blob: 7da62676c6c4a4aeb19f5a1a5c1451bc6e5c8010 [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/scheduler/scheduler.h"
#include <string>
#include <vector>
#include "base/debug/trace_event.h"
#include "base/logging.h"
#include "base/memory/scoped_vector.h"
#include "base/message_loop/message_loop.h"
#include "base/power_monitor/power_monitor.h"
#include "base/power_monitor/power_monitor_source.h"
#include "base/run_loop.h"
#include "base/time/time.h"
#include "cc/test/begin_frame_args_test.h"
#include "cc/test/ordered_simple_task_runner.h"
#include "cc/test/scheduler_test_common.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#define EXPECT_ACTION(action, client, action_index, expected_num_actions) \
do { \
EXPECT_EQ(expected_num_actions, client.num_actions_()); \
if (action_index >= 0) { \
ASSERT_LT(action_index, client.num_actions_()) << scheduler; \
EXPECT_STREQ(action, client.Action(action_index)); \
} \
for (int i = expected_num_actions; i < client.num_actions_(); ++i) \
ADD_FAILURE() << "Unexpected action: " << client.Action(i) \
<< " with state:\n" << client.StateForAction(i); \
} while (false)
#define EXPECT_NO_ACTION(client) EXPECT_ACTION("", client, -1, 0)
#define EXPECT_SINGLE_ACTION(action, client) \
EXPECT_ACTION(action, client, 0, 1)
namespace cc {
namespace {
class FakeSchedulerClient;
void InitializeOutputSurfaceAndFirstCommit(Scheduler* scheduler,
FakeSchedulerClient* client);
class FakeSchedulerClient : public SchedulerClient {
public:
struct FakeBeginFrameSourceForFakeSchedulerClient
: public FakeBeginFrameSource {
FakeSchedulerClient* client_;
explicit FakeBeginFrameSourceForFakeSchedulerClient(
FakeSchedulerClient* client)
: client_(client) {}
void OnNeedsBeginFramesChange(bool needs_begin_frames) override {
if (needs_begin_frames) {
client_->actions_.push_back("SetNeedsBeginFrames(true)");
} else {
client_->actions_.push_back("SetNeedsBeginFrames(false)");
}
client_->states_.push_back(client_->scheduler_->AsValue());
}
};
class FakePowerMonitorSource : public base::PowerMonitorSource {
public:
FakePowerMonitorSource() {}
~FakePowerMonitorSource() override {}
void GeneratePowerStateEvent(bool on_battery_power) {
on_battery_power_impl_ = on_battery_power;
ProcessPowerEvent(POWER_STATE_EVENT);
base::MessageLoop::current()->RunUntilIdle();
}
bool IsOnBatteryPowerImpl() override { return on_battery_power_impl_; }
private:
bool on_battery_power_impl_;
};
FakeSchedulerClient()
: automatic_swap_ack_(true),
swap_contains_incomplete_tile_(false),
redraw_will_happen_if_update_visible_tiles_happens_(false),
now_src_(TestNowSource::Create()),
task_runner_(new OrderedSimpleTaskRunner(now_src_, true)),
fake_frame_source_(this),
fake_power_monitor_source_(new FakePowerMonitorSource),
power_monitor_(make_scoped_ptr<base::PowerMonitorSource>(
fake_power_monitor_source_)),
scheduler_(nullptr) {
// A bunch of tests require Now() to be > BeginFrameArgs::DefaultInterval()
now_src_->AdvanceNow(base::TimeDelta::FromMilliseconds(100));
// Fail if we need to run 100 tasks in a row.
task_runner_->SetRunTaskLimit(100);
Reset();
}
void Reset() {
actions_.clear();
states_.clear();
draw_will_happen_ = true;
swap_will_happen_if_draw_happens_ = true;
num_draws_ = 0;
log_anticipated_draw_time_change_ = false;
}
TestScheduler* CreateScheduler(const SchedulerSettings& settings) {
scheduler_ = TestScheduler::Create(
now_src_, this, settings, 0, task_runner_, &power_monitor_);
DCHECK(scheduler_);
return scheduler_.get();
}
// Most tests don't care about DidAnticipatedDrawTimeChange, so only record it
// for tests that do.
void set_log_anticipated_draw_time_change(bool log) {
log_anticipated_draw_time_change_ = log;
}
bool needs_begin_frames() { return fake_frame_source_.NeedsBeginFrames(); }
int num_draws() const { return num_draws_; }
int num_actions_() const { return static_cast<int>(actions_.size()); }
const char* Action(int i) const { return actions_[i]; }
std::string StateForAction(int i) const { return states_[i]->ToString(); }
base::TimeTicks posted_begin_impl_frame_deadline() const {
return posted_begin_impl_frame_deadline_;
}
bool ExternalBeginFrame() {
return scheduler_->settings().begin_frame_scheduling_enabled &&
scheduler_->settings().throttle_frame_production;
}
FakeBeginFrameSource* ExternalBeginFrameSource() override {
return &fake_frame_source_;
}
base::PowerMonitor* PowerMonitor() { return &power_monitor_; }
FakePowerMonitorSource* PowerMonitorSource() {
return fake_power_monitor_source_;
}
void AdvanceFrame() {
TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"),
"FakeSchedulerClient::AdvanceFrame");
// EXPECT_TRUE(needs_begin_frames());
if (ExternalBeginFrame()) {
// Creep the time forward so that any BeginFrameArgs is not equal to the
// last one otherwise we violate the BeginFrameSource contract.
now_src_->AdvanceNowMicroseconds(1);
fake_frame_source_.TestOnBeginFrame(
CreateBeginFrameArgsForTesting(now_src_));
EXPECT_TRUE(scheduler_->BeginImplFrameDeadlinePending());
}
EXPECT_TRUE(task_runner().RunTasksWhile(ImplFrameDeadlinePending(false)));
EXPECT_TRUE(scheduler_->BeginImplFrameDeadlinePending());
}
OrderedSimpleTaskRunner& task_runner() { return *task_runner_; }
TestNowSource* now_src() { return now_src_.get(); }
int ActionIndex(const char* action) const {
for (size_t i = 0; i < actions_.size(); i++)
if (!strcmp(actions_[i], action))
return i;
return -1;
}
void SetSwapContainsIncompleteTile(bool contain) {
swap_contains_incomplete_tile_ = contain;
}
bool HasAction(const char* action) const {
return ActionIndex(action) >= 0;
}
void SetDrawWillHappen(bool draw_will_happen) {
draw_will_happen_ = draw_will_happen;
}
void SetSwapWillHappenIfDrawHappens(bool swap_will_happen_if_draw_happens) {
swap_will_happen_if_draw_happens_ = swap_will_happen_if_draw_happens;
}
void SetAutomaticSwapAck(bool automatic_swap_ack) {
automatic_swap_ack_ = automatic_swap_ack;
}
void SetRedrawWillHappenIfUpdateVisibleTilesHappens(bool redraw) {
redraw_will_happen_if_update_visible_tiles_happens_ = redraw;
}
// SchedulerClient implementation.
