blob: 8e22e18ba6cd8703f9af0de941c6fecef5563dd0 [file]
/*
* Copyright (C) 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "instruction_list.h"
#include "nodes.h"
namespace art HIDDEN {
void HInstructionList::AddInstruction(HInstruction* instruction) {
if (first_instruction_ == nullptr) {
DCHECK(last_instruction_ == nullptr);
first_instruction_ = last_instruction_ = instruction;
} else {
DCHECK(last_instruction_ != nullptr);
last_instruction_->next_ = instruction;
instruction->previous_ = last_instruction_;
last_instruction_ = instruction;
}
}
void HInstructionList::InsertInstructionBefore(HInstruction* instruction, HInstruction* cursor) {
DCHECK(Contains(cursor));
if (cursor == first_instruction_) {
cursor->previous_ = instruction;
instruction->next_ = cursor;
first_instruction_ = instruction;
} else {
instruction->previous_ = cursor->previous_;
instruction->next_ = cursor;
cursor->previous_ = instruction;
instruction->previous_->next_ = instruction;
}
}
void HInstructionList::InsertInstructionAfter(HInstruction* instruction, HInstruction* cursor) {
DCHECK(Contains(cursor));
if (cursor == last_instruction_) {
cursor->next_ = instruction;
instruction->previous_ = cursor;
last_instruction_ = instruction;
} else {
instruction->next_ = cursor->next_;
instruction->previous_ = cursor;
cursor->next_ = instruction;
instruction->next_->previous_ = instruction;
}
}
void HInstructionList::RemoveInstruction(HInstruction* instruction) {
DCHECK_EQ(instruