Merge "Require GL_EXT_sRGB_write_control for GL_FRAMEBUFFER_SRGB enable/disable" into oreo-mr1-cts-dev
am: c6b5415220

Change-Id: I36d5a70037b66e27342c76a050fadc7607906531
diff --git a/Android.mk b/Android.mk
index 7d60924..3e82f49 100644
--- a/Android.mk
+++ b/Android.mk
@@ -712,6 +712,7 @@
 	modules/gles3/functional/es3fInternalFormatQueryTests.cpp \
 	modules/gles3/functional/es3fLifetimeTests.cpp \
 	modules/gles3/functional/es3fMultisampleTests.cpp \
+	modules/gles3/functional/es3fMultiviewTests.cpp \
 	modules/gles3/functional/es3fNegativeBufferApiTests.cpp \
 	modules/gles3/functional/es3fNegativeFragmentApiTests.cpp \
 	modules/gles3/functional/es3fNegativeShaderApiTests.cpp \
@@ -879,6 +880,7 @@
 	modules/gles31/functional/es31fShaderSharedVarTests.cpp \
 	modules/gles31/functional/es31fShaderStateQueryTests.cpp \
 	modules/gles31/functional/es31fShaderTextureSizeTests.cpp \
+	modules/gles31/functional/es31fShaderUniformIntegerFunctionTests.cpp \
 	modules/gles31/functional/es31fStencilTexturingTests.cpp \
 	modules/gles31/functional/es31fSynchronizationTests.cpp \
 	modules/gles31/functional/es31fTessellationGeometryInteractionTests.cpp \
@@ -1027,6 +1029,8 @@
 	-DDEQP_GLES3_RUNTIME_LOAD=1 \
 	-DDEQP_GLES2_RUNTIME_LOAD=1 \
 	-DQP_SUPPORT_PNG=1 \
+	-Wall \
+	-Werror \
 	-Wconversion \
 	-fwrapv \
 	-Wno-sign-conversion
@@ -1049,9 +1053,14 @@
 
 LOCAL_SDK_VERSION := 22
 LOCAL_CPPFLAGS += -Wno-non-virtual-dtor -Wno-delete-non-virtual-dtor
-LOCAL_NDK_STL_VARIANT := gnustl_static
+LOCAL_NDK_STL_VARIANT := c++_static
 LOCAL_RTTI_FLAG := -frtti -fexceptions
 LOCAL_MULTILIB := both
+LOCAL_TIDY_CHECKS := \
+    -google-build-explicit-make-pair, \
+    -google-global-names-in-headers, \
+    -google-runtime-member-string-references, \
+    -google-runtime-operator, \
 
 include $(BUILD_SHARED_LIBRARY)
 
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1ecdd52..445cf7c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -57,8 +57,14 @@
 include_directories(${ZLIB_INCLUDE_PATH})
 
 # libpng
-find_path(PNG_INCLUDE_PATH	png.h)
-find_library(PNG_LIBRARY	png)
+#
+# The FindPNG module defines PNG_INCLUDE_DIRS and PNG_LIBRARIES. But dEQP's
+# CMake files expect the non-standard PNG_INCLUDE_PATH and PNG_LIBRARY. Set the
+# non-standard variables here to retain compatibility with dEQP's existing
+# CMake files.
+include(FindPNG)
+set(PNG_INCLUDE_PATH ${PNG_INCLUDE_DIRS})
+set(PNG_LIBRARY ${PNG_LIBRARIES})
 
 if (NOT PNG_INCLUDE_PATH OR NOT PNG_LIBRARY)
 	message(STATUS "System version of libpng not found, using external/libpng")
diff --git a/android/cts/AndroidTest.xml b/android/cts/AndroidTest.xml
index a880b85..1851772 100644
--- a/android/cts/AndroidTest.xml
+++ b/android/cts/AndroidTest.xml
@@ -18,6 +18,7 @@
 	<!--
      This file has been automatically generated. Edit with caution.
      -->
+	<option name="test-suite-tag" value="cts"/>
 	<option key="component" name="config-descriptor:metadata" value="deqp"/>
 	<test class="com.drawelements.deqp.runner.DeqpTestRunner">
 		<option name="deqp-package" value="dEQP-EGL"/>
diff --git a/android/cts/master/egl-master.txt b/android/cts/master/egl-master.txt
index 3d71c30..ab4087f 100644
--- a/android/cts/master/egl-master.txt
+++ b/android/cts/master/egl-master.txt
@@ -3670,3 +3670,5 @@
 dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_default
 dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_srgb
 dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_p3
+dEQP-EGL.functional.hdr_metadata.smpte2086
+dEQP-EGL.functional.hdr_metadata.cta861_3
diff --git a/android/cts/master/gles2-master.txt b/android/cts/master/gles2-master.txt
index 2b6f7c7..7d783c9 100644
--- a/android/cts/master/gles2-master.txt
+++ b/android/cts/master/gles2-master.txt
@@ -1115,6 +1115,11 @@
 dEQP-GLES2.functional.shaders.declarations.invalid_declarations.uniform_in_fragment_main
 dEQP-GLES2.functional.shaders.declarations.invalid_declarations.varying_in_vertex_main
 dEQP-GLES2.functional.shaders.declarations.invalid_declarations.varying_in_fragment_main
+dEQP-GLES2.functional.shaders.declarations.unspecified_precision.float_partially_specified_fragment
+dEQP-GLES2.functional.shaders.declarations.unspecified_precision.float_fragment
+dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec2_fragment
+dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec3_fragment
+dEQP-GLES2.functional.shaders.declarations.unspecified_precision.vec4_fragment
 dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex
 dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment
 dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex
@@ -5777,6 +5782,9 @@
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_vec4_ivec4_bvec4_fragment
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_vec4_ivec4_bvec4_fragment
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_vec4_ivec4_bvec4_fragment
+dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_ternary
+dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_and
+dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_or
 dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_mat2_vertex
@@ -6610,6 +6618,10 @@
 dEQP-GLES2.functional.shaders.struct.uniform.sampler_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.sampler_nested_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.sampler_nested_fragment
+dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_vertex
+dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_fragment
+dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_vertex
+dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.equal_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.equal_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.not_equal_vertex
@@ -11696,6 +11708,7 @@
 dEQP-GLES2.functional.rasterization.primitives.line_strip
 dEQP-GLES2.functional.rasterization.primitives.line_loop
 dEQP-GLES2.functional.rasterization.primitives.points
+dEQP-GLES2.functional.rasterization.limits.points
 dEQP-GLES2.functional.rasterization.fill_rules.basic_quad
 dEQP-GLES2.functional.rasterization.fill_rules.basic_quad_reverse
 dEQP-GLES2.functional.rasterization.fill_rules.clipped_full
diff --git a/android/cts/master/gles3-master.txt b/android/cts/master/gles3-master.txt
index 8156022..c4c4dec 100644
--- a/android/cts/master/gles3-master.txt
+++ b/android/cts/master/gles3-master.txt
@@ -4449,6 +4449,14 @@
 dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style3_fragment
 dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style4_vertex
 dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style4_fragment
+dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_vertex
+dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_fragment
+dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_vertex
+dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_fragment
+dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_vertex
+dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_fragment
+dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_vertex
+dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_fragment
 dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_16_vertex
 dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_16_fragment
 dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_32_vertex
@@ -5772,6 +5780,34 @@
 dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_fragment
 dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex
 dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_value_from_indexing_expression_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_value_from_indexing_expression_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.builtin_fncall_out_parameter_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.builtin_fncall_out_parameter_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_out_parameter_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_out_parameter_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_side_effects_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_side_effects_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.inout_with_side_effects_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.inout_with_side_effects_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_with_index_with_side_effects_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_with_index_with_side_effects_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_uint_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_uint_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.uniform_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.uniform_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.sequence_vector_lvalue_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.sequence_vector_lvalue_fragment
+dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_in_lvalue_vertex
+dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_in_lvalue_fragment
 dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
 dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
 dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_lowp_float_vertex
@@ -6343,6 +6379,14 @@
 dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_vertex
 dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_fragment
 dEQP-GLES3.functional.shaders.loops.custom.continue_in_fragment_for_loop
+dEQP-GLES3.functional.shaders.loops.short_circuit.while_vertex
+dEQP-GLES3.functional.shaders.loops.short_circuit.while_fragment
+dEQP-GLES3.functional.shaders.loops.short_circuit.for_vertex
+dEQP-GLES3.functional.shaders.loops.short_circuit.for_fragment
+dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_vertex
+dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_fragment
+dEQP-GLES3.functional.shaders.loops.short_circuit.while_sequence_vertex
+dEQP-GLES3.functional.shaders.loops.short_circuit.while_sequence_fragment
 dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_float_vertex
 dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_float_fragment
 dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_float_vertex
@@ -15473,6 +15517,8 @@
 dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_struct_array_fragment
 dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_nested_struct_array_vertex
 dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_nested_struct_array_fragment
+dEQP-GLES3.functional.shaders.struct.local.array_member_equality_vertex
+dEQP-GLES3.functional.shaders.struct.local.array_member_equality_fragment
 dEQP-GLES3.functional.shaders.struct.uniform.basic_vertex
 dEQP-GLES3.functional.shaders.struct.uniform.basic_fragment
 dEQP-GLES3.functional.shaders.struct.uniform.nested_vertex
@@ -30428,6 +30474,13 @@
 dEQP-GLES3.functional.fbo.msaa.8_samples.depth32f_stencil8
 dEQP-GLES3.functional.fbo.msaa.8_samples.depth24_stencil8
 dEQP-GLES3.functional.fbo.msaa.8_samples.stencil_index8
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.nonms_to_nonms
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.nonms_to_ms
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_nonms
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_ms
+dEQP-GLES3.functional.fbo.multiview.samples_1
+dEQP-GLES3.functional.fbo.multiview.samples_2
+dEQP-GLES3.functional.fbo.multiview.samples_4
 dEQP-GLES3.functional.fbo.invalidate.default.render_none
 dEQP-GLES3.functional.fbo.invalidate.default.render_color
 dEQP-GLES3.functional.fbo.invalidate.default.render_depth
diff --git a/android/cts/master/gles31-master.txt b/android/cts/master/gles31-master.txt
index 34db622..bee36ef 100644
--- a/android/cts/master/gles31-master.txt
+++ b/android/cts/master/gles31-master.txt
@@ -2094,6 +2094,78 @@
 dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_highp_tess_control
 dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_highp_tess_eval
 dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_highp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.lowp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.lowp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.lowp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.lowp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.lowp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.lowp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.mediump_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.mediump_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.mediump_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.mediump_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.mediump_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.mediump_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.highp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.highp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.highp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.highp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.highp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.highp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.lowp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.lowp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.lowp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.lowp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.lowp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.lowp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.mediump_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.mediump_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.mediump_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.mediump_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.mediump_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.mediump_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.lowp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.lowp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.lowp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.lowp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.lowp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.lowp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.mediump_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.mediump_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.mediump_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.mediump_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.mediump_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.mediump_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.highp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.highp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.highp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.highp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.highp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.highp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.lowp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.lowp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.lowp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.lowp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.lowp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.lowp_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_compute
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_vertex
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_fragment
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_geometry
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_tess_control
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_tess_eval
+dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_compute
 dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d
 dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_4_texture_2d
 dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d_array
diff --git a/android/cts/master/src/gles3-test-issues.txt b/android/cts/master/src/gles3-test-issues.txt
index 91a625e..6ccbad7 100644
--- a/android/cts/master/src/gles3-test-issues.txt
+++ b/android/cts/master/src/gles3-test-issues.txt
@@ -171,3 +171,7 @@
 dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec4
 dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec3
 dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec3
+
+# Temporarily excluded: b/73070970
+dEQP-GLES3.functional.shaders.declarations.unspecified_precision.*
+
diff --git a/android/cts/master/src/vk-excluded-tests.txt b/android/cts/master/src/vk-excluded-tests.txt
index fee498d..00b6fe0 100644
--- a/android/cts/master/src/vk-excluded-tests.txt
+++ b/android/cts/master/src/vk-excluded-tests.txt
@@ -336,14 +336,6 @@
 dEQP-VK.memory.requirements.dedicated_allocation.buffer.*
 dEQP-VK.memory.requirements.dedicated_allocation.image.*
 
-# Issue: b/65844886
-dEQP-VK.image.mutable.*
-
-# Issue: b/67013571
-dEQP-VK.ubo.random.all_out_of_order_offsets.11
-dEQP-VK.ubo.random.all_out_of_order_offsets.45
-dEQP-VK.ubo.random.all_shared_buffer.48
-
 # Issue: b/66464066
 dEQP-VK.wsi.android.shared_presentable_image.scale_down.*
 
diff --git a/android/cts/master/vk-master.txt b/android/cts/master/vk-master.txt
index c9d76f4..3da3f2a 100644
--- a/android/cts/master/vk-master.txt
+++ b/android/cts/master/vk-master.txt
@@ -169760,6 +169760,7 @@
 dEQP-VK.ubo.random.all_shared_buffer.45
 dEQP-VK.ubo.random.all_shared_buffer.46
 dEQP-VK.ubo.random.all_shared_buffer.47
+dEQP-VK.ubo.random.all_shared_buffer.48
 dEQP-VK.ubo.random.all_shared_buffer.49
 dEQP-VK.ubo.random.all_out_of_order_offsets.0
 dEQP-VK.ubo.random.all_out_of_order_offsets.1
@@ -169772,6 +169773,7 @@
 dEQP-VK.ubo.random.all_out_of_order_offsets.8
 dEQP-VK.ubo.random.all_out_of_order_offsets.9
 dEQP-VK.ubo.random.all_out_of_order_offsets.10
+dEQP-VK.ubo.random.all_out_of_order_offsets.11
 dEQP-VK.ubo.random.all_out_of_order_offsets.12
 dEQP-VK.ubo.random.all_out_of_order_offsets.13
 dEQP-VK.ubo.random.all_out_of_order_offsets.14
@@ -169805,6 +169807,7 @@
 dEQP-VK.ubo.random.all_out_of_order_offsets.42
 dEQP-VK.ubo.random.all_out_of_order_offsets.43
 dEQP-VK.ubo.random.all_out_of_order_offsets.44
+dEQP-VK.ubo.random.all_out_of_order_offsets.45
 dEQP-VK.ubo.random.all_out_of_order_offsets.46
 dEQP-VK.ubo.random.all_out_of_order_offsets.47
 dEQP-VK.ubo.random.all_out_of_order_offsets.48
@@ -172535,6 +172538,6054 @@
 dEQP-VK.image.load_store_multisample.2d_array.r8g8b8a8_snorm_single_layer.samples_16
 dEQP-VK.image.load_store_multisample.2d_array.r8g8b8a8_snorm_single_layer.samples_32
 dEQP-VK.image.load_store_multisample.2d_array.r8g8b8a8_snorm_single_layer.samples_64
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_clear_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_clear_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_clear_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_clear_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_clear_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_clear_texture_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_copy_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_copy_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_copy_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_copy_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_copy_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_copy_texture_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_store_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_store_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_store_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_store_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_store_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_store_texture_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_draw_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_draw_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_draw_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_draw_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_draw_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_uint_draw_texture_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_clear_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_clear_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_clear_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_clear_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_clear_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_clear_texture_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_copy_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_copy_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_copy_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_copy_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_copy_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_copy_texture_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_store_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_store_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_store_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_store_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_store_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_store_texture_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_draw_copy
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_draw_copy_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_draw_load
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_draw_load_format_list
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_draw_texture
+dEQP-VK.image.mutable.2d.r32g32b32a32_sfloat_r32g32b32a32_sint_draw_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_clear_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_clear_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_clear_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_clear_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_clear_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_clear_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_copy_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_copy_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_copy_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_copy_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_copy_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_copy_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_store_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_store_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_store_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_store_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_store_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_store_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_draw_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_draw_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_draw_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_draw_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_draw_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sfloat_draw_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_clear_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_clear_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_clear_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_clear_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_clear_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_clear_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_copy_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_copy_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_copy_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_copy_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_copy_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_copy_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_store_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_store_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_store_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_store_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_store_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_store_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_draw_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_draw_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_draw_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_draw_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_draw_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_uint_draw_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_clear_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_clear_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_clear_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_clear_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_clear_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_clear_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_copy_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_copy_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_copy_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_copy_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_copy_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_copy_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_store_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_store_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_store_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_store_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_store_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_store_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_draw_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_draw_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_draw_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_draw_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_draw_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_uint_draw_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_clear_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_clear_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_clear_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_clear_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_clear_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_clear_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_copy_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_copy_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_copy_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_copy_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_copy_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_copy_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_store_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_store_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_store_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_store_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_store_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_store_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_draw_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_draw_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_draw_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_draw_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_draw_texture
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r16g16b16a16_sint_draw_texture_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sint_clear_copy
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sint_clear_copy_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sint_clear_load
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sint_clear_load_format_list
+dEQP-VK.image.mutable.2d.r16g16b16a16_sfloat_r32g32_sint_clear_texture
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+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_uint_draw_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_uint_draw_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_clear_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_clear_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_clear_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_clear_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_clear_texture
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+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_draw_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_draw_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_uint_draw_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_clear_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_clear_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_clear_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_clear_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_clear_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_clear_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_copy_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_copy_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_copy_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_copy_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_copy_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_copy_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_store_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_store_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_store_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_store_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_store_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_store_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_draw_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_draw_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_draw_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_draw_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_draw_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_sint_draw_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_clear_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_clear_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_clear_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_clear_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_clear_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_clear_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_copy_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_copy_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_copy_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_copy_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_copy_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_copy_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_store_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_store_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_store_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_store_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_store_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_store_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_draw_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_draw_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_draw_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_draw_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_draw_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r16g16_sint_draw_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_clear_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_clear_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_clear_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_clear_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_clear_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_clear_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_copy_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_copy_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_copy_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_copy_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_copy_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_copy_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_store_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_store_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_store_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_store_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_store_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_store_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_draw_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_draw_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_draw_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_draw_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_draw_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r32_sint_draw_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_clear_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_clear_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_clear_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_clear_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_clear_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_clear_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_copy_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_copy_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_copy_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_copy_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_copy_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_copy_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_store_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_store_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_store_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_store_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_store_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_store_texture_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_draw_copy
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_draw_copy_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_draw_load
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_draw_load_format_list
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_draw_texture
+dEQP-VK.image.mutable.2d_array.r8g8b8a8_snorm_r8g8b8a8_unorm_draw_texture_format_list
 dEQP-VK.image.format_reinterpret.1d.r32g32b32a32_sfloat_r32g32b32a32_uint
 dEQP-VK.image.format_reinterpret.1d.r32g32b32a32_sfloat_r32g32b32a32_sint
 dEQP-VK.image.format_reinterpret.1d.r16g16b16a16_sfloat_r16g16b16a16_uint
diff --git a/data/gles2/shaders/declarations.test b/data/gles2/shaders/declarations.test
index 4dfb0a4..80c513f 100644
--- a/data/gles2/shaders/declarations.test
+++ b/data/gles2/shaders/declarations.test
@@ -138,3 +138,63 @@
 	end
 
 end # invalid_declarations
+
+group unspecified_precision "Invalid declarations with unspecified precision"
+
+	case float_partially_specified_fragment
+		expect compile_fail
+		vertex ""
+			${VERTEX_DECLARATIONS}
+			void main() {}
+		""
+		fragment ""
+			// no global precision qualifier (e.g. precision mediump float)
+			void main() {
+				mediump float x = 1.0;
+				vec3 y = vec3(x);
+				mediump vec4 z = vec4(y, x);
+			}
+		""
+	end
+
+	case float_fragment
+		expect compile_fail
+		vertex ""
+			void main() {}
+		""
+		fragment ""
+			void main() { float v; }
+		""
+	end
+
+	case vec2_fragment
+		expect compile_fail
+		vertex ""
+			void main() {}
+		""
+		fragment ""
+			void main() { vec2 v; }
+		""
+	end
+
+	case vec3_fragment
+		expect compile_fail
+		vertex ""
+			void main() {}
+		""
+		fragment ""
+			void main() { vec3 v; }
+		""
+	end
+
+	case vec4_fragment
+		expect compile_fail
+		vertex ""
+			void main() {}
+		""
+		fragment ""
+			void main() { vec4 v; }
+		""
+	end
+
+end # unspecified_precision
diff --git a/data/gles3/shaders/arrays.test b/data/gles3/shaders/arrays.test
index 2144a11..4a9c5fe 100644
--- a/data/gles3/shaders/arrays.test
+++ b/data/gles3/shaders/arrays.test
@@ -1996,3 +1996,134 @@
 	end
 
 end # invalid
+
+# https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/glsl3/array-in-complex-expression.html
+group complex_expression "Arrays in complex expressions"
+
+	case and_short_circuits
+		version 300 es
+		values
+		{
+			output int g = -1;
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			int[2] plus() {
+				++g;
+				return int[2](g, g);
+			}
+
+			bool minus() {
+				--g;
+				return false;
+			}
+
+			void main() {
+				${SETUP}
+				g = 0;
+				int a[2] = int[2](0, 0);
+				// The plus() call must not be evaluated, since && short-circuits
+				minus() && (a == plus());
+				${OUTPUT}
+			}
+		""
+	end
+
+	case or_short_circuits
+		version 300 es
+		values
+		{
+			output int g = -1;
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			int[2] plus() {
+				++g;
+				return int[2](g, g);
+			}
+
+			bool minus() {
+				--g;
+				return false;
+			}
+
+			void main() {
+				${SETUP}
+				g = 0;
+				int a[2] = int[2](0, 0);
+				// The function call must not be evaluated, since && short-circuits
+				minus() && (a == plus());
+				${OUTPUT}
+			}
+		""
+	end
+
+	case ternary_only_evaluates_one_operand
+		version 300 es
+		values
+		{
+			output int g = 0;
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			int[2] plus() {
+				++g;
+				return int[2](g, g);
+			}
+
+			void main() {
+				${SETUP}
+				g = 0;
+				int a[2] = int[2](0, 0);
+				// The function call must not be evaluated, since the condition is true.
+				(g == 0) ? true : (a == plus());
+				${OUTPUT}
+			}
+		""
+	end
+
+	case sequence_side_effects_affecting_compared_array_content
+		version 300 es
+		values
+		{
+			output bool success = true;
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			int[2] func(int param) {
+				return int[2](param, param);
+			}
+
+			void main() {
+				${SETUP}
+				int a[2];
+				for (int i = 0; i < 2; ++i) {
+					a[i] = 1;
+				}
+				int j = 0;
+				// Sequence operator evaluates operands from left to right (ESSL 3.00 section 5.9).
+				// The function call that returns the array needs to be evaluated after ++j
+				// for the expression to return the correct value (true).
+				success = ((++j), (a == func(j)));
+				${OUTPUT}
+			}
+		""
+	end
+
+end # complex_expression
diff --git a/data/gles3/shaders/declarations.test b/data/gles3/shaders/declarations.test
index 86f98d9..22945c8 100644
--- a/data/gles3/shaders/declarations.test
+++ b/data/gles3/shaders/declarations.test
@@ -589,3 +589,208 @@
 	end
 
 end # invalid_declarations
+
+group unspecified_precision "Invalid declarations with unspecified precision"
+
+	case float_partially_specified_fragment
+		version 300 es
+		expect compile_fail
+		vertex ""
+			#version 300 es
+			${VERTEX_DECLARATIONS}
+			void main() {}
+		""
+		fragment ""
+			#version 300 es
+			// no global precision qualifier (e.g. precision mediump float)
+			void main() {
+				mediump float x = 1.0;
+				vec3 y = vec3(x);
+				mediump vec4 z = vec4(y, x);
+			}
+		""
+	end
+
+	case float_fragment
+		version 300 es
+		expect compile_fail
+		vertex ""
+			#version 300 es
+			void main() {}
+		""
+		fragment ""
+			#version 300 es
+			void main() { float v; }
+		""
+	end
+
+	case vec2_fragment
+		version 300 es
+		expect compile_fail
+		vertex ""
+			#version 300 es
+			void main() {}
+		""
+		fragment ""
+			#version 300 es
+			void main() { vec2 v; }
+		""
+	end
+
+	case vec3_fragment
+		version 300 es
+		expect compile_fail
+		vertex ""
+			#version 300 es
+			void main() {}
+		""
+		fragment ""
+			#version 300 es
+			void main() { vec3 v; }
+		""
+	end
+
+	case vec4_fragment
+		version 300 es
+		expect compile_fail
+		vertex ""
+			#version 300 es
+			void main() {}
+		""
+		fragment ""
+			#version 300 es
+			void main() { vec4 v; }
+		""
+	end
+
+	case sampler3D
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform sampler3D samp;
+			void main() {}
+		""
+	end
+
+	case samplerCubeShadow
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform samplerCubeShadow samp;
+			void main() {}
+		""
+	end
+
+	case sampler2DShadow
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform sampler2DShadow samp;
+			void main() {}
+		""
+	end
+
+	case sampler2DArray
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform sampler2DArray samp;
+			void main() {}
+		""
+	end
+
+	case sampler2DArrayShadow
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform sampler2DArrayShadow samp;
+			void main() {}
+		""
+	end
+
+	case isampler2D
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform isampler2D samp;
+			void main() {}
+		""
+	end
+
+	case isampler3D
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform isampler3D samp;
+			void main() {}
+		""
+	end
+
+	case isamplerCube
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform isamplerCube samp;
+			void main() {}
+		""
+	end
+
+	case isampler2DArray
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform isampler2DArray samp;
+			void main() {}
+		""
+	end
+
+	case usampler2D
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform usampler2D samp;
+			void main() {}
+		""
+	end
+
+	case usampler3D
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform usampler3D samp;
+			void main() {}
+		""
+	end
+
+	case usamplerCube
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform usamplerCube samp;
+			void main() {}
+		""
+	end
+
+	case usampler2DArray
+		version 300 es
+		expect compile_fail
+		both ""
+			#version 300 es
+			uniform usampler2DArray samp;
+			void main() {}
+		""
+	end
+
+end # unspecified_precision
diff --git a/data/gles3/shaders/indexing.test b/data/gles3/shaders/indexing.test
new file mode 100644
index 0000000..49eaa3b
--- /dev/null
+++ b/data/gles3/shaders/indexing.test
@@ -0,0 +1,304 @@
+# https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/glsl3/vector-dynamic-indexing.html
+group moredynamic "More dynamic indexing tests"
+
+	case matrix_twice
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void main() {
+				mat2 m = mat2(0.0, 0.0, 0.0, 1.0);
+				f = m[u_zero + 1][u_zero + 1];
+				${OUTPUT}
+			}
+		""
+	end
+
+	case with_value_from_indexing_expression
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void main() {
+				ivec2 i = ivec2(0, 2);
+				vec4 v = vec4(0.0, 0.2, 1.0, 0.4);
+				f = v[i[u_zero + 1]];
+				${OUTPUT}
+			}
+		""
+	end
+
+	case lvalue
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				v[u_zero + 1] = 5.0;
+				vec4 expected = vec4(1.0, 5.0, 3.0, 4.0);
+				f = 1.0 - distance(v, expected);
+				${OUTPUT}
+			}
+		""
+	end
+
+	case lvalue_with_value_from_indexing_expression
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void main() {
+				ivec2 i = ivec2(0, 2);
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				v[i[u_zero + 1]] = 5.0;
+				vec4 expected = vec4(1.0, 2.0, 5.0, 4.0);
+				f = 1.0 - distance(v, expected);
+				${OUTPUT}
+			}
+		""
+	end
+
+	case builtin_fncall_out_parameter
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				modf(5.5, v[u_zero + 3]);
+				vec4 expected = vec4(1.0, 2.0, 3.0, 5.0);
+				f = 1.0 - distance(v, expected);
+				${OUTPUT}
+			}
+		""
+	end
+
+	case user_defined_fncall_out_parameter
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void foo(out float f) {
+				modf(5.5, f);
+			}
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				foo(v[u_zero + 3]);
+				vec4 expected = vec4(1.0, 2.0, 3.0, 5.0);
+				f = 1.0 - distance(v, expected);
+				${OUTPUT}
+			}
+		""
+	end
+
+	case user_defined_fncall_inout_parameter
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void foo(inout float f) {
+				float g = f + 2.5;
+				modf(g, f);
+			}
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				foo(v[u_zero + 2]);
+				vec4 expected = vec4(1.0, 2.0, 5.0, 4.0);
+				f = 1.0 - distance(v, expected);
+				${OUTPUT}
+			}
+		""
+	end
+
+	case with_side_effects
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			int sideEffectCounter = 0;
+			int funcWithSideEffects() {
+				sideEffectCounter++;
+				return 2;
+			}
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				v[funcWithSideEffects()] = 5.0;
+				vec4 expected = vec4(1.0, 2.0, 5.0, 4.0);
+				f = 1.0 - distance(v, expected);
+				if (sideEffectCounter != 1) {
+					f = 0.0;
+				}
+				${OUTPUT}
+			}
+		""
+	end
+
+	case inout_with_side_effects
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			int sideEffectCounter = 0;
+			int funcWithSideEffects() {
+				sideEffectCounter++;
+				return 2;
+			}
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				v[funcWithSideEffects()]++;
+				vec4 expected = vec4(1.0, 2.0, 4.0, 4.0);
+				f = 1.0 - distance(v, expected);
+				if (sideEffectCounter != 1) {
+					f = 0.0;
+				}
+				${OUTPUT}
+			}
+		""
+	end
+
+	case user_defined_fncall_inout_parameter_with_index_with_side_effects
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			int sideEffectCounter = 0;
+			void foo(inout float f) {
+				float g = f + 2.5;
+				modf(g, f);
+			}
+			int funcWithSideEffects() {
+				sideEffectCounter++;
+				return 2;
+			}
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				foo(v[funcWithSideEffects()]);
+				vec4 expected = vec4(1.0, 2.0, 5.0, 4.0);
+				f = 1.0 - distance(v, expected);
+				if (sideEffectCounter != 1) {
+					f = 0.0;
+				}
+				${OUTPUT}
+			}
+		""
+	end
+
+	case lvalue_with_uint
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void main() {
+				vec4 v = vec4(1.0, 2.0, 3.0, 4.0);
+				v[u_zero] = 5.0;
+				vec4 expected = vec4(5.0, 2.0, 3.0, 4.0);
+				f = 1.0 - distance(v, expected);
+				${OUTPUT}
+			}
+		""
+	end
+
+	case uniform
+		version 300 es
+		values { output float f = 0.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform vec4 u_zeroVec;
+			uniform int u_zero;
+			void main() {
+				f = u_zeroVec[u_zero];
+				${OUTPUT}
+			}
+		""
+	end
+
+	case sequence_vector_lvalue
+		version 300 es
+		values { output bool success = true; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			int sideEffectCounter = 0;
+			float func() {
+				++sideEffectCounter;
+				return -1.0;
+			}
+			void main() {
+				vec4 v = vec4(0.0, 2.0, 4.0, 6.0);
+				float f = (func(), (++v[u_zero + sideEffectCounter]));
+				success = (abs(f - 3.0) < 0.01 && abs(v[1] - 3.0) < 0.01 && sideEffectCounter == 1);
+				${OUTPUT}
+			}
+		""
+	end
+
+	case matrix_twice_in_lvalue
+		version 300 es
+		values { output float f = 1.0; }
+		both ""
+			#version 300 es
+			precision mediump float;
+			${DECLARATIONS}
+
+			uniform int u_zero;
+			void main() {
+				mat2 m = mat2(0.0, 0.0, 0.0, 0.0);
+				m[u_zero + 1][u_zero + 1] = float(u_zero + 1);
+				f = m[1][1];
+				${OUTPUT}
+			}
+		""
+	end
+
+end # moredynamic
diff --git a/data/gles3/shaders/loops.test b/data/gles3/shaders/loops.test
index a8f1e4d..619179b 100644
--- a/data/gles3/shaders/loops.test
+++ b/data/gles3/shaders/loops.test
@@ -27,3 +27,151 @@
 	end
 
 end # custom
+
+# https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/glsl3/short-circuiting-in-loop-condition.html
+group short_circuit "Short-circuiting operator in a loop using a function call with side effects"
+
+	case while
+		version 300 es
+		values
+		{
+			input bool in0 = [ false | true ];
+			output int sideEffectCounter = [ 0 | 10 ];
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			precision mediump int;
+
+			${DECLARATIONS}
+
+			bool foo() {
+				++sideEffectCounter;
+				return true;
+			}
+
+			void main()
+			{
+				${SETUP}
+				sideEffectCounter = 0;
+				int iterations = 0;
+				while (in0 && foo()) {
+					++iterations;
+					if (iterations >= 10) {
+						break;
+					}
+				}
+				${OUTPUT}
+			}
+		""
+	end
+
+	case for
+		version 300 es
+		values
+		{
+			input bool in0 = [ false | true ];
+			output int sideEffectCounter = [ 0 | 10 ];
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			precision mediump int;
+
+			${DECLARATIONS}
+
+			bool foo() {
+				++sideEffectCounter;
+				return true;
+			}
+
+			void main()
+			{
+				${SETUP}
+				sideEffectCounter = 0;
+				for (int iterations = 0; true; in0 && foo()) {
+					++iterations;
+					if (iterations > 10) {
+						break;
+					}
+				}
+				${OUTPUT}
+			}
+		""
+	end
+
+	case do_while
+		version 300 es
+		values
+		{
+			input bool in0 = [ false | true ];
+			output int sideEffectCounter = [ 0 | 10 ];
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			precision mediump int;
+
+			${DECLARATIONS}
+
+			bool foo() {
+				++sideEffectCounter;
+				return true;
+			}
+
+			void main()
+			{
+				${SETUP}
+				sideEffectCounter = 0;
+				int iterations = 0;
+				do {
+					++iterations;
+					if (iterations > 10) {
+						break;
+					}
+				} while (in0 && foo());
+				${OUTPUT}
+			}
+		""
+	end
+
+	case while_sequence
+		version 300 es
+		values
+		{
+			input bool in0 = [ false | true ];
+			output int sideEffectCounter = [ 0 | 10 ];
+		}
+
+		both ""
+			#version 300 es
+			precision mediump float;
+			precision mediump int;
+
+			${DECLARATIONS}
+
+			bool foo() {
+				++sideEffectCounter;
+				return true;
+			}
+
+			void main()
+			{
+				${SETUP}
+				sideEffectCounter = 0;
+				int iterations = 0;
+				while ((in0, in0 && foo())) {
+					++iterations;
+					if (iterations >= 10) {
+						break;
+					}
+				}
+				${OUTPUT}
+			}
+		""
+	end
+
+end # short_circuit
diff --git a/framework/common/tcuApp.cpp b/framework/common/tcuApp.cpp
index 949f083..fa76c7d 100644
--- a/framework/common/tcuApp.cpp
+++ b/framework/common/tcuApp.cpp
@@ -98,7 +98,7 @@
 
 		// Initialize watchdog
 		if (cmdLine.isWatchDogEnabled())
-			TCU_CHECK_INTERNAL(m_watchDog = qpWatchDog_create(onWatchdogTimeout, this, 300, 30));
+			TCU_CHECK_INTERNAL(m_watchDog = qpWatchDog_create(onWatchdogTimeout, this, WATCHDOG_TOTAL_TIME_LIMIT_SECS, WATCHDOG_INTERVAL_TIME_LIMIT_SECS));
 
 		// Initialize crash handler.
 		if (cmdLine.isCrashHandlingEnabled())
diff --git a/framework/common/tcuApp.hpp b/framework/common/tcuApp.hpp
index e714160..5c25fe1 100644
--- a/framework/common/tcuApp.hpp
+++ b/framework/common/tcuApp.hpp
@@ -42,6 +42,12 @@
 class TestLog;
 class TestPackageRoot;
 
+enum
+{
+	WATCHDOG_TOTAL_TIME_LIMIT_SECS		= 300,
+	WATCHDOG_INTERVAL_TIME_LIMIT_SECS	= 30
+};
+
 /*--------------------------------------------------------------------*//*!
  * \brief Test application
  *
diff --git a/framework/common/tcuFuzzyImageCompare.cpp b/framework/common/tcuFuzzyImageCompare.cpp
index 596ab83..4e76476 100644
--- a/framework/common/tcuFuzzyImageCompare.cpp
+++ b/framework/common/tcuFuzzyImageCompare.cpp
@@ -318,7 +318,7 @@
 
 	for (int y = 1; y < height-1; y++)
 	{
-		for (int x = 1; x < width-1; x += params.maxSampleSkip > 0 ? (int)rnd.getInt(0, params.maxSampleSkip) : 1)
+		for (int x = 1; x < width-1; x += 1 + (int)rnd.getInt(0, params.maxSampleSkip))
 		{
 			const deUint32	minDist2RefToCmp	= distSquaredToNeighbor<4>(rnd, readUnorm8<4>(refAccess, x, y), cmpAccess, x, y);
 			const deUint32	minDist2CmpToRef	= distSquaredToNeighbor<4>(rnd, readUnorm8<4>(cmpAccess, x, y), refAccess, x, y);
diff --git a/framework/common/tcuInterval.hpp b/framework/common/tcuInterval.hpp
index cc271a1..57025ac 100644
--- a/framework/common/tcuInterval.hpp
+++ b/framework/common/tcuInterval.hpp
@@ -58,42 +58,60 @@
 {
 public:
 				// Empty interval.
-				Interval		(void)
-					: m_hasNaN	(false)
-					, m_lo		(TCU_INFINITY)
-					, m_hi		(-TCU_INFINITY) {}
+				Interval			(void)
+					: m_hasNaN		(false)
+					, m_lo			(TCU_INFINITY)
+					, m_hi			(-TCU_INFINITY)
+					, m_warningLo	(-TCU_INFINITY)
+					, m_warningHi	(TCU_INFINITY) {}
 
 				// Intentionally not explicit. Conversion from double to Interval is common
 				// and reasonable.
-				Interval		(double val)
-					: m_hasNaN	(!!deIsNaN(val))
-					, m_lo		(m_hasNaN ? TCU_INFINITY : val)
-					, m_hi		(m_hasNaN ? -TCU_INFINITY : val) {}
+				Interval			(double val)
+					: m_hasNaN		(!!deIsNaN(val))
+					, m_lo			(m_hasNaN ? TCU_INFINITY : val)
+					, m_hi			(m_hasNaN ? -TCU_INFINITY : val)
+					, m_warningLo	(-TCU_INFINITY)
+					, m_warningHi	(TCU_INFINITY) {}
 
-				Interval		(bool hasNaN_, double lo_, double hi_)
-					: m_hasNaN(hasNaN_), m_lo(lo_), m_hi(hi_) {}
+
+				Interval(bool hasNaN_, double lo_, double hi_)
+					: m_hasNaN(hasNaN_), m_lo(lo_), m_hi(hi_), m_warningLo(-TCU_INFINITY), m_warningHi(TCU_INFINITY) {}
+
+				Interval(bool hasNaN_, double lo_, double hi_, double wlo_, double whi_)
+					: m_hasNaN(hasNaN_), m_lo(lo_), m_hi(hi_), m_warningLo(wlo_), m_warningHi(whi_) {}
 
 				Interval		(const Interval& a, const Interval& b)
-					: m_hasNaN	(a.m_hasNaN || b.m_hasNaN)
-					, m_lo		(de::min(a.lo(), b.lo()))
-					, m_hi		(de::max(a.hi(), b.hi())) {}
+					: m_hasNaN		(a.m_hasNaN || b.m_hasNaN)
+					, m_lo			(de::min(a.lo(), b.lo()))
+					, m_hi			(de::max(a.hi(), b.hi()))
+					, m_warningLo	(de::min(a.warningLo(), b.warningLo()))
+					, m_warningHi	(de::max(a.warningHi(), b.warningHi())) {}
 
 	double		length			(void) const { return m_hi - m_lo; }
 	double		lo				(void) const { return m_lo; }
 	double		hi				(void) const { return m_hi; }
+	double		warningLo		(void) const { return m_warningLo; }
+	double		warningHi		(void) const { return m_warningHi; }
 	bool		hasNaN			(void) const { return m_hasNaN; }
 	Interval	nan				(void) const { return m_hasNaN ? TCU_NAN : Interval(); }
 	bool		empty			(void) const { return m_lo > m_hi; }
 	bool		isFinite		(void) const { return m_lo > -TCU_INFINITY && m_hi < TCU_INFINITY; }
 	bool		isOrdinary		(void) const { return !hasNaN() && !empty() && isFinite(); }
 
+	void		warning			(double lo_, double hi_)
+	{
+		m_warningLo = lo_;
+		m_warningHi = hi_;
+	}
 
 	Interval	operator|		(const Interval& other) const
 	{
 		return Interval(m_hasNaN || other.m_hasNaN,
 						de::min(m_lo, other.m_lo),
-						de::max(m_hi, other.m_hi));
-
+						de::max(m_hi, other.m_hi),
+						de::min(m_warningLo, other.m_warningLo),
+						de::max(m_warningHi, other.m_warningHi));
 	}
 
 	Interval&	operator|=		(const Interval& other)
@@ -105,7 +123,9 @@
 	{
 		return Interval(m_hasNaN && other.m_hasNaN,
 						de::max(m_lo, other.m_lo),
-						de::min(m_hi, other.m_hi));
+						de::min(m_hi, other.m_hi),
+						de::max(m_warningLo, other.m_warningLo),
+						de::min(m_warningHi, other.m_warningHi));
 	}
 
 	Interval&	operator&=		(const Interval& other)
@@ -119,6 +139,12 @@
 				(!other.hasNaN() || hasNaN()));
 	}
 
+	bool		containsWarning(const Interval& other) const
+	{
+		return (other.lo() >= warningLo() && other.hi() <= warningHi() &&
+			(!other.hasNaN() || hasNaN()));
+	}
+
 	bool		intersects		(const Interval& other) const
 	{
 		return ((other.hi() >= lo() && other.lo() <= hi()) ||
@@ -127,7 +153,7 @@
 
 	Interval	operator-		(void) const
 	{
-		return Interval(hasNaN(), -hi(), -lo());
+		return Interval(hasNaN(), -hi(), -lo(), -warningHi(), -warningLo());
 	}
 
 	static Interval	unbounded	(bool nan = false)
@@ -151,6 +177,8 @@
 	bool		m_hasNaN;
 	double		m_lo;
 	double		m_hi;
+	double		m_warningLo;
+	double		m_warningHi;
 } DE_WARN_UNUSED_TYPE;
 
 inline Interval	operator+	(const Interval& x) { return x; }
diff --git a/framework/common/tcuPixelFormat.hpp b/framework/common/tcuPixelFormat.hpp
index 2aa60c3..e7f9936 100644
--- a/framework/common/tcuPixelFormat.hpp
+++ b/framework/common/tcuPixelFormat.hpp
@@ -55,6 +55,20 @@
 	{
 	}
 
+	static inline int channelThreshold(int bits)
+	{
+		if (bits <= 8)
+		{
+			// Threshold is 2^(8 - bits)
+			return 1 << (8 - bits);
+		}
+		else
+		{
+			// Threshold is bound by the 8-bit buffer value
+			return 1;
+		}
+	}
+
 	/*--------------------------------------------------------------------*//*!
 	 * \brief Get default threshold for per-pixel comparison for this format
 	 *
@@ -64,21 +78,33 @@
 	inline RGBA getColorThreshold (void) const
 	{
 		return RGBA(
-			1 << (8 - redBits),
-			1 << (8 - greenBits),
-			1 << (8 - blueBits),
-			(alphaBits > 0) ? (1 << (8 - alphaBits)) : 0);
+			channelThreshold(redBits),
+			channelThreshold(greenBits),
+			channelThreshold(blueBits),
+			alphaBits ? channelThreshold(alphaBits) : 0);
 	}
 
 	static inline int convertChannel (int val, int bits)
 	{
-		if (bits == 1)
+		if (bits == 0)
+		{
+			return 0;
+		}
+		else if (bits == 1)
+		{
 			return (val & 0x80) ? 0xff : 0;
+		}
+		else if (bits < 8)
+		{
+			// Emulate precision reduction by replicating the upper bits as the fractional component
+			int intComp   = val >> (8 - bits);
+			int fractComp = (intComp << (24 - bits)) | (intComp << (24 - 2 * bits)) | (intComp << (24 - 3 * bits));
+			return (intComp << (8 - bits)) | (fractComp >> (bits + 16));
+		}
 		else
 		{
-			DE_ASSERT(deInRange32(bits, 4, 8));
-			int c = val >> (8-bits);
-			return (c << (8-bits)) | (c >> (2*bits-8));
+			// Bits greater than or equal to 8 will have full precision, so no reduction
+			return val;
 		}
 	}
 
diff --git a/framework/common/tcuTextureUtil.cpp b/framework/common/tcuTextureUtil.cpp
index 48e49e2..215442b 100644
--- a/framework/common/tcuTextureUtil.cpp
+++ b/framework/common/tcuTextureUtil.cpp
@@ -381,11 +381,11 @@
 		// Misc formats.
 		case TextureFormat::SIGNED_INT8:					cMin = -128.0f;			cMax = 127.0f;			break;
 		case TextureFormat::SIGNED_INT16:					cMin = -32768.0f;		cMax = 32767.0f;		break;
-		case TextureFormat::SIGNED_INT32:					cMin = -2147483648.0f;	cMax = 2147483647.0f;	break;
+		case TextureFormat::SIGNED_INT32:					cMin = -2147483520.0f;	cMax = 2147483520.0f;	break; // Maximum exactly representable 31-bit integer: (2^24 - 1) * 2^7
 		case TextureFormat::UNSIGNED_INT8:					cMin = 0.0f;			cMax = 255.0f;			break;
 		case TextureFormat::UNSIGNED_INT16:					cMin = 0.0f;			cMax = 65535.0f;		break;
 		case TextureFormat::UNSIGNED_INT24:					cMin = 0.0f;			cMax = 16777215.0f;		break;
-		case TextureFormat::UNSIGNED_INT32:					cMin = 0.0f;			cMax = 4294967295.f;	break;
+		case TextureFormat::UNSIGNED_INT32:					cMin = 0.0f;			cMax = 4294967040.f;	break; // Maximum exactly representable 32-bit integer: (2^24 - 1) * 2^8
 		case TextureFormat::HALF_FLOAT:						cMin = -1e3f;			cMax = 1e3f;			break;
 		case TextureFormat::FLOAT:							cMin = -1e5f;			cMax = 1e5f;			break;
 		case TextureFormat::FLOAT64:						cMin = -1e5f;			cMax = 1e5f;			break;
diff --git a/framework/delibs/cmake/CFlags.cmake b/framework/delibs/cmake/CFlags.cmake
index 8a4b9ad..bcb11ab 100644
--- a/framework/delibs/cmake/CFlags.cmake
+++ b/framework/delibs/cmake/CFlags.cmake
@@ -53,6 +53,11 @@
 	# Turn on -Wstrict-overflow=5 and check all warnings before removing
 	set(CMAKE_C_FLAGS			"${CMAKE_C_FLAGS} -fwrapv")
 	set(CMAKE_CXX_FLAGS			"${CMAKE_CXX_FLAGS} -fwrapv")
+
+	# Force compiler to not export any symbols.
+	# Any static libraries build are linked into the standalone executable binaries.
+	set(CMAKE_C_FLAGS			"${CMAKE_C_FLAGS} -fvisibility=hidden")
+	set(CMAKE_CXX_FLAGS			"${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
 elseif (DE_COMPILER_IS_MSC)
 	# Compiler flags for msc
 
diff --git a/framework/egl/wrapper/eglwEnums.inl b/framework/egl/wrapper/eglwEnums.inl
index b0e51b6..52fee22 100644
--- a/framework/egl/wrapper/eglwEnums.inl
+++ b/framework/egl/wrapper/eglwEnums.inl
@@ -272,7 +272,20 @@
 #define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT					0x333B
 #define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT					0x333F
 #define EGL_GL_COLORSPACE_BT2020_PQ_EXT						0x3340
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT				0x3341
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT				0x3342
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT				0x3343
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT				0x3344
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT				0x3345
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT				0x3346
+#define EGL_SMPTE2086_WHITE_POINT_X_EXT						0x3347
+#define EGL_SMPTE2086_WHITE_POINT_Y_EXT						0x3348
+#define EGL_SMPTE2086_MAX_LUMINANCE_EXT						0x3349
+#define EGL_SMPTE2086_MIN_LUMINANCE_EXT						0x334A
+#define EGL_METADATA_SCALING_EXT							50000
 #define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT					0x3350
 #define EGL_GL_COLORSPACE_SCRGB_EXT							0x3351
+#define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT			0x3360
+#define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT			0x3361
 #define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT				0x3362
 #define EGL_GL_COLORSPACE_DISPLAY_P3_EXT					0x3363
diff --git a/framework/egl/wrapper/eglwEnumsC.inl b/framework/egl/wrapper/eglwEnumsC.inl
index 5a1cf17..52a26a5 100644
--- a/framework/egl/wrapper/eglwEnumsC.inl
+++ b/framework/egl/wrapper/eglwEnumsC.inl
@@ -276,3 +276,16 @@
 #define EGL_GL_COLORSPACE_SCRGB_EXT							0x3351
 #define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT				0x3362
 #define EGL_GL_COLORSPACE_DISPLAY_P3_EXT					0x3363
+#define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT			0x3360
+#define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT			0x3361
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT				0x3341
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT				0x3342
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT				0x3343
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT				0x3344
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT				0x3345
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT				0x3346
+#define EGL_SMPTE2086_WHITE_POINT_X_EXT						0x3347
+#define EGL_SMPTE2086_WHITE_POINT_Y_EXT						0x3348
+#define EGL_SMPTE2086_MAX_LUMINANCE_EXT						0x3349
+#define EGL_SMPTE2086_MIN_LUMINANCE_EXT						0x334A
+#
\ No newline at end of file
diff --git a/framework/opengl/gluCallLogWrapper.inl b/framework/opengl/gluCallLogWrapper.inl
index 0743712..d9f3b5d 100644
--- a/framework/opengl/gluCallLogWrapper.inl
+++ b/framework/opengl/gluCallLogWrapper.inl
@@ -1236,6 +1236,20 @@
 	m_gl.framebufferTextureLayer(target, attachment, texture, level, layer);
 }
 