void WillBeginImplFrame(const BeginFrameArgs& args) override {
actions_.push_back("WillBeginImplFrame");
states_.push_back(scheduler_->AsValue());
}
void ScheduledActionSendBeginMainFrame() override {
actions_.push_back("ScheduledActionSendBeginMainFrame");
states_.push_back(scheduler_->AsValue());
}
void ScheduledActionAnimate() override {
actions_.push_back("ScheduledActionAnimate");
states_.push_back(scheduler_->AsValue());
}
DrawResult ScheduledActionDrawAndSwapIfPossible() override {
actions_.push_back("ScheduledActionDrawAndSwapIfPossible");
states_.push_back(scheduler_->AsValue());
num_draws_++;
DrawResult result =
draw_will_happen_ ? DRAW_SUCCESS : DRAW_ABORTED_CHECKERBOARD_ANIMATIONS;
bool swap_will_happen =
draw_will_happen_ && swap_will_happen_if_draw_happens_;
if (swap_will_happen) {
scheduler_->DidSwapBuffers();
if (swap_contains_incomplete_tile_) {
scheduler_->SetSwapUsedIncompleteTile(true);
swap_contains_incomplete_tile_ = false;
} else {
scheduler_->SetSwapUsedIncompleteTile(false);
}
if (automatic_swap_ack_)
scheduler_->DidSwapBuffersComplete();
}
return result;
}
DrawResult ScheduledActionDrawAndSwapForced() override {
actions_.push_back("ScheduledActionDrawAndSwapForced");
states_.push_back(scheduler_->AsValue());
return DRAW_SUCCESS;
}
void ScheduledActionCommit() override {
actions_.push_back("ScheduledActionCommit");
states_.push_back(scheduler_->AsValue());
}
void ScheduledActionUpdateVisibleTiles() override {
actions_.push_back("ScheduledActionUpdateVisibleTiles");
states_.push_back(scheduler_->AsValue());
if (redraw_will_happen_if_update_visible_tiles_happens_)
scheduler_->SetNeedsRedraw();
}
void ScheduledActionActivateSyncTree() override {
actions_.push_back("ScheduledActionActivateSyncTree");
states_.push_back(scheduler_->AsValue());
}
void ScheduledActionBeginOutputSurfaceCreation() override {
actions_.push_back("ScheduledActionBeginOutputSurfaceCreation");
states_.push_back(scheduler_->AsValue());
}
void ScheduledActionManageTiles() override {
actions_.push_back("ScheduledActionManageTiles");
states_.push_back(scheduler_->AsValue());
}
void DidAnticipatedDrawTimeChange(base::TimeTicks) override {
if (log_anticipated_draw_time_change_)
actions_.push_back("DidAnticipatedDrawTimeChange");
}
base::TimeDelta DrawDurationEstimate() override { return base::TimeDelta(); }
base::TimeDelta BeginMainFrameToCommitDurationEstimate() override {
return base::TimeDelta();
}
base::TimeDelta CommitToActivateDurationEstimate() override {
return base::TimeDelta();
}
void DidBeginImplFrameDeadline() override {}
base::Callback<bool(void)> ImplFrameDeadlinePending(bool state) {
return base::Bind(&FakeSchedulerClient::ImplFrameDeadlinePendingCallback,
base::Unretained(this),
state);
}
protected:
bool ImplFrameDeadlinePendingCallback(bool state) {
return scheduler_->BeginImplFrameDeadlinePending() == state;
}
bool draw_will_happen_;
bool swap_will_happen_if_draw_happens_;
bool automatic_swap_ack_;
int num_draws_;
bool log_anticipated_draw_time_change_;
bool swap_contains_incomplete_tile_;
bool redraw_will_happen_if_update_visible_tiles_happens_;
base::TimeTicks posted_begin_impl_frame_deadline_;
std::vector<const char*> actions_;
std::vector<scoped_refptr<base::debug::ConvertableToTraceFormat>> states_;
scoped_refptr<TestNowSource> now_src_;
scoped_refptr<OrderedSimpleTaskRunner> task_runner_;
FakeBeginFrameSourceForFakeSchedulerClient fake_frame_source_;
FakePowerMonitorSource* fake_power_monitor_source_;
base::PowerMonitor power_monitor_;
scoped_ptr<TestScheduler> scheduler_;
};
void InitializeOutputSurfaceAndFirstCommit(Scheduler* scheduler,
FakeSchedulerClient* client) {
TRACE_EVENT0("cc",
"SchedulerUnitTest::InitializeOutputSurfaceAndFirstCommit");
scheduler->DidCreateAndInitializeOutputSurface();
scheduler->SetNeedsCommit();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
if (scheduler->settings().impl_side_painting)
scheduler->NotifyReadyToActivate();
{
SCOPED_TRACE("Go through the motions to draw the commit");
client->AdvanceFrame();
}
// Run the posted deadline task.
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client->task_runner().RunTasksWhile(client->ImplFrameDeadlinePending(true));
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
{
SCOPED_TRACE(
"We need another BeginImplFrame so Scheduler calls "
"SetNeedsBeginFrame(false).");
client->AdvanceFrame();
}
// Run the posted deadline task.
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client->task_runner().RunTasksWhile(client->ImplFrameDeadlinePending(true));
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// EXPECT_FALSE(client->needs_begin_frames());
}
TEST(SchedulerTest, InitializeOutputSurfaceDoesNotBeginImplFrame) {
FakeSchedulerClient client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
client.Reset();
scheduler->DidCreateAndInitializeOutputSurface();
EXPECT_NO_ACTION(client);
}
TEST(SchedulerTest, RequestCommit) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame on the next BeginImplFrame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// If we don't swap on the deadline, we wait for the next BeginFrame.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// NotifyReadyToCommit should trigger the commit.
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame should prepare the draw.
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame deadline should draw.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 0, 1);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// The following BeginImplFrame deadline should SetNeedsBeginFrame(false)
// to avoid excessive toggles.
client.AdvanceFrame();
EXPECT_SINGLE_ACTION("WillBeginImplFrame", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
client.Reset();
}
TEST(SchedulerTest, RequestCommitAfterBeginMainFrameSent) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
// SetNeedsCommit should begin the frame.
