Renamed EnumTypes.h to angletypes.h.
TRAC #22041
Updated the include guard and documentation and updated all locations where
EnumTypes.h was included.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1417 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/build_angle.gypi b/src/build_angle.gypi
index ce759c9..6fb7d74 100644
--- a/src/build_angle.gypi
+++ b/src/build_angle.gypi
@@ -228,7 +228,7 @@
'libGLESv2/Context.h',
'libGLESv2/D3DConstantTable.cpp',
'libGLESv2/D3DConstantTable.h',
- 'libGLESv2/EnumTypes.h',
+ 'libGLESv2/angletypes.h',
'libGLESv2/Fence.cpp',
'libGLESv2/Fence.h',
'libGLESv2/Float16ToFloat32.cpp',
diff --git a/src/libGLESv2/ResourceManager.h b/src/libGLESv2/ResourceManager.h
index 9dcd547..e99c77c 100644
--- a/src/libGLESv2/ResourceManager.h
+++ b/src/libGLESv2/ResourceManager.h
@@ -20,7 +20,7 @@
#endif
#include "common/angleutils.h"
-#include "libGLESv2/EnumTypes.h"
+#include "libGLESv2/angletypes.h"
#include "libGLESv2/HandleAllocator.h"
namespace rx
diff --git a/src/libGLESv2/EnumTypes.h b/src/libGLESv2/angletypes.h
similarity index 64%
rename from src/libGLESv2/EnumTypes.h
rename to src/libGLESv2/angletypes.h
index c554523..f03ebac 100644
--- a/src/libGLESv2/EnumTypes.h
+++ b/src/libGLESv2/angletypes.h
@@ -4,10 +4,10 @@
// found in the LICENSE file.
//
-// EnumTypes.h : Defines a variety of enum types that are used throughout libGLESv2
+// angletypes.h : Defines a variety of structures and enum types that are used throughout libGLESv2
-#ifndef LIBGLESV2_ENUMTYPES_H_
-#define LIBGLESV2_ENUMTYPES_H_
+#ifndef LIBGLESV2_ANGLETYPES_H_
+#define LIBGLESV2_ANGLETYPES_H_
namespace gl
{
@@ -29,4 +29,4 @@
}
-#endif // LIBGLESV2_ENUMTYPES_H_
+#endif // LIBGLESV2_ANGLETYPES_H_
diff --git a/src/libGLESv2/libGLESv2.vcxproj b/src/libGLESv2/libGLESv2.vcxproj
index 5700068..9011b3f 100644
--- a/src/libGLESv2/libGLESv2.vcxproj
+++ b/src/libGLESv2/libGLESv2.vcxproj
@@ -261,11 +261,11 @@
<ClCompile Include="VertexDataManager.cpp" />
</ItemGroup>
<ItemGroup>
+ <ClInclude Include="angletypes.h" />
<ClInclude Include="BinaryStream.h" />
<ClInclude Include="Buffer.h" />
<ClInclude Include="Context.h" />
<ClInclude Include="D3DConstantTable.h" />
- <ClInclude Include="EnumTypes.h" />
<ClInclude Include="Fence.h" />
<ClInclude Include="Framebuffer.h" />
<ClInclude Include="..\..\include\GLES2\gl2.h" />
diff --git a/src/libGLESv2/libGLESv2.vcxproj.filters b/src/libGLESv2/libGLESv2.vcxproj.filters
index 4c36f7d..c8d8051 100644
--- a/src/libGLESv2/libGLESv2.vcxproj.filters
+++ b/src/libGLESv2/libGLESv2.vcxproj.filters
@@ -187,9 +187,6 @@
<ClInclude Include="VertexDataManager.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="EnumTypes.h">
- <Filter>Header Files</Filter>
- </ClInclude>
<ClInclude Include="renderer\ShaderCache.h">
<Filter>Renderer</Filter>
</ClInclude>
@@ -220,6 +217,9 @@
<ClInclude Include="renderer\Blit.h">
<Filter>Renderer</Filter>
</ClInclude>
+ <ClInclude Include="angletypes.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="libGLESv2.def">
diff --git a/src/libGLESv2/renderer/Renderer.h b/src/libGLESv2/renderer/Renderer.h
index 9199a2b..b2e887d 100644
--- a/src/libGLESv2/renderer/Renderer.h
+++ b/src/libGLESv2/renderer/Renderer.h
@@ -17,7 +17,7 @@
#include <EGL/egl.h>
#include "libGLESv2/Texture.h"
-#include "libGLESv2/EnumTypes.h"
+#include "libGLESv2/angletypes.h"
const int versionWindowsVista = MAKEWORD(0x00, 0x06);
const int versionWindows7 = MAKEWORD(0x01, 0x06);