+void CallLogWrapper::glFramebufferTextureMultisampleMultiviewOVR (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLsizei samples, glw::GLint baseViewIndex, glw::GLsizei numViews)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glFramebufferTextureMultisampleMultiviewOVR(" << toHex(target) << ", " << toHex(attachment) << ", " << texture << ", " << level << ", " << samples << ", " << baseViewIndex << ", " << numViews << ");" << TestLog::EndMessage;
+	m_gl.framebufferTextureMultisampleMultiviewOVR(target, attachment, texture, level, samples, baseViewIndex, numViews);
+}
+
+void CallLogWrapper::glFramebufferTextureMultiviewOVR (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint baseViewIndex, glw::GLsizei numViews)
+{
+	if (m_enableLog)
+		m_log << TestLog::Message << "glFramebufferTextureMultiviewOVR(" << toHex(target) << ", " << toHex(attachment) << ", " << texture << ", " << level << ", " << baseViewIndex << ", " << numViews << ");" << TestLog::EndMessage;
+	m_gl.framebufferTextureMultiviewOVR(target, attachment, texture, level, baseViewIndex, numViews);
+}
+
 void CallLogWrapper::glFrontFace (glw::GLenum mode)
 {
 	if (m_enableLog)
diff --git a/framework/opengl/gluCallLogWrapperApi.inl b/framework/opengl/gluCallLogWrapperApi.inl
index 71bddd9..9acbee0 100644
--- a/framework/opengl/gluCallLogWrapperApi.inl
+++ b/framework/opengl/gluCallLogWrapperApi.inl
@@ -176,6 +176,8 @@
 void					glFramebufferTexture2D							(glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level);
 void					glFramebufferTexture3D							(glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset);
 void					glFramebufferTextureLayer						(glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer);
+void					glFramebufferTextureMultisampleMultiviewOVR		(glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLsizei samples, glw::GLint baseViewIndex, glw::GLsizei numViews);
+void					glFramebufferTextureMultiviewOVR				(glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint baseViewIndex, glw::GLsizei numViews);
 void					glFrontFace										(glw::GLenum mode);
 void					glGenBuffers									(glw::GLsizei n, glw::GLuint *buffers);
 void					glGenFramebuffers								(glw::GLsizei n, glw::GLuint *framebuffers);
diff --git a/framework/opengl/wrapper/glwApi.inl b/framework/opengl/wrapper/glwApi.inl
index befa4b9..4e4f520 100644
--- a/framework/opengl/wrapper/glwApi.inl
+++ b/framework/opengl/wrapper/glwApi.inl
@@ -176,6 +176,8 @@
 #define			glFramebufferTexture2D							glwFramebufferTexture2D
 #define			glFramebufferTexture3D							glwFramebufferTexture3D
 #define			glFramebufferTextureLayer						glwFramebufferTextureLayer
+#define			glFramebufferTextureMultisampleMultiviewOVR		glwFramebufferTextureMultisampleMultiviewOVR
+#define			glFramebufferTextureMultiviewOVR				glwFramebufferTextureMultiviewOVR
 #define			glFrontFace										glwFrontFace
 #define			glGenBuffers									glwGenBuffers
 #define			glGenFramebuffers								glwGenFramebuffers
@@ -836,6 +838,8 @@
 void			glwFramebufferTexture2D							(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void			glwFramebufferTexture3D							(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 void			glwFramebufferTextureLayer						(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+void			glwFramebufferTextureMultisampleMultiviewOVR	(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+void			glwFramebufferTextureMultiviewOVR				(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 void			glwFrontFace									(GLenum mode);
 void			glwGenBuffers									(GLsizei n, GLuint *buffers);
 void			glwGenFramebuffers								(GLsizei n, GLuint *framebuffers);
diff --git a/framework/opengl/wrapper/glwEnums.inl b/framework/opengl/wrapper/glwEnums.inl
index d6e51ab..6506906 100644
--- a/framework/opengl/wrapper/glwEnums.inl
+++ b/framework/opengl/wrapper/glwEnums.inl
@@ -1644,3 +1644,7 @@
 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR						0x93DC
 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12							0x93DD
 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR						0x93DD
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR					0x9630
+#define GL_MAX_VIEWS_OVR												0x9631
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR			0x9632
+#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR						0x9633
diff --git a/framework/opengl/wrapper/glwFunctionTypes.inl b/framework/opengl/wrapper/glwFunctionTypes.inl
index 63adcec..9c0bdd9 100644
--- a/framework/opengl/wrapper/glwFunctionTypes.inl
+++ b/framework/opengl/wrapper/glwFunctionTypes.inl
@@ -176,6 +176,8 @@
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTexture2DFunc)							(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTexture3DFunc)							(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTextureLayerFunc)						(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTextureMultisampleMultiviewOVRFunc)		(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+typedef GLW_APICALL void			(GLW_APIENTRY* glFramebufferTextureMultiviewOVRFunc)				(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 typedef GLW_APICALL void			(GLW_APIENTRY* glFrontFaceFunc)										(GLenum mode);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGenBuffersFunc)									(GLsizei n, GLuint *buffers);
 typedef GLW_APICALL void			(GLW_APIENTRY* glGenFramebuffersFunc)								(GLsizei n, GLuint *framebuffers);
diff --git a/framework/opengl/wrapper/glwFunctions.inl b/framework/opengl/wrapper/glwFunctions.inl
index 4d304eb..0895423 100644
--- a/framework/opengl/wrapper/glwFunctions.inl
+++ b/framework/opengl/wrapper/glwFunctions.inl
@@ -176,6 +176,8 @@
 glFramebufferTexture2DFunc							framebufferTexture2D;
 glFramebufferTexture3DFunc							framebufferTexture3D;
 glFramebufferTextureLayerFunc						framebufferTextureLayer;
+glFramebufferTextureMultisampleMultiviewOVRFunc		framebufferTextureMultisampleMultiviewOVR;
+glFramebufferTextureMultiviewOVRFunc				framebufferTextureMultiviewOVR;
 glFrontFaceFunc										frontFace;
 glGenBuffersFunc									genBuffers;
 glGenFramebuffersFunc								genFramebuffers;
diff --git a/framework/opengl/wrapper/glwImpl.inl b/framework/opengl/wrapper/glwImpl.inl
index ed39d82..c958017 100644
--- a/framework/opengl/wrapper/glwImpl.inl
+++ b/framework/opengl/wrapper/glwImpl.inl
@@ -1388,6 +1388,22 @@
 	gl->framebufferTextureLayer(target, attachment, texture, level, layer);
 }
 
+void glwFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->framebufferTextureMultisampleMultiviewOVR(target, attachment, texture, level, samples, baseViewIndex, numViews);
+}
+
+void glwFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
+{
+	const glw::Functions* gl = glw::getCurrentThreadFunctions();
+	if (!gl)
+		return;
+	gl->framebufferTextureMultiviewOVR(target, attachment, texture, level, baseViewIndex, numViews);
+}
+
 void glwFrontFace (GLenum mode)
 {
 	const glw::Functions* gl = glw::getCurrentThreadFunctions();
diff --git a/framework/opengl/wrapper/glwInitExtES.inl b/framework/opengl/wrapper/glwInitExtES.inl
index fc74f3b..a167f56 100644
--- a/framework/opengl/wrapper/glwInitExtES.inl
+++ b/framework/opengl/wrapper/glwInitExtES.inl
@@ -137,3 +137,13 @@
 	gl->drawRangeElementsBaseVertex		= (glDrawRangeElementsBaseVertexFunc)		loader->get("glDrawRangeElementsBaseVertexOES");
 	gl->multiDrawElementsBaseVertex		= (glMultiDrawElementsBaseVertexFunc)		loader->get("glMultiDrawElementsBaseVertexOES");
 }
+
+if (de::contains(extSet, "GL_OVR_multiview"))
+{
+	gl->framebufferTextureMultiviewOVR	= (glFramebufferTextureMultiviewOVRFunc)	loader->get("glFramebufferTextureMultiviewOVR");
+}
+
+if (de::contains(extSet, "GL_OVR_multiview_multisampled_render_to_texture"))
+{
+	gl->framebufferTextureMultisampleMultiviewOVR	= (glFramebufferTextureMultisampleMultiviewOVRFunc)	loader->get("glFramebufferTextureMultisampleMultiviewOVR");
+}
diff --git a/framework/opengl/wrapper/glwInitExtGL.inl b/framework/opengl/wrapper/glwInitExtGL.inl
index 590ef0d..2196cdc 100644
--- a/framework/opengl/wrapper/glwInitExtGL.inl
+++ b/framework/opengl/wrapper/glwInitExtGL.inl
@@ -38,3 +38,8 @@
 	gl->getnUniformuiv			= (glGetnUniformuivFunc)			loader->get("glGetnUniformuiv");
 	gl->readnPixels				= (glReadnPixelsFunc)				loader->get("glReadnPixels");
 }
+
+if (de::contains(extSet, "GL_OVR_multiview"))
+{
+	gl->framebufferTextureMultiviewOVR	= (glFramebufferTextureMultiviewOVRFunc)	loader->get("glFramebufferTextureMultiviewOVR");
+}
diff --git a/framework/platform/CMakeLists.txt b/framework/platform/CMakeLists.txt
index d13f8c9..77a5447 100644
--- a/framework/platform/CMakeLists.txt
+++ b/framework/platform/CMakeLists.txt
@@ -83,6 +83,12 @@
 			include_directories(wayland)
 		endif()
 
+	elseif (DE_OS_IS_UNIX AND DEQP_USE_SURFACELESS)
+		set(TCUTIL_PLATFORM_SRCS
+			surfaceless/tcuSurfacelessPlatform.hpp
+			surfaceless/tcuSurfacelessPlatform.cpp
+			)
+
 	elseif (DE_OS_IS_ANDROID)
 		set(TCUTIL_PLATFORM_SRCS
 			android/tcuAndroidExecService.cpp
diff --git a/framework/platform/android/tcuAndroidMain.cpp b/framework/platform/android/tcuAndroidMain.cpp
index fa14c1e..620b9f6 100644
--- a/framework/platform/android/tcuAndroidMain.cpp
+++ b/framework/platform/android/tcuAndroidMain.cpp
@@ -34,7 +34,7 @@
 
 DE_BEGIN_EXTERN_C
 
-void createTestActivity (ANativeActivity* activity, void* savedState, size_t savedStateSize)
+JNIEXPORT void JNICALL createTestActivity (ANativeActivity* activity, void* savedState, size_t savedStateSize)
 {
 	DE_UNREF(savedState && savedStateSize);
 	try
diff --git a/framework/platform/lnx/X11/tcuLnxX11.cpp b/framework/platform/lnx/X11/tcuLnxX11.cpp
index 3f72b2b..5aef054 100644
--- a/framework/platform/lnx/X11/tcuLnxX11.cpp
+++ b/framework/platform/lnx/X11/tcuLnxX11.cpp
@@ -55,6 +55,13 @@
 XlibDisplay::XlibDisplay (EventState& eventState, const char* name)
 	: DisplayBase	(eventState)
 {
+	// From man:XinitThreads(3):
+	//
+	//     The XInitThreads function initializes Xlib support for concurrent
+	//     threads.  This function must be the first Xlib function
+	//     a multi-threaded program calls, and it must complete before any other
+	//     Xlib call is made.
+	DE_CHECK_RUNTIME_ERR(XInitThreads() != 0);
 	m_display = XOpenDisplay((char*)name); // Won't modify argument string.
 	if (!m_display)
 		throw ResourceError("Failed to open display", name, __FILE__, __LINE__);
diff --git a/framework/platform/null/tcuNullRenderContextFuncs.inl b/framework/platform/null/tcuNullRenderContextFuncs.inl
index 8b39a19..0f00e72 100644
--- a/framework/platform/null/tcuNullRenderContextFuncs.inl
+++ b/framework/platform/null/tcuNullRenderContextFuncs.inl
@@ -1461,6 +1461,29 @@
 
 }
 
+GLW_APICALL void GLW_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews)
+{
+	DE_UNREF(target);
+	DE_UNREF(attachment);
+	DE_UNREF(texture);
+	DE_UNREF(level);
+	DE_UNREF(samples);
+	DE_UNREF(baseViewIndex);
+	DE_UNREF(numViews);
+
+}
+
+GLW_APICALL void GLW_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
+{
+	DE_UNREF(target);
+	DE_UNREF(attachment);
+	DE_UNREF(texture);
+	DE_UNREF(level);
+	DE_UNREF(baseViewIndex);
+	DE_UNREF(numViews);
+
+}
+
 GLW_APICALL void GLW_APIENTRY glFrontFace (GLenum mode)
 {
 	DE_UNREF(mode);
diff --git a/framework/platform/null/tcuNullRenderContextInitFuncs.inl b/framework/platform/null/tcuNullRenderContextInitFuncs.inl
index a6c58fe..b6478b0 100644
--- a/framework/platform/null/tcuNullRenderContextInitFuncs.inl
+++ b/framework/platform/null/tcuNullRenderContextInitFuncs.inl
@@ -176,6 +176,8 @@
 gl->framebufferTexture2D						= glFramebufferTexture2D;
 gl->framebufferTexture3D						= glFramebufferTexture3D;
 gl->framebufferTextureLayer						= glFramebufferTextureLayer;
+gl->framebufferTextureMultisampleMultiviewOVR	= glFramebufferTextureMultisampleMultiviewOVR;
+gl->framebufferTextureMultiviewOVR				= glFramebufferTextureMultiviewOVR;
 gl->frontFace									= glFrontFace;
 gl->genBuffers									= glGenBuffers;
 gl->genFramebuffers								= glGenFramebuffers;
diff --git a/framework/platform/surfaceless/tcuSurfacelessPlatform.cpp b/framework/platform/surfaceless/tcuSurfacelessPlatform.cpp
new file mode 100644
index 0000000..f1fb2d5
--- /dev/null
+++ b/framework/platform/surfaceless/tcuSurfacelessPlatform.cpp
@@ -0,0 +1,476 @@
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program Tester Core
+ * ----------------------------------------
+ *
+ * Copyright 2015 Intel Corporation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief surfaceless platform
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuSurfacelessPlatform.hpp"
+
+#include <string>
+#include <vector>
+#include <sys/utsname.h>
+
+#include "deDynamicLibrary.hpp"
+#include "deMemory.h"
+#include "deSTLUtil.hpp"
+#include "egluUtil.hpp"
+#include "egluGLUtil.hpp"
+#include "eglwEnums.hpp"
+#include "eglwLibrary.hpp"
+#include "gluPlatform.hpp"
+#include "gluRenderConfig.hpp"
+#include "glwInitES20Direct.hpp"
+#include "glwInitES30Direct.hpp"
+#include "glwInitFunctions.hpp"
+#include "tcuFunctionLibrary.hpp"
+#include "tcuPixelFormat.hpp"
+#include "tcuPlatform.hpp"
+#include "tcuRenderTarget.hpp"
+#include "vkPlatform.hpp"
+
+#include <EGL/egl.h>
+
+using std::string;
+using std::vector;
+
+#if !defined(EGL_KHR_create_context)
+	#define EGL_CONTEXT_FLAGS_KHR					0x30FC
+	#define EGL_CONTEXT_MAJOR_VERSION_KHR				0x3098
+	#define EGL_CONTEXT_MINOR_VERSION_KHR				0x30FB
+	#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR	0x00000002
+	#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR			0x00000001
+	#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR			0x00000001
+	#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR		0x00000002
+	#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR			0x30FD
+	#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR	0x31BD
+	#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR		0x00000004
+	#define EGL_KHR_create_context					1
+	#define EGL_LOSE_CONTEXT_ON_RESET_KHR				0x31BF
+	#define EGL_NO_RESET_NOTIFICATION_KHR				0x31BE
+	#define EGL_OPENGL_ES3_BIT_KHR					0x00000040
+#endif // EGL_KHR_create_context
+
+// Default library names
+#if !defined(DEQP_GLES2_LIBRARY_PATH)
+#	define DEQP_GLES2_LIBRARY_PATH "libGLESv2.so"
+#endif
+
+#if !defined(DEQP_GLES3_LIBRARY_PATH)
+#	define DEQP_GLES3_LIBRARY_PATH DEQP_GLES2_LIBRARY_PATH
+#endif
+
+#if !defined(DEQP_OPENGL_LIBRARY_PATH)
+#	define DEQP_OPENGL_LIBRARY_PATH "libGL.so"
+#endif
+
+namespace tcu
+{
+namespace surfaceless
+{
+
+class VulkanLibrary : public vk::Library
+{
+public:
+	VulkanLibrary (void)
+		: m_library	("libvulkan.so.1")
+		, m_driver	(m_library)
+	{
+	}
+
+	const vk::PlatformInterface& getPlatformInterface (void) const
+	{
+		return m_driver;
+	}
+
+private:
+	const tcu::DynamicFunctionLibrary	m_library;
+	const vk::PlatformDriver			m_driver;
+};
+
+// Copied from tcuX11Platform.cpp
+class VulkanPlatform : public vk::Platform
+{
+public:
+	vk::Library* createLibrary (void) const
+	{
+		return new VulkanLibrary();
+	}
+
+	void describePlatform (std::ostream& dst) const
+	{
+		utsname		sysInfo;
+
+		deMemset(&sysInfo, 0, sizeof(sysInfo));
+
+		if (uname(&sysInfo) != 0)
+			throw std::runtime_error("uname() failed");
+
+		dst << "OS: " << sysInfo.sysname << " " << sysInfo.release << " " << sysInfo.version << "\n";
+		dst << "CPU: " << sysInfo.machine << "\n";
+	}
+
+	// FINISHME: Query actual memory limits.
+	//
+	// These hard-coded memory limits were copied from tcuX11Platform.cpp,
+	// and they work well enough for Intel platforms.
+	void getMemoryLimits (vk::PlatformMemoryLimits& limits) const
+	{
+		limits.totalSystemMemory					= 256*1024*1024;
+		limits.totalDeviceLocalMemory				= 128*1024*1024;
+		limits.deviceMemoryAllocationGranularity	= 64*1024;
+		limits.devicePageSize						= 4096;
+		limits.devicePageTableEntrySize				= 8;
+		limits.devicePageTableHierarchyLevels		= 3;
+	}
+};
+
+bool isEGLExtensionSupported(
+		const eglw::Library& egl,
+		eglw::EGLDisplay display,
+		const std::string& extName)
+{
+	const vector<string> exts = eglu::getClientExtensions(egl);
+	return de::contains(exts.begin(), exts.end(), extName);
+}
+
+class GetProcFuncLoader : public glw::FunctionLoader
+{
+public:
+	GetProcFuncLoader(const eglw::Library& egl): m_egl(egl)
+	{
+	}
+
+	glw::GenericFuncType get(const char* name) const
+	{
+		return (glw::GenericFuncType)m_egl.getProcAddress(name);
+	}
+protected:
+	const eglw::Library& m_egl;
+};
+
+class DynamicFuncLoader : public glw::FunctionLoader
+{
+public:
+	DynamicFuncLoader(de::DynamicLibrary* library): m_library(library)
+	{
+	}
+
+	glw::GenericFuncType get(const char* name) const
+	{
+		return (glw::GenericFuncType)m_library->getFunction(name);
+	}
+
+private:
+	de::DynamicLibrary*		m_library;
+};
+
+class Platform : public tcu::Platform, public glu::Platform
+{
+public:
+					Platform	(void);
+	const glu::Platform&		getGLPlatform	(void) const { return *this; }
+	const vk::Platform&			getVulkanPlatform	(void) const { return m_vkPlatform; }
+
+private:
+	VulkanPlatform		m_vkPlatform;
+};
+
+class ContextFactory : public glu::ContextFactory
+{
+public:
+					ContextFactory	(void);
+	glu::RenderContext*		createContext	(const glu::RenderConfig& config, const tcu::CommandLine& cmdLine) const;
+};
+
+class EglRenderContext : public glu::RenderContext
+{
+public:
+					EglRenderContext(const glu::RenderConfig& config, const tcu::CommandLine& cmdLine);
+					~EglRenderContext(void);
+
+	glu::ContextType		getType		(void) const	{ return m_contextType; }
+	const glw::Functions&		getFunctions	(void) const	{ return m_glFunctions; }
+	const tcu::RenderTarget&	getRenderTarget	(void) const;
+	void				postIterate	(void);
+
+private:
+	const eglw::DefaultLibrary      m_egl;
+	const glu::ContextType		m_contextType;
+	eglw::EGLDisplay		m_eglDisplay;
+	eglw::EGLContext		m_eglContext;
+	de::DynamicLibrary*		m_glLibrary;
+	glw::Functions			m_glFunctions;
+	tcu::RenderTarget		m_renderTarget;
+};
+
+Platform::Platform(void)
+{
+	m_contextFactoryRegistry.registerFactory(new ContextFactory());
+}
+
+ContextFactory::ContextFactory()
+	: glu::ContextFactory("default", "EGL surfaceless context")
+{}
+
+glu::RenderContext* ContextFactory::createContext(const glu::RenderConfig& config, const tcu::CommandLine& cmdLine) const
+{
+	return new EglRenderContext(config, cmdLine);
+}
+
+EglRenderContext::EglRenderContext(const glu::RenderConfig& config, const tcu::CommandLine& cmdLine)
+	: m_egl("libEGL.so")
+	, m_contextType(config.type)
+	, m_eglDisplay(EGL_NO_DISPLAY)
+	, m_eglContext(EGL_NO_CONTEXT)
+	, m_renderTarget(
+			config.width,
+			config.height,
+			tcu::PixelFormat(
+					config.redBits,
+					config.greenBits,
+					config.blueBits,
+					config.alphaBits),
+			config.depthBits,
+			config.stencilBits,
+			config.numSamples)
+
+{
+	vector<eglw::EGLint>	context_attribs;
+	vector<eglw::EGLint>	frame_buffer_attribs;
+	vector<eglw::EGLint>	surface_attribs;
+
+	const glu::ContextType&	contextType = config.type;
+	eglw::EGLint		eglMajorVersion;
+	eglw::EGLint		eglMinorVersion;
+	eglw::EGLint		flags = 0;
+	eglw::EGLint		num_configs;
+	eglw::EGLConfig		egl_config;
+	eglw::EGLSurface	egl_surface;
+
+	(void) cmdLine;
+
+	m_eglDisplay = m_egl.getDisplay(NULL);
+	EGLU_CHECK_MSG(m_egl, "eglGetDisplay()");
+	if (m_eglDisplay == EGL_NO_DISPLAY)
+		throw tcu::ResourceError("eglGetDisplay() failed");
+
+	EGLU_CHECK_CALL(m_egl, initialize(m_eglDisplay, &eglMajorVersion, &eglMinorVersion));
+
+	frame_buffer_attribs.push_back(EGL_RENDERABLE_TYPE);
+	switch(contextType.getMajorVersion())
+	{
+		case 3:
+			frame_buffer_attribs.push_back(EGL_OPENGL_ES3_BIT);
+			break;
+		case 2:
+			frame_buffer_attribs.push_back(EGL_OPENGL_ES2_BIT);
+			break;
+		default:
+			frame_buffer_attribs.push_back(EGL_OPENGL_ES_BIT);
+	}
+
+	frame_buffer_attribs.push_back(EGL_SURFACE_TYPE);
+	switch (config.surfaceType)
+	{
+		case glu::RenderConfig::SURFACETYPE_DONT_CARE:
+			frame_buffer_attribs.push_back(EGL_DONT_CARE);
+			break;
+		case glu::RenderConfig::SURFACETYPE_OFFSCREEN_NATIVE:
+			break;
+		case glu::RenderConfig::SURFACETYPE_OFFSCREEN_GENERIC:
+			frame_buffer_attribs.push_back(EGL_PBUFFER_BIT);
+			surface_attribs.push_back(EGL_WIDTH);
+			surface_attribs.push_back(config.width);
+			surface_attribs.push_back(EGL_HEIGHT);
+			surface_attribs.push_back(config.height);
+			break;
+		case glu::RenderConfig::SURFACETYPE_WINDOW:
+			throw tcu::NotSupportedError("surfaceless platform does not support --deqp-surface-type=window");
+		case glu::RenderConfig::SURFACETYPE_LAST:
+			TCU_CHECK_INTERNAL(false);
+	}
+
+	surface_attribs.push_back(EGL_NONE);
+
+	frame_buffer_attribs.push_back(EGL_RED_SIZE);
+	frame_buffer_attribs.push_back(config.redBits);
+
+	frame_buffer_attribs.push_back(EGL_GREEN_SIZE);
+	frame_buffer_attribs.push_back(config.greenBits);
+
+	frame_buffer_attribs.push_back(EGL_BLUE_SIZE);
+	frame_buffer_attribs.push_back(config.blueBits);
+
+	frame_buffer_attribs.push_back(EGL_ALPHA_SIZE);
+	frame_buffer_attribs.push_back(config.alphaBits);
+
+	frame_buffer_attribs.push_back(EGL_DEPTH_SIZE);
+	frame_buffer_attribs.push_back(config.depthBits);
+
+	frame_buffer_attribs.push_back(EGL_STENCIL_SIZE);
+	frame_buffer_attribs.push_back(config.stencilBits);
+
+	frame_buffer_attribs.push_back(EGL_NONE);
+
+	if (!eglChooseConfig(m_eglDisplay, &frame_buffer_attribs[0], NULL, 0, &num_configs))
+		throw tcu::ResourceError("surfaceless couldn't find any config");
+
+	if (!eglChooseConfig(m_eglDisplay, &frame_buffer_attribs[0], &egl_config, 1, &num_configs))
+		throw tcu::ResourceError("surfaceless couldn't find any config");
+
+	switch (config.surfaceType)
+	{
+		case glu::RenderConfig::SURFACETYPE_DONT_CARE:
+			egl_surface = EGL_NO_SURFACE;
+			break;
+		case glu::RenderConfig::SURFACETYPE_OFFSCREEN_GENERIC:
+			egl_surface = eglCreatePbufferSurface(m_eglDisplay, egl_config, &surface_attribs[0]);
+			break;
+	}
+
+	context_attribs.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR);
+	context_attribs.push_back(contextType.getMajorVersion());
+	context_attribs.push_back(EGL_CONTEXT_MINOR_VERSION_KHR);
+	context_attribs.push_back(contextType.getMinorVersion());
+
+	switch (contextType.getProfile())
+	{
+		case glu::PROFILE_ES:
+			EGLU_CHECK_CALL(m_egl, bindAPI(EGL_OPENGL_ES_API));
+			break;
+		case glu::PROFILE_CORE:
+			EGLU_CHECK_CALL(m_egl, bindAPI(EGL_OPENGL_API));
+			context_attribs.push_back(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR);
+			context_attribs.push_back(EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR);
+			break;
+		case glu::PROFILE_COMPATIBILITY:
+			EGLU_CHECK_CALL(m_egl, bindAPI(EGL_OPENGL_API));
+			context_attribs.push_back(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR);
+			context_attribs.push_back(EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR);
+			break;
+		case glu::PROFILE_LAST:
+			TCU_CHECK_INTERNAL(false);
+	}
+
+	if ((contextType.getFlags() & glu::CONTEXT_DEBUG) != 0)
+		flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
+
+	if ((contextType.getFlags() & glu::CONTEXT_ROBUST) != 0)
+		flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
+
+	if ((contextType.getFlags() & glu::CONTEXT_FORWARD_COMPATIBLE) != 0)
+		flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
+
+	context_attribs.push_back(EGL_CONTEXT_FLAGS_KHR);
+	context_attribs.push_back(flags);
+
+	context_attribs.push_back(EGL_NONE);
+
+	m_eglContext = m_egl.createContext(m_eglDisplay, egl_config, EGL_NO_CONTEXT, &context_attribs[0]);
+	EGLU_CHECK_MSG(m_egl, "eglCreateContext()");
+	if (!m_eglContext)
+		throw tcu::ResourceError("eglCreateContext failed");
+
+	EGLU_CHECK_CALL(m_egl, makeCurrent(m_eglDisplay, egl_surface, egl_surface, m_eglContext));
+
+	if ((eglMajorVersion == 1 && eglMinorVersion >= 5) ||
+		isEGLExtensionSupported(m_egl, m_eglDisplay, "EGL_KHR_get_all_proc_addresses") ||
+		isEGLExtensionSupported(m_egl, EGL_NO_DISPLAY, "EGL_KHR_client_get_all_proc_addresses"))
+	{
+		// Use eglGetProcAddress() for core functions
+		GetProcFuncLoader funcLoader(m_egl);
+		glu::initCoreFunctions(&m_glFunctions, &funcLoader, contextType.getAPI());
+	}
+#if !defined(DEQP_GLES2_RUNTIME_LOAD)
+	else if (contextType.getAPI() == glu::ApiType::es(2,0))
+	{
+		glw::initES20Direct(&m_glFunctions);
+	}
+#endif
+#if !defined(DEQP_GLES3_RUNTIME_LOAD)
+	else if (contextType.getAPI() == glu::ApiType::es(3,0))
+	{
+		glw::initES30Direct(&m_glFunctions);
+	}
+#endif
+	else
+	{
+		const char* libraryPath = NULL;
+
+		if (glu::isContextTypeES(contextType))
+		{
+			if (contextType.getMinorVersion() <= 2)
+				libraryPath = DEQP_GLES2_LIBRARY_PATH;
+			else
+				libraryPath = DEQP_GLES3_LIBRARY_PATH;
+		}
+		else
+		{
+			libraryPath = DEQP_OPENGL_LIBRARY_PATH;
+		}
+
+		m_glLibrary = new de::DynamicLibrary(libraryPath);
+
+		DynamicFuncLoader funcLoader(m_glLibrary);
+		glu::initCoreFunctions(&m_glFunctions, &funcLoader, contextType.getAPI());
+	}
+
+	{
+		GetProcFuncLoader extLoader(m_egl);
+		glu::initExtensionFunctions(&m_glFunctions, &extLoader, contextType.getAPI());
+	}
+}
+
+EglRenderContext::~EglRenderContext(void)
+{
+	try
+	{
+		if (m_eglDisplay != EGL_NO_DISPLAY)
+		{
+			EGLU_CHECK_CALL(m_egl, makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+
+			if (m_eglContext != EGL_NO_CONTEXT)
+				EGLU_CHECK_CALL(m_egl, destroyContext(m_eglDisplay, m_eglContext));
+		}
+
+		EGLU_CHECK_CALL(m_egl, terminate(m_eglDisplay));
+	}
+	catch (...)
+	{
+	}
+}
+
+const tcu::RenderTarget& EglRenderContext::getRenderTarget(void) const
+{
+	return m_renderTarget;
+}
+
+void EglRenderContext::postIterate(void)
+{
+	this->getFunctions().finish();
+}
+
+} // namespace surfaceless
+} // namespace tcu
+
+tcu::Platform* createPlatform(void)
+{
+	return new tcu::surfaceless::Platform();
+}
diff --git a/framework/platform/surfaceless/tcuSurfacelessPlatform.hpp b/framework/platform/surfaceless/tcuSurfacelessPlatform.hpp
new file mode 100644
index 0000000..81978a3
--- /dev/null
+++ b/framework/platform/surfaceless/tcuSurfacelessPlatform.hpp
@@ -0,0 +1,34 @@
+#ifndef _TCUSURFACELESSPLATFORM_HPP
+#define _TCUSURFACELESSPLATFORM_HPP
+
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program Tester Core
+ * ----------------------------------------
+ *
+ * Copyright 2015 Intel Corporation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief DRM platform
+ *//*--------------------------------------------------------------------*/
+
+namespace tcu
+{
+	class Platform;
+}
+
+tcu::Platform* createPlatform (void);
+
+#endif // _TCUSURFACELESSPLATFORM_HPP
diff --git a/modules/egl/teglChooseConfigReference.cpp b/modules/egl/teglChooseConfigReference.cpp
index aab0156..8657ee0 100644
--- a/modules/egl/teglChooseConfigReference.cpp
+++ b/modules/egl/teglChooseConfigReference.cpp
@@ -390,6 +390,7 @@
 
