /** |
| * Allocate a renderbuffer for an on-screen window (not a user-created |
| * renderbuffer). The window system code determines the format. |
| */ |
| static struct gl_renderbuffer * |
| st_new_renderbuffer_fb(enum pipe_format format, unsigned samples, boolean sw) |
| { |
| struct gl_renderbuffer *rb; |
| |
| rb = CALLOC_STRUCT(gl_renderbuffer); |
| if (!rb) { |
| _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); |
| return NULL; |
| } |
| |
| _mesa_init_renderbuffer(rb, 0); |
| rb->ClassID = 0x4242; /* just a unique value */ |
| rb->NumSamples = samples; |
| rb->NumStorageSamples = samples; |
| rb->Format = st_pipe_format_to_mesa_format(format); |
| rb->_BaseFormat = _mesa_get_format_base_format(rb->Format); |
| rb->software = sw; |
| |
| switch (format) { |
| case PIPE_FORMAT_B10G10R10A2_UNORM: |
| case PIPE_FORMAT_R10G10B10A2_UNORM: |
| rb->InternalFormat = GL_RGB10_A2; |
| break; |
| case PIPE_FORMAT_R10G10B10X2_UNORM: |
| case PIPE_FORMAT_B10G10R10X2_UNORM: |
| rb->InternalFormat = GL_RGB10; |
| break; |
| case PIPE_FORMAT_R8G8B8A8_UNORM: |
| case PIPE_FORMAT_B8G8R8A8_UNORM: |
| case PIPE_FORMAT_A8R8G8B8_UNORM: |
| rb->InternalFormat = GL_RGBA8; |
| break; |
| case PIPE_FORMAT_R8G8B8X8_UNORM: |
| case PIPE_FORMAT_B8G8R8X8_UNORM: |
| case PIPE_FORMAT_X8R8G8B8_UNORM: |
| case PIPE_FORMAT_R8G8B8_UNORM: |
| rb->InternalFormat = GL_RGB8; |
| break; |
| case PIPE_FORMAT_R8G8B8A8_SRGB: |
| case PIPE_FORMAT_B8G8R8A8_SRGB: |
| case PIPE_FORMAT_A8R8G8B8_SRGB: |
| rb->InternalFormat = GL_SRGB8_ALPHA8; |
| break; |
| case PIPE_FORMAT_R8G8B8X8_SRGB: |
| case PIPE_FORMAT_B8G8R8X8_SRGB: |
| case PIPE_FORMAT_X8R8G8B8_SRGB: |
| rb->InternalFormat = GL_SRGB8; |
| break; |
| case PIPE_FORMAT_B5G5R5A1_UNORM: |
| rb->InternalFormat = GL_RGB5_A1; |
| break; |
| case PIPE_FORMAT_B4G4R4A4_UNORM: |
| rb->InternalFormat = GL_RGBA4; |
| break; |
| case PIPE_FORMAT_B5G6R5_UNORM: |
| rb->InternalFormat = GL_RGB565; |
| break; |
| case PIPE_FORMAT_Z16_UNORM: |
| rb->InternalFormat = GL_DEPTH_COMPONENT16; |
| break; |
| case PIPE_FORMAT_Z32_UNORM: |
| rb->InternalFormat = GL_DEPTH_COMPONENT32; |
| break; |
| case PIPE_FORMAT_Z24_UNORM_S8_UINT: |
| case PIPE_FORMAT_S8_UINT_Z24_UNORM: |
| rb->InternalFormat = GL_DEPTH24_STENCIL8_EXT; |
| break; |
| case PIPE_FORMAT_Z24X8_UNORM: |
| case PIPE_FORMAT_X8Z24_UNORM: |
| rb->InternalFormat = GL_DEPTH_COMPONENT24; |
| break; |
| case PIPE_FORMAT_S8_UINT: |
| rb->InternalFormat = GL_STENCIL_INDEX8_EXT; |
| break; |
| case PIPE_FORMAT_R16G16B16A16_SNORM: |
| /* accum buffer */ |
| rb->InternalFormat = GL_RGBA16_SNORM; |
| break; |
| case PIPE_FORMAT_R16G16B16A16_UNORM: |
| rb->InternalFormat = GL_RGBA16; |
| break; |
| case PIPE_FORMAT_R16G16B16_UNORM: |
| rb->InternalFormat = GL_RGB16; |
| break; |
| case PIPE_FORMAT_R8_UNORM: |
| rb->InternalFormat = GL_R8; |
| break; |
| case PIPE_FORMAT_R8G8_UNORM: |
| rb->InternalFormat = GL_RG8; |
| break; |
| case PIPE_FORMAT_R16_UNORM: |
| rb->InternalFormat = GL_R16; |
| break; |
| case PIPE_FORMAT_R16G16_UNORM: |
| rb->InternalFormat = GL_RG16; |
| break; |
| case PIPE_FORMAT_R32G32B32A32_FLOAT: |
| rb->InternalFormat = GL_RGBA32F; |
| break; |
| case PIPE_FORMAT_R32G32B32X32_FLOAT: |
| case PIPE_FORMAT_R32G32B32_FLOAT: |
| rb->InternalFormat = GL_RGB32F; |
| break; |
| case PIPE_FORMAT_R16G16B16A16_FLOAT: |
| rb->InternalFormat = GL_RGBA16F; |
| break; |
| case PIPE_FORMAT_R16G16B16X16_FLOAT: |
| rb->InternalFormat = GL_RGB16F; |
| break; |
| default: |
| _mesa_problem(NULL, |
| "Unexpected format %s in st_new_renderbuffer_fb", |
| util_format_name(format)); |
| FREE(rb); |
| return NULL; |
| } |
| |
| rb->surface = NULL; |
| |
| return rb; |
| } |
| |
| /** |
| * Add a renderbuffer to the framebuffer. The framebuffer is one that |
| * corresponds to a window and is not a user-created FBO. |
| */ |
| static bool |
| st_framebuffer_add_renderbuffer(struct gl_framebuffer *stfb, |
| gl_buffer_index idx, bool prefer_srgb) |
| { |
| struct gl_renderbuffer *rb; |
| enum pipe_format format; |
| bool sw; |
| |
| assert(_mesa_is_winsys_fbo(stfb)); |
| |
| /* do not distinguish depth/stencil buffers */ |
| if (idx == BUFFER_STENCIL) |
| idx = BUFFER_DEPTH; |
| |
| switch (idx) { |
| case BUFFER_DEPTH: |
| format = stfb->iface->visual->depth_stencil_format; |
| sw = false; |
| break; |
| case BUFFER_ACCUM: |
| format = stfb->iface->visual->accum_format; |
| sw = true; |
| break; |
| default: |
| format = stfb->iface->visual->color_format; |
| if (prefer_srgb) |
| format = util_format_srgb(format); |
| sw = false; |
| break; |
| } |
| |
| if (format == PIPE_FORMAT_NONE) |
| return false; |
| |
| rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw); |
| if (!rb) |
| return false; |
| |
| if (idx != BUFFER_DEPTH) { |
| _mesa_attach_and_own_rb(stfb, idx, rb); |
| return true; |
| } |
| |
| bool rb_ownership_taken = false; |
| if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) { |
| _mesa_attach_and_own_rb(stfb, BUFFER_DEPTH, rb); |
| rb_ownership_taken = true; |
| } |
| |
| if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { |
| if (rb_ownership_taken) |
| _mesa_attach_and_reference_rb(stfb, BUFFER_STENCIL, rb); |
| else |
| _mesa_attach_and_own_rb(stfb, BUFFER_STENCIL, rb); |
| } |
| |
| return true; |
| } |
| |
| |
| /** |
| * Intialize a struct gl_config from a visual. |
| */ |
| static void |
| st_visual_to_context_mode(const struct st_visual *visual, |
| struct gl_config *mode) |
| { |
| memset(mode, 0, sizeof(*mode)); |
| |
| if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK)) |
| mode->doubleBufferMode = GL_TRUE; |
| |
| if (st_visual_have_buffers(visual, |
| ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK)) |
| mode->stereoMode = GL_TRUE; |
| |
| if (visual->color_format != PIPE_FORMAT_NONE) { |
| mode->redBits = |
| util_format_get_component_bits(visual->color_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 0); |
| mode->greenBits = |
| util_format_get_component_bits(visual->color_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 1); |
| mode->blueBits = |
| util_format_get_component_bits(visual->color_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 2); |
| mode->alphaBits = |
| util_format_get_component_bits(visual->color_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 3); |
| |
| mode->rgbBits = mode->redBits + |
| mode->greenBits + mode->blueBits + mode->alphaBits; |
| mode->sRGBCapable = util_format_is_srgb(visual->color_format); |
| } |
| |
| if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { |
| mode->depthBits = |
| util_format_get_component_bits(visual->depth_stencil_format, |
| UTIL_FORMAT_COLORSPACE_ZS, 0); |
| mode->stencilBits = |
| util_format_get_component_bits(visual->depth_stencil_format, |
| UTIL_FORMAT_COLORSPACE_ZS, 1); |
| } |
| |
| if (visual->accum_format != PIPE_FORMAT_NONE) { |
| mode->accumRedBits = |
| util_format_get_component_bits(visual->accum_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 0); |
| mode->accumGreenBits = |
| util_format_get_component_bits(visual->accum_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 1); |
| mode->accumBlueBits = |
| util_format_get_component_bits(visual->accum_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 2); |
| mode->accumAlphaBits = |
| util_format_get_component_bits(visual->accum_format, |
| UTIL_FORMAT_COLORSPACE_RGB, 3); |
| } |
| |
| if (visual->samples > 1) { |
| mode->samples = visual->samples; |
| } |
| } |
| |
| |
| /** |
| * Create a framebuffer from a manager interface. |
| */ |
| static struct gl_framebuffer * |
| st_framebuffer_create(struct st_context *st, |
| struct st_framebuffer_iface *stfbi) |
| { |
| struct gl_framebuffer *stfb; |
| struct gl_config mode; |
| gl_buffer_index idx; |
| bool prefer_srgb = false; |
| |
| if (!stfbi) |
| return NULL; |
| |
| stfb = CALLOC_STRUCT(gl_framebuffer); |
| if (!stfb) |
| return NULL; |
| |
| st_visual_to_context_mode(stfbi->visual, &mode); |
| |
| /* |
| * For desktop GL, sRGB framebuffer write is controlled by both the |
| * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should |
| * advertise the capability when the pipe driver (and core Mesa) supports |
| * it so that applications can enable sRGB write when they want to. |
| * |
| * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When |
| * the attribute is GLX_TRUE, it tells the st manager to pick a color |
| * format such that util_format_srgb(visual->color_format) can be supported |