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// Now SetNeedsCommit again. Calling here means we need a second commit.
scheduler->SetNeedsCommit();
EXPECT_EQ(client.num_actions_(), 0);
client.Reset();
// Finish the first commit.
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionAnimate", client, 0, 2);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 1, 2);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// Because we just swapped, the Scheduler should also request the next
// BeginImplFrame from the OutputSurface.
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// Since another commit is needed, the next BeginImplFrame should initiate
// the second commit.
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
// Finishing the commit before the deadline should post a new deadline task
// to trigger the deadline early.
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionAnimate", client, 0, 2);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 1, 2);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// On the next BeginImplFrame, verify we go back to a quiescent state and
// no longer request BeginImplFrames.
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
}
class SchedulerClientThatsetNeedsDrawInsideDraw : public FakeSchedulerClient {
public:
void ScheduledActionSendBeginMainFrame() override {}
DrawResult ScheduledActionDrawAndSwapIfPossible() override {
// Only SetNeedsRedraw the first time this is called
if (!num_draws_)
scheduler_->SetNeedsRedraw();
return FakeSchedulerClient::ScheduledActionDrawAndSwapIfPossible();
}
DrawResult ScheduledActionDrawAndSwapForced() override {
NOTREACHED();
return DRAW_SUCCESS;
}
void ScheduledActionCommit() override {}
void ScheduledActionBeginOutputSurfaceCreation() override {}
void DidAnticipatedDrawTimeChange(base::TimeTicks) override {}
};
// Tests for two different situations:
// 1. the scheduler dropping SetNeedsRedraw requests that happen inside
// a ScheduledActionDrawAndSwap
// 2. the scheduler drawing twice inside a single tick
TEST(SchedulerTest, RequestRedrawInsideDraw) {
SchedulerClientThatsetNeedsDrawInsideDraw client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
EXPECT_EQ(0, client.num_draws());
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(2, client.num_draws());
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
// We stop requesting BeginImplFrames after a BeginImplFrame where we don't
// swap.
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(2, client.num_draws());
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(client.needs_begin_frames());
}
// Test that requesting redraw inside a failed draw doesn't lose the request.
TEST(SchedulerTest, RequestRedrawInsideFailedDraw) {
SchedulerClientThatsetNeedsDrawInsideDraw client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
client.SetDrawWillHappen(false);
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
EXPECT_EQ(0, client.num_draws());
// Fail the draw.
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
// We have a commit pending and the draw failed, and we didn't lose the redraw
// request.
EXPECT_TRUE(scheduler->CommitPending());
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
// Fail the draw again.
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(2, client.num_draws());
EXPECT_TRUE(scheduler->CommitPending());
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
// Draw successfully.
client.SetDrawWillHappen(true);
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(3, client.num_draws());
EXPECT_TRUE(scheduler->CommitPending());
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
}
class SchedulerClientThatSetNeedsCommitInsideDraw : public FakeSchedulerClient {
public:
SchedulerClientThatSetNeedsCommitInsideDraw()
: set_needs_commit_on_next_draw_(false) {}
void ScheduledActionSendBeginMainFrame() override {}
DrawResult ScheduledActionDrawAndSwapIfPossible() override {
// Only SetNeedsCommit the first time this is called
if (set_needs_commit_on_next_draw_) {
scheduler_->SetNeedsCommit();
set_needs_commit_on_next_draw_ = false;
}
return FakeSchedulerClient::ScheduledActionDrawAndSwapIfPossible();
}
DrawResult ScheduledActionDrawAndSwapForced() override {
NOTREACHED();
return DRAW_SUCCESS;
}
void ScheduledActionCommit() override {}
void ScheduledActionBeginOutputSurfaceCreation() override {}
void DidAnticipatedDrawTimeChange(base::TimeTicks) override {}
void SetNeedsCommitOnNextDraw() { set_needs_commit_on_next_draw_ = true; }
private:
bool set_needs_commit_on_next_draw_;
};
// Tests for the scheduler infinite-looping on SetNeedsCommit requests that
// happen inside a ScheduledActionDrawAndSwap
TEST(SchedulerTest, RequestCommitInsideDraw) {
SchedulerClientThatSetNeedsCommitInsideDraw client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
EXPECT_FALSE(client.needs_begin_frames());
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_EQ(0, client.num_draws());
EXPECT_TRUE(client.needs_begin_frames());
client.SetNeedsCommitOnNextDraw();
client.AdvanceFrame();
client.SetNeedsCommitOnNextDraw();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(scheduler->CommitPending());
EXPECT_TRUE(client.needs_begin_frames());
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(2, client.num_draws());
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->CommitPending());
EXPECT_TRUE(client.needs_begin_frames());
// We stop requesting BeginImplFrames after a BeginImplFrame where we don't
// swap.
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(2, client.num_draws());
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->CommitPending());
EXPECT_FALSE(client.needs_begin_frames());
}
// Tests that when a draw fails then the pending commit should not be dropped.
TEST(SchedulerTest, RequestCommitInsideFailedDraw) {
SchedulerClientThatsetNeedsDrawInsideDraw client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
client.SetDrawWillHappen(false);
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
EXPECT_EQ(0, client.num_draws());
// Fail the draw.
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
// We have a commit pending and the draw failed, and we didn't lose the commit
// request.
EXPECT_TRUE(scheduler->CommitPending());
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
// Fail the draw again.
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(2, client.num_draws());
EXPECT_TRUE(scheduler->CommitPending());
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
// Draw successfully.
client.SetDrawWillHappen(true);
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(3, client.num_draws());
EXPECT_TRUE(scheduler->CommitPending());
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
}
TEST(SchedulerTest, NoSwapWhenDrawFails) {
SchedulerClientThatSetNeedsCommitInsideDraw client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
EXPECT_EQ(0, client.num_draws());
// Draw successfully, this starts a new frame.
client.SetNeedsCommitOnNextDraw();
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(client.needs_begin_frames());
// Fail to draw, this should not start a frame.
client.SetDrawWillHappen(false);
client.SetNeedsCommitOnNextDraw();
client.AdvanceFrame();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(2, client.num_draws());
}
class SchedulerClientNeedsManageTilesInDraw : public FakeSchedulerClient {
public:
DrawResult ScheduledActionDrawAndSwapIfPossible() override {
scheduler_->SetNeedsManageTiles();
return FakeSchedulerClient::ScheduledActionDrawAndSwapIfPossible();
}
};
// Test manage tiles is independant of draws.