 	bool isMatch (const SurfaceConfig& config) const
 	{
+		bool match = true;
 		for (std::map<EGLenum, AttribRule>::const_iterator iter = m_rules.begin(); iter != m_rules.end(); iter++)
 		{
 			const AttribRule rule = iter->second;
@@ -404,21 +405,24 @@
 			{
 				const EGLint cfgValue = config.getAttribute(rule.name);
 
+				if (rule.name == EGL_CONFIG_ID)
+					return (rule.value == cfgValue);
+
 				switch (rule.criteria)
 				{
 					case CRITERIA_EXACT:
 						if (rule.value != cfgValue)
-							return false;
+							match = false;
 						break;
 
 					case CRITERIA_AT_LEAST:
 						if (rule.value > cfgValue)
-							return false;
+							match = false;
 						break;
 
 					case CRITERIA_MASK:
 						if ((rule.value & cfgValue) != rule.value)
-							return false;
+							match = false;
 						break;
 
 					default:
@@ -427,7 +431,7 @@
 			}
 		}
 
-		return true;
+		return match;
 	}
 
 	tcu::BVec4 getSpecifiedRGBColors (void) const
diff --git a/modules/egl/teglColorClearCase.cpp b/modules/egl/teglColorClearCase.cpp
index 8ae8b4c..92cbd8f 100644
--- a/modules/egl/teglColorClearCase.cpp
+++ b/modules/egl/teglColorClearCase.cpp
@@ -310,6 +310,7 @@
 			// Signal completion.
 			packetIter->signal->increment();
 		}
+		m_egl.releaseThread();
 	}
 
 private:
diff --git a/modules/egl/teglGLES2SharedRenderingPerfTests.cpp b/modules/egl/teglGLES2SharedRenderingPerfTests.cpp
index bc13aad..7d334c9 100644
--- a/modules/egl/teglGLES2SharedRenderingPerfTests.cpp
+++ b/modules/egl/teglGLES2SharedRenderingPerfTests.cpp
@@ -717,7 +717,7 @@
 class TestThread : de::Thread
 {
 public:
-					TestThread		(const vector<TestContext*> contexts);
+					TestThread		(const vector<TestContext*> contexts, const Library& egl);
 					~TestThread		(void);
 
 	void			start			(void);
@@ -727,6 +727,7 @@
 
 private:
 	vector<TestContext*>	m_contexts;
+	const Library&			m_egl;
 	bool					m_isOk;
 	string					m_errorString;
 
@@ -746,8 +747,9 @@
 					TestThread	(const TestThread&);
 };
 
-TestThread::TestThread (const vector<TestContext*> contexts)
+TestThread::TestThread (const vector<TestContext*> contexts, const Library& egl)
 	: m_contexts		(contexts)
+	, m_egl				(egl)
 	, m_isOk			(false)
 	, m_errorString		("")
 	, m_beginTimeUs		(0)
@@ -800,6 +802,8 @@
 		m_isOk			= false;
 		m_errorString	= "Got unknown exception";
 	}
+
+	m_egl.releaseThread();
 }
 
 class SharedRenderingPerfCase : public TestCase
@@ -879,7 +883,7 @@
 namespace
 {
 
-void createThreads (vector<TestThread*>& threads, int threadCount, int perThreadContextCount, vector<TestContext*>& contexts)
+void createThreads (vector<TestThread*>& threads, int threadCount, int perThreadContextCount, vector<TestContext*>& contexts, const Library& egl)
 {
 	DE_ASSERT(threadCount * perThreadContextCount == (int)contexts.size());
 	DE_ASSERT(threads.empty());
@@ -891,7 +895,7 @@
 		for (int contextNdx = 0; contextNdx < perThreadContextCount; contextNdx++)
 			threadContexts.push_back(contexts[threadNdx * perThreadContextCount + contextNdx]);
 
-		threads.push_back(new TestThread(threadContexts));
+		threads.push_back(new TestThread(threadContexts, egl));
 
 		threadContexts.clear();
 	}
@@ -1036,7 +1040,7 @@
 	if (m_results.empty())
 		logTestConfig(m_testCtx.getLog(), m_config);
 
-	createThreads(threads, m_config.threadCount, m_config.perThreadContextCount, m_contexts);
+	createThreads(threads, m_config.threadCount, m_config.perThreadContextCount, m_contexts, m_eglTestCtx.getLibrary());
 
 	beginTimeUs = deGetMicroseconds();
 
diff --git a/modules/egl/teglGetFrameTimestampsTests.cpp b/modules/egl/teglGetFrameTimestampsTests.cpp
index 642262d..5f0a209 100644
--- a/modules/egl/teglGetFrameTimestampsTests.cpp
+++ b/modules/egl/teglGetFrameTimestampsTests.cpp
@@ -194,8 +194,7 @@
 
 bool timestampValid (EGLnsecsANDROID timestamp)
 {
-	// \todo [2017-10-19 brianderson] Don't consider 0 invalid once kernel fix is in.
-	return (timestamp > 0) || (timestamp == EGL_TIMESTAMP_PENDING_ANDROID);
+	return (timestamp >= 0) || (timestamp == EGL_TIMESTAMP_PENDING_ANDROID);
 }
 
 bool timestampPending (EGLnsecsANDROID timestamp)
@@ -242,7 +241,7 @@
 	// be sure that the readsDone time must be after the renderingComplete time.
     // It may also be equal to the renderingComplete time if no reads were
     // peformed.
-	if (verifyReadsDone && timestampValid(frameTimes.readsDone))
+	if (verifyReadsDone)
 		check_le(result, frameTimes.renderingComplete, frameTimes.readsDone, "Buffer rendering completed after reads completed.");
 
 	// Verify CPU/GPU dependencies
diff --git a/modules/egl/teglImageTests.cpp b/modules/egl/teglImageTests.cpp
index aa1b666..fd01af3 100644
--- a/modules/egl/teglImageTests.cpp
+++ b/modules/egl/teglImageTests.cpp
@@ -194,6 +194,15 @@
 
 	IterateResult iterate (void)
 	{
+		const Library& egl = m_eglTestCtx.getLibrary();
+
+		if (eglu::getVersion(egl, m_display) < eglu::Version(1, 5) &&
+			!eglu::hasExtension(egl, m_display, "EGL_KHR_image") &&
+			!eglu::hasExtension(egl, m_display, "EGL_KHR_image_base"))
+		{
+			TCU_THROW(NotSupportedError, "EGLimages not supported");
+		}
+
 #define CHECK_CREATE(MSG, DPY, CONTEXT, SOURCE, ERR) checkCreate(MSG, DPY, #DPY, CONTEXT, #CONTEXT, SOURCE, #SOURCE, ERR)
 		CHECK_CREATE("Testing bad display (-1)...", (EGLDisplay)-1, EGL_NO_CONTEXT, EGL_NONE, EGL_BAD_DISPLAY);
 		CHECK_CREATE("Testing bad context (-1)...", m_display, (EGLContext)-1, EGL_NONE, EGL_BAD_CONTEXT);
diff --git a/modules/egl/teglMultiThreadTests.cpp b/modules/egl/teglMultiThreadTests.cpp
index 21952a9..9a98245 100644
--- a/modules/egl/teglMultiThreadTests.cpp
+++ b/modules/egl/teglMultiThreadTests.cpp
@@ -110,9 +110,6 @@
 		THREADSTATUS_NOT_STARTED = 0,
 		THREADSTATUS_RUNNING,
 		THREADSTATUS_READY,
-
-		THREADSTATUS_NOT_SUPPORTED,
-		THREADSTATUS_ERROR
 	};
 
 					TestThread	(MultiThreadedTest& test, int id);
@@ -149,18 +146,20 @@
 
 	virtual bool			runThread			(TestThread& thread) = 0;
 	virtual IterateResult	iterate				(void);
-	bool					execTest			(TestThread& thread);
+	void					execTest			(TestThread& thread);
 
 	const Library&			getLibrary			(void) const { return m_eglTestCtx.getLibrary(); }
 
 protected:
-	void					barrier				(TestThread& thread);
+	void					barrier				(void);
 
 private:
 	int						m_threadCount;
 	bool					m_initialized;
 	deUint64				m_startTimeUs;
 	const deUint64			m_timeoutUs;
+	bool					m_ok;
+	bool					m_supported;
 	vector<TestThread*>		m_threads;
 
 	volatile deInt32		m_barrierWaiters;
@@ -189,10 +188,7 @@
 
 	try
 	{
-		if (m_test.execTest(*this))
-			m_status = THREADSTATUS_READY;
-		else
-			m_status = THREADSTATUS_ERROR;
+		m_test.execTest(*this);
 	}
 	catch (const TestThread::TestStop&)
 	{
@@ -210,15 +206,17 @@
 	{
 		getLog() << ThreadLog::BeginMessage << "Unknown exception" << ThreadLog::EndMessage;
 	}
+
+	getLibrary().releaseThread();
+	m_status = THREADSTATUS_READY;
 }
 
-bool MultiThreadedTest::execTest (TestThread& thread)
+void MultiThreadedTest::execTest (TestThread& thread)
 {
-	bool isOk = false;
-
 	try
 	{
-		isOk = runThread(thread);
+		if (!runThread(thread))
+			m_ok = false;
 	}
 	catch (const TestThread::TestStop&)
 	{
@@ -227,9 +225,7 @@
 	}
 	catch (const tcu::NotSupportedError&)
 	{
-		// Set status of each thread
-		for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
-			m_threads[threadNdx]->setStatus(TestThread::THREADSTATUS_NOT_SUPPORTED);
+		m_supported = false;
 
 		// Release barriers
 		for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
@@ -242,9 +238,7 @@
 	}
 	catch(...)
 	{
-		// Set status of each thread
-		for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
-			m_threads[threadNdx]->setStatus(TestThread::THREADSTATUS_ERROR);
+		m_ok = false;
 
 		// Release barriers
 		for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
@@ -255,8 +249,6 @@
 
 		throw;
 	}
-
-	return isOk;
 }
 
 MultiThreadedTest::MultiThreadedTest (EglTestContext& eglTestCtx, const char* name, const char* description, int threadCount, deUint64 timeoutUs)
@@ -265,7 +257,8 @@
 	, m_initialized			(false)
 	, m_startTimeUs			(0)
 	, m_timeoutUs			(timeoutUs)
-
+	, m_ok					(true)
+	, m_supported			(true)
 	, m_barrierWaiters		(0)
 	, m_barrierSemaphore1	(0, 0)
 	, m_barrierSemaphore2	(1, 0)
@@ -295,7 +288,7 @@
 	}
 }
 
-void MultiThreadedTest::barrier (TestThread& thread)
+void MultiThreadedTest::barrier (void)
 {
 	{
 		const deInt32 waiters = deAtomicIncrement32(&m_barrierWaiters);
@@ -328,7 +321,7 @@
 	}
 
 	// Barrier was released due an error in other thread
-	if (thread.getStatus() != TestThread::THREADSTATUS_RUNNING)
+	if (!m_ok || !m_supported)
 		throw TestThread::TestStop();
 }
 
@@ -338,6 +331,9 @@
 	{
 		m_testCtx.getLog() << tcu::TestLog::Message << "Thread timeout limit: " << m_timeoutUs << "us" << tcu::TestLog::EndMessage;
 
+		m_ok = true;
+		m_supported = true;
+
 		// Create threads
 		m_threads.reserve(m_threadCount);
 
@@ -366,18 +362,6 @@
 		for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
 			m_threads[threadNdx]->join();
 
-		bool isOk			= true;
-		bool notSupported	= false;
-
-		for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
-		{
-			if (m_threads[threadNdx]->getStatus() == TestThread::THREADSTATUS_ERROR)
-				isOk = false;
-
-			if (m_threads[threadNdx]->getStatus() == TestThread::THREADSTATUS_NOT_SUPPORTED)
-				notSupported = true;
-		}
-
 		// Get logs
 		{
 			vector<int> messageNdx;
@@ -417,9 +401,9 @@
 		m_threads.clear();
 
 		// Set result
-		if (isOk)
+		if (m_ok)
 		{
-			if (notSupported)
+			if (!m_supported)
 				m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "Not Supported");
 			else
 				m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
@@ -553,7 +537,7 @@
 	de::Random			rnd		(deInt32Hash(thread.getId() + 10435));
 	vector<EGLConfig>	configs;
 
-	barrier(thread);
+	barrier();
 
 	for (int getConfigsNdx = 0; getConfigsNdx < m_getConfigs; getConfigsNdx++)
 	{
@@ -942,7 +926,7 @@
 			TCU_THROW(NotSupportedError, "No usable config found");
 	}
 
-	barrier(thread);
+	barrier();
 
 	// Create / Destroy Objects
 	if ((m_types & TYPE_SINGLE_WINDOW) != 0 && (m_types & TYPE_PBUFFER) == 0 && (m_types & TYPE_PIXMAP) == 0 && (m_types & TYPE_CONTEXT) == 0)
@@ -957,30 +941,30 @@
 	if (thread.getId() == 0)
 		pushObjectsToShared(thread);
 
-	barrier(thread);
+	barrier();
 
 	// Push second threads objects to shared
 	if (thread.getId() == 1)
 		pushObjectsToShared(thread);
 
-	barrier(thread);
+	barrier();
 
 	// Make queries from shared surfaces
 	querySetSharedObjects(thread, 100);
 
-	barrier(thread);
+	barrier();
 
 	// Pull surfaces for first thread from shared surfaces
 	if (thread.getId() == 0)
 		pullObjectsFromShared(thread, (int)(m_sharedPbuffers.size()/2), (int)(m_sharedNativePixmaps.size()/2), (int)(m_sharedNativeWindows.size()/2), (int)(m_sharedContexts.size()/2));
 
-	barrier(thread);
+	barrier();
 
 	// Pull surfaces for second thread from shared surfaces
 	if (thread.getId() == 1)
 		pullObjectsFromShared(thread, (int)m_sharedPbuffers.size(), (int)m_sharedNativePixmaps.size(), (int)m_sharedNativeWindows.size(), (int)m_sharedContexts.size());
 
-	barrier(thread);
+	barrier();
 
 	// Create / Destroy Objects
 	if ((m_types & TYPE_SINGLE_WINDOW) == 0)
diff --git a/modules/egl/teglNegativeApiTests.cpp b/modules/egl/teglNegativeApiTests.cpp
index a33da58..1d7da07 100644
--- a/modules/egl/teglNegativeApiTests.cpp
+++ b/modules/egl/teglNegativeApiTests.cpp
@@ -384,31 +384,55 @@
 
 			log << TestLog::EndSection;
 
-			log << TestLog::Section("Test4", "EGL_BAD_CONFIG is generated if OpenGL ES 1.x context is requested and EGL_RENDERABLE_TYPE attribute of config does not contain EGL_OPENGL_ES_BIT");
+			log << TestLog::Section("Test4", "EGL_BAD_CONFIG or EGL_BAD_MATCH is generated if OpenGL ES 1.x context is requested and EGL_RENDERABLE_TYPE attribute of config does not contain EGL_OPENGL_ES_BIT");
 
 			if (isAPISupported(EGL_OPENGL_ES_API))
 			{
 				EGLConfig notES1Config;
 				if (getConfig(&notES1Config, FilterList() << notRenderable<EGL_OPENGL_ES_BIT>))
 				{
+					// EGL 1.4, EGL 1.5, and EGL_KHR_create_context contain contradictory language about the expected error.
+					Version version = eglu::getVersion(m_eglTestCtx.getLibrary(), display);
+					bool hasKhrCreateContext = eglu::hasExtension(m_eglTestCtx.getLibrary(), display, "EGL_KHR_create_context");
+
 					expectTrue(eglBindAPI(EGL_OPENGL_ES_API));
 					expectNoContext(eglCreateContext(display, notES1Config, EGL_NO_CONTEXT, s_es1ContextAttribList));
-					expectError(EGL_BAD_CONFIG);
+					if (hasKhrCreateContext)
+						expectEitherError(EGL_BAD_CONFIG, EGL_BAD_MATCH);
+					else
+					{
+						if (version >= eglu::Version(1, 5))
+							expectError(EGL_BAD_MATCH);
+						else
+							expectError(EGL_BAD_CONFIG);
+					}
 				}
 			}
 
 			log << TestLog::EndSection;
 
-			log << TestLog::Section("Test5", "EGL_BAD_CONFIG is generated if OpenGL ES 2.x context is requested and EGL_RENDERABLE_TYPE attribute of config does not contain EGL_OPENGL_ES2_BIT");
+			log << TestLog::Section("Test5", "EGL_BAD_CONFIG or EGL_BAD_MATCH is generated if OpenGL ES 2.x context is requested and EGL_RENDERABLE_TYPE attribute of config does not contain EGL_OPENGL_ES2_BIT");
 
 			if (isAPISupported(EGL_OPENGL_ES_API))
 			{
 				EGLConfig notES2Config;
 				if (getConfig(&notES2Config, FilterList() << notRenderable<EGL_OPENGL_ES2_BIT>))
 				{
+					// EGL 1.4, EGL 1.5, and EGL_KHR_create_context contain contradictory language about the expected error.
+					Version version = eglu::getVersion(m_eglTestCtx.getLibrary(), display);
+					bool hasKhrCreateContext = eglu::hasExtension(m_eglTestCtx.getLibrary(), display, "EGL_KHR_create_context");
+
 					expectTrue(eglBindAPI(EGL_OPENGL_ES_API));
 					expectNoContext(eglCreateContext(display, notES2Config, EGL_NO_CONTEXT, s_es2ContextAttribList));
-					expectError(EGL_BAD_CONFIG);
+					if (hasKhrCreateContext)
+						expectEitherError(EGL_BAD_CONFIG, EGL_BAD_MATCH);
+					else
+					{
+						if (version >= eglu::Version(1, 5))
+							expectError(EGL_BAD_MATCH);
+						else
+							expectError(EGL_BAD_CONFIG);
+					}
 				}
 			}
 
@@ -661,10 +685,10 @@
 
 			log << TestLog::EndSection;
 
-			log << TestLog::Section("Test2", "EGL_BAD_CONFIG is generated if config is not an EGL frame buffer configuration");
+			log << TestLog::Section("Test2", "EGL_BAD_CONFIG or EGL_BAD_PARAMETER is generated if config is not an EGL frame buffer configuration or if the PixmapSurface call is not supported");
 
 			expectNoSurface(eglCreatePixmapSurface(display, (EGLConfig)-1, DE_NULL, s_emptyAttribList));
-			expectError(EGL_BAD_CONFIG);
+			expectEitherError(EGL_BAD_CONFIG, EGL_BAD_PARAMETER);
 
 			log << TestLog::EndSection;
 		});
diff --git a/modules/egl/teglRenderTests.cpp b/modules/egl/teglRenderTests.cpp
index 8b5b5c2..46b1780 100644
--- a/modules/egl/teglRenderTests.cpp
+++ b/modules/egl/teglRenderTests.cpp
@@ -356,6 +356,37 @@
 #undef PACK_FMT
 }
 
+/*
+The getColorThreshold function is used to obtain a
+threshold usable for the fuzzyCompare function.
+
+For 8bit color depths a value of 0.02 should provide
+a good metric for rejecting images above this level.
+For other bit depths other thresholds should be selected.
+Ideally this function would take advantage of the
+getColorThreshold function provided by the PixelFormat class
+as this would also allow setting per channel thresholds.
+However using the PixelFormat provided function can result
+in too strict thresholds for 8bit bit depths (compared to
+the current default of 0.02) or too relaxed for lower bit
+depths if scaled proportionally to the 8bit default.
+*/
+
+float getColorThreshold (const tcu::PixelFormat& colorBits)
+{
+	if ((colorBits.redBits > 0 && colorBits.redBits < 8) ||
+		(colorBits.greenBits > 0 && colorBits.greenBits < 8) ||
+		(colorBits.blueBits > 0 && colorBits.blueBits < 8) ||
+		(colorBits.alphaBits > 0 && colorBits.alphaBits < 8))
+	{
+		return 0.05f;
+	}
+	else
+	{
+		return 0.02f;
+	}
+}
+
 tcu::TextureFormat getDepthFormat (const int depthBits)
 {
 	switch (depthBits)
@@ -699,9 +730,9 @@
 	const int				numContexts	= (int)contexts.size();
 	const int				drawsPerCtx	= 2;
 	const int				numIters	= 2;
-	const float				threshold	= 0.02f;
-
 	const tcu::PixelFormat	pixelFmt	= getPixelFormat(egl, display, config.config);
+	const float				threshold	= getColorThreshold(pixelFmt);
+
 	const int				depthBits	= eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE);
 	const int				stencilBits	= eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE);
 	const int				numSamples	= eglu::getConfigAttribInt(egl, display, config.config, EGL_SAMPLES);
@@ -868,6 +899,7 @@
 			// Signal completion.
 			packetIter->signal->increment();
 		}
+		m_egl.releaseThread();
 	}
 
 private:
@@ -902,9 +934,9 @@
 	const int				packetsPerThread	= 2;
 	const int				numThreads			= numContexts;
 	const int				numPackets			= numThreads * packetsPerThread;
-	const float				threshold			= 0.02f;
-
 	const tcu::PixelFormat	pixelFmt			= getPixelFormat(egl, display, config.config);
+	const float				threshold			= getColorThreshold(pixelFmt);
+
 	const int				depthBits			= eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE);
 	const int				stencilBits			= eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE);
 	const int				numSamples			= eglu::getConfigAttribInt(egl, display, config.config, EGL_SAMPLES);
diff --git a/modules/egl/teglTestPackage.cpp b/modules/egl/teglTestPackage.cpp
index 91e1a4c..fd8b3fa 100644
--- a/modules/egl/teglTestPackage.cpp
+++ b/modules/egl/teglTestPackage.cpp
@@ -144,6 +144,7 @@
 		addChild(createGetFrameTimestampsTests	(m_eglTestCtx));
 		addChild(createRobustnessTests			(m_eglTestCtx));
 		addChild(createWideColorTests			(m_eglTestCtx));
+		addChild(createHdrColorTests			(m_eglTestCtx));
 	}
 };
 
diff --git a/modules/egl/teglThreadCleanUpTests.cpp b/modules/egl/teglThreadCleanUpTests.cpp
index ffe3913..a3f64cb 100644
--- a/modules/egl/teglThreadCleanUpTests.cpp
+++ b/modules/egl/teglThreadCleanUpTests.cpp
@@ -120,6 +120,8 @@
 		{
 			m_error = error;
 		}
+
+		m_egl.releaseThread();
 	}
 
 private:
diff --git a/modules/egl/teglWideColorTests.cpp b/modules/egl/teglWideColorTests.cpp
index 20d4fff..77d3cfb 100644
--- a/modules/egl/teglWideColorTests.cpp
+++ b/modules/egl/teglWideColorTests.cpp
@@ -107,6 +107,10 @@
 	void				checkFP16Support			(void);
 	void				checkSCRGBSupport			(void);
 	void				checkSCRGBLinearSupport		(void);
+	void				checkbt2020linear			(void);
+	void				checkbt2020pq				(void);
+	void				checkSMPTE2086				(void);
+	void				checkCTA861_3				(void);
 
 protected:
 	void				initEGLSurface				(EGLConfig config);
@@ -326,10 +330,42 @@
 
 void WideColorTest::checkSCRGBLinearSupport (void)
 {
+    const Library&	egl	= m_eglTestCtx.getLibrary();
+
+    if (!eglu::hasExtension(egl, m_eglDisplay, "EGL_EXT_gl_colorspace_scrgb_linear"))
+        TCU_THROW(NotSupportedError, "EGL_EXT_gl_colorspace_scrgb_linear is not supported");
+}
+
+void WideColorTest::checkbt2020linear (void)
+{
+    const Library&	egl	= m_eglTestCtx.getLibrary();
+
+    if (!eglu::hasExtension(egl, m_eglDisplay, "EGL_EXT_gl_colorspace_bt2020_linear"))
+        TCU_THROW(NotSupportedError, "EGL_EXT_gl_colorspace_bt2020_linear is not supported");
+}
+
+void WideColorTest::checkbt2020pq (void)
+{
+    const Library&	egl	= m_eglTestCtx.getLibrary();
+
+    if (!eglu::hasExtension(egl, m_eglDisplay, "EGL_EXT_gl_colorspace_bt2020_pq"))
+        TCU_THROW(NotSupportedError, "EGL_EXT_gl_colorspace_bt2020_pq is not supported");
+}
+
+void WideColorTest::checkSMPTE2086 (void)
+{
+    const Library&	egl	= m_eglTestCtx.getLibrary();
+
+    if (!eglu::hasExtension(egl, m_eglDisplay, "EGL_EXT_surface_SMPTE2086_metadata"))
+        TCU_THROW(NotSupportedError, "EGL_EXT_surface_SMPTE2086_metadata is not supported");
+}
+
+void WideColorTest::checkCTA861_3 (void)
+{
 	const Library&	egl	= m_eglTestCtx.getLibrary();
 
-	if (!eglu::hasExtension(egl, m_eglDisplay, "EGL_EXT_gl_colorspace_scrgb_linear"))
-		TCU_THROW(NotSupportedError, "EGL_EXT_gl_colorspace_scrgb_linear is not supported");
+	if (!eglu::hasExtension(egl, m_eglDisplay, "EGL_EXT_surface_CTA861_3_metadata"))
+		TCU_THROW(NotSupportedError, "EGL_EXT_surface_CTA861_3_metadata is not supported");
 }
 
 void WideColorTest::check1010102Support (void)
@@ -406,7 +442,7 @@
 	if (numConfigs <= 0)
 	{
 		log << tcu::TestLog::Message << "No configs returned." << tcu::TestLog::EndMessage;
-		TCU_THROW(NotSupportedError, "10:10:10:2 pixel format is not supported");
+		TCU_THROW(NotSupportedError, "16:16:16:16 pixel format is not supported");
 	}
 
 	log << tcu::TestLog::Message << numConfigs << " configs returned" << tcu::TestLog::EndMessage;
@@ -541,6 +577,7 @@
 	void				init					(void);
 	void				executeTest				(void);
 	IterateResult		iterate					(void);
+	void				addTestAttributes		(const EGLint* attributes);
 
 protected:
 	void				readPixels				(const glw::Functions& gl, float* dataPtr);
@@ -559,6 +596,7 @@
 
 private:
 	std::vector<EGLint>					m_attribList;
+	std::vector<EGLint>					m_testAttribList;
 	EGLConfig							m_eglConfig;
 	EGLint								m_surfaceType;
 	EGLint								m_componentType;
@@ -594,6 +632,18 @@
 	m_attribList.push_back(EGL_NONE);
 }
 
+void WideColorSurfaceTest::addTestAttributes(const EGLint *attributes)
+{
+	deUint32 idx = 0;
+	if (attributes == DE_NULL) return;
+
+	while (attributes[idx] != EGL_NONE)
+	{
+		m_testAttribList.push_back(attributes[idx++]);
+		m_testAttribList.push_back(attributes[idx++]);
+	}
+}
+
 void WideColorSurfaceTest::init (void)
 {
 	const Library&	egl	= m_eglTestCtx.getLibrary();
@@ -630,6 +680,12 @@
 		case EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT:
 			checkSCRGBLinearSupport();
 			break;
+		case EGL_GL_COLORSPACE_BT2020_LINEAR_EXT:
+			checkbt2020linear();
+			break;
+		case EGL_GL_COLORSPACE_BT2020_PQ_EXT:
+			checkbt2020pq();
+			break;
 		default:
 			break;
 	}
@@ -1178,6 +1234,36 @@
 
 		doClearTest(surface);
 
+		if (m_testAttribList.size() > 0)
+		{
+			for (deUint32 i = 0; i < m_testAttribList.size(); i +=2)
+			{
+				if (!egl.surfaceAttrib(m_eglDisplay, surface, m_testAttribList[i], m_testAttribList[i+1]))
+				{
+					// Implementation can return EGL_BAD_PARAMETER if given value is not supported.
+					EGLint error = egl.getError();
+					if (error != EGL_BAD_PARAMETER)
+						TCU_FAIL("Unable to set HDR metadata on surface");
+
+					log << tcu::TestLog::Message <<
+						"Warning: Metadata value " << m_testAttribList[i+1] << " for attrib 0x" <<
+						std::hex << m_testAttribList[i] << std::dec <<
+						" not supported by the implementation." << tcu::TestLog::EndMessage;
+					m_testAttribList[i+1] = EGL_BAD_PARAMETER;
+				}
+			}
+			for (deUint32 i = 0; i < m_testAttribList.size(); i +=2)
+			{
+				// Skip unsupported values.
+				if (m_testAttribList[i+1] == EGL_BAD_PARAMETER)
+					continue;
+
+				EGLint value;
+				egl.querySurface(m_eglDisplay, surface, m_testAttribList[i], &value);
+				TCU_CHECK(value == m_testAttribList[i+1]);
+			}
+		}
+
 		egl.destroySurface(m_eglDisplay, surface);
 		EGLU_CHECK_MSG(egl, "eglDestroySurface()");
 	}
@@ -1349,5 +1435,190 @@
 	return new WideColorTests(eglTestCtx);
 }
 
+class Smpte2086ColorTest : public WideColorTest
+{
+public:
+	Smpte2086ColorTest		(EglTestContext&	eglTestCtx,
+							 const char*		name,
+							 const char*		description);
+
+	void				executeTest				(void);
+	IterateResult		iterate					(void);
+};
+
+Smpte2086ColorTest::Smpte2086ColorTest (EglTestContext& eglTestCtx, const char* name, const char* description)
+		: WideColorTest(eglTestCtx, name, description)
+{
+}
+
+#define METADATA_SCALE(x) (static_cast<EGLint>(x * EGL_METADATA_SCALING_EXT))
+
+void Smpte2086ColorTest::executeTest (void)
+{
+	tcu::TestLog&						log				= m_testCtx.getLog();
+	const Library&						egl				= m_eglTestCtx.getLibrary();
+	egl.bindAPI(EGL_OPENGL_ES_API);
+
+	log << tcu::TestLog::Message << "Test SMPTE 2086 Metadata on Window" << tcu::TestLog::EndMessage;
+
+	checkSMPTE2086();
+
+	// This is an increment FP16 can do between -1.0 to 1.0
+	const float fp16Increment1 = deFloatPow(2.0, -11.0);
+	// This is an increment FP16 can do between 1.0 to 2.0
+	const float fp16Increment2 = deFloatPow(2.0, -10.0);
+
+	std::vector<Iteration> int8888Iterations;
+	// -0.333251953125f ~ -1/3 as seen in fp16
+	// Negative values will be 0 on read with fixed point pixel formats
+	int8888Iterations.push_back(Iteration(-0.333251953125f, fp16Increment1, 10));
+	// test crossing 0
+	int8888Iterations.push_back(Iteration(-fp16Increment1 * 5.0f, fp16Increment1, 10));
+	// test crossing 1.0
+	// Values > 1.0 will be truncated to 1.0 with fixed point pixel formats
+	int8888Iterations.push_back(Iteration(1.0f - fp16Increment2 * 5.0f, fp16Increment2, 10));
+
+	const EGLint windowAttribList8888[] =
+	{
+		EGL_SURFACE_TYPE,				EGL_WINDOW_BIT,
+		EGL_RENDERABLE_TYPE,			EGL_OPENGL_ES2_BIT,
+		EGL_RED_SIZE,					8,
+		EGL_GREEN_SIZE,					8,
+		EGL_BLUE_SIZE,					8,
+		EGL_ALPHA_SIZE,					8,
+		EGL_NONE,						EGL_NONE
+	};
+
+	WideColorSurfaceTest testObj(m_eglTestCtx, "window_8888_colorspace_default", "8888 window surface, default (sRGB) colorspace", windowAttribList8888, EGL_NONE, int8888Iterations);
+
+	const EGLint testAttrs[] =
+	{
+		EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT, METADATA_SCALE(0.680),
+		EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT, METADATA_SCALE(0.320),
+		EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT, METADATA_SCALE(0.265),
+		EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT, METADATA_SCALE(0.690),
+		EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT, METADATA_SCALE(0.440),
+		EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT, METADATA_SCALE(0.320),
+		EGL_SMPTE2086_WHITE_POINT_X_EXT, METADATA_SCALE(0.2200),
+		EGL_SMPTE2086_WHITE_POINT_Y_EXT, METADATA_SCALE(0.2578),
+		EGL_SMPTE2086_MAX_LUMINANCE_EXT, METADATA_SCALE(1.31),
+		EGL_SMPTE2086_MIN_LUMINANCE_EXT, METADATA_SCALE(0.123),
+		EGL_NONE
+	};
+	testObj.addTestAttributes(testAttrs);
+
+	testObj.init();
+	testObj.executeTest();
+}
+
+TestCase::IterateResult Smpte2086ColorTest::iterate (void)
+{
+	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
+	executeTest();
+	return STOP;
+}
+
+class Cta8613ColorTest : public WideColorTest
+{
+public:
+	Cta8613ColorTest		(EglTestContext&	eglTestCtx,
+							 const char*		name,
+							 const char*		description);
+
+	void				executeTest				(void);
+	IterateResult		iterate					(void);
+};
+
+Cta8613ColorTest::Cta8613ColorTest (EglTestContext& eglTestCtx, const char* name, const char* description)
+		: WideColorTest(eglTestCtx, name, description)
+{
+}
+
+#define METADATA_SCALE(x) (static_cast<EGLint>(x * EGL_METADATA_SCALING_EXT))
+
+void Cta8613ColorTest::executeTest (void)
+{
+	tcu::TestLog&						log				= m_testCtx.getLog();
+	const Library&						egl				= m_eglTestCtx.getLibrary();
+	egl.bindAPI(EGL_OPENGL_ES_API);
+
+	log << tcu::TestLog::Message << "Test CTA 861.3 Metadata on Window" << tcu::TestLog::EndMessage;
+
+	checkCTA861_3();
+
+	// This is an increment FP16 can do between -1.0 to 1.0
+	const float fp16Increment1 = deFloatPow(2.0, -11.0);
+	// This is an increment FP16 can do between 1.0 to 2.0
+	const float fp16Increment2 = deFloatPow(2.0, -10.0);
+
+	std::vector<Iteration> int8888Iterations;
+	// -0.333251953125f ~ -1/3 as seen in fp16
+	// Negative values will be 0 on read with fixed point pixel formats
+	int8888Iterations.push_back(Iteration(-0.333251953125f, fp16Increment1, 10));
+	// test crossing 0
+	int8888Iterations.push_back(Iteration(-fp16Increment1 * 5.0f, fp16Increment1, 10));
+	// test crossing 1.0
+	// Values > 1.0 will be truncated to 1.0 with fixed point pixel formats
+	int8888Iterations.push_back(Iteration(1.0f - fp16Increment2 * 5.0f, fp16Increment2, 10));
+
+	const EGLint windowAttribList8888[] =
+	{
+		EGL_SURFACE_TYPE,				EGL_WINDOW_BIT,
+		EGL_RENDERABLE_TYPE,			EGL_OPENGL_ES2_BIT,
+		EGL_RED_SIZE,					8,
+		EGL_GREEN_SIZE,					8,
+		EGL_BLUE_SIZE,					8,
+		EGL_ALPHA_SIZE,					8,
+		EGL_NONE,						EGL_NONE
+	};
+
+	WideColorSurfaceTest testObj(m_eglTestCtx, "window_8888_colorspace_default", "8888 window surface, default (sRGB) colorspace", windowAttribList8888, EGL_NONE, int8888Iterations);
+
+	const EGLint testAttrs[] =
+	{
+		EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT, METADATA_SCALE(1.31),
+		EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT, METADATA_SCALE(0.6),
+		EGL_NONE
+	};
+	testObj.addTestAttributes(testAttrs);
+
+	testObj.init();
+	testObj.executeTest();
+}
+
+TestCase::IterateResult Cta8613ColorTest::iterate (void)
+{
+	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
+	executeTest();
+	return STOP;
+}
+
+class HdrColorTests : public TestCaseGroup
+{
+public:
+	HdrColorTests		(EglTestContext& eglTestCtx);
+	void				init				(void);
+
+private:
+	HdrColorTests		(const HdrColorTests&);
+	HdrColorTests&		operator=			(const HdrColorTests&);
+};
+
+HdrColorTests::HdrColorTests (EglTestContext& eglTestCtx)
+		: TestCaseGroup(eglTestCtx, "hdr_metadata", "HDR Metadata tests")
+{
+}
+
+void HdrColorTests::init (void)
+{
+	addChild(new Smpte2086ColorTest(m_eglTestCtx, "smpte2086", "Verify that SMPTE 2086 extension exists"));
+	addChild(new Cta8613ColorTest(m_eglTestCtx, "cta861_3", "Verify that CTA 861.3 extension exists"));
+}
+
+TestCaseGroup* createHdrColorTests (EglTestContext& eglTestCtx)
+{
+	return new HdrColorTests(eglTestCtx);
+}
+
 } // egl
 } // deqp
diff --git a/modules/egl/teglWideColorTests.hpp b/modules/egl/teglWideColorTests.hpp
index 5f58f58..d663db2 100644
--- a/modules/egl/teglWideColorTests.hpp
+++ b/modules/egl/teglWideColorTests.hpp
@@ -32,6 +32,7 @@
 {
 
 TestCaseGroup* createWideColorTests (EglTestContext& eglTestCtx);
+TestCaseGroup* createHdrColorTests (EglTestContext& eglTestCtx);
 
 } // egl
 } // deqp
diff --git a/modules/gles2/functional/es2fFlushFinishTests.cpp b/modules/gles2/functional/es2fFlushFinishTests.cpp
index 0c865a3..1a2dbbc 100644
--- a/modules/gles2/functional/es2fFlushFinishTests.cpp
+++ b/modules/gles2/functional/es2fFlushFinishTests.cpp
@@ -413,7 +413,7 @@
 		}
 	}
 
-	m_testCtx.setTestResult(allOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
+	m_testCtx.setTestResult(allOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_COMPATIBILITY_WARNING,
 							allOk ? "Pass"				: "Suspicious performance behavior");
 }
 
diff --git a/modules/gles2/functional/es2fNegativeBufferApiTests.cpp b/modules/gles2/functional/es2fNegativeBufferApiTests.cpp
index 84894f9..4dfcb70 100644
--- a/modules/gles2/functional/es2fNegativeBufferApiTests.cpp
+++ b/modules/gles2/functional/es2fNegativeBufferApiTests.cpp
@@ -393,6 +393,8 @@
 			expectError(GL_INVALID_ENUM);
 			glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1);
 			expectError(GL_INVALID_ENUM);
+			glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, 1, 1);
+			expectError(GL_INVALID_ENUM);
 			m_log << TestLog::EndSection;
 
 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
diff --git a/modules/gles2/functional/es2fRasterizationTests.cpp b/modules/gles2/functional/es2fRasterizationTests.cpp
index 5f8c1c5..21a439c 100644
--- a/modules/gles2/functional/es2fRasterizationTests.cpp
+++ b/modules/gles2/functional/es2fRasterizationTests.cpp
@@ -101,7 +101,6 @@
 	float					m_pointSize;
 	float					m_lineWidth;
 
-private:
 	glu::ShaderProgram*		m_shader;
 };
 
@@ -541,6 +540,135 @@
 		m_testCtx.getLog() << tcu::TestLog::Message << "Point " << (pointNdx+1) << ":\t" << outPoints[pointNdx].position << tcu::TestLog::EndMessage;
 }
 
+class PointSizeClampedTest : public BaseRenderingCase
+{
+public:
+	PointSizeClampedTest (Context& context, const char* name, const char* desc)
+		: BaseRenderingCase	(context, name, desc)
+	{
+	}
+
+	IterateResult iterate ()
+	{
+		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
+		const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+
+		// Tests that point sizes (written to gl_PointSize) are clamped,
+		// before rasterization, to the ALIASED_POINT_SIZE_RANGE
+		// given by the implementation.
+		static const int fboHeight = 4;
+		static const int testAreaWidth = 4;
+		static const int testAreaWidthWithMargin = testAreaWidth + 4;
+		static const float pointRadiusOverage = 8;
+		int fboWidth = 0;
+		int maxPointDiameter = 0;
+		{
+			int maxRenderbufferSize = 0;
+			int maxViewportDims[2] = {};
+			gl.getIntegerv(GL_MAX_RENDERBUFFER_SIZE, &maxRenderbufferSize);
+			gl.getIntegerv(GL_MAX_VIEWPORT_DIMS, maxViewportDims);
+			int maxFboWidth = std::min(maxRenderbufferSize, maxViewportDims[0]);
+
+			float pointSizeRange[2] = {};
+			gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, pointSizeRange);
+			m_testCtx.getLog() << tcu::TestLog::Message
+				<< "GL_ALIASED_POINT_SIZE_RANGE is [" << pointSizeRange[0] << ", " << pointSizeRange[1] << "]"
+				<< tcu::TestLog::EndMessage;
+			// Typically (in the correct case), maxPointDiameter is an odd integer.
+			maxPointDiameter = (int) pointSizeRange[1];
+			// maxPointRadius is inclusive of the center point.
+			int maxPointRadius = (maxPointDiameter + 1) / 2;
+			if (maxPointRadius > maxFboWidth - testAreaWidthWithMargin)
+			{
+				m_testCtx.setTestResult(QP_TEST_RESULT_COMPATIBILITY_WARNING, "max framebuffer size isn't large enough to test max point size");
+				return STOP;
+			}
+			fboWidth = maxPointRadius + testAreaWidthWithMargin;
+			// Round up to the nearest multiple of 2:
+			fboWidth = ((fboWidth + 1) / 2) * 2;
+		}
+		float pointSize = ((float) maxPointDiameter) + pointRadiusOverage * 2;
+		TCU_CHECK(gl.getError() == GL_NO_ERROR);
+
+		m_testCtx.getLog() << tcu::TestLog::Message
+			<< "Testing with pointSize = " << pointSize
+			<< ", fboWidth = " << fboWidth
+			<< tcu::TestLog::EndMessage;
+
+		// Create a framebuffer that is (fboWidth)x(fboHeight), cleared to green:
+		// +---------------------------+
+		// |ggggggggggggggggggggggggggg|
+		// +---------------------------+
+		gl.viewport(0, 0, fboWidth, fboHeight);
+		deUint32 fbo = 0;
+		gl.genFramebuffers(1, &fbo);
+		gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
+		deUint32 rbo = 0;
+		gl.genRenderbuffers(1, &rbo);
+		gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
+		gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, fboWidth, fboHeight);
+		gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
+		if (gl.checkFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
+		{
+			m_testCtx.setTestResult(QP_TEST_RESULT_COMPATIBILITY_WARNING, "couldn't complete a framebuffer suitable to test max point size");
+			return STOP;
+		}
+		gl.clearColor(0.0f, 1.0f, 0.0f, 1.0f);
+		gl.clear(GL_COLOR_BUFFER_BIT);
+		TCU_CHECK(gl.getError() == GL_NO_ERROR);
+
+		// (Framebuffer is still bound.)
+
+		// Draw a red point, with size pointSize, at the far right:
+		// +---------------------------+
+		// |ggggggggRRRRRRRRRRRRRRRRRRR|
+		// +---------------------------+
+		//                            x                           point center
+		//  ^^^^^^^^^^^^^^^^^^^^^^^^^^^                           fboWidth
+		//  ^^^^                                                  testAreaWidth = 4 (this is the area that's tested)
+		//  ^^^^^^^^                                              testAreaWidthWithMargin = 8 (extra 4 pixels for tolerance)
+		//          ^^^^^^^^^^^^^^^^^^x^^^^^^^^^^^^^^^^^^         maxPointDiameter = 37
+		//  ^^^^^^^^                                     ^^^^^^^^ pointRadiusOverage = 8 * 2
+		//  ^^^^^^^^^^^^^^^^^^^^^^^^^^x^^^^^^^^^^^^^^^^^^^^^^^^^^ pointSize = 53
+		//          ^^^^^^^^^^^^^^^^^^^ area of resulting draw, if the size is clamped properly = 19
+		{
+			const glw::GLint		positionLoc		= gl.getAttribLocation(m_shader->getProgram(), "a_position");
+			const glw::GLint		colorLoc		= gl.getAttribLocation(m_shader->getProgram(), "a_color");
+			const glw::GLint		pointSizeLoc	= gl.getUniformLocation(m_shader->getProgram(), "u_pointSize");
+			static const float position[] = {1.0f, 0.0f, 0.0f, 1.0f};
+			static const float color[] = {1.0f, 0.0f, 0.0f, 1.0f};
+			gl.useProgram(m_shader->getProgram());
+			gl.enableVertexAttribArray(positionLoc);
+			gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, position);
+			gl.enableVertexAttribArray(colorLoc);
+			gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, color);
+			gl.uniform1f(pointSizeLoc, pointSize);
+			gl.drawArrays(GL_POINTS, 0, 1);
+			gl.disableVertexAttribArray(colorLoc);
+			gl.disableVertexAttribArray(positionLoc);
+			gl.useProgram(0);
+			TCU_CHECK(gl.getError() == GL_NO_ERROR);
+		}
+
+		// And test the resulting draw (the test area should still be green).
+		deUint32 pixels[testAreaWidth * fboHeight] = {};
+		gl.readPixels(0, 0, testAreaWidth, fboHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+		TCU_CHECK(gl.getError() == GL_NO_ERROR);
+
+		const tcu::RGBA threshold(12, 12, 12, 12);
+		for (deUint32 y = 0; y < fboHeight; ++y)
+		{
+			for (deUint32 x = 0; x < testAreaWidth; ++x)
+			{
+				tcu::RGBA color(pixels[y * testAreaWidth + x]);
+				TCU_CHECK(compareThreshold(color, tcu::RGBA::green(), threshold));
+			}
+		}
+
+		return STOP;
+	}
+};
+
 class TrianglesCase : public BaseTriangleCase
 {
 public:
@@ -1839,6 +1967,15 @@
 		primitives->addChild(new PointCase			(m_context, "points",			"Render primitives as GL_POINTS, verify rasterization result",							PRIMITIVEWIDENESS_WIDE));
 	}
 
