blob: 552f0cfd776c9f84c7761e699544826aecb7deac [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "otautil/paths.h"
#include "recovery_ui/wear_ui.h"
#include <string.h>
#include <string>
#include <vector>
#include <android-base/logging.h>
#include <android-base/properties.h>
#include <android-base/strings.h>
#include <minui/minui.h>
constexpr int kDefaultProgressBarBaseline = 259;
constexpr int kDefaultMenuUnusableRows = 9;
constexpr int kProgressBarVerticalOffsetDp = 72;
constexpr bool kDefaultIsScreenCircle = true;
WearRecoveryUI::WearRecoveryUI()
: ScreenRecoveryUI(true),
progress_bar_baseline_(android::base::GetIntProperty("ro.recovery.ui.progress_bar_baseline",
kDefaultProgressBarBaseline)),
menu_unusable_rows_(android::base::GetIntProperty("ro.recovery.ui.menu_unusable_rows",
kDefaultMenuUnusableRows)),
is_screen_circle_(android::base::GetBoolProperty("ro.recovery.ui.is_screen_circle",
kDefaultIsScreenCircle)) {
// TODO: menu_unusable_rows_ should be computed based on the lines in draw_screen_locked().
touch_screen_allowed_ = true;
}
static void FlipOrientation() {
auto rotation = gr_get_rotation();
if (rotation == GRRotation::NONE) {
gr_rotate(GRRotation::DOWN);
} else if (rotation == GRRotation::DOWN) {
gr_rotate(GRRotation::NONE);
} else {
LOG(WARNING) << "Unsupported rotation for wrist orientation" << static_cast<int>(rotation);
}
}
// Match values in
// frameworks/opt/wear/src/com/android/clockwork/wristorientation/WristOrientationService.java
enum class WristOrientation : unsigned {
LEFT_WRIST_ROTATION_0 = 0,
LEFT_WRIST_ROTATION_180 = 1,
RIGHT_WRIST_ROTATION_0 = 2,
RIGHT_WRIST_ROTATION_180 = 3,
};
static void InitWristOrientation() {
auto prop = android::base::GetUintProperty("ro.boot.wrist_orientation", 0u);
WristOrientation orientation{ prop };
if (orientation == WristOrientation::LEFT_WRIST_ROTATION_180 ||
orientation == WristOrientation::RIGHT_WRIST_ROTATION_180) {
LOG(INFO)
<< "InitWristOrientation(): flipping orientation because, 'ro.boot.wrist_orientation'="
<< prop;
FlipOrientation();
}
}
bool WearRecoveryUI::Init(const std::string& locale) {
auto result = ScreenRecoveryUI::Init(locale);
auto wrist_orientation_enabled =
android::base::GetBoolProperty("config.enable_wristorientation", false);
LOG(INFO) << "WearRecoveryUI::Init(): enable_wristorientation=" << wrist_orientation_enabled;
if (wrist_orientation_enabled) {
InitWristOrientation();
}
return result;
}
// Draw background frame on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::draw_background_locked() {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
if (current_icon_ == ERROR) {
const auto& frame = GetCurrentFrame();
int frame_width = gr_get_width(frame);
int frame_height = gr_get_height(frame);
int frame_x = (gr_fb_width() - frame_width) / 2;
int frame_y = (gr_fb_height() - frame_height) / 2;
gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
}
if (current_icon_ != NONE) {
// Draw recovery text on screen centered
const auto& text = GetCurrentText();
int text_x = (ScreenWidth() - gr_get_width(text)) / 2;
int text_y = (ScreenHeight() - gr_get_height(text)) / 2;
gr_color(255, 255, 255, 255);
gr_texticon(text_x, text_y, text);
}
}
void WearRecoveryUI::draw_screen_locked() {
if (!show_text) {
draw_background_locked();
if (is_screen_circle_) {
draw_circle_foreground_locked();
} else {
draw_foreground_locked();
}
return;
}
SetColor(UIElement::TEXT_FILL);
gr_clear();
// clang-format off
static std::vector<std::string> SWIPE_HELP = {
"Swipe up/down to move.",
"Swipe left/right to select.",
"",
};
// clang-format on
draw_menu_and_text_buffer_locked(SWIPE_HELP);
}
void WearRecoveryUI::draw_circle_foreground_locked() {
if (current_icon_ != NONE) {
const auto& frame = GetCurrentFrame();
int frame_width = gr_get_width(frame);
int frame_height = gr_get_height(frame);