TEST(SchedulerTest, ManageTiles) {
SchedulerClientNeedsManageTilesInDraw client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// Request both draw and manage tiles. ManageTiles shouldn't
// be trigged until BeginImplFrame.
client.Reset();
scheduler->SetNeedsManageTiles();
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_TRUE(scheduler->ManageTilesPending());
EXPECT_TRUE(client.needs_begin_frames());
EXPECT_EQ(0, client.num_draws());
EXPECT_FALSE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_FALSE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
// We have no immediate actions to perform, so the BeginImplFrame should post
// the deadline task.
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
// On the deadline, he actions should have occured in the right order.
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_TRUE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_LT(client.ActionIndex("ScheduledActionDrawAndSwapIfPossible"),
client.ActionIndex("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->ManageTilesPending());
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// Request a draw. We don't need a ManageTiles yet.
client.Reset();
scheduler->SetNeedsRedraw();
EXPECT_TRUE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->ManageTilesPending());
EXPECT_TRUE(client.needs_begin_frames());
EXPECT_EQ(0, client.num_draws());
// We have no immediate actions to perform, so the BeginImplFrame should post
// the deadline task.
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
// Draw. The draw will trigger SetNeedsManageTiles, and
// then the ManageTiles action will be triggered after the Draw.
// Afterwards, neither a draw nor ManageTiles are pending.
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_TRUE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_LT(client.ActionIndex("ScheduledActionDrawAndSwapIfPossible"),
client.ActionIndex("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->ManageTilesPending());
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// We need a BeginImplFrame where we don't swap to go idle.
client.Reset();
client.AdvanceFrame();
EXPECT_SINGLE_ACTION("WillBeginImplFrame", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_EQ(0, client.num_draws());
// Now trigger a ManageTiles outside of a draw. We will then need
// a begin-frame for the ManageTiles, but we don't need a draw.
client.Reset();
EXPECT_FALSE(client.needs_begin_frames());
scheduler->SetNeedsManageTiles();
EXPECT_TRUE(client.needs_begin_frames());
EXPECT_TRUE(scheduler->ManageTilesPending());
EXPECT_FALSE(scheduler->RedrawPending());
// BeginImplFrame. There will be no draw, only ManageTiles.
client.Reset();
client.AdvanceFrame();
EXPECT_SINGLE_ACTION("WillBeginImplFrame", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(0, client.num_draws());
EXPECT_FALSE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_TRUE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
}
// Test that ManageTiles only happens once per frame. If an external caller
// initiates it, then the state machine should not ManageTiles on that frame.
TEST(SchedulerTest, ManageTilesOncePerFrame) {
FakeSchedulerClient client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// If DidManageTiles during a frame, then ManageTiles should not occur again.
scheduler->SetNeedsManageTiles();
scheduler->SetNeedsRedraw();
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(scheduler->ManageTilesPending());
scheduler->DidManageTiles(); // An explicit ManageTiles.
EXPECT_FALSE(scheduler->ManageTilesPending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_FALSE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->ManageTilesPending());
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// Next frame without DidManageTiles should ManageTiles with draw.
scheduler->SetNeedsManageTiles();
scheduler->SetNeedsRedraw();
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_TRUE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_LT(client.ActionIndex("ScheduledActionDrawAndSwapIfPossible"),
client.ActionIndex("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->ManageTilesPending());
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
scheduler->DidManageTiles(); // Corresponds to ScheduledActionManageTiles
// If we get another DidManageTiles within the same frame, we should
// not ManageTiles on the next frame.
scheduler->DidManageTiles(); // An explicit ManageTiles.
scheduler->SetNeedsManageTiles();
scheduler->SetNeedsRedraw();
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(scheduler->ManageTilesPending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_FALSE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// If we get another DidManageTiles, we should not ManageTiles on the next
// frame. This verifies we don't alternate calling ManageTiles once and twice.
EXPECT_TRUE(scheduler->ManageTilesPending());
scheduler->DidManageTiles(); // An explicit ManageTiles.
EXPECT_FALSE(scheduler->ManageTilesPending());
scheduler->SetNeedsManageTiles();
scheduler->SetNeedsRedraw();
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(scheduler->ManageTilesPending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_FALSE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// Next frame without DidManageTiles should ManageTiles with draw.
scheduler->SetNeedsManageTiles();
scheduler->SetNeedsRedraw();
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(1, client.num_draws());
EXPECT_TRUE(client.HasAction("ScheduledActionDrawAndSwapIfPossible"));
EXPECT_TRUE(client.HasAction("ScheduledActionManageTiles"));
EXPECT_LT(client.ActionIndex("ScheduledActionDrawAndSwapIfPossible"),
client.ActionIndex("ScheduledActionManageTiles"));
EXPECT_FALSE(scheduler->RedrawPending());
EXPECT_FALSE(scheduler->ManageTilesPending());
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
scheduler->DidManageTiles(); // Corresponds to ScheduledActionManageTiles
}
TEST(SchedulerTest, ShouldUpdateVisibleTiles) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
scheduler_settings.impl_side_painting = true;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.SetRedrawWillHappenIfUpdateVisibleTilesHappens(true);
// SetNeedsCommit should begin the frame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
client.Reset();
scheduler->NotifyReadyToActivate();
EXPECT_SINGLE_ACTION("ScheduledActionActivateSyncTree", client);
client.Reset();
client.SetSwapContainsIncompleteTile(true);
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionAnimate", client, 0, 2);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 1, 2);
EXPECT_FALSE(scheduler->RedrawPending());
client.Reset();
client.AdvanceFrame();
EXPECT_SINGLE_ACTION("WillBeginImplFrame", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionUpdateVisibleTiles", client, 0, 3);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 3);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 2, 3);
client.Reset();
client.AdvanceFrame();
EXPECT_SINGLE_ACTION("WillBeginImplFrame", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
// No more UpdateVisibleTiles().
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
}
TEST(SchedulerTest, TriggerBeginFrameDeadlineEarly) {
SchedulerClientNeedsManageTilesInDraw client;
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
scheduler->SetNeedsRedraw();
client.AdvanceFrame();
// The deadline should be zero since there is no work other than drawing
// pending.