+	// .limits
+	{
+		tcu::TestCaseGroup* const limits = new tcu::TestCaseGroup(m_testCtx, "limits", "Primitive width limits");
+
+		addChild(limits);
+
+		limits->addChild(new PointSizeClampedTest(m_context, "points", "gl_PointSize is clamped to ALIASED_POINT_SIZE_RANGE"));
+	}
+
 	// .fill_rules
 	{
 		tcu::TestCaseGroup* const fillRules = new tcu::TestCaseGroup(m_testCtx, "fill_rules", "Primitive fill rules");
diff --git a/modules/gles2/functional/es2fShaderOperatorTests.cpp b/modules/gles2/functional/es2fShaderOperatorTests.cpp
index efe933c..46ef98d 100644
--- a/modules/gles2/functional/es2fShaderOperatorTests.cpp
+++ b/modules/gles2/functional/es2fShaderOperatorTests.cpp
@@ -1523,6 +1523,90 @@
 			}
 		}
 	}
+
+	// Regression tests for sequence operator.
+	// http://khronos.org/registry/webgl/sdk/tests/conformance/glsl/bugs/sequence-operator-evaluation-order.html
+	{
+		class Case : public ShaderRenderCase
+		{
+			static void evalFunc(ShaderEvalContext& c) {
+				c.color = tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f); // green
+			}
+
+		public:
+			Case(Context& context, const char* name, const char* description, const char* fragShaderSource)
+				: ShaderRenderCase(context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, false, &evalFunc)
+			{
+				m_vertShaderSource =
+					"attribute vec4 a_position;\n"
+					"void main()\n"
+					"{\n"
+					"	gl_Position = a_position;\n"
+					"}\n";
+				m_fragShaderSource = fragShaderSource;
+			}
+		};
+
+		// ESSL 1.00 section 5.9, about sequence operator:
+		// "All expressions are evaluated, in order, from left to right"
+		// Also use a ternary operator where the third operand has side effects to make sure
+		// only the second operand is evaluated.
+		sequenceSideEffGroup->addChild(new Case(m_context, "affect_ternary",
+			"Expression where first operand of a sequence operator has side effects which affect the second operand that is a ternary operator", (
+				"precision mediump float;\n"
+				"bool correct = true;\n"
+				"uniform float u_zero;\n"
+				"float wrong() {\n"
+				"	correct = false;\n"
+				"	return 0.0;\n"
+				"}\n"
+				"void main() {\n"
+				"	float a = u_zero - 0.5; // Result should be -0.5.\n"
+				"	float green = (a++, a > 0.0 ? 1.0 : wrong());\n"
+				"	gl_FragColor = vec4(0.0, correct ? green : 0.0, 0.0, 1.0);\n"
+				"}\n"
+			)));
+
+		sequenceSideEffGroup->addChild(new Case(m_context, "affect_and",
+			"Expression where first operand of a sequence operator has side effects which affect the second operand that is an and operator", (
+				"precision mediump float;\n"
+				"uniform bool u_false;\n"
+				"bool sideEffectA = false;\n"
+				"bool funcA() {\n"
+				"	sideEffectA = true;\n"
+				"	return true;\n"
+				"}\n"
+				"bool sideEffectB = false;\n"
+				"bool funcB() {\n"
+				"	sideEffectB = true;\n"
+				"	return true;\n"
+				"}\n"
+				"void main() {\n"
+				"	bool b = (funcA(), u_false == sideEffectA && funcB());\n"
+				"	gl_FragColor = (!b && sideEffectA && !sideEffectB) ? vec4(0, 1, 0, 1) : vec4(1, 0, 0, 1);\n"
+				"}\n"
+			)));
+
+		sequenceSideEffGroup->addChild(new Case(m_context, "affect_or",
+			"Expression where first operand of a sequence operator has side effects which affect the second operand that is an or operator", (
+				"precision mediump float;\n"
+				"uniform bool u_false;\n"
+				"bool sideEffectA = false;\n"
+				"bool funcA() {\n"
+				"	sideEffectA = true;\n"
+				"	return false;\n"
+				"}\n"
+				"bool sideEffectB = false;\n"
+				"bool funcB() {\n"
+				"	sideEffectB = true;\n"
+				"	return false;\n"
+				"}\n"
+				"void main() {\n"
+				"	bool b = (funcA(), (u_false == !sideEffectA) || funcB());\n"
+				"	gl_FragColor = (b && sideEffectA && !sideEffectB) ? vec4(0, 1, 0, 1) : vec4(1, 0, 0, 1);\n"
+				"}\n"
+			)));
+	}
 }
 
 } // Functional
diff --git a/modules/gles2/functional/es2fShaderStructTests.cpp b/modules/gles2/functional/es2fShaderStructTests.cpp
index 555a154..21d84c5 100644
--- a/modules/gles2/functional/es2fShaderStructTests.cpp
+++ b/modules/gles2/functional/es2fShaderStructTests.cpp
@@ -111,7 +111,7 @@
 				throw tcu::NotSupportedError("Dynamic loops not supported");
 		}
 
-		if ((m_flags && FLAG_USES_TEXTURES) && m_isVertexCase)
+		if ((m_flags & FLAG_USES_TEXTURES) && m_isVertexCase)
 		{
 			int numTextures = 0;
 			m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures);
@@ -1859,6 +1859,58 @@
 			c.color.xyz() = c.texture2D(TEXTURE_BRICK, c.coords.swizzle(0,1) * 0.25f + 0.5f).swizzle(0,1,2);
 		});
 
+	UNIFORM_STRUCT_CASE(sampler_in_function_arg, "Sampler in struct as function arg", FLAG_USES_TEXTURES,
+		LineStream()
+		<< "${DECLARATIONS}"
+		<< ""
+		<< "struct S {"
+		<< "	sampler2D		source;"
+		<< "};"
+		<< ""
+		<< "mediump vec4 fun(S s) {"
+		<< "	return texture2D(s.source, vec2(0.5));"
+		<< "}"
+		<< ""
+		<< "uniform S s;"
+		<< "void main (void)"
+		<< "{"
+		<< "	${DST} = fun(s);"
+		<< "	${ASSIGN_POS}"
+		<< "}",
+		{
+			DE_UNREF(constCoords);
+			setUniform(gl, programID, "s.source", 0);
+		},
+		{
+			c.color.xyz() = c.texture2D(TEXTURE_BRICK, tcu::Vec2(0.5f, 0.5f)).swizzle(0,1,2);
+		});
+
+	UNIFORM_STRUCT_CASE(sampler_in_array_function_arg, "Sampler in struct as function arg", FLAG_USES_TEXTURES,
+		LineStream()
+		<< "${DECLARATIONS}"
+		<< ""
+		<< "struct S {"
+		<< "	sampler2D		source;"
+		<< "};"
+		<< ""
+		<< "mediump vec4 fun(S s[2]) {"
+		<< "	return texture2D(s[0].source, vec2(0.5));"
+		<< "}"
+		<< ""
+		<< "uniform S s[2];"
+		<< "void main (void)"
+		<< "{"
+		<< "	${DST} = fun(s);"
+		<< "	${ASSIGN_POS}"
+		<< "}",
+		{
+			DE_UNREF(constCoords);
+			setUniform(gl, programID, "s[0].source", 0);
+		},
+		{
+			c.color.xyz() = c.texture2D(TEXTURE_BRICK, tcu::Vec2(0.5f, 0.5f)).swizzle(0,1,2);
+		});
+
 	UNIFORM_STRUCT_CASE(equal, "Struct equality", 0,
 		LineStream()
 		<< "${DECLARATIONS}"
diff --git a/modules/gles2/functional/es2fTextureCompletenessTests.cpp b/modules/gles2/functional/es2fTextureCompletenessTests.cpp
index f83fec6..c81cd94 100644
--- a/modules/gles2/functional/es2fTextureCompletenessTests.cpp
+++ b/modules/gles2/functional/es2fTextureCompletenessTests.cpp
@@ -128,7 +128,7 @@
 	IterateResult			iterate					(void);
 
 protected:
-	virtual void			createTexture			(void) = 0;
+	virtual void			createTexture			(GLuint texture) = 0;
 
 	tcu::TestContext&		m_testCtx;
 	glu::RenderContext&		m_renderCtx;
@@ -160,12 +160,17 @@
 
 	glViewport				(offsetX, offsetY, viewportWidth, viewportHeight);
 
-	createTexture			();
+	GLuint texture;
+	glGenTextures(1, &texture);
+	createTexture(texture);
+
 	renderer.renderQuad		(0, &texCoord[0], glu::TextureTestUtil::TEXTURETYPE_2D);
 	glu::readPixels			(m_renderCtx, offsetX, offsetY, renderedFrame.getAccess());
 
 	bool isOk = compareToConstantColor(log, "Result", "Image comparison result", renderedFrame, tcu::COMPARE_LOG_RESULT, m_compareColor);
 
+	glDeleteTextures(1, &texture);
+
 	m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
 							isOk ? "Pass"				: "Image comparison failed");
 	return STOP;
@@ -180,7 +185,7 @@
 	IterateResult			iterate						(void);
 
 protected:
-	virtual void			createTexture				(void) = 0;
+	virtual void			createTexture				(GLuint texture) = 0;
 
 	tcu::TestContext&		m_testCtx;
 	glu::RenderContext&		m_renderCtx;
@@ -209,7 +214,9 @@
 	int					offsetX			= random.getInt(0, de::max(0,m_renderCtx.getRenderTarget().getWidth()	- 64));
 	int					offsetY			= random.getInt(0, de::max(0,m_renderCtx.getRenderTarget().getHeight()	- 64));
 
-	createTexture();
+	GLuint texture;
+	glGenTextures(1, &texture);
+	createTexture(texture);
 
 	for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
 	{
@@ -226,6 +233,8 @@
 			allFacesOk = false;
 	}
 
+	glDeleteTextures(1, &texture);
+
 	m_testCtx.setTestResult(allFacesOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
 							allFacesOk ? "Pass"					: "Image comparison failed");
 	return STOP;
@@ -239,7 +248,7 @@
 								Incomplete2DSizeCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, IVec2 invalidLevelSize, int invalidLevelNdx, const glu::ContextInfo& ctxInfo);
 								~Incomplete2DSizeCase	(void) {}
 
-	virtual void				createTexture			(void);
+	virtual void				createTexture			(GLuint texture);
 
 private:
 	int							m_invalidLevelNdx;
@@ -257,7 +266,7 @@
 {
 }
 
-void Incomplete2DSizeCase::createTexture (void)
+void Incomplete2DSizeCase::createTexture (GLuint texture)
 {
 	static const char* const s_relaxingExtensions[] =
 	{
@@ -269,8 +278,6 @@
 	tcu::TextureLevel		levelData		(fmt);
 	TestLog&				log				= m_testCtx.getLog();
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_2D, texture);
 
@@ -315,7 +322,7 @@
 							Incomplete2DFormatCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, deUint32 format, deUint32 invalidFormat, int invalidLevelNdx);
 							~Incomplete2DFormatCase	(void) {}
 
-	virtual void			createTexture			(void);
+	virtual void			createTexture			(GLuint texture);
 
 private:
 	int						m_invalidLevelNdx;
@@ -333,13 +340,11 @@
 {
 }
 
-void Incomplete2DFormatCase::createTexture (void)
+void Incomplete2DFormatCase::createTexture (GLuint texture)
 {
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(m_format, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_2D, texture);
 
@@ -372,7 +377,7 @@
 						Incomplete2DMissingLevelCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, int missingLevelNdx);
 						~Incomplete2DMissingLevelCase	(void) {}
 
-	virtual void		createTexture					(void);
+	virtual void		createTexture					(GLuint texture);
 
 private:
 	int					m_missingLevelNdx;
@@ -386,13 +391,11 @@
 {
 }
 
-void Incomplete2DMissingLevelCase::createTexture (void)
+void Incomplete2DMissingLevelCase::createTexture (GLuint texture)
 {
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_2D, texture);
 
@@ -425,7 +428,7 @@
 								Incomplete2DWrapModeCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, deUint32 wrapT, deUint32 wrapS, const glu::ContextInfo& ctxInfo);
 								~Incomplete2DWrapModeCase	(void) {}
 
-	virtual void				createTexture				(void);
+	virtual void				createTexture				(GLuint texture);
 
 private:
 	deUint32					m_wrapT;
@@ -443,14 +446,12 @@
 {
 }
 
-void Incomplete2DWrapModeCase::createTexture (void)
+void Incomplete2DWrapModeCase::createTexture (GLuint texture)
 {
 	TestLog&			log			= m_testCtx.getLog();
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures(1, &texture);
 	glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture(GL_TEXTURE_2D, texture);
 
@@ -480,7 +481,7 @@
 						Complete2DExtraLevelCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size);
 						~Complete2DExtraLevelCase	(void) {}
 
-	virtual void		createTexture				(void);
+	virtual void		createTexture				(GLuint texture);
 
 private:
 	IVec2				m_size;
@@ -492,13 +493,11 @@
 {
 }
 
-void Complete2DExtraLevelCase::createTexture (void)
+void Complete2DExtraLevelCase::createTexture (GLuint texture)
 {
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_2D, texture);
 
@@ -533,7 +532,7 @@
 						Incomplete2DEmptyObjectCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size);
 						~Incomplete2DEmptyObjectCase	(void) {}
 
-	virtual void		createTexture					(void);
+	virtual void		createTexture					(GLuint texture);
 
 private:
 	IVec2				m_size;
@@ -545,10 +544,8 @@
 {
 }
 
-void Incomplete2DEmptyObjectCase::createTexture (void)
+void Incomplete2DEmptyObjectCase::createTexture (GLuint texture)
 {
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_2D, texture);
 
@@ -569,7 +566,7 @@
 							IncompleteCubeSizeCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, IVec2 invalidLevelSize, int invalidLevelNdx, tcu::CubeFace invalidCubeFace);
 							~IncompleteCubeSizeCase	(void) {}
 
-	virtual void			createTexture			(void);
+	virtual void			createTexture			(GLuint texture);
 
 private:
 	int						m_invalidLevelNdx;
@@ -596,13 +593,11 @@
 {
 }
 
-void IncompleteCubeSizeCase::createTexture (void)
+void IncompleteCubeSizeCase::createTexture (GLuint texture)
 {
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_CUBE_MAP, texture);
 
@@ -641,7 +636,7 @@
 							IncompleteCubeFormatCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, deUint32 format, deUint32 invalidFormat, tcu::CubeFace invalidCubeFace);
 							~IncompleteCubeFormatCase	(void) {}
 
-	virtual void			createTexture				(void);
+	virtual void			createTexture				(GLuint texture);
 
 private:
 	deUint32				m_format;
@@ -668,13 +663,11 @@
 {
 }
 
-void IncompleteCubeFormatCase::createTexture (void)
+void IncompleteCubeFormatCase::createTexture (GLuint texture)
 {
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_CUBE_MAP, texture);
 
@@ -713,7 +706,7 @@
 							IncompleteCubeMissingLevelCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, int invalidLevelNdx, tcu::CubeFace invalidCubeFace);
 							~IncompleteCubeMissingLevelCase	(void) {}
 
-	virtual void			createTexture					(void);
+	virtual void			createTexture					(GLuint texture);
 
 private:
 	int						m_invalidLevelNdx;
@@ -737,13 +730,11 @@
 {
 }
 
-void IncompleteCubeMissingLevelCase::createTexture (void)
+void IncompleteCubeMissingLevelCase::createTexture (GLuint texture)
 {
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_CUBE_MAP, texture);
 
@@ -782,7 +773,7 @@
 								IncompleteCubeWrapModeCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size, deUint32 wrapT, deUint32 wrapS, const glu::ContextInfo& ctxInfo);
 								~IncompleteCubeWrapModeCase	(void) {}
 
-	virtual void				createTexture				(void);
+	virtual void				createTexture				(GLuint texture);
 
 private:
 	deUint32					m_wrapT;
@@ -800,14 +791,12 @@
 {
 }
 
-void IncompleteCubeWrapModeCase::createTexture (void)
+void IncompleteCubeWrapModeCase::createTexture (GLuint texture)
 {
 	TestLog&			log			= m_testCtx.getLog();
 	tcu::TextureFormat	fmt			= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel	levelData	(fmt);
 
-	GLuint texture;
-	glGenTextures(1, &texture);
 	glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture(GL_TEXTURE_2D, texture);
 
@@ -838,7 +827,7 @@
 						CompleteCubeExtraLevelCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size);
 						~CompleteCubeExtraLevelCase	(void) {}
 
-	virtual void		createTexture				(void);
+	virtual void		createTexture				(GLuint texture);
 
 private:
 	IVec2				m_size;
@@ -850,13 +839,11 @@
 {
 }
 
-void CompleteCubeExtraLevelCase::createTexture (void)
+void CompleteCubeExtraLevelCase::createTexture (GLuint texture)
 {
 	tcu::TextureFormat		fmt				= glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
 	tcu::TextureLevel		levelData		(fmt);
 
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_2D, texture);
 
@@ -894,7 +881,7 @@
 							IncompleteCubeEmptyObjectCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, IVec2 size);
 							~IncompleteCubeEmptyObjectCase	(void) {}
 
-	virtual void			createTexture				(void);
+	virtual void			createTexture				(GLuint texture);
 
 private:
 	IVec2					m_size;
@@ -906,10 +893,8 @@
 {
 }
 
-void IncompleteCubeEmptyObjectCase::createTexture (void)
+void IncompleteCubeEmptyObjectCase::createTexture (GLuint texture)
 {
-	GLuint texture;
-	glGenTextures	(1, &texture);
 	glPixelStorei	(GL_UNPACK_ALIGNMENT, 1);
 	glBindTexture	(GL_TEXTURE_2D, texture);
 
diff --git a/modules/gles2/functional/es2fTextureSizeTests.cpp b/modules/gles2/functional/es2fTextureSizeTests.cpp
index 4e2988f..f7627b9 100644
--- a/modules/gles2/functional/es2fTextureSizeTests.cpp
+++ b/modules/gles2/functional/es2fTextureSizeTests.cpp
@@ -122,7 +122,10 @@
 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName()));
 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
-	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
+	const tcu::IVec4		texBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
+	const tcu::PixelFormat&	rtFmt			= m_renderCtx.getRenderTarget().getPixelFormat();
+	const tcu::PixelFormat	thresholdFormat(std::min(texBits[0], rtFmt.redBits), std::min(texBits[1], rtFmt.greenBits), std::min(texBits[2], rtFmt.blueBits), std::min(texBits[3], rtFmt.alphaBits));
+	tcu::RGBA				threshold		= thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7);
 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
@@ -265,7 +268,10 @@
 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUint32)face);
 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
-	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
+	const tcu::IVec4		texBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
+	const tcu::PixelFormat&	rtFmt			= m_renderCtx.getRenderTarget().getPixelFormat();
+	const tcu::PixelFormat	thresholdFormat(std::min(texBits[0], rtFmt.redBits), std::min(texBits[1], rtFmt.greenBits), std::min(texBits[2], rtFmt.blueBits), std::min(texBits[3], rtFmt.alphaBits));
+	tcu::RGBA				threshold		= thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7);
 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
diff --git a/modules/gles3/functional/CMakeLists.txt b/modules/gles3/functional/CMakeLists.txt
index 1adc70e..be74b19 100644
--- a/modules/gles3/functional/CMakeLists.txt
+++ b/modules/gles3/functional/CMakeLists.txt
@@ -53,6 +53,8 @@
 	es3fFunctionalTests.hpp
 	es3fLifetimeTests.cpp
 	es3fLifetimeTests.hpp
+	es3fMultiviewTests.cpp
+	es3fMultiviewTests.hpp
 	es3fPrerequisiteTests.cpp
 	es3fPrerequisiteTests.hpp
 	es3fRasterizationTests.cpp
diff --git a/modules/gles3/functional/es3fFboMultisampleTests.cpp b/modules/gles3/functional/es3fFboMultisampleTests.cpp
index c29cdb8..c013a54 100644
--- a/modules/gles3/functional/es3fFboMultisampleTests.cpp
+++ b/modules/gles3/functional/es3fFboMultisampleTests.cpp
@@ -21,6 +21,7 @@
  * \brief FBO multisample tests.
  *//*--------------------------------------------------------------------*/
 
+#include "es3fApiCase.hpp"
 #include "es3fFboMultisampleTests.hpp"
 #include "es3fFboTestCase.hpp"
 #include "es3fFboTestUtil.hpp"
@@ -246,6 +247,98 @@
 	int			m_numSamples;
 };
 
+// Ported from WebGL [1], originally written to test a Qualcomm driver bug [2].
+// [1] https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html
+// [2] http://crbug.com/696126
+class RenderbufferResizeCase : public ApiCase
+{
+public:
+	RenderbufferResizeCase (Context& context, const char* name, const char* desc, bool multisampled1, bool multisampled2)
+		: ApiCase	(context, name, desc)
+		, m_multisampled1(multisampled1)
+		, m_multisampled2(multisampled2)
+	{
+	}
+
+protected:
+	void test ()
+	{
+		glDisable(GL_DEPTH_TEST);
+
+		int maxSamples = 0;
+		glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, 1, &maxSamples);
+		deUint32 samp1 = m_multisampled1 ? maxSamples : 0;
+		deUint32 samp2 = m_multisampled2 ? maxSamples : 0;
+
+		static const deUint32 W1 = 10, H1 = 10;
+		static const deUint32 W2 = 40, H2 = 40;
+
+		// Set up non-multisampled buffer to blit to and read back from.
+		deUint32 fboResolve = 0;
+		deUint32 rboResolve = 0;
+		{
+			glGenFramebuffers(1, &fboResolve);
+			glBindFramebuffer(GL_FRAMEBUFFER, fboResolve);
+			glGenRenderbuffers(1, &rboResolve);
+			glBindRenderbuffer(GL_RENDERBUFFER, rboResolve);
+			glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, W2, H2);
+			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rboResolve);
+			TCU_CHECK(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
+			glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr());
+		}
+		expectError(GL_NO_ERROR);
+
+		// Set up multisampled buffer to test.
+		deUint32 fboMultisampled = 0;
+		deUint32 rboMultisampled = 0;
+		{
+			glGenFramebuffers(1, &fboMultisampled);
+			glBindFramebuffer(GL_FRAMEBUFFER, fboMultisampled);
+			glGenRenderbuffers(1, &rboMultisampled);
+			glBindRenderbuffer(GL_RENDERBUFFER, rboMultisampled);
+			// Allocate,
+			glRenderbufferStorageMultisample(GL_RENDERBUFFER, samp1, GL_RGBA8, W1, H1);
+			// attach,
+			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rboMultisampled);
+			TCU_CHECK(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
+			glClearBufferfv(GL_COLOR, 0, Vec4(0.0f, 0.0f, 1.0f, 1.0f).getPtr());
+			// and allocate again with different parameters.
+			glRenderbufferStorageMultisample(GL_RENDERBUFFER, samp2, GL_RGBA8, W2, H2);
+			TCU_CHECK(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
+			glClearBufferfv(GL_COLOR, 0, Vec4(0.0f, 1.0f, 0.0f, 1.0f).getPtr());
+		}
+		expectError(GL_NO_ERROR);
+
+		// This is a blit from the multisampled buffer to the non-multisampled buffer.
+		glBindFramebuffer(GL_READ_FRAMEBUFFER, fboMultisampled);
+		glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fboResolve);
+		// Blit color from fboMultisampled (should be green) to fboResolve (should currently be red).
+		glBlitFramebuffer(0, 0, W2, H2, 0, 0, W2, H2, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+		glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+		expectError(GL_NO_ERROR);
+
+		// fboResolve should now be green.
+		glBindFramebuffer(GL_READ_FRAMEBUFFER, fboResolve);
+		deUint32 pixels[W2 * H2] = {};
+		glReadPixels(0, 0, W2, H2, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+		expectError(GL_NO_ERROR);
+
+		const tcu::RGBA threshold (tcu::max(getFormatThreshold(GL_RGBA8), tcu::RGBA(12, 12, 12, 12)));
+		for (deUint32 y = 0; y < H2; ++y)
+		{
+			for (deUint32 x = 0; x < W2; ++x)
+			{
+				tcu::RGBA color(pixels[y * W2 + x]);
+				TCU_CHECK(compareThreshold(color, tcu::RGBA::green(), threshold));
+			}
+		}
+	}
+
+private:
+	bool m_multisampled1;
+	bool m_multisampled2;
+};
+
 FboMultisampleTests::FboMultisampleTests (Context& context)
 	: TestCaseGroup(context, "msaa", "Multisample FBO tests")
 {
@@ -312,6 +405,19 @@
 		for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++)
 			sampleCountGroup->addChild(new BasicFboMultisampleCase(m_context, getFormatName(depthStencilFormats[fmtNdx]), "", GL_RGBA8, depthStencilFormats[fmtNdx], IVec2(119, 131), samples));
 	}
+
+	// .renderbuffer_resize
+	{
+		tcu::TestCaseGroup* group = new tcu::TestCaseGroup(m_testCtx, "renderbuffer_resize", "Multisample renderbuffer resize");
+		addChild(group);
+
+		{
+			group->addChild(new RenderbufferResizeCase(m_context, "nonms_to_nonms", "", false, false));
+			group->addChild(new RenderbufferResizeCase(m_context, "nonms_to_ms", "", false, true));
+			group->addChild(new RenderbufferResizeCase(m_context, "ms_to_nonms", "", true, false));
+			group->addChild(new RenderbufferResizeCase(m_context, "ms_to_ms", "", true, true));
+		}
+	}
 }
 