| * by the pipe driver. We still need to advertise the capability here. |
| * |
| * For GLES, however, sRGB framebuffer write is initially only controlled |
| * by the capability of the framebuffer, with GL_EXT_sRGB_write_control |
| * control is given back to the applications, but GL_FRAMEBUFFER_SRGB is |
| * still enabled by default since this is the behaviour when |
| * EXT_sRGB_write_control is not available. Since GL_EXT_sRGB_write_control |
| * brings GLES on par with desktop GLs EXT_framebuffer_sRGB, in mesa this |
| * is also expressed by using the same extension flag |
| */ |
| if (_mesa_has_EXT_framebuffer_sRGB(st->ctx)) { |
| struct pipe_screen *screen = st->screen; |
| const enum pipe_format srgb_format = |
| util_format_srgb(stfbi->visual->color_format); |
| |
| if (srgb_format != PIPE_FORMAT_NONE && |
| st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE && |
| screen->is_format_supported(screen, srgb_format, |
| PIPE_TEXTURE_2D, stfbi->visual->samples, |
| stfbi->visual->samples, |
| (PIPE_BIND_DISPLAY_TARGET | |
| PIPE_BIND_RENDER_TARGET))) { |
| mode.sRGBCapable = GL_TRUE; |
| /* Since GL_FRAMEBUFFER_SRGB is enabled by default on GLES we must not |
| * create renderbuffers with an sRGB format derived from the |
| * visual->color_format, but we still want sRGB for desktop GL. |
| */ |
| prefer_srgb = _mesa_is_desktop_gl(st->ctx); |
| } |
| } |
| |
| _mesa_initialize_window_framebuffer(stfb, &mode); |
| |
| stfb->iface = stfbi; |
| stfb->iface_ID = stfbi->ID; |
| stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1; |
| |
| /* add the color buffer */ |
| idx = stfb->_ColorDrawBufferIndexes[0]; |
| if (!st_framebuffer_add_renderbuffer(stfb, idx, prefer_srgb)) { |
| FREE(stfb); |
| return NULL; |
| } |
| |
| st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH, false); |
| st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM, false); |
| |
| stfb->stamp = 0; |
| st_framebuffer_update_attachments(stfb); |
| |
| return stfb; |
| } |
| |
| |
| static uint32_t |
| st_framebuffer_iface_hash(const void *key) |
| { |
| return (uintptr_t)key; |
| } |
| |
| |
| static bool |
| st_framebuffer_iface_equal(const void *a, const void *b) |
| { |
| return (struct st_framebuffer_iface *)a == (struct st_framebuffer_iface *)b; |
| } |
| |
| |
| static bool |
| st_framebuffer_iface_lookup(struct st_manager *smapi, |
| const struct st_framebuffer_iface *stfbi) |
| { |
| struct st_manager_private *smPriv = |
| (struct st_manager_private *)smapi->st_manager_private; |
| struct hash_entry *entry; |
| |
| assert(smPriv); |
| assert(smPriv->stfbi_ht); |
| |
| simple_mtx_lock(&smPriv->st_mutex); |
| entry = _mesa_hash_table_search(smPriv->stfbi_ht, stfbi); |
| simple_mtx_unlock(&smPriv->st_mutex); |
| |
| return entry != NULL; |
| } |
| |
| |
| static bool |
| st_framebuffer_iface_insert(struct st_manager *smapi, |
| struct st_framebuffer_iface *stfbi) |
| { |
| struct st_manager_private *smPriv = |
| (struct st_manager_private *)smapi->st_manager_private; |
| struct hash_entry *entry; |
| |
| assert(smPriv); |
| assert(smPriv->stfbi_ht); |
| |
| simple_mtx_lock(&smPriv->st_mutex); |
| entry = _mesa_hash_table_insert(smPriv->stfbi_ht, stfbi, stfbi); |
| simple_mtx_unlock(&smPriv->st_mutex); |
| |
| return entry != NULL; |
| } |
| |
| |
| static void |
| st_framebuffer_iface_remove(struct st_manager *smapi, |
| struct st_framebuffer_iface *stfbi) |
| { |
| struct st_manager_private *smPriv = |
| (struct st_manager_private *)smapi->st_manager_private; |
| struct hash_entry *entry; |
| |
| if (!smPriv || !smPriv->stfbi_ht) |
| return; |
| |
| simple_mtx_lock(&smPriv->st_mutex); |
| entry = _mesa_hash_table_search(smPriv->stfbi_ht, stfbi); |
| if (!entry) |
| goto unlock; |
| |
| _mesa_hash_table_remove(smPriv->stfbi_ht, entry); |
| |
| unlock: |
| simple_mtx_unlock(&smPriv->st_mutex); |
| } |
| |
| |
| /** |
| * The framebuffer interface object is no longer valid. |
| * Remove the object from the framebuffer interface hash table. |
| */ |
| static void |
| st_api_destroy_drawable(struct st_api *stapi, |
| struct st_framebuffer_iface *stfbi) |
| { |
| if (!stfbi) |
| return; |
| |
| st_framebuffer_iface_remove(stfbi->state_manager, stfbi); |