EXPECT_EQ(base::TimeTicks(), client.posted_begin_impl_frame_deadline());
}
class SchedulerClientWithFixedEstimates : public FakeSchedulerClient {
public:
SchedulerClientWithFixedEstimates(
base::TimeDelta draw_duration,
base::TimeDelta begin_main_frame_to_commit_duration,
base::TimeDelta commit_to_activate_duration)
: draw_duration_(draw_duration),
begin_main_frame_to_commit_duration_(
begin_main_frame_to_commit_duration),
commit_to_activate_duration_(commit_to_activate_duration) {}
base::TimeDelta DrawDurationEstimate() override { return draw_duration_; }
base::TimeDelta BeginMainFrameToCommitDurationEstimate() override {
return begin_main_frame_to_commit_duration_;
}
base::TimeDelta CommitToActivateDurationEstimate() override {
return commit_to_activate_duration_;
}
private:
base::TimeDelta draw_duration_;
base::TimeDelta begin_main_frame_to_commit_duration_;
base::TimeDelta commit_to_activate_duration_;
};
void MainFrameInHighLatencyMode(int64 begin_main_frame_to_commit_estimate_in_ms,
int64 commit_to_activate_estimate_in_ms,
bool impl_latency_takes_priority,
bool should_send_begin_main_frame) {
// Set up client with specified estimates (draw duration is set to 1).
SchedulerClientWithFixedEstimates client(
base::TimeDelta::FromMilliseconds(1),
base::TimeDelta::FromMilliseconds(
begin_main_frame_to_commit_estimate_in_ms),
base::TimeDelta::FromMilliseconds(commit_to_activate_estimate_in_ms));
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
scheduler->SetImplLatencyTakesPriority(impl_latency_takes_priority);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// Impl thread hits deadline before commit finishes.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_FALSE(scheduler->MainThreadIsInHighLatencyMode());
client.AdvanceFrame();
EXPECT_FALSE(scheduler->MainThreadIsInHighLatencyMode());
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_TRUE(scheduler->MainThreadIsInHighLatencyMode());
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_TRUE(scheduler->MainThreadIsInHighLatencyMode());
EXPECT_TRUE(client.HasAction("ScheduledActionSendBeginMainFrame"));
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_TRUE(scheduler->MainThreadIsInHighLatencyMode());
client.AdvanceFrame();
EXPECT_TRUE(scheduler->MainThreadIsInHighLatencyMode());
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_EQ(scheduler->MainThreadIsInHighLatencyMode(),
should_send_begin_main_frame);
EXPECT_EQ(client.HasAction("ScheduledActionSendBeginMainFrame"),
should_send_begin_main_frame);
}
TEST(SchedulerTest,
SkipMainFrameIfHighLatencyAndCanCommitAndActivateBeforeDeadline) {
// Set up client so that estimates indicate that we can commit and activate
// before the deadline (~8ms by default).
MainFrameInHighLatencyMode(1, 1, false, false);
}
TEST(SchedulerTest, NotSkipMainFrameIfHighLatencyAndCanCommitTooLong) {
// Set up client so that estimates indicate that the commit cannot finish
// before the deadline (~8ms by default).
MainFrameInHighLatencyMode(10, 1, false, true);
}
TEST(SchedulerTest, NotSkipMainFrameIfHighLatencyAndCanActivateTooLong) {
// Set up client so that estimates indicate that the activate cannot finish
// before the deadline (~8ms by default).
MainFrameInHighLatencyMode(1, 10, false, true);
}
TEST(SchedulerTest, NotSkipMainFrameInPreferImplLatencyMode) {
// Set up client so that estimates indicate that we can commit and activate
// before the deadline (~8ms by default), but also enable impl latency takes
// priority mode.
MainFrameInHighLatencyMode(1, 1, true, true);
}
TEST(SchedulerTest, PollForCommitCompletion) {
// Since we are simulating a long commit, set up a client with draw duration
// estimates that prevent skipping main frames to get to low latency mode.
SchedulerClientWithFixedEstimates client(
base::TimeDelta::FromMilliseconds(1),
base::TimeDelta::FromMilliseconds(32),
base::TimeDelta::FromMilliseconds(32));
client.set_log_anticipated_draw_time_change(true);
SchedulerSettings default_scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(default_scheduler_settings);
scheduler->SetCanDraw(true);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->DidCreateAndInitializeOutputSurface();
scheduler->SetNeedsCommit();
EXPECT_TRUE(scheduler->CommitPending());
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
scheduler->SetNeedsRedraw();
BeginFrameArgs frame_args = CreateBeginFrameArgsForTesting(client.now_src());
frame_args.interval = base::TimeDelta::FromMilliseconds(1000);
client.ExternalBeginFrameSource()->TestOnBeginFrame(frame_args);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
scheduler->DidSwapBuffers();
scheduler->DidSwapBuffersComplete();
// At this point, we've drawn a frame. Start another commit, but hold off on
// the NotifyReadyToCommit for now.
EXPECT_FALSE(scheduler->CommitPending());
scheduler->SetNeedsCommit();
client.ExternalBeginFrameSource()->TestOnBeginFrame(frame_args);
EXPECT_TRUE(scheduler->CommitPending());
// Draw and swap the frame, but don't ack the swap to simulate the Browser
// blocking on the renderer.
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
scheduler->DidSwapBuffers();
// Spin the event loop a few times and make sure we get more
// DidAnticipateDrawTimeChange calls every time.
int actions_so_far = client.num_actions_();
// Does three iterations to make sure that the timer is properly repeating.
for (int i = 0; i < 3; ++i) {
EXPECT_EQ((frame_args.interval * 2).InMicroseconds(),
client.task_runner().DelayToNextTaskTime().InMicroseconds())
<< scheduler->AsValue()->ToString();
client.task_runner().RunPendingTasks();
EXPECT_GT(client.num_actions_(), actions_so_far);
EXPECT_STREQ(client.Action(client.num_actions_() - 1),
"DidAnticipatedDrawTimeChange");
actions_so_far = client.num_actions_();
}
// Do the same thing after BeginMainFrame starts but still before activation.
scheduler->NotifyBeginMainFrameStarted();
for (int i = 0; i < 3; ++i) {
EXPECT_EQ((frame_args.interval * 2).InMicroseconds(),
client.task_runner().DelayToNextTaskTime().InMicroseconds())
<< scheduler->AsValue()->ToString();
client.task_runner().RunPendingTasks();
EXPECT_GT(client.num_actions_(), actions_so_far);
EXPECT_STREQ(client.Action(client.num_actions_() - 1),
"DidAnticipatedDrawTimeChange");
actions_so_far = client.num_actions_();
}
}
TEST(SchedulerTest, BeginRetroFrame) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame on the next BeginImplFrame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
// Create a BeginFrame with a long deadline to avoid race conditions.
// This is the first BeginFrame, which will be handled immediately.
BeginFrameArgs args = CreateBeginFrameArgsForTesting(client.now_src());
args.deadline += base::TimeDelta::FromHours(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// Queue BeginFrames while we are still handling the previous BeginFrame.
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
// If we don't swap on the deadline, we wait for the next BeginImplFrame.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// NotifyReadyToCommit should trigger the commit.