 } // Functional
diff --git a/modules/gles3/functional/es3fFlushFinishTests.cpp b/modules/gles3/functional/es3fFlushFinishTests.cpp
index 05802a1..3c822ea 100644
--- a/modules/gles3/functional/es3fFlushFinishTests.cpp
+++ b/modules/gles3/functional/es3fFlushFinishTests.cpp
@@ -33,6 +33,7 @@
 #include "tcuTestLog.hpp"
 #include "tcuRenderTarget.hpp"
 #include "tcuCPUWarmup.hpp"
+#include "tcuApp.hpp"
 
 #include "glwEnums.hpp"
 #include "glwFunctions.hpp"
@@ -66,6 +67,7 @@
 {
 	MAX_VIEWPORT_SIZE			= 256,
 	MAX_SAMPLE_DURATION_US		= 150*1000,
+	MAX_CALIBRATE_DURATION_US	= tcu::WATCHDOG_INTERVAL_TIME_LIMIT_SECS/3*1000*1000,	// Abort when the watch dog gets nervous
 	WAIT_TIME_MS				= 200,
 	MIN_DRAW_CALL_COUNT			= 10,
 	MAX_DRAW_CALL_COUNT			= 1<<20,
@@ -291,6 +293,8 @@
 	tcu::ScopedLogSection		section				(m_testCtx.getLog(), "CalibrationInfo", "Calibration info");
 	CalibrationParams			params;
 
+	const deUint64 calibrateStartTime = deGetMicroseconds();
+
 	// Step 1: find iteration count that results in rougly 1/10th of target maximum sample duration.
 	{
 		const deUint64		targetDurationUs		= MAX_SAMPLE_DURATION_US/100;
@@ -302,6 +306,7 @@
 
 		for (;;)
 		{
+			deUint64 endTime;
 			deUint64 curDuration;
 
 			setShaderIterCount(curIterCount);
@@ -310,7 +315,8 @@
 			{
 				const deUint64 startTime = deGetMicroseconds();
 				readPixels();
-				curDuration = deGetMicroseconds()-startTime;
+				endTime = deGetMicroseconds();
+				curDuration = endTime-startTime;
 			}
 
 			m_testCtx.getLog() << TestLog::Message << "Duration with " << curIterCount << " iterations = " << curDuration << " us" << TestLog::EndMessage;
@@ -332,6 +338,11 @@
 			}
 			else if (curIterCount >= MAX_SHADER_ITER_COUNT)
 				break; // Settle on maximum.
+			else if (endTime - calibrateStartTime > MAX_CALIBRATE_DURATION_US)
+			{
+				// Calibration is taking longer than expected. This can be due to eager draw call execution.
+				throw CalibrationFailedException("Calibration failed, target duration not reached within expected time");
+			}
 			else
 			{
 				prevIterCount	= curIterCount;
@@ -357,6 +368,7 @@
 
 		for (;;)
 		{
+			deUint64 endTime;
 			deUint64 curDuration;
 
 			render(curDrawCount); // \note Submit time is ignored
@@ -364,7 +376,8 @@
 			{
 				const deUint64 startTime = deGetMicroseconds();
 				readPixels();
-				curDuration = deGetMicroseconds()-startTime;
+				endTime = deGetMicroseconds();
+				curDuration = endTime-startTime;
 			}
 
 			m_testCtx.getLog() << TestLog::Message << "Duration with " << curDrawCount << " draw calls = " << curDuration << " us" << TestLog::EndMessage;
@@ -386,6 +399,11 @@
 			}
 			else if (curDrawCount >= MAX_DRAW_CALL_COUNT)
 				break; // Settle on maximum.
+			else if (endTime - calibrateStartTime > MAX_CALIBRATE_DURATION_US)
+			{
+				// Calibration is taking longer than expected. This can be due to eager draw call execution.
+				throw CalibrationFailedException("Calibration failed, target duration not reached within expected time");
+			}
 			else
 			{
 				prevDrawCount	= curDrawCount;
@@ -522,7 +540,7 @@
 		}
 	}
 
-	m_testCtx.setTestResult(allOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
+	m_testCtx.setTestResult(allOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_COMPATIBILITY_WARNING,
 							allOk ? "Pass"				: "Suspicious performance behavior");
 }
 
diff --git a/modules/gles3/functional/es3fFunctionalTests.cpp b/modules/gles3/functional/es3fFunctionalTests.cpp
index 5a57831..1e352da 100644
--- a/modules/gles3/functional/es3fFunctionalTests.cpp
+++ b/modules/gles3/functional/es3fFunctionalTests.cpp
@@ -47,6 +47,7 @@
 #include "es3fBlendTests.hpp"
 #include "es3fRandomFragmentOpTests.hpp"
 #include "es3fMultisampleTests.hpp"
+#include "es3fMultiviewTests.hpp"
 #include "es3fImplementationLimitTests.hpp"
 #include "es3fDitheringTests.hpp"
 #include "es3fClippingTests.hpp"
@@ -272,6 +273,7 @@
 		addChild(new FboStencilTests		(m_context));
 		addChild(new FramebufferBlitTests	(m_context));
 		addChild(new FboMultisampleTests	(m_context));
+		addChild(new MultiviewTests			(m_context));
 		addChild(new FboInvalidateTests		(m_context));
 	}
 };
diff --git a/modules/gles3/functional/es3fMultiviewTests.cpp b/modules/gles3/functional/es3fMultiviewTests.cpp
new file mode 100644
index 0000000..7f88926
--- /dev/null
+++ b/modules/gles3/functional/es3fMultiviewTests.cpp
@@ -0,0 +1,361 @@
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program OpenGL ES 3.0 Module
+ * -------------------------------------------------
+ *
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file
+ * \brief Multiview tests.
+ * Tests functionality provided by the three multiview extensions.
+ * Note that this file is formatted using external/openglcts/.clang-format
+ */ /*--------------------------------------------------------------------*/
+
+#include "es3fMultiviewTests.hpp"
+
+#include "deString.h"
+#include "deStringUtil.hpp"
+#include "gluContextInfo.hpp"
+#include "gluPixelTransfer.hpp"
+#include "gluShaderProgram.hpp"
+#include "glw.h"
+#include "glwEnums.hpp"
+#include "glwFunctions.hpp"
+#include "tcuRenderTarget.hpp"
+#include "tcuSurface.hpp"
+#include "tcuTestLog.hpp"
+#include "tcuVector.hpp"
+
+using tcu::TestLog;
+using tcu::Vec4;
+
+namespace deqp
+{
+namespace gles3
+{
+namespace Functional
+{
+
+static const int   NUM_CASE_ITERATIONS = 1;
+static const float UNIT_SQUARE[16]	 = {
+	1.0f,  1.0f,  0.05f, 1.0f, // Vertex 0
+	1.0f,  -1.0f, 0.05f, 1.0f, // Vertex 1
+	-1.0f, 1.0f,  0.05f, 1.0f, // Vertex 2
+	-1.0f, -1.0f, 0.05f, 1.0f  // Vertex 3
+};
+static const float COLOR_VALUES[] = {
+	1, 0, 0, 1, // Red for level 0
+	0, 1, 0, 1, // Green for level 1
+};
+
+class MultiviewCase : public TestCase
+{
+public:
+	MultiviewCase(Context& context, const char* name, const char* description, int numSamples);
+	~MultiviewCase();
+	void		  init();
+	void		  deinit();
+	IterateResult iterate();
+
+private:
+	MultiviewCase(const MultiviewCase& other);
+	MultiviewCase& operator=(const MultiviewCase& other);
+	void setupFramebufferObjects();
+	void deleteFramebufferObjects();
+
+	glu::ShaderProgram* m_multiviewProgram;
+	deUint32			m_multiviewFbo;
+	deUint32			m_arrayTexture;
+
+	glu::ShaderProgram* m_finalProgram;
+
+	int		  m_caseIndex;
+	const int m_numSamples;
+	const int m_width;
+	const int m_height;
+};
+
+MultiviewCase::MultiviewCase(Context& context, const char* name, const char* description, int numSamples)
+	: TestCase(context, name, description)
+	, m_multiviewProgram(DE_NULL)
+	, m_multiviewFbo(0)
+	, m_arrayTexture(0)
+	, m_finalProgram(DE_NULL)
+	, m_caseIndex(0)
+	, m_numSamples(numSamples)
+	, m_width(512)
+	, m_height(512)
+{
+}
+
+MultiviewCase::~MultiviewCase()
+{
+	MultiviewCase::deinit();
+}
+
+void MultiviewCase::setupFramebufferObjects()
+{
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+
+	// First create the array texture and multiview FBO.
+
+	gl.genTextures(1, &m_arrayTexture);
+	gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_arrayTexture);
+	gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* num mipmaps */, GL_RGBA8, m_width / 2, m_height, 2 /* num levels */);
+	gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+	gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+	GLU_EXPECT_NO_ERROR(gl.getError(), "Create array texture");
+
+	gl.genFramebuffers(1, &m_multiviewFbo);
+	gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo);
+	if (m_numSamples == 1)
+	{
+		gl.framebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_arrayTexture, 0 /* mip level */,
+										  0 /* base view index */, 2 /* num views */);
+	}
+	else
+	{
+		gl.framebufferTextureMultisampleMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_arrayTexture,
+													 0 /* mip level */, m_numSamples /* samples */,
+													 0 /* base view index */, 2 /* num views */);
+	}
+	GLU_EXPECT_NO_ERROR(gl.getError(), "Create multiview FBO");
+	deUint32 fboStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+	if (fboStatus == GL_FRAMEBUFFER_UNSUPPORTED)
+	{
+		throw tcu::NotSupportedError("Framebuffer unsupported", "", __FILE__, __LINE__);
+	}
+	else if (fboStatus != GL_FRAMEBUFFER_COMPLETE)
+	{
+		throw tcu::TestError("Failed to create framebuffer object", "", __FILE__, __LINE__);
+	}
+}
+
+void MultiviewCase::deleteFramebufferObjects()
+{
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+	gl.deleteTextures(1, &m_arrayTexture);
+	gl.deleteFramebuffers(1, &m_multiviewFbo);
+}
+
+void MultiviewCase::init()
+{
+	const glu::ContextInfo& contextInfo = m_context.getContextInfo();
+	bool					mvsupported = contextInfo.isExtensionSupported("GL_OVR_multiview");
+	if (!mvsupported)
+	{
+		TCU_THROW(NotSupportedError, "Multiview is not supported");
+	}
+
+	if (m_numSamples > 1)
+	{
+		bool msaasupported = contextInfo.isExtensionSupported("GL_OVR_multiview_multisampled_render_to_texture");
+		if (!msaasupported)
+		{
+			TCU_THROW(NotSupportedError, "Implicit MSAA multiview is not supported");
+		}
+	}
+
+	const char* multiviewVertexShader = "#version 300 es\n"
+										"#extension GL_OVR_multiview : enable\n"
+										"layout(num_views=2) in;\n"
+										"layout(location = 0) in mediump vec4 a_position;\n"
+										"uniform mediump vec4 uColor[2];\n"
+										"out mediump vec4 vColor;\n"
+										"void main() {\n"
+										"  vColor = uColor[gl_ViewID_OVR];\n"
+										"  gl_Position = a_position;\n"
+										"}\n";
+
+	const char* multiviewFragmentShader = "#version 300 es\n"
+										  "layout(location = 0) out mediump vec4 dEQP_FragColor;\n"
+										  "in mediump vec4 vColor;\n"
+										  "void main() {\n"
+										  "  dEQP_FragColor = vColor;\n"
+										  "}\n";
+
+	m_multiviewProgram = new glu::ShaderProgram(
+		m_context.getRenderContext(), glu::makeVtxFragSources(multiviewVertexShader, multiviewFragmentShader));
+	DE_ASSERT(m_multiviewProgram);
+	if (!m_multiviewProgram->isOk())
+	{
+		m_testCtx.getLog() << *m_multiviewProgram;
+		TCU_FAIL("Failed to compile multiview shader");
+	}
+
+	// Draw the first layer on the left half of the screen and the second layer
+	// on the right half.
+	const char* finalVertexShader = "#version 300 es\n"
+									"layout(location = 0) in mediump vec4 a_position;\n"
+									"out highp vec3 vTexCoord;\n"
+									"void main() {\n"
+									"  vTexCoord.x = fract(a_position.x + 1.0);\n"
+									"  vTexCoord.y = .5 * (a_position.y + 1.0);\n"
+									"  vTexCoord.z = a_position.x;\n"
+									"  gl_Position = a_position;\n"
+									"}\n";
+
+	const char* finalFragmentShader = "#version 300 es\n"
+									  "layout(location = 0) out mediump vec4 dEQP_FragColor;\n"
+									  "uniform lowp sampler2DArray uArrayTexture;\n"
+									  "in highp vec3 vTexCoord;\n"
+									  "void main() {\n"
+									  "  highp vec3 uvw = vTexCoord;\n"
+									  "  uvw.z = floor(vTexCoord.z + 1.0);\n"
+									  "  dEQP_FragColor = texture(uArrayTexture, uvw);\n"
+									  "}\n";
+
+	m_finalProgram = new glu::ShaderProgram(m_context.getRenderContext(),
+											glu::makeVtxFragSources(finalVertexShader, finalFragmentShader));
+	DE_ASSERT(m_finalProgram);
+	if (!m_finalProgram->isOk())
+	{
+		m_testCtx.getLog() << *m_finalProgram;
+		TCU_FAIL("Failed to compile final shader");
+	}
+
+	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
+	GLU_CHECK_MSG("Case initialization finished");
+}
+
+void MultiviewCase::deinit()
+{
+	deleteFramebufferObjects();
+	delete m_multiviewProgram;
+	m_multiviewProgram = DE_NULL;
+	delete m_finalProgram;
+	m_finalProgram = DE_NULL;
+}
+
+MultiviewCase::IterateResult MultiviewCase::iterate()
+{
+	TestLog&	log			 = m_testCtx.getLog();
+	deUint32	colorUniform = glGetUniformLocation(m_multiviewProgram->getProgram(), "uColor");
+	std::string header = "Case iteration " + de::toString(m_caseIndex + 1) + " / " + de::toString(NUM_CASE_ITERATIONS);
+	log << TestLog::Section(header, header);
+
+	DE_ASSERT(m_multiviewProgram);
+
+	// Create and bind the multiview FBO.
+
+	try
+	{
+		setupFramebufferObjects();
+	}
+	catch (tcu::NotSupportedError& e)
+	{
+		log << TestLog::Message << "ERROR: " << e.what() << "." << TestLog::EndMessage << TestLog::EndSection;
+		m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "Not supported");
+		return STOP;
+	}
+	catch (tcu::InternalError& e)
+	{
+		log << TestLog::Message << "ERROR: " << e.what() << "." << TestLog::EndMessage << TestLog::EndSection;
+		m_testCtx.setTestResult(QP_TEST_RESULT_INTERNAL_ERROR, "Error");
+		return STOP;
+	}
+
+	log << TestLog::EndSection;
+
+	// Draw full screen quad into the multiview framebuffer.
+	// The quad should be instanced into both layers of the array texture.
+
+	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
+	gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo);
+	gl.viewport(0, 0, m_width / 2, m_height);
+	gl.useProgram(m_multiviewProgram->getProgram());
+	gl.uniform4fv(colorUniform, 2, COLOR_VALUES);
+	gl.enableVertexAttribArray(0);
+	gl.vertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, &UNIT_SQUARE[0]);
+	gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+	// Sample from the array texture to draw a quad into the backbuffer.
+
+	const int backbufferWidth  = m_context.getRenderTarget().getWidth();
+	const int backbufferHeight = m_context.getRenderTarget().getHeight();
+	gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
+	gl.viewport(0, 0, backbufferWidth, backbufferHeight);
+	gl.useProgram(m_finalProgram->getProgram());
+	gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_arrayTexture);
+	gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+	// Read back the framebuffer, ensure that the left half is red and the
+	// right half is green.
+
+	tcu::Surface pixels(backbufferWidth, backbufferHeight);
+	glu::readPixels(m_context.getRenderContext(), 0, 0, pixels.getAccess());
+	bool failed = false;
+	for (int y = 0; y < backbufferHeight; y++)
+	{
+		for (int x = 0; x < backbufferWidth; x++)
+		{
+			tcu::RGBA pixel = pixels.getPixel(x, y);
+			if (x < backbufferWidth / 2)
+			{
+				if (pixel.getRed() != 255 || pixel.getGreen() != 0 || pixel.getBlue() != 0)
+				{
+					failed = true;
+				}
+			}
+			else
+			{
+				if (pixel.getRed() != 0 || pixel.getGreen() != 255 || pixel.getBlue() != 0)
+				{
+					failed = true;
+				}
+			}
+			if (failed)
+			{
+				break;
+			}
+		}
+	}
+
+	deleteFramebufferObjects();
+
+	if (failed)
+	{
+		log << TestLog::Image("Result image", "Result image", pixels);
+	}
+
+	log << TestLog::Message << "Test result: " << (failed ? "Failed!" : "Passed!") << TestLog::EndMessage;
+
+	if (failed)
+	{
+		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
+		return STOP;
+	}
+
+	return (++m_caseIndex < NUM_CASE_ITERATIONS) ? CONTINUE : STOP;
+}
+
+MultiviewTests::MultiviewTests(Context& context) : TestCaseGroup(context, "multiview", "Multiview Tests")
+{
+}
+
+MultiviewTests::~MultiviewTests()
+{
+}
+
+void MultiviewTests::init()
+{
+	addChild(new MultiviewCase(m_context, "samples_1", "Multiview test without multisampling", 1));
+	addChild(new MultiviewCase(m_context, "samples_2", "Multiview test with MSAAx2", 2));
+	addChild(new MultiviewCase(m_context, "samples_4", "Multiview test without MSAAx4", 4));
+}
+
+} // namespace Functional
+} // namespace gles3
+} // namespace deqp
diff --git a/modules/gles3/functional/es3fMultiviewTests.hpp b/modules/gles3/functional/es3fMultiviewTests.hpp
new file mode 100644
index 0000000..e13bcba
--- /dev/null
+++ b/modules/gles3/functional/es3fMultiviewTests.hpp
@@ -0,0 +1,55 @@
+#ifndef _ES3FMULTIVIEWTESTS_HPP
+#define _ES3FMULTIVIEWTESTS_HPP
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program OpenGL ES 3.0 Module
+ * -------------------------------------------------
+ *
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file
+ * \brief Multiview tests.
+ * Tests functionality provided by the three multiview extensions.
+ * Note that this file is formatted using external/openglcts/.clang-format
+*/ /*--------------------------------------------------------------------*/
+
+#include "tcuDefs.hpp"
+#include "tes3TestCase.hpp"
+
+namespace deqp
+{
+namespace gles3
+{
+namespace Functional
+{
+
+class MultiviewTests : public TestCaseGroup
+{
+public:
+	MultiviewTests(Context& context);
+	~MultiviewTests();
+
+	void init();
+
+private:
+	MultiviewTests(const MultiviewTests& other);
+	MultiviewTests& operator=(const MultiviewTests& other);
+};
+
+} // namespace Functional
+} // namespace gles3
+} // namespace deqp
+
+#endif // _ES3FMULTIVIEWTESTS_HPP
diff --git a/modules/gles3/functional/es3fShaderIndexingTests.cpp b/modules/gles3/functional/es3fShaderIndexingTests.cpp
index d51181e..e61bdc7 100644
--- a/modules/gles3/functional/es3fShaderIndexingTests.cpp
+++ b/modules/gles3/functional/es3fShaderIndexingTests.cpp
@@ -22,6 +22,7 @@
  *//*--------------------------------------------------------------------*/
 
 #include "es3fShaderIndexingTests.hpp"
+#include "glsShaderLibrary.hpp"
 #include "glsShaderRenderCase.hpp"
 #include "gluShaderUtil.hpp"
 #include "tcuStringTemplate.hpp"
@@ -1131,6 +1132,13 @@
 			}
 		}
 	}
+
+	{
+		const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()).loadShaderFile("shaders/indexing.test");
+
+		for (int i = 0; i < (int)children.size(); i++)
+			addChild(children[i]);
+	}
 }
 
 } // Functional
diff --git a/modules/gles3/functional/es3fShaderStructTests.cpp b/modules/gles3/functional/es3fShaderStructTests.cpp
index ad80a9a..66b9559 100644
--- a/modules/gles3/functional/es3fShaderStructTests.cpp
+++ b/modules/gles3/functional/es3fShaderStructTests.cpp
@@ -1120,6 +1120,39 @@
 				c.color.y() = 1.0f;
 			c.color.z() = 1.0f;
 		});
+
+	LOCAL_STRUCT_CASE(array_member_equality, "Struct with array members equality",
+		LineStream()
+		<< "${HEADER}"
+		<< ""
+		<< "struct S {"
+		<< "	bool	m[2];"
+		<< "};"
+		<< ""
+		<< "void main (void)"
+		<< "{"
+		<< "	S a;"
+		<< "	a.m[0] = true;"
+		<< "	a.m[1] = false;"
+		<< ""
+		<< "	S b;"
+		<< "	b.m[0] = true;"
+		<< "	b.m[1] = false;"
+		<< ""
+		<< "	S c;"
+		<< "	c.m[0] = true;"
+		<< "	c.m[1] = true;"
+		<< ""
+		<< "	${DST} = vec4(0.0, 0.0, 1.0, 1.0);"
+		<< "	if (a == b) ${DST}.x = 1.0;"
+		<< "	if (a != c) ${DST}.y = 1.0;"
+		<< "	${ASSIGN_POS}"
+		<< "}",
+		{
+			c.color.x() = 1.0f;
+			c.color.y() = 1.0f;
+			c.color.z() = 1.0f;
+		});
 }
 
 class UniformStructTests : public TestCaseGroup
diff --git a/modules/gles3/functional/es3fTextureSizeTests.cpp b/modules/gles3/functional/es3fTextureSizeTests.cpp
index a085d64..6eeed5a 100644
--- a/modules/gles3/functional/es3fTextureSizeTests.cpp
+++ b/modules/gles3/functional/es3fTextureSizeTests.cpp
@@ -123,7 +123,10 @@
 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName()));
 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
-	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
+	const tcu::IVec4		texBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
+	const tcu::PixelFormat&	rtFmt			= m_renderCtx.getRenderTarget().getPixelFormat();
+	const tcu::PixelFormat	thresholdFormat(std::min(texBits[0], rtFmt.redBits), std::min(texBits[1], rtFmt.greenBits), std::min(texBits[2], rtFmt.blueBits), std::min(texBits[3], rtFmt.alphaBits));
+	tcu::RGBA				threshold		= thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7);
 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
@@ -266,7 +269,10 @@
 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUint32)face);
 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
-	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
+	const tcu::IVec4		texBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
+	const tcu::PixelFormat&	rtFmt			= m_renderCtx.getRenderTarget().getPixelFormat();
+	const tcu::PixelFormat	thresholdFormat(std::min(texBits[0], rtFmt.redBits), std::min(texBits[1], rtFmt.greenBits), std::min(texBits[2], rtFmt.blueBits), std::min(texBits[3], rtFmt.alphaBits));
+	tcu::RGBA				threshold		= thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7);
 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
diff --git a/modules/gles31/functional/CMakeLists.txt b/modules/gles31/functional/CMakeLists.txt
index a4ac348..cfaa312 100644
--- a/modules/gles31/functional/CMakeLists.txt
+++ b/modules/gles31/functional/CMakeLists.txt
@@ -193,6 +193,8 @@
 	es31fShaderFramebufferFetchTests.hpp
 	es31fNegativeShaderFramebufferFetchTests.cpp
 	es31fNegativeShaderFramebufferFetchTests.hpp
+	es31fShaderUniformIntegerFunctionTests.cpp
+	es31fShaderUniformIntegerFunctionTests.hpp
 	)
 
 add_library(deqp-gles31-functional STATIC ${DEQP_GLES31_FUNCTIONAL_SRCS})
diff --git a/modules/gles31/functional/es31fFboSRGBWriteControlTests.cpp b/modules/gles31/functional/es31fFboSRGBWriteControlTests.cpp
index a741c4e..5cbdb0c 100644
--- a/modules/gles31/functional/es31fFboSRGBWriteControlTests.cpp
+++ b/modules/gles31/functional/es31fFboSRGBWriteControlTests.cpp
@@ -1797,8 +1797,8 @@
 void FboSRGBUnsupportedEnumCase::init (void)
 {
 	// extension requirements for test
-	if (glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) || m_context.getContextInfo().isExtensionSupported("GL_EXT_sRGB_write_control"))
-		TCU_THROW(NotSupportedError, "Test requires extension GL_EXT_sRGB_write_control to be unsupported and a context version less than 3.2");
+	if (m_context.getContextInfo().isExtensionSupported("GL_EXT_sRGB_write_control"))
+		TCU_THROW(NotSupportedError, "Test requires extension GL_EXT_sRGB_write_control to be unsupported");
 }
 
 void FboSRGBUnsupportedEnumCase::deinit (void)
diff --git a/modules/gles31/functional/es31fFunctionalTests.cpp b/modules/gles31/functional/es31fFunctionalTests.cpp
index 3fb407e..325ddac 100644
--- a/modules/gles31/functional/es31fFunctionalTests.cpp
+++ b/modules/gles31/functional/es31fFunctionalTests.cpp
@@ -92,6 +92,7 @@
 #include "es31fSRGBDecodeTests.hpp"
 #include "es31fDrawElementsBaseVertexTests.hpp"
 #include "es31fShaderFramebufferFetchTests.hpp"
+#include "es31fShaderUniformIntegerFunctionTests.hpp"
 
 namespace deqp
 {
@@ -153,11 +154,12 @@
 
 	void init (void)
 	{
-		addChild(new ShaderCommonFunctionTests	(m_context));
-		addChild(new ShaderPackingFunctionTests	(m_context));
-		addChild(new ShaderIntegerFunctionTests	(m_context));
-		addChild(new ShaderTextureSizeTests		(m_context));
-		addChild(createBuiltinPrecisionTests	(m_context));
+		addChild(new ShaderCommonFunctionTests			(m_context));
+		addChild(new ShaderPackingFunctionTests			(m_context));
+		addChild(new ShaderIntegerFunctionTests			(m_context));
+		addChild(new ShaderUniformIntegerFunctionTests	(m_context));
+		addChild(new ShaderTextureSizeTests				(m_context));
+		addChild(createBuiltinPrecisionTests			(m_context));
 	}
 };
 
diff --git a/modules/gles31/functional/es31fNegativeComputeTests.cpp b/modules/gles31/functional/es31fNegativeComputeTests.cpp
index eb2e0ec..813a56a 100644
--- a/modules/gles31/functional/es31fNegativeComputeTests.cpp
+++ b/modules/gles31/functional/es31fNegativeComputeTests.cpp
@@ -646,7 +646,7 @@
 	ctx.glGetIntegerv(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, &maxWorkGroupInvocations);
 	ctx.expectError(GL_NO_ERROR);
 