| } |
| |
| |
| /** |
| * Purge the winsys buffers list to remove any references to |
| * non-existing framebuffer interface objects. |
| */ |
| static void |
| st_framebuffers_purge(struct st_context *st) |
| { |
| struct st_context_iface *st_iface = &st->iface; |
| struct st_manager *smapi = st_iface->state_manager; |
| struct gl_framebuffer *stfb, *next; |
| |
| assert(smapi); |
| |
| LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) { |
| struct st_framebuffer_iface *stfbi = stfb->iface; |
| |
| assert(stfbi); |
| |
| /** |
| * If the corresponding framebuffer interface object no longer exists, |
| * remove the framebuffer object from the context's winsys buffers list, |
| * and unreference the framebuffer object, so its resources can be |
| * deleted. |
| */ |
| if (!st_framebuffer_iface_lookup(smapi, stfbi)) { |
| list_del(&stfb->head); |
| _mesa_reference_framebuffer(&stfb, NULL); |
| } |
| } |
| } |
| |
| |
| static void |
| st_context_flush(struct st_context_iface *stctxi, unsigned flags, |
| struct pipe_fence_handle **fence, |
| void (*before_flush_cb) (void*), |
| void* args) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| unsigned pipe_flags = 0; |
| |
| if (flags & ST_FLUSH_END_OF_FRAME) |
| pipe_flags |= PIPE_FLUSH_END_OF_FRAME; |
| if (flags & ST_FLUSH_FENCE_FD) |
| pipe_flags |= PIPE_FLUSH_FENCE_FD; |
| |
| /* We can do these in any order because FLUSH_VERTICES will also flush |
| * the bitmap cache if there are any unflushed vertices. |
| */ |
| st_flush_bitmap_cache(st); |
| FLUSH_VERTICES(st->ctx, 0, 0); |
| |
| /* Notify the caller that we're ready to flush */ |
| if (before_flush_cb) |
| before_flush_cb(args); |
| st_flush(st, fence, pipe_flags); |
| |
| if ((flags & ST_FLUSH_WAIT) && fence && *fence) { |
| st->screen->fence_finish(st->screen, NULL, *fence, |
| PIPE_TIMEOUT_INFINITE); |
| st->screen->fence_reference(st->screen, fence, NULL); |
| } |
| |
| if (flags & ST_FLUSH_FRONT) |
| st_manager_flush_frontbuffer(st); |
| |
| /* DRI3 changes the framebuffer after SwapBuffers, but we need to invoke |
| * st_manager_validate_framebuffers to notice that. |
| * |
| * Set gfx_shaders_may_be_dirty to invoke st_validate_state in the next |
| * draw call, which will invoke st_manager_validate_framebuffers, but it |
| * won't dirty states if there is no change. |
| */ |
| if (flags & ST_FLUSH_END_OF_FRAME) |
| st->gfx_shaders_may_be_dirty = true; |
| } |
| |
| static bool |
| st_context_teximage(struct st_context_iface *stctxi, |
| enum st_texture_type tex_type, |
| int level, enum pipe_format pipe_format, |
| struct pipe_resource *tex, bool mipmap) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| struct gl_context *ctx = st->ctx; |
| struct gl_texture_object *texObj; |
| struct gl_texture_image *texImage; |
| GLenum internalFormat; |
| GLuint width, height, depth; |
| GLenum target; |
| |
| switch (tex_type) { |
| case ST_TEXTURE_1D: |
| target = GL_TEXTURE_1D; |
| break; |
| case ST_TEXTURE_2D: |
| target = GL_TEXTURE_2D; |
| break; |
| case ST_TEXTURE_3D: |
| target = GL_TEXTURE_3D; |
| break; |
| case ST_TEXTURE_RECT: |
| target = GL_TEXTURE_RECTANGLE_ARB; |
| break; |
| default: |
| return FALSE; |
| } |
| |
| texObj = _mesa_get_current_tex_object(ctx, target); |
| |
| _mesa_lock_texture(ctx, texObj); |
| |
| /* switch to surface based */ |
| if (!texObj->surface_based) { |
| _mesa_clear_texture_object(ctx, texObj, NULL); |
| texObj->surface_based = GL_TRUE; |
| } |
| |
| texImage = _mesa_get_tex_image(ctx, texObj, target, level); |
| if (tex) { |
| mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format); |
| |
| if (util_format_has_alpha(tex->format)) |
| internalFormat = GL_RGBA; |
| else |
| internalFormat = GL_RGB; |
| |
| _mesa_init_teximage_fields(ctx, texImage, |
| tex->width0, tex->height0, 1, 0, |
| internalFormat, texFormat); |
| |
| width = tex->width0; |
| height = tex->height0; |
| depth = tex->depth0; |
| |
| /* grow the image size until we hit level = 0 */ |
| while (level > 0) { |
| if (width != 1) |
| width <<= 1; |
| if (height != 1) |
| height <<= 1; |
| if (depth != 1) |
| depth <<= 1; |
| level--; |
| } |
| } |
| else { |
| _mesa_clear_texture_image(ctx, texImage); |
