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//
// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EnumTypes.h : Defines a variety of enum types that are used throughout libGLESv2
#ifndef LIBGLESV2_ENUMTYPES_H_
#define LIBGLESV2_ENUMTYPES_H_
namespace gl
{
enum TextureType
{
TEXTURE_2D,
TEXTURE_CUBE,
TEXTURE_TYPE_COUNT,
TEXTURE_UNKNOWN
};
enum SamplerType
{
SAMPLER_PIXEL,
SAMPLER_VERTEX
};
}
#endif // LIBGLESV2_ENUMTYPES_H_