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame should prepare the draw.
client.task_runner().RunPendingTasks(); // Run posted BeginRetroFrame.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame deadline should draw.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 0, 1);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// The following BeginImplFrame deadline should SetNeedsBeginFrame(false)
// to avoid excessive toggles.
client.task_runner().RunPendingTasks(); // Run posted BeginRetroFrame.
EXPECT_SINGLE_ACTION("WillBeginImplFrame", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
client.Reset();
}
TEST(SchedulerTest, BeginRetroFrame_SwapThrottled) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// To test swap ack throttling, this test disables automatic swap acks.
scheduler->SetMaxSwapsPending(1);
client.SetAutomaticSwapAck(false);
// SetNeedsCommit should begin the frame on the next BeginImplFrame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
// Create a BeginFrame with a long deadline to avoid race conditions.
// This is the first BeginFrame, which will be handled immediately.
BeginFrameArgs args = CreateBeginFrameArgsForTesting(client.now_src());
args.deadline += base::TimeDelta::FromHours(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// Queue BeginFrame while we are still handling the previous BeginFrame.
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
EXPECT_NO_ACTION(client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
// NotifyReadyToCommit should trigger the pending commit and draw.
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// Swapping will put us into a swap throttled state.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionAnimate", client, 0, 2);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 1, 2);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// While swap throttled, BeginRetroFrames should trigger BeginImplFrames
// but not a BeginMainFrame or draw.
scheduler->SetNeedsCommit();
client.task_runner().RunPendingTasks(); // Run posted BeginRetroFrame.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 1);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// Queue BeginFrame while we are still handling the previous BeginFrame.
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
EXPECT_NO_ACTION(client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// Take us out of a swap throttled state.
scheduler->DidSwapBuffersComplete();
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 0, 1);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame deadline should draw.
scheduler->SetNeedsRedraw();
EXPECT_TRUE(client.task_runner().RunTasksWhile(
client.ImplFrameDeadlinePending(true)));
EXPECT_ACTION("ScheduledActionAnimate", client, 0, 2);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 1, 2);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
}
void BeginFramesNotFromClient(bool begin_frame_scheduling_enabled,
bool throttle_frame_production) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
scheduler_settings.begin_frame_scheduling_enabled =
begin_frame_scheduling_enabled;
scheduler_settings.throttle_frame_production = throttle_frame_production;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame on the next BeginImplFrame
// without calling SetNeedsBeginFrame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_FALSE(client.needs_begin_frames());
EXPECT_NO_ACTION(client);
client.Reset();
// When the client-driven BeginFrame are disabled, the scheduler posts it's
// own BeginFrame tasks.
client.task_runner().RunPendingTasks(); // Run posted BeginFrame.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// If we don't swap on the deadline, we wait for the next BeginFrame.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// NotifyReadyToCommit should trigger the commit.
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame should prepare the draw.
client.task_runner().RunPendingTasks(); // Run posted BeginFrame.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame deadline should draw.
client.task_runner().RunTasksWhile(client.ImplFrameDeadlinePending(true));
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 0, 1);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// The following BeginImplFrame deadline should SetNeedsBeginFrame(false)
// to avoid excessive toggles.
client.task_runner().RunPendingTasks(); // Run posted BeginFrame.
EXPECT_SINGLE_ACTION("WillBeginImplFrame", client);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
// Make sure SetNeedsBeginFrame isn't called on the client
// when the BeginFrame is no longer needed.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_NO_ACTION(client);
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
}
TEST(SchedulerTest, SyntheticBeginFrames) {
bool begin_frame_scheduling_enabled = false;
bool throttle_frame_production = true;
BeginFramesNotFromClient(begin_frame_scheduling_enabled,
throttle_frame_production);
}
TEST(SchedulerTest, VSyncThrottlingDisabled) {
bool begin_frame_scheduling_enabled = true;
bool throttle_frame_production = false;
BeginFramesNotFromClient(begin_frame_scheduling_enabled,
throttle_frame_production);
}
TEST(SchedulerTest, SyntheticBeginFrames_And_VSyncThrottlingDisabled) {
bool begin_frame_scheduling_enabled = false;
bool throttle_frame_production = false;
BeginFramesNotFromClient(begin_frame_scheduling_enabled,
throttle_frame_production);
}
void BeginFramesNotFromClient_SwapThrottled(bool begin_frame_scheduling_enabled,
bool throttle_frame_production) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
scheduler_settings.begin_frame_scheduling_enabled =
begin_frame_scheduling_enabled;
scheduler_settings.throttle_frame_production = throttle_frame_production;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// To test swap ack throttling, this test disables automatic swap acks.
scheduler->SetMaxSwapsPending(1);
client.SetAutomaticSwapAck(false);
// SetNeedsCommit should begin the frame on the next BeginImplFrame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_FALSE(client.needs_begin_frames());
EXPECT_NO_ACTION(client);
client.Reset();
// Trigger the first BeginImplFrame and BeginMainFrame
client.task_runner().RunPendingTasks(); // Run posted BeginFrame.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// NotifyReadyToCommit should trigger the pending commit and draw.
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// Swapping will put us into a swap throttled state.
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionAnimate", client, 0, 2);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 1, 2);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// While swap throttled, BeginFrames should trigger BeginImplFrames,
// but not a BeginMainFrame or draw.
scheduler->SetNeedsCommit();
client.task_runner().RunPendingTasks(); // Run posted BeginFrame.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 1);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// Take us out of a swap throttled state.
scheduler->DidSwapBuffersComplete();
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 0, 1);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
// BeginImplFrame deadline should draw.
scheduler->SetNeedsRedraw();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionAnimate", client, 0, 2);
EXPECT_ACTION("ScheduledActionDrawAndSwapIfPossible", client, 1, 2);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
client.Reset();
}
TEST(SchedulerTest, SyntheticBeginFrames_SwapThrottled) {
bool begin_frame_scheduling_enabled = false;
bool throttle_frame_production = true;
BeginFramesNotFromClient_SwapThrottled(begin_frame_scheduling_enabled,
throttle_frame_production);
}
TEST(SchedulerTest, VSyncThrottlingDisabled_SwapThrottled) {
bool begin_frame_scheduling_enabled = true;
bool throttle_frame_production = false;
BeginFramesNotFromClient_SwapThrottled(begin_frame_scheduling_enabled,
throttle_frame_production);
}
TEST(SchedulerTest,
SyntheticBeginFrames_And_VSyncThrottlingDisabled_SwapThrottled) {
bool begin_frame_scheduling_enabled = false;
bool throttle_frame_production = false;
BeginFramesNotFromClient_SwapThrottled(begin_frame_scheduling_enabled,
throttle_frame_production);
}
TEST(SchedulerTest, DidLoseOutputSurfaceAfterOutputSurfaceIsInitialized) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
client.Reset();
scheduler->DidCreateAndInitializeOutputSurface();
EXPECT_NO_ACTION(client);
scheduler->DidLoseOutputSurface();
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
}
TEST(SchedulerTest, DidLoseOutputSurfaceAfterBeginFrameStarted) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
scheduler->DidLoseOutputSurface();
// Do nothing when impl frame is in deadine pending state.