| width = height = depth = 0; |
| } |
| |
| pipe_resource_reference(&texObj->pt, tex); |
| st_texture_release_all_sampler_views(st, texObj); |
| pipe_resource_reference(&texImage->pt, tex); |
| texObj->surface_format = pipe_format; |
| |
| texObj->needs_validation = true; |
| |
| _mesa_dirty_texobj(ctx, texObj); |
| _mesa_unlock_texture(ctx, texObj); |
| |
| return true; |
| } |
| |
| |
| static void |
| st_context_copy(struct st_context_iface *stctxi, |
| struct st_context_iface *stsrci, unsigned mask) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| struct st_context *src = (struct st_context *) stsrci; |
| |
| _mesa_copy_context(src->ctx, st->ctx, mask); |
| } |
| |
| |
| static bool |
| st_context_share(struct st_context_iface *stctxi, |
| struct st_context_iface *stsrci) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| struct st_context *src = (struct st_context *) stsrci; |
| |
| return _mesa_share_state(st->ctx, src->ctx); |
| } |
| |
| |
| static void |
| st_context_destroy(struct st_context_iface *stctxi) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| st_destroy_context(st); |
| } |
| |
| |
| static void |
| st_start_thread(struct st_context_iface *stctxi) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| |
| _mesa_glthread_init(st->ctx); |
| } |
| |
| |
| static void |
| st_thread_finish(struct st_context_iface *stctxi) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| |
| _mesa_glthread_finish(st->ctx); |
| } |
| |
| |
| static void |
| st_context_invalidate_state(struct st_context_iface *stctxi, |
| unsigned flags) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| |
| if (flags & ST_INVALIDATE_FS_SAMPLER_VIEWS) |
| st->dirty |= ST_NEW_FS_SAMPLER_VIEWS; |
| if (flags & ST_INVALIDATE_FS_CONSTBUF0) |
| st->dirty |= ST_NEW_FS_CONSTANTS; |
| if (flags & ST_INVALIDATE_VS_CONSTBUF0) |
| st->dirty |= ST_NEW_VS_CONSTANTS; |
| if (flags & ST_INVALIDATE_VERTEX_BUFFERS) { |
| st->ctx->Array.NewVertexElements = true; |
| st->dirty |= ST_NEW_VERTEX_ARRAYS; |
| } |
| } |
| |
| |
| static void |
| st_manager_destroy(struct st_manager *smapi) |
| { |
| struct st_manager_private *smPriv = smapi->st_manager_private; |
| |
| if (smPriv && smPriv->stfbi_ht) { |
| _mesa_hash_table_destroy(smPriv->stfbi_ht, NULL); |
| simple_mtx_destroy(&smPriv->st_mutex); |
| FREE(smPriv); |
| smapi->st_manager_private = NULL; |
| } |
| } |
| |
| |
| static struct st_context_iface * |
| st_api_create_context(struct st_api *stapi, struct st_manager *smapi, |
| const struct st_context_attribs *attribs, |
| enum st_context_error *error, |
| struct st_context_iface *shared_stctxi) |
| { |
| struct st_context *shared_ctx = (struct st_context *) shared_stctxi; |
| struct st_context *st; |
| struct pipe_context *pipe; |
| struct gl_config mode, *mode_ptr = &mode; |
| gl_api api; |
| bool no_error = false; |
| unsigned ctx_flags = PIPE_CONTEXT_PREFER_THREADED; |
| |
| if (!(stapi->profile_mask & (1 << attribs->profile))) |
| return NULL; |
| |
| switch (attribs->profile) { |
| case ST_PROFILE_DEFAULT: |
| api = API_OPENGL_COMPAT; |
| break; |
| case ST_PROFILE_OPENGL_ES1: |
| api = API_OPENGLES; |
| break; |
| case ST_PROFILE_OPENGL_ES2: |
| api = API_OPENGLES2; |
| break; |
| case ST_PROFILE_OPENGL_CORE: |
| api = API_OPENGL_CORE; |
| break; |
| default: |
| *error = ST_CONTEXT_ERROR_BAD_API; |
| return NULL; |
| } |
| |
| _mesa_initialize(attribs->options.mesa_extension_override); |
| |
| /* Create a hash table for the framebuffer interface objects |
| * if it has not been created for this st manager. |
| */ |
| if (smapi->st_manager_private == NULL) { |
| struct st_manager_private *smPriv; |
| |
| smPriv = CALLOC_STRUCT(st_manager_private); |
| simple_mtx_init(&smPriv->st_mutex, mtx_plain); |
| smPriv->stfbi_ht = _mesa_hash_table_create(NULL, |
| st_framebuffer_iface_hash, |
| st_framebuffer_iface_equal); |
| smapi->st_manager_private = smPriv; |
| smapi->destroy = st_manager_destroy; |
| } |
| |
| if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) |
| ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS; |
| |
| if (attribs->flags & ST_CONTEXT_FLAG_NO_ERROR) |
| no_error = true; |
| |
| if (attribs->flags & ST_CONTEXT_FLAG_LOW_PRIORITY) |
