blob: a47dc8ea63c03cb27b16da5bc490ae040981e6fe [file] [log] [blame]
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
dEQP-GLES2.functional.prerequisite.*
dEQP-GLES2.functional.implementation_limits.*
dEQP-GLES2.functional.clip_control.*
dEQP-GLES2.functional.color_clear.*
dEQP-GLES2.functional.depth_stencil_clear.*
dEQP-GLES2.functional.buffer.*
dEQP-GLES2.functional.light_amount.*
dEQP-GLES2.functional.shaders.preprocessor.*
dEQP-GLES2.functional.shaders.constants.*
dEQP-GLES2.functional.shaders.linkage.*
dEQP-GLES2.functional.shaders.conversions.*
dEQP-GLES2.functional.shaders.conditionals.*
dEQP-GLES2.functional.shaders.declarations.*
dEQP-GLES2.functional.shaders.swizzles.*
dEQP-GLES2.functional.shaders.functions.*
dEQP-GLES2.functional.shaders.keywords.*
dEQP-GLES2.functional.shaders.reserved_operators.*
dEQP-GLES2.functional.shaders.qualification_order.*
dEQP-GLES2.functional.shaders.scoping.*
dEQP-GLES2.functional.shaders.invalid_implicit_conversions.*
dEQP-GLES2.functional.shaders.misc.*
dEQP-GLES2.functional.shaders.indexing.*
dEQP-GLES2.functional.shaders.loops.*
dEQP-GLES2.functional.shaders.operator.*
dEQP-GLES2.functional.shaders.matrix.*
dEQP-GLES2.functional.shaders.return.*
dEQP-GLES2.functional.shaders.discard.*
dEQP-GLES2.functional.shaders.struct.*
dEQP-GLES2.functional.shaders.builtin_variable.*
dEQP-GLES2.functional.shaders.texture_functions.*
dEQP-GLES2.functional.shaders.invariance.*
dEQP-GLES2.functional.shaders.fragdata.*
dEQP-GLES2.functional.shaders.algorithm.*
dEQP-GLES2.functional.shaders.constant_expressions.*
dEQP-GLES2.functional.shaders.random.*
dEQP-GLES2.functional.texture.*
dEQP-GLES2.functional.fragment_ops.*
dEQP-GLES2.functional.fbo.*
dEQP-GLES2.functional.vertex_arrays.*
dEQP-GLES2.functional.shader_api.*
dEQP-GLES2.functional.negative_api.*
dEQP-GLES2.functional.rasterization.*
dEQP-GLES2.functional.attribute_location.*
dEQP-GLES2.functional.multisample.*
dEQP-GLES2.functional.uniform_api.*
dEQP-GLES2.functional.read_pixels.*
dEQP-GLES2.functional.depth_range.*
dEQP-GLES2.functional.dither.*
dEQP-GLES2.functional.state_query.*
dEQP-GLES2.functional.clipping.*
dEQP-GLES2.functional.polygon_offset.*
dEQP-GLES2.functional.draw.*
dEQP-GLES2.functional.flush_finish.*
dEQP-GLES2.functional.default_vertex_attrib.*
dEQP-GLES2.functional.lifetime.*