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_ACTION("ScheduledActionCommit", client, 0, 1);
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
}
void DidLoseOutputSurfaceAfterBeginFrameStartedWithHighLatency(
bool impl_side_painting) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
scheduler_settings.impl_side_painting = impl_side_painting;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
scheduler->DidLoseOutputSurface();
// Do nothing when impl frame is in deadine pending state.
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
client.Reset();
// Run posted deadline.
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.task_runner().RunTasksWhile(client.ImplFrameDeadlinePending(true));
// OnBeginImplFrameDeadline didn't schedule any actions because main frame is
// not yet completed.
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
// BeginImplFrame is not started.
client.task_runner().RunUntilTime(client.now_src()->Now() +
base::TimeDelta::FromMilliseconds(10));
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
if (impl_side_painting) {
EXPECT_ACTION("ScheduledActionCommit", client, 0, 3);
EXPECT_ACTION("ScheduledActionActivateSyncTree", client, 1, 3);
EXPECT_ACTION("ScheduledActionBeginOutputSurfaceCreation", client, 2, 3);
} else {
EXPECT_ACTION("ScheduledActionCommit", client, 0, 2);
EXPECT_ACTION("ScheduledActionBeginOutputSurfaceCreation", client, 1, 2);
}
}
TEST(SchedulerTest, DidLoseOutputSurfaceAfterBeginFrameStartedWithHighLatency) {
bool impl_side_painting = false;
DidLoseOutputSurfaceAfterBeginFrameStartedWithHighLatency(impl_side_painting);
}
TEST(SchedulerTest,
DidLoseOutputSurfaceAfterBeginFrameStartedWithHighLatencyWithImplPaint) {
bool impl_side_painting = true;
DidLoseOutputSurfaceAfterBeginFrameStartedWithHighLatency(impl_side_painting);
}
void DidLoseOutputSurfaceAfterReadyToCommit(bool impl_side_painting) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
scheduler_settings.impl_side_painting = impl_side_painting;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
client.Reset();
scheduler->DidLoseOutputSurface();
if (impl_side_painting) {
// Sync tree should be forced to activate.
EXPECT_ACTION("SetNeedsBeginFrames(false)", client, 0, 2);
EXPECT_ACTION("ScheduledActionActivateSyncTree", client, 1, 2);
} else {
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
}
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
}
TEST(SchedulerTest, DidLoseOutputSurfaceAfterReadyToCommit) {
DidLoseOutputSurfaceAfterReadyToCommit(false);
}
TEST(SchedulerTest, DidLoseOutputSurfaceAfterReadyToCommitWithImplPainting) {
DidLoseOutputSurfaceAfterReadyToCommit(true);
}
TEST(SchedulerTest, DidLoseOutputSurfaceAfterSetNeedsManageTiles) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
client.Reset();
scheduler->SetNeedsManageTiles();
scheduler->SetNeedsRedraw();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
scheduler->DidLoseOutputSurface();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_ACTION("ScheduledActionManageTiles", client, 0, 2);
EXPECT_ACTION("ScheduledActionBeginOutputSurfaceCreation", client, 1, 2);
}
TEST(SchedulerTest, DidLoseOutputSurfaceAfterBeginRetroFramePosted) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame on the next BeginImplFrame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
// Create a BeginFrame with a long deadline to avoid race conditions.
// This is the first BeginFrame, which will be handled immediately.
client.Reset();
BeginFrameArgs args = CreateBeginFrameArgsForTesting(client.now_src());
args.deadline += base::TimeDelta::FromHours(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
// Queue BeginFrames while we are still handling the previous BeginFrame.
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
// If we don't swap on the deadline, we wait for the next BeginImplFrame.
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
// NotifyReadyToCommit should trigger the commit.
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
EXPECT_FALSE(scheduler->IsBeginRetroFrameArgsEmpty());
scheduler->DidLoseOutputSurface();
EXPECT_ACTION("SetNeedsBeginFrames(false)", client, 0, 2);
EXPECT_ACTION("ScheduledActionBeginOutputSurfaceCreation", client, 1, 2);
EXPECT_TRUE(scheduler->IsBeginRetroFrameArgsEmpty());
// Posted BeginRetroFrame is aborted.
client.Reset();
client.task_runner().RunPendingTasks();
EXPECT_NO_ACTION(client);
}
TEST(SchedulerTest, DidLoseOutputSurfaceDuringBeginRetroFrameRunning) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame on the next BeginImplFrame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
// Create a BeginFrame with a long deadline to avoid race conditions.
// This is the first BeginFrame, which will be handled immediately.
client.Reset();
BeginFrameArgs args = CreateBeginFrameArgsForTesting(client.now_src());
args.deadline += base::TimeDelta::FromHours(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
// Queue BeginFrames while we are still handling the previous BeginFrame.
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
args.frame_time += base::TimeDelta::FromSeconds(1);
client.ExternalBeginFrameSource()->TestOnBeginFrame(args);
// If we don't swap on the deadline, we wait for the next BeginImplFrame.
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
// NotifyReadyToCommit should trigger the commit.
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(client.needs_begin_frames());
// BeginImplFrame should prepare the draw.
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted BeginRetroFrame.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionAnimate", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(client.needs_begin_frames());
client.Reset();
EXPECT_FALSE(scheduler->IsBeginRetroFrameArgsEmpty());
scheduler->DidLoseOutputSurface();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(false)", client);
EXPECT_TRUE(scheduler->IsBeginRetroFrameArgsEmpty());
// BeginImplFrame deadline should abort drawing.
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_FALSE(client.needs_begin_frames());
// No more BeginRetroFrame because BeginRetroFrame queue is cleared.
client.Reset();
client.task_runner().RunPendingTasks();
EXPECT_NO_ACTION(client);
}
TEST(SchedulerTest,
StopBeginFrameAfterDidLoseOutputSurfaceWithSyntheticBeginFrameSource) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
scheduler_settings.begin_frame_scheduling_enabled = false;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame on the next BeginImplFrame.
client.Reset();
EXPECT_FALSE(scheduler->frame_source().NeedsBeginFrames());
scheduler->SetNeedsCommit();
EXPECT_TRUE(scheduler->frame_source().NeedsBeginFrames());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted Tick.
