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/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FRUIT_ARENA_ALLOCATOR_H
#define FRUIT_ARENA_ALLOCATOR_H
#include <fruit/impl/data_structures/memory_pool.h>
namespace fruit {
namespace impl {
/**
* An allocator that allocates memory in pages and only de-allocates memory on destruction.
* This is useful in code that needs many short-lived allocations.
* Each ArenaAllocator object should only be accessed by a single thread.
*/
template <typename T>
class ArenaAllocator {
private:
MemoryPool* pool;
template <class U>
friend class ArenaAllocator;
template <class U, class V>
friend bool operator==(const ArenaAllocator<U>& x, const ArenaAllocator<V>& y);
template <class U, class V>
friend bool operator!=(const ArenaAllocator<U>& x, const ArenaAllocator<V>& y);
public:
using value_type = T;
template <typename U>
struct rebind {
using other = ArenaAllocator<U>;
};
/**
* Constructs an arena allocator using the specified memory pool.
* The MemoryPool object must outlive all allocators constructed with it and all allocated objects.
*/
ArenaAllocator(MemoryPool& memory_pool);
template <typename U>
ArenaAllocator(const ArenaAllocator<U>&);
T* allocate(std::size_t n);
void deallocate(T* p, std::size_t);
};
template <class T, class U>
bool operator==(const ArenaAllocator<T>&, const ArenaAllocator<U>&);
template <class T, class U>
bool operator!=(const ArenaAllocator<T>&, const ArenaAllocator<U>&);
} // namespace impl
} // namespace fruit
#include <fruit/impl/data_structures/arena_allocator.defn.h>
#endif // FRUIT_ARENA_ALLOCATOR_H