int frame_x = (ScreenWidth() - frame_width) / 2;
int frame_y = GetAnimationBaseline();
DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
}
if (progressBarType == DETERMINATE) {
const auto& first_progress_frame = rtl_locale_ ? rtl_progress_frames_[0].get()
:progress_frames_[0].get();
int width = gr_get_width(first_progress_frame);
int height = gr_get_height(first_progress_frame);
int progress_x = (ScreenWidth() - width) / 2;
int progress_y = GetProgressBaseline();
const auto index = GetProgressFrameIndex(progress);
const auto& frame = rtl_locale_ ? rtl_progress_frames_[index].get()
: progress_frames_[index].get();
DrawSurface(frame, 0, 0, width, height, progress_x, progress_y);
}
}
void WearRecoveryUI::LoadAnimation() {
ScreenRecoveryUI::LoadAnimation();
std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
closedir);
dirent* de;
std::vector<std::string> progress_frame_names;
std::vector<std::string> rtl_progress_frame_names;
if(dir.get() == nullptr) abort();
while ((de = readdir(dir.get())) != nullptr) {
int value, num_chars;
if (sscanf(de->d_name, "progress%d%n.png", &value, &num_chars) == 1) {
progress_frame_names.emplace_back(de->d_name, num_chars);
} else if (sscanf(de->d_name, "rtl_progress%d%n.png", &value, &num_chars) == 1) {
rtl_progress_frame_names.emplace_back(de->d_name, num_chars);
}
}
size_t progress_frames = progress_frame_names.size();
size_t rtl_progress_frames = rtl_progress_frame_names.size();
// You must have an animation.
if (progress_frames == 0 || rtl_progress_frames == 0) abort();
std::sort(progress_frame_names.begin(), progress_frame_names.end());
std::sort(rtl_progress_frame_names.begin(), rtl_progress_frame_names.end());
progress_frames_.clear();
progress_frames_.reserve(progress_frames);
for (const auto& frame_name : progress_frame_names) {
progress_frames_.emplace_back(LoadBitmap(frame_name));
}
rtl_progress_frames_.clear();
rtl_progress_frames_.reserve(rtl_progress_frames);
for (const auto& frame_name : rtl_progress_frame_names) {
rtl_progress_frames_.emplace_back(LoadBitmap(frame_name));
}
}
void WearRecoveryUI::SetProgress(float fraction) {
if (is_screen_circle_) {
std::lock_guard<std::mutex> lg(updateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
if (progressBarType == DETERMINATE && fraction > progress) {
// Skip updates that aren't visibly different.
if (GetProgressFrameIndex(fraction) != GetProgressFrameIndex(progress)) {
// circular display
progress = fraction;
update_progress_locked();
}
}
} else {
// rectangular display
ScreenRecoveryUI::SetProgress(fraction);
}
}
int WearRecoveryUI::GetProgressBaseline() const {
int progress_height = gr_get_height(progress_frames_[0].get());
return (ScreenHeight() - progress_height) / 2 + PixelsFromDp(kProgressBarVerticalOffsetDp);
}
int WearRecoveryUI::GetTextBaseline() const {
if (is_screen_circle_) {
return GetProgressBaseline() - PixelsFromDp(kProgressBarVerticalOffsetDp) -
gr_get_height(installing_text_.get());
} else {
return ScreenRecoveryUI::GetTextBaseline();
}
}
size_t WearRecoveryUI::GetProgressFrameIndex(float fraction) const {
return static_cast<size_t>(fraction * (progress_frames_.size() - 1));
}
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::update_progress_locked() {
draw_screen_locked();
gr_flip();
}
bool WearRecoveryUI::IsWearable() {
return true;
}
void WearRecoveryUI::SetStage(int /* current */, int /* max */) {}
std::unique_ptr<Menu> WearRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
const std::vector<std::string>& text_items,
size_t initial_selection) const {
if (text_rows_ > 0 && text_cols_ > 0) {
return std::make_unique<TextMenu>(scrollable_menu_, text_rows_ - menu_unusable_rows_ - 1,
text_cols_ - 1, text_headers, text_items, initial_selection,
char_height_, *this);
}
return nullptr;
}