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
EXPECT_TRUE(scheduler->frame_source().NeedsBeginFrames());
// NotifyReadyToCommit should trigger the commit.
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
EXPECT_TRUE(scheduler->frame_source().NeedsBeginFrames());
client.Reset();
scheduler->DidLoseOutputSurface();
EXPECT_NO_ACTION(client);
EXPECT_FALSE(scheduler->frame_source().NeedsBeginFrames());
client.Reset();
client.task_runner().RunPendingTasks(); // Run posted deadline.
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
EXPECT_FALSE(scheduler->frame_source().NeedsBeginFrames());
}
TEST(SchedulerTest, ScheduledActionActivateAfterBecomingInvisible) {
FakeSchedulerClient client;
SchedulerSettings scheduler_settings;
scheduler_settings.impl_side_painting = true;
TestScheduler* scheduler = client.CreateScheduler(scheduler_settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
EXPECT_SINGLE_ACTION("ScheduledActionBeginOutputSurfaceCreation", client);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// SetNeedsCommit should begin the frame.
client.Reset();
scheduler->SetNeedsCommit();
EXPECT_SINGLE_ACTION("SetNeedsBeginFrames(true)", client);
client.Reset();
client.AdvanceFrame();
EXPECT_ACTION("WillBeginImplFrame", client, 0, 2);
EXPECT_ACTION("ScheduledActionSendBeginMainFrame", client, 1, 2);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.Reset();
scheduler->NotifyBeginMainFrameStarted();
scheduler->NotifyReadyToCommit();
EXPECT_SINGLE_ACTION("ScheduledActionCommit", client);
client.Reset();
scheduler->SetVisible(false);
// Sync tree should be forced to activate.
EXPECT_ACTION("SetNeedsBeginFrames(false)", client, 0, 2);
EXPECT_ACTION("ScheduledActionActivateSyncTree", client, 1, 2);
}
TEST(SchedulerTest, SchedulerPowerMonitoring) {
FakeSchedulerClient client;
SchedulerSettings settings;
settings.disable_hi_res_timer_tasks_on_battery = true;
TestScheduler* scheduler = client.CreateScheduler(settings);
base::TimeTicks before_deadline, after_deadline;
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
scheduler->SetNeedsCommit();
scheduler->SetNeedsRedraw();
client.Reset();
// On non-battery power
EXPECT_FALSE(client.PowerMonitor()->IsOnBatteryPower());
client.AdvanceFrame();
client.Reset();
before_deadline = client.now_src()->Now();
EXPECT_TRUE(client.task_runner().RunTasksWhile(
client.ImplFrameDeadlinePending(true)));
after_deadline = client.now_src()->Now();
// We post a non-zero deadline task when not on battery
EXPECT_LT(before_deadline, after_deadline);
// Switch to battery power
client.PowerMonitorSource()->GeneratePowerStateEvent(true);
EXPECT_TRUE(client.PowerMonitor()->IsOnBatteryPower());
client.AdvanceFrame();
scheduler->SetNeedsCommit();
scheduler->SetNeedsRedraw();
client.Reset();
before_deadline = client.now_src()->Now();
EXPECT_TRUE(client.task_runner().RunTasksWhile(
client.ImplFrameDeadlinePending(true)));
after_deadline = client.now_src()->Now();
// We post a zero deadline task when on battery
EXPECT_EQ(before_deadline, after_deadline);
// Switch to non-battery power
client.PowerMonitorSource()->GeneratePowerStateEvent(false);
EXPECT_FALSE(client.PowerMonitor()->IsOnBatteryPower());
client.AdvanceFrame();
scheduler->SetNeedsCommit();
scheduler->SetNeedsRedraw();
client.Reset();
// Same as before
before_deadline = client.now_src()->Now();
EXPECT_TRUE(client.task_runner().RunTasksWhile(
client.ImplFrameDeadlinePending(true)));
after_deadline = client.now_src()->Now();
}
TEST(SchedulerTest,
SimulateWindowsLowResolutionTimerOnBattery_PrioritizeImplLatencyOff) {
FakeSchedulerClient client;
SchedulerSettings settings;
TestScheduler* scheduler = client.CreateScheduler(settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// Set needs commit so that the scheduler tries to wait for the main thread
scheduler->SetNeedsCommit();
// Set needs redraw so that the scheduler doesn't wait too long
scheduler->SetNeedsRedraw();
client.Reset();
// Switch to battery power
client.PowerMonitorSource()->GeneratePowerStateEvent(true);
EXPECT_TRUE(client.PowerMonitor()->IsOnBatteryPower());
client.AdvanceFrame();
scheduler->SetNeedsCommit();
scheduler->SetNeedsRedraw();
client.Reset();
// Disable auto-advancing of now_src
client.task_runner().SetAutoAdvanceNowToPendingTasks(false);
// Deadline task is pending
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.task_runner().RunPendingTasks();
// Deadline task is still pending
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
// Advance now by 15 ms - same as windows low res timer
client.now_src()->AdvanceNowMicroseconds(15000);
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.task_runner().RunPendingTasks();
// Deadline task finally completes
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
}
TEST(SchedulerTest,
SimulateWindowsLowResolutionTimerOnBattery_PrioritizeImplLatencyOn) {
FakeSchedulerClient client;
SchedulerSettings settings;
settings.disable_hi_res_timer_tasks_on_battery = true;
TestScheduler* scheduler = client.CreateScheduler(settings);
scheduler->SetCanStart();
scheduler->SetVisible(true);
scheduler->SetCanDraw(true);
InitializeOutputSurfaceAndFirstCommit(scheduler, &client);
// Set needs commit so that the scheduler tries to wait for the main thread
scheduler->SetNeedsCommit();
// Set needs redraw so that the scheduler doesn't wait too long
scheduler->SetNeedsRedraw();
client.Reset();
// Switch to battery power
client.PowerMonitorSource()->GeneratePowerStateEvent(true);
EXPECT_TRUE(client.PowerMonitor()->IsOnBatteryPower());
client.AdvanceFrame();
scheduler->SetNeedsCommit();
scheduler->SetNeedsRedraw();
client.Reset();
// Disable auto-advancing of now_src
client.task_runner().SetAutoAdvanceNowToPendingTasks(false);
// Deadline task is pending
EXPECT_TRUE(scheduler->BeginImplFrameDeadlinePending());
client.task_runner().RunPendingTasks();
// Deadline task runs immediately
EXPECT_FALSE(scheduler->BeginImplFrameDeadlinePending());
}
} // namespace
} // namespace cc