| ctx_flags |= PIPE_CONTEXT_LOW_PRIORITY; |
| else if (attribs->flags & ST_CONTEXT_FLAG_HIGH_PRIORITY) |
| ctx_flags |= PIPE_CONTEXT_HIGH_PRIORITY; |
| |
| if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) |
| ctx_flags |= PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET; |
| |
| pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags); |
| if (!pipe) { |
| *error = ST_CONTEXT_ERROR_NO_MEMORY; |
| return NULL; |
| } |
| |
| st_visual_to_context_mode(&attribs->visual, &mode); |
| if (attribs->visual.color_format == PIPE_FORMAT_NONE) |
| mode_ptr = NULL; |
| st = st_create_context(api, pipe, mode_ptr, shared_ctx, |
| &attribs->options, no_error, |
| !!smapi->validate_egl_image); |
| if (!st) { |
| *error = ST_CONTEXT_ERROR_NO_MEMORY; |
| pipe->destroy(pipe); |
| return NULL; |
| } |
| |
| if (attribs->flags & ST_CONTEXT_FLAG_DEBUG) { |
| if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) { |
| *error = ST_CONTEXT_ERROR_NO_MEMORY; |
| return NULL; |
| } |
| |
| st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT; |
| } |
| |
| if (st->ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT) { |
| _mesa_update_debug_callback(st->ctx); |
| } |
| |
| if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE) |
| st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; |
| if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) { |
| st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB; |
| st->ctx->Const.RobustAccess = GL_TRUE; |
| } |
| if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) { |
| st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB; |
| st_install_device_reset_callback(st); |
| } |
| |
| if (attribs->flags & ST_CONTEXT_FLAG_RELEASE_NONE) |
| st->ctx->Const.ContextReleaseBehavior = GL_NONE; |
| |
| /* need to perform version check */ |
| if (attribs->major > 1 || attribs->minor > 0) { |
| /* Is the actual version less than the requested version? |
| */ |
| if (st->ctx->Version < attribs->major * 10U + attribs->minor) { |
| *error = ST_CONTEXT_ERROR_BAD_VERSION; |
| st_destroy_context(st); |
| return NULL; |
| } |
| } |
| |
| st->can_scissor_clear = !!st->screen->get_param(st->screen, PIPE_CAP_CLEAR_SCISSORED); |
| |
| st->ctx->invalidate_on_gl_viewport = |
| smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE); |
| |
| st->iface.destroy = st_context_destroy; |
| st->iface.flush = st_context_flush; |
| st->iface.teximage = st_context_teximage; |
| st->iface.copy = st_context_copy; |
| st->iface.share = st_context_share; |
| st->iface.start_thread = st_start_thread; |
| st->iface.thread_finish = st_thread_finish; |
| st->iface.invalidate_state = st_context_invalidate_state; |
| st->iface.st_context_private = (void *) smapi; |
| st->iface.cso_context = st->cso_context; |
| st->iface.pipe = st->pipe; |
| st->iface.state_manager = smapi; |
| |
| if (st->ctx->IntelBlackholeRender && |
| st->screen->get_param(st->screen, PIPE_CAP_FRONTEND_NOOP)) |
| st->pipe->set_frontend_noop(st->pipe, st->ctx->IntelBlackholeRender); |
| |
| *error = ST_CONTEXT_SUCCESS; |
| return &st->iface; |
| } |
| |
| |
| static struct st_context_iface * |
| st_api_get_current(struct st_api *stapi) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct st_context *st = ctx ? ctx->st : NULL; |
| |
| return st ? &st->iface : NULL; |
| } |
| |
| |
| static struct gl_framebuffer * |
| st_framebuffer_reuse_or_create(struct st_context *st, |
| struct gl_framebuffer *fb, |
| struct st_framebuffer_iface *stfbi) |
| { |
| struct gl_framebuffer *cur = NULL, *stfb = NULL; |
| |
| if (!stfbi) |
| return NULL; |
| |
| /* Check if there is already a framebuffer object for the specified |
| * framebuffer interface in this context. If there is one, use it. |
| */ |
| LIST_FOR_EACH_ENTRY(cur, &st->winsys_buffers, head) { |
| if (cur->iface_ID == stfbi->ID) { |
| _mesa_reference_framebuffer(&stfb, cur); |
| break; |
| } |
| } |
| |
| /* If there is not already a framebuffer object, create one */ |
| if (stfb == NULL) { |
| cur = st_framebuffer_create(st, stfbi); |
| |
| if (cur) { |
| /* add the referenced framebuffer interface object to |
| * the framebuffer interface object hash table. |
| */ |
| if (!st_framebuffer_iface_insert(stfbi->state_manager, stfbi)) { |
| _mesa_reference_framebuffer(&cur, NULL); |
| return NULL; |
| } |
| |
| /* add to the context's winsys buffers list */ |
| list_add(&cur->head, &st->winsys_buffers); |
| |
| _mesa_reference_framebuffer(&stfb, cur); |
| } |
| } |
| |
| return stfb; |
| } |
| |
| |
| static bool |
| st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, |
| struct st_framebuffer_iface *stdrawi, |
| struct st_framebuffer_iface *streadi) |
| { |
| struct st_context *st = (struct st_context *) stctxi; |
| struct gl_framebuffer *stdraw, *stread; |
| bool ret; |
| |
| if (st) { |
| /* reuse or create the draw fb */ |
| stdraw = st_framebuffer_reuse_or_create(st, |
| st->ctx->WinSysDrawBuffer, stdrawi); |
| if (streadi != stdrawi) { |
| /* do the same for the read fb */ |
| stread = st_framebuffer_reuse_or_create(st, |
| st->ctx->WinSysReadBuffer, streadi); |
| } |
| else { |
| stread = NULL; |
| /* reuse the draw fb for the read fb */ |
| if (stdraw) |
| _mesa_reference_framebuffer(&stread, stdraw); |
| } |
| |
| /* If framebuffers were asked for, we'd better have allocated them */ |
| if ((stdrawi && !stdraw) || (streadi && !stread)) |
| return false; |
| |
| if (stdraw && stread) { |
| st_framebuffer_validate(stdraw, st); |
| if (stread != stdraw) |
| st_framebuffer_validate(stread, st); |
| |
| ret = _mesa_make_current(st->ctx, stdraw, stread); |
| |
| st->draw_stamp = stdraw->stamp - 1; |
| st->read_stamp = stread->stamp - 1; |
| st_context_validate(st, stdraw, stread); |
| } |
| else { |
| struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer(); |
| ret = _mesa_make_current(st->ctx, incomplete, incomplete); |
| } |
| |
| _mesa_reference_framebuffer(&stdraw, NULL); |
| _mesa_reference_framebuffer(&stread, NULL); |
| |
| /* Purge the context's winsys_buffers list in case any |
| * of the referenced drawables no longer exist. |
| */ |
| st_framebuffers_purge(st); |
| } |
| else { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (ctx) { |
| /* Before releasing the context, release its associated |
| * winsys buffers first. Then purge the context's winsys buffers list |
| * to free the resources of any winsys buffers that no longer have |
| * an existing drawable. |
| */ |
| ret = _mesa_make_current(ctx, NULL, NULL); |
| st_framebuffers_purge(ctx->st); |
| } |
| |
| ret = _mesa_make_current(NULL, NULL, NULL); |
| } |
| |
| return ret; |
| } |
| |
| |
| static void |
| st_api_destroy(struct st_api *stapi) |
| { |
| } |
| |
| |
| /** |
| * Flush the front buffer if the current context renders to the front buffer. |
| */ |
| void |
| st_manager_flush_frontbuffer(struct st_context *st) |
| { |
| struct gl_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer); |
| struct gl_renderbuffer *rb = NULL; |
| |
| if (!stfb) |
| return; |
| |
| /* If the context uses a doublebuffered visual, but the buffer is |
| * single-buffered, guess that it's a pbuffer, which doesn't need |
| * flushing. |
| */ |
| if (st->ctx->Visual.doubleBufferMode && |
| !stfb->Visual.doubleBufferMode) |
| return; |
| |
| /* Check front buffer used at the GL API level. */ |
| enum st_attachment_type statt = ST_ATTACHMENT_FRONT_LEFT; |
| rb = stfb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; |
| if (!rb) { |
| /* Check back buffer redirected by EGL_KHR_mutable_render_buffer. */ |
| statt = ST_ATTACHMENT_BACK_LEFT; |
| rb = stfb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; |
| } |
| |
| /* Do we have a front color buffer and has it been drawn to since last |
| * frontbuffer flush? |
| */ |
| if (rb && rb->defined && |
| stfb->iface->flush_front(&st->iface, stfb->iface, statt)) { |
| rb->defined = GL_FALSE; |
| |
| /* Trigger an update of rb->defined on next draw */ |
| st->dirty |= ST_NEW_FB_STATE; |
| } |
| } |
| |
| |
| /** |
| * Re-validate the framebuffers. |
| */ |
| void |
| st_manager_validate_framebuffers(struct st_context *st) |
| { |
| struct gl_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer); |
| struct gl_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer); |
| |
| if (stdraw) |
| st_framebuffer_validate(stdraw, st); |
| if (stread && stread != stdraw) |
| st_framebuffer_validate(stread, st); |
| |
| st_context_validate(st, stdraw, stread); |