-	DE_ASSERT((maxWorkGroupSizeX * maxWorkGroupSizeY * maxWorkGroupSizeZ) > maxWorkGroupInvocations );
+	DE_ASSERT(((deInt64) maxWorkGroupSizeX * maxWorkGroupSizeY * maxWorkGroupSizeZ) > maxWorkGroupInvocations );
 
 	const bool				isES32			= glu::contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
 	const char* const		shaderVersion	= isES32
diff --git a/modules/gles31/functional/es31fShaderUniformIntegerFunctionTests.cpp b/modules/gles31/functional/es31fShaderUniformIntegerFunctionTests.cpp
new file mode 100644
index 0000000..466d793
--- /dev/null
+++ b/modules/gles31/functional/es31fShaderUniformIntegerFunctionTests.cpp
@@ -0,0 +1,266 @@
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program OpenGL ES 3.1 Module
+ * -------------------------------------------------
+ *
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Built-in function tests for uniform constants.
+ *//*--------------------------------------------------------------------*/
+
+#include "es31fShaderUniformIntegerFunctionTests.hpp"
+#include "glsShaderExecUtil.hpp"
+#include "glwFunctions.hpp"
+#include "tcuTestLog.hpp"
+#include <iostream>
+
+namespace deqp
+{
+namespace gles31
+{
+namespace Functional
+{
+
+using std::vector;
+using std::string;
+using tcu::TestLog;
+using namespace gls::ShaderExecUtil;
+
+class UniformIntegerFunctionCase : public TestCase
+{
+public:
+								UniformIntegerFunctionCase				(Context& context, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType);
+								~UniformIntegerFunctionCase				(void);
+
+	void						init									(void);
+	void						deinit									(void);
+	IterateResult				iterate									(void);
+	virtual const char*			getFunctionName()						= 0;
+	virtual int					computeExpectedResult(deInt32 value)	= 0;
+
+protected:
+								UniformIntegerFunctionCase				(const UniformIntegerFunctionCase& other);
+	UniformIntegerFunctionCase&	operator=								(const UniformIntegerFunctionCase& other);
+
+private:
+	ShaderSpec					m_spec;
+	glu::ShaderType				m_shaderType;
+	int							m_input;
+	int							m_value;
+	ShaderExecutor*				m_executor;
+};
+
+static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType);
+
+UniformIntegerFunctionCase::UniformIntegerFunctionCase(Context& context, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType)
+	: TestCase(context, getCaseName(precision, shaderType).c_str(), description)
+	, m_shaderType(shaderType)
+	, m_input(inputValue)
+	, m_value(0)
+	, m_executor(DE_NULL)
+{
+	m_spec.version = glu::GLSL_VERSION_310_ES;
+
+	std::ostringstream oss;
+	glu::VarType varType(glu::TYPE_INT, precision);
+	oss << "uniform " << glu::declare(varType, "value", 0) << ";\n";
+	m_spec.globalDeclarations = oss.str();
+	m_spec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_INT, glu::PRECISION_LOWP)));
+	m_spec.outputs.push_back(Symbol("comparison", glu::VarType(glu::TYPE_BOOL, glu::PRECISION_LAST)));
+}
+
+UniformIntegerFunctionCase::~UniformIntegerFunctionCase(void)
+{
+	UniformIntegerFunctionCase::deinit();
+}
+
+void UniformIntegerFunctionCase::deinit(void)
+{
+	delete m_executor;
+	m_executor = DE_NULL;
+}
+
+void UniformIntegerFunctionCase::init(void)
+{
+	std::ostringstream oss;
+	oss <<
+		"result = " << getFunctionName() << "(value);\n"
+		"comparison = (" << getFunctionName() << "(value) == " << computeExpectedResult(m_input) << ");\n";
+	m_spec.source = oss.str();
+
+	DE_ASSERT(!m_executor);
+	m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
+	m_testCtx.getLog() << m_executor;
+
+	if (!m_executor->isOk())
+		throw tcu::TestError("Compile failed");
+
+	m_value = m_context.getRenderContext().getFunctions().getUniformLocation(m_executor->getProgram(), "value");
+}
+
+tcu::TestNode::IterateResult UniformIntegerFunctionCase::iterate(void)
+{
+	deInt32					result;
+	deBool					comparison;
+	vector<void*>			outputPointers	(2);
+
+	outputPointers[0]= &result;
+	outputPointers[1] = &comparison;
+
+	m_executor->useProgram();
+	m_context.getRenderContext().getFunctions().uniform1i(m_value, m_input);
+	m_executor->execute(1, DE_NULL, &outputPointers[0]);
+
+	int expectedResult = computeExpectedResult(m_input);
+	if (result != expectedResult) {
+		m_testCtx.getLog() << TestLog::Message << "ERROR: comparison failed for " << getFunctionName() << "(" << m_input << ") == " << expectedResult << TestLog::EndMessage;
+		m_testCtx.getLog() << TestLog::Message << "input: " << m_input << TestLog::EndMessage;
+		m_testCtx.getLog() << TestLog::Message << "result: " << result << TestLog::EndMessage;
+		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Result comparison failed");
+		return STOP;
+	} else if (!comparison) {
+		m_testCtx.getLog() << TestLog::Message << "ERROR: result is as expected, but not when use in condition statement (" << getFunctionName() << "(" << m_input << ") == " << expectedResult << ") == true" << TestLog::EndMessage;
+		m_testCtx.getLog() << TestLog::Message << "input:" << m_input << TestLog::EndMessage;
+		m_testCtx.getLog() << TestLog::Message << "result: " << result << TestLog::EndMessage;
+		m_testCtx.getLog() << TestLog::Message << "comparison: " << comparison << TestLog::EndMessage;
+		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Result comparison failed");
+		return STOP;
+	}
+	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
+	return STOP;
+}
+
+static const char* getPrecisionPostfix (glu::Precision precision)
+{
+	static const char* s_postfix[] =
+		{
+			"lowp",
+			"mediump",
+			"highp"
+		};
+	DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
+	DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
+	return s_postfix[precision];
+}
+
+static const char* getShaderTypePostfix (glu::ShaderType shaderType)
+{
+	static const char* s_postfix[] =
+		{
+			"_vertex",
+			"_fragment",
+			"_geometry",
+			"_tess_control",
+			"_tess_eval",
+			"_compute"
+		};
+	DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
+	return s_postfix[shaderType];
+}
+
+static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType)
+{
+	return string(getPrecisionPostfix(precision)) + getShaderTypePostfix(shaderType);
+}
+
+static int findMSB (deInt32 value)
+{
+	if (value > 0)
+		return 31 - deClz32((deUint32)value);
+	else if (value < 0)
+		return 31 - deClz32(~(deUint32)value);
+	else
+		return -1;
+}
+
+class FindMSBEdgeCase : public UniformIntegerFunctionCase {
+public:
+	FindMSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType)
+		: UniformIntegerFunctionCase(context, "findMSB", inputValue, precision, shaderType)
+	{
+	}
+
+protected:
+	const char* getFunctionName() {
+		return "findMSB";
+	}
+
+	int computeExpectedResult(deInt32 input) {
+		return findMSB(input);
+	}
+};
+
+static int findLSB (deUint32 value)
+{
+	for (int i = 0; i < 32; i++)
+	{
+		if (value & (1u<<i))
+			return i;
+	}
+	return -1;
+}
+
+class FindLSBEdgeCase : public UniformIntegerFunctionCase {
+public:
+	FindLSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType)
+		: UniformIntegerFunctionCase(context, "findLSB", inputValue, precision, shaderType)
+	{
+	}
+
+protected:
+	const char* getFunctionName() {
+		return "findLSB";
+	}
+
+	int computeExpectedResult(deInt32 input) {
+		return findLSB(input);
+	}
+};
+
+
+template<class TestClass>
+static void addFunctionCases (TestCaseGroup* parent, const char* functionName, int input)
+{
+	tcu::TestCaseGroup* group = new tcu::TestCaseGroup(parent->getTestContext(), functionName, functionName);
+	parent->addChild(group);
+	for (int prec = glu::PRECISION_LOWP; prec <= glu::PRECISION_HIGHP; prec++)
+	{
+		for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; shaderTypeNdx++)
+		{
+			group->addChild(new TestClass(parent->getContext(), input, glu::Precision(prec), glu::ShaderType(shaderTypeNdx)));
+		}
+	}
+}
+
+ShaderUniformIntegerFunctionTests::ShaderUniformIntegerFunctionTests(Context& context)
+	: TestCaseGroup(context, "uniform", "Function on uniform")
+{
+}
+
+ShaderUniformIntegerFunctionTests::~ShaderUniformIntegerFunctionTests()
+{
+}
+void ShaderUniformIntegerFunctionTests::init()
+{
+	addFunctionCases<FindMSBEdgeCase>(this, "findMSBZero", 0);
+	addFunctionCases<FindMSBEdgeCase>(this, "findMSBMinusOne", -1);
+	addFunctionCases<FindLSBEdgeCase>(this, "findLSBZero", 0);
+	addFunctionCases<FindLSBEdgeCase>(this, "findLSBMinusOne", -1);
+}
+
+}
+}
+}
diff --git a/modules/gles31/functional/es31fShaderUniformIntegerFunctionTests.hpp b/modules/gles31/functional/es31fShaderUniformIntegerFunctionTests.hpp
new file mode 100644
index 0000000..8d32fe3
--- /dev/null
+++ b/modules/gles31/functional/es31fShaderUniformIntegerFunctionTests.hpp
@@ -0,0 +1,53 @@
+#ifndef _ES31FSHADERUNIFORMINTEGERFUNCTIONTESTS_HPP
+#define _ES31FSHADERUNIFORMINTEGERFUNCTIONTESTS_HPP
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program OpenGL ES 3.1 Module
+ * -------------------------------------------------
+ *
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Built-in function tests for uniform constants.
+ *//*--------------------------------------------------------------------*/
+
+#include <gluShaderProgram.hpp>
+#include "tes31TestCase.hpp"
+
+namespace deqp
+{
+namespace gles31
+{
+namespace Functional
+{
+
+class ShaderUniformIntegerFunctionTests : public TestCaseGroup
+{
+public:
+											ShaderUniformIntegerFunctionTests				(Context& context);
+	virtual									~ShaderUniformIntegerFunctionTests				(void);
+
+	virtual void							init											(void);
+
+private:
+	ShaderUniformIntegerFunctionTests		(const ShaderUniformIntegerFunctionTests&);		// not allowed!
+	ShaderUniformIntegerFunctionTests&		operator=										(const ShaderUniformIntegerFunctionTests&);		// not allowed!
+};
+
+} // Functional
+} // gles31
+} // deqp
+
+#endif // _ES31FSHADERUNIFORMINTEGERFUNCTIONTESTS_HPP
diff --git a/modules/glshared/glsBuiltinPrecisionTests.cpp b/modules/glshared/glsBuiltinPrecisionTests.cpp
index da69f89..34171f6 100644
--- a/modules/glshared/glsBuiltinPrecisionTests.cpp
+++ b/modules/glshared/glsBuiltinPrecisionTests.cpp
@@ -244,6 +244,13 @@
 	return Traits<T>::doContains(ival, value);
 }
 
+//! Returns true iff every element of `ival` contains corresponding element of `value` within the warning interval
+template <typename T>
+bool containsWarning(const typename Traits<T>::IVal& ival, const T& value)
+{
+	return Traits<T>::doContainsWarning(ival, value);
+}
+
 //! Print out an interval with the precision of `fmt`.
 template <typename T>
 void printIVal (const FloatFormat& fmt, const typename Traits<T>::IVal& ival, ostream& os)
@@ -313,6 +320,11 @@
 		return a.contains(double(value));
 	}
 
+	static bool			doContainsWarning(const Interval& a, T value)
+	{
+		return a.containsWarning(double(value));
+	}
+
 	static Interval		doConvert		(const FloatFormat& fmt, const IVal& ival)
 	{
 		return fmt.convert(ival);
@@ -422,6 +434,15 @@
 		return true;
 	}
 
+	static bool			doContainsWarning(const IVal& ival, const T& value)
+	{
+		for (int ndx = 0; ndx < T::SIZE; ++ndx)
+			if (!containsWarning(ival[ndx], value[ndx]))
+				return false;
+
+		return true;
+	}
+
 	static void			doPrintIVal		(const FloatFormat& fmt, const IVal ival, ostream& os)
 	{
 		os << "(";
@@ -492,11 +513,12 @@
 {
 	typedef		Void			IVal;
 
-	static Void	doMakeIVal		(const Void& value)						{ return value; }
-	static Void	doUnion			(const Void&, const Void&)				{ return Void(); }
-	static bool	doContains		(const Void&, Void)						{ return true; }
-	static Void	doRound			(const FloatFormat&, const Void& value)	{ return value; }
-	static Void	doConvert		(const FloatFormat&, const Void& value)	{ return value; }
+	static Void	doMakeIVal			(const Void& value)						{ return value; }
+	static Void	doUnion				(const Void&, const Void&)				{ return Void(); }
+	static bool	doContains			(const Void&, Void)						{ return true; }
+	static bool	doContainsWarning	(const Void&, Void)						{ return true; }
+	static Void	doRound				(const FloatFormat&, const Void& value)	{ return value; }
+	static Void	doConvert			(const FloatFormat&, const Void& value)	{ return value; }
 
 	static void	doPrintValue	(const FloatFormat&, const Void&, ostream& os)
 	{
@@ -1702,8 +1724,10 @@
 	{
 		const double	exact	= this->applyExact(arg0);
 		const double	prec	= this->precision(ctx, exact, arg0);
-
-		return exact + Interval(-prec, prec);
+		const double	wprec	= this->warningPrecision(ctx, exact, arg0);
+		Interval		ioutput	= exact + Interval(-prec, prec);
+		ioutput.warning(exact - wprec, exact + wprec);
+		return ioutput;
 	}
 
 	virtual double		applyExact		(double) const
@@ -1717,6 +1741,12 @@
 	}
 
 	virtual double		precision		(const EvalContext& ctx, double, double) const = 0;
+
+	virtual double	warningPrecision		(const EvalContext& ctx, double exact, double arg0) const
+	{
+		return precision(ctx, exact, arg0);
+	}
+
 };
 
 class CFloatFunc1 : public FloatFunc1
@@ -2142,6 +2172,21 @@
 
 		return 0;
 	}
+
+	// OpenGL API Issue #57 "Clarifying the required ULP precision for GLSL built-in log()". Agreed that
+	// implementations will be allowed 4 ULPs for HIGHP Log/Log2, but CTS should generate a quality warning.
+	double		warningPrecision(const EvalContext& ctx, double ret, double x) const
+	{
+		if (ctx.floatPrecision == glu::PRECISION_HIGHP && x > 0)
+		{
+			return (0.5 <= x && x <= 2.0) ? deLdExp(1.0, -21) : ctx.format.ulp(ret, 4.0);
+		}
+		else
+		{
+			return precision(ctx, ret, x);
+		}
+	}
+
 };
 
 class Log2	: public LogFunc		{ public: Log2	(void) : LogFunc("log2", deLog2) {} };
@@ -2924,12 +2969,32 @@
 protected:
 	ExprP<float>	doExpand	(ExpandContext&, const ArgExprs& args) const
 	{
-		ExprP<float> val = args.a[0] * args.b[0];
+		ExprP<float> op[Size];
+		// Precompute all products.
+		for (int ndx = 0; ndx < Size; ++ndx)
+			op[ndx] = args.a[ndx] * args.b[ndx];
 
+		int idx[Size];
+		//Prepare an array of indices.
+		for (int ndx = 0; ndx < Size; ++ndx)
+			idx[ndx] = ndx;
+
+		ExprP<float> res = op[0];
+		// Compute the first dot alternative: SUM(a[i]*b[i]), i = 0 .. Size-1
 		for (int ndx = 1; ndx < Size; ++ndx)
-			val = val + args.a[ndx] * args.b[ndx];
+			res = res + op[ndx];
 
-		return val;
+		// Generate all permutations of indices and
+		// using a permutation compute a dot alternative.
+		// Generates all possible variants fo summation of products in the dot product expansion expression.
+		do {
+			ExprP<float> alt = constant(0.0f);
+			for (int ndx = 0; ndx < Size; ++ndx)
+				alt = alt + op[idx[ndx]];
+			res = alternatives(res, alt);
+		} while (std::next_permutation(idx, idx + Size));
+
+		return res;
 	}
 };
 
@@ -4588,7 +4653,10 @@
 	// shader output to the reference.
 	for (size_t valueNdx = 0; valueNdx < numValues; valueNdx++)
 	{
-		bool						result		= true;
+		bool						result = true;
+		bool						inExpectedRange;
+		bool						inWarningRange;
+		const char*					failStr = "Fail";
 		typename Traits<Out0>::IVal	reference0;
 		typename Traits<Out1>::IVal	reference1;
 
@@ -4608,15 +4676,39 @@
 		switch (outCount)
 		{
 			case 2:
-				reference1 = convert<Out1>(highpFmt, env.lookup(*variables.out1));
-				if (!m_status.check(contains(reference1, outputs.out1[valueNdx]),
-									"Shader output 1 is outside acceptable range"))
+				reference1      = convert<Out1>(highpFmt, env.lookup(*variables.out1));
+				inExpectedRange = contains(reference1, outputs.out1[valueNdx]);
+				inWarningRange  = containsWarning(reference1, outputs.out1[valueNdx]);
+				if (!inExpectedRange && inWarningRange)
+				{
+					m_status.addResult(QP_TEST_RESULT_QUALITY_WARNING, "Shader output 1 has low-quality shader precision");
+					failStr = "QualityWarning";
 					result = false;
+				}
+				else if (!inExpectedRange)
+				{
+					m_status.addResult(QP_TEST_RESULT_FAIL, "Shader output 1 is outside acceptable range");
+					failStr = "Fail";
+					result = false;
+				}
+
 			case 1:
-				reference0 = convert<Out0>(highpFmt, env.lookup(*variables.out0));
-				if (!m_status.check(contains(reference0, outputs.out0[valueNdx]),
-									"Shader output 0 is outside acceptable range"))
+				reference0      = convert<Out0>(highpFmt, env.lookup(*variables.out0));
+				inExpectedRange = contains(reference0, outputs.out0[valueNdx]);
+				inWarningRange  = containsWarning(reference0, outputs.out0[valueNdx]);
+				if (!inExpectedRange && inWarningRange)
+				{
+					m_status.addResult(QP_TEST_RESULT_QUALITY_WARNING, "Shader output 0 has low-quality shader precision");
+					failStr = "QualityWarning";
 					result = false;
+				}
+				else if (!inExpectedRange)
+				{
+					m_status.addResult(QP_TEST_RESULT_FAIL, "Shader output 0 is outside acceptable range");
+					failStr = "Fail";
+					result = false;
+				}
+
 			default: break;
 		}
 
@@ -4627,7 +4719,7 @@
 		{
 			MessageBuilder	builder	= log().message();
 
-			builder << (result ? "Passed" : "Failed") << " sample:\n";
+			builder << (result ? "Passed" : failStr) << " sample:\n";
 
 			if (inCount > 0)
 			{
@@ -4686,7 +4778,7 @@
 	}
 	else
 	{
-		log() << TestLog::Message << numErrors << "/" << numValues << " inputs failed."
+		log() << TestLog::Message << numErrors << "/" << numValues << " inputs failed or had quality warnings."
 			  << TestLog::EndMessage;
 	}
 }
diff --git a/scripts/egl/common.py b/scripts/egl/common.py
index 919fece..15371b5 100644
--- a/scripts/egl/common.py
+++ b/scripts/egl/common.py
@@ -74,7 +74,11 @@
 	"EGL_EXT_gl_colorspace_display_p3",
 	"EGL_EXT_gl_colorspace_display_p3_linear",
 	"EGL_EXT_gl_colorspace_scrgb",
-	"EGL_EXT_gl_colorspace_scrgb_linear"
+	"EGL_EXT_gl_colorspace_scrgb_linear",
+	"EGL_EXT_surface_SMPTE2086_metadata",
+	"EGL_EXT_surface_CTA861_3_metadata",
+	"EGL_EXT_gl_colorspace_bt2020_linear",
+	"EGL_EXT_gl_colorspace_bt2020_pq"
 ]
 PROTECTS			= [
 	"KHRONOS_SUPPORT_INT64"
diff --git a/scripts/mustpass.py b/scripts/mustpass.py
index 5d5b804..34e11f1 100644
--- a/scripts/mustpass.py
+++ b/scripts/mustpass.py
@@ -306,6 +306,7 @@
 	configElement = ElementTree.Element("configuration")
 
 	# add in metadata option for component name
+	ElementTree.SubElement(configElement, "option", name="test-suite-tag", value="cts")
 	ElementTree.SubElement(configElement, "option", name="config-descriptor:metadata", key="component", value="deqp")
 
 	for package in mustpass.packages:
diff --git a/scripts/opengl/src_util.py b/scripts/opengl/src_util.py
index 6494273..cfb5120 100644
--- a/scripts/opengl/src_util.py
+++ b/scripts/opengl/src_util.py
@@ -72,6 +72,8 @@
 	'GL_KHR_robustness',
 	'GL_EXT_draw_elements_base_vertex',
 	'GL_OES_draw_elements_base_vertex',
+	'GL_OVR_multiview',
+	'GL_OVR_multiview_multisampled_render_to_texture',
 ]
 
 def getGLRegistry ():
diff --git a/targets/surfaceless/surfaceless.cmake b/targets/surfaceless/surfaceless.cmake
new file mode 100644
index 0000000..f506112
--- /dev/null
+++ b/targets/surfaceless/surfaceless.cmake
@@ -0,0 +1,47 @@
+message("*** Using Surfaceless target")
+
+set(DEQP_TARGET_NAME "Surfaceless")
+
+include(FindPkgConfig)
+
+set(DEQP_USE_SURFACELESS ON)
+
+set(DEQP_SUPPORT_GLES2   ON)
+set(DEQP_SUPPORT_GLES3   ON)
+set(DEQP_SUPPORT_EGL     ON)
+
+find_library(GLES2_LIBRARIES GLESv2)
+find_library(GLES3_LIBRARIES GLESv3)
+find_path(GLES2_INCLUDE_PATH GLES2/gl2.h)
+find_path(GLES3_INCLUDE_PATH GLES3/gl3.h)
+
+if (GLES2_INCLUDE_PATH AND GLES2_LIBRARIES)
+        set(DEQP_GLES2_LIBRARIES ${GLES2_LIBRARIES})
+else ()
+        message (SEND_ERROR "GLESv2 support not found")
+endif ()
+
+if (GLES3_INCLUDE_PATH AND GLES3_LIBRARIES)
+        set(DEQP_GLES3_LIBRARIES ${GLES3_LIBRARIES})
+elseif (GLES3_INCLUDE_PATH AND GLES2_LIBRARIES)
+        # Assume GLESv2 provides ES3 symbols if gl3.h was found
+        # and the GLESv3 library was not.
+        set(DEQP_GLES3_LIBRARIES ${GLES2_LIBRARIES})
+else ()
+        message (FATAL_ERROR "GLESv3 support not found")
+endif ()
+
+pkg_check_modules(EGL REQUIRED egl)
+set(DEQP_EGL_LIBRARIES ${EGL_LIBRARIES})
+
+pkg_check_modules(GBM REQUIRED gbm)
+pkg_check_modules(KMS REQUIRED libkms)
+pkg_check_modules(DRM REQUIRED libdrm)
+
+include_directories(${GLES2_INCLUDE_PATH} ${GLES3_INCLUDE_PATH}
+                    ${EGL_INCLUDE_DIRS} ${GBM_INCLUDE_DIRS}
+                    ${KMS_INCLUDE_DIRS} ${DRM_INCLUDE_DIRS})
+
+set(DEQP_PLATFORM_LIBRARIES ${DEQP_GLES2_LIBRARIES} ${DEQP_GLES3_LIBRARIES}
+                            ${DEQP_EGL_LIBRARIES} ${GBM_LIBRARIES}
+                            ${KMS_LIBRARIES} ${DRM_LIBRARIES})