blob: 051a47849c2594f8da0b7d82a27d3ecf32d6361f [file] [log] [blame]
/*
* Copyright © 2019 Raspberry Pi
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "v3dv_private.h"
#include "broadcom/cle/v3dx_pack.h"
void
v3dv_cl_init(struct v3dv_job *job, struct v3dv_cl *cl)
{
cl->base = NULL;
cl->next = cl->base;
cl->bo = NULL;
cl->size = 0;
cl->job = job;
}
void
v3dv_cl_begin(struct v3dv_cl *cl)
{
assert(v3dv_cl_offset(cl) == 0);
}
void
v3dv_cl_reset(struct v3dv_cl *cl)
{
/* FIXME: consider keeping the BO when the command buffer is reset with
* flag VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT.
*/
v3dv_cl_init(cl->job, cl);
}
void
v3dv_cl_destroy(struct v3dv_cl *cl)
{
if (cl->bo) {
assert(cl->job);
v3dv_bo_free(cl->job->cmd_buffer->device, cl->bo);
}
/* Leave the CL in a reset state to catch use after destroy instances */
v3dv_cl_init(NULL, cl);
}
uint32_t
v3dv_cl_ensure_space(struct v3dv_cl *cl, uint32_t space, uint32_t alignment)
{
uint32_t offset = align(v3dv_cl_offset(cl), alignment);
if (offset + space <= cl->size) {
cl->next = cl->base + offset;
return offset;
}
struct v3dv_bo *bo = v3dv_bo_alloc(cl->job->cmd_buffer->device, space, "CL");
if (!bo) {
fprintf(stderr, "failed to allocate memory for command list");
abort();
}
v3dv_job_add_bo(cl->job, bo);
bool ok = v3dv_bo_map(cl->job->cmd_buffer->device, bo, bo->size);
if (!ok) {
fprintf(stderr, "failed to map command list buffer");
abort();
}
cl->bo = bo;
cl->base = cl->bo->map;
cl->size = cl->bo->size;
cl->next = cl->base;
return 0;
}
void
v3dv_cl_ensure_space_with_branch(struct v3dv_cl *cl, uint32_t space)
{
if (v3dv_cl_offset(cl) + space + cl_packet_length(BRANCH) <= cl->size)
return;
struct v3dv_bo *bo = v3dv_bo_alloc(cl->job->cmd_buffer->device, space, "CL");
if (!bo) {
fprintf(stderr, "failed to allocate memory for command list");
abort();
}
/* Chain to the new BO from the old one if needed */
if (cl->bo) {
cl_emit(cl, BRANCH, branch) {
branch.address = v3dv_cl_address(bo, 0);
}
}
v3dv_job_add_bo(cl->job, bo);
bool ok = v3dv_bo_map(cl->job->cmd_buffer->device, bo, bo->size);
if (!ok) {
fprintf(stderr, "failed to map command list buffer");
abort();
}
cl->bo = bo;
cl->base = cl->bo->map;
cl->size = cl->bo->size;
cl->next = cl->base;
}