| } |
| |
| |
| /** |
| * Flush any outstanding swapbuffers on the current draw framebuffer. |
| */ |
| void |
| st_manager_flush_swapbuffers(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct st_context *st = (ctx) ? ctx->st : NULL; |
| struct gl_framebuffer *stfb; |
| |
| if (!st) |
| return; |
| |
| stfb = st_ws_framebuffer(ctx->DrawBuffer); |
| if (!stfb || !stfb->iface->flush_swapbuffers) |
| return; |
| |
| stfb->iface->flush_swapbuffers(&st->iface, stfb->iface); |
| } |
| |
| |
| /** |
| * Add a color renderbuffer on demand. The FBO must correspond to a window, |
| * not a user-created FBO. |
| */ |
| bool |
| st_manager_add_color_renderbuffer(struct gl_context *ctx, |
| struct gl_framebuffer *fb, |
| gl_buffer_index idx) |
| { |
| struct gl_framebuffer *stfb = st_ws_framebuffer(fb); |
| |
| /* FBO */ |
| if (!stfb) |
| return false; |
| |
| assert(_mesa_is_winsys_fbo(fb)); |
| |
| if (stfb->Attachment[idx].Renderbuffer) |
| return true; |
| |
| switch (idx) { |
| case BUFFER_FRONT_LEFT: |
| case BUFFER_BACK_LEFT: |
| case BUFFER_FRONT_RIGHT: |
| case BUFFER_BACK_RIGHT: |
| break; |
| default: |
| return false; |
| } |
| |
| if (!st_framebuffer_add_renderbuffer(stfb, idx, |
| stfb->Visual.sRGBCapable)) |
| return false; |
| |
| st_framebuffer_update_attachments(stfb); |
| |
| /* |
| * Force a call to the frontend manager to validate the |
| * new renderbuffer. It might be that there is a window system |
| * renderbuffer available. |
| */ |
| if (stfb->iface) |
| stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1; |
| |
| st_invalidate_buffers(st_context(ctx)); |
| |
| return true; |
| } |
| |
| |
| static unsigned |
| get_version(struct pipe_screen *screen, |
| struct st_config_options *options, gl_api api) |
| { |
| struct gl_constants consts = {0}; |
| struct gl_extensions extensions = {0}; |
| GLuint version; |
| |
| if (_mesa_override_gl_version_contextless(&consts, &api, &version)) { |
| return version; |
| } |
| |
| _mesa_init_constants(&consts, api); |
| _mesa_init_extensions(&extensions); |
| |
| st_init_limits(screen, &consts, &extensions); |
| st_init_extensions(screen, &consts, &extensions, options, api); |
| version = _mesa_get_version(&extensions, &consts, api); |
| free(consts.SpirVExtensions); |
| return version; |
| } |
| |
| |
| static void |
| st_api_query_versions(struct st_api *stapi, struct st_manager *sm, |
| struct st_config_options *options, |
| int *gl_core_version, |
| int *gl_compat_version, |
| int *gl_es1_version, |
| int *gl_es2_version) |
| { |
| *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE); |
| *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT); |
| *gl_es1_version = get_version(sm->screen, options, API_OPENGLES); |
| *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2); |
| } |
| |
| |
| static const struct st_api st_gl_api = { |
| .name = "Mesa " PACKAGE_VERSION, |
| .api = ST_API_OPENGL, |
| .profile_mask = ST_PROFILE_DEFAULT_MASK | |
| ST_PROFILE_OPENGL_CORE_MASK | |
| ST_PROFILE_OPENGL_ES1_MASK | |
| ST_PROFILE_OPENGL_ES2_MASK | |
| 0, |
| .feature_mask = ST_API_FEATURE_MS_VISUALS_MASK, |
| .destroy = st_api_destroy, |
| .query_versions = st_api_query_versions, |
| .create_context = st_api_create_context, |
| .make_current = st_api_make_current, |
| .get_current = st_api_get_current, |
| .destroy_drawable = st_api_destroy_drawable, |
| }; |
| |
| |
| struct st_api * |
| st_gl_api_create(void) |
| { |
| return (struct st_api *) &st_gl_api; |
| } |
| |
| void |
| st_manager_invalidate_drawables(struct gl_context *ctx) |
| { |
| struct gl_framebuffer *stdraw; |
| struct gl_framebuffer *stread; |
| |
| /* |
| * Normally we'd want the frontend manager to mark the drawables |
| * invalid only when needed. This will force the frontend manager |
| * to revalidate the drawable, rather than just update the context with |
| * the latest cached drawable info. |
| */ |
| |
| stdraw = st_ws_framebuffer(ctx->DrawBuffer); |
| stread = st_ws_framebuffer(ctx->ReadBuffer); |
| |
| if (stdraw) |
| stdraw->iface_stamp = p_atomic_read(&stdraw->iface->stamp) - 1; |
| if (stread && stread != stdraw) |
| stread->iface_stamp = p_atomic_read(&stread->iface->stamp) - 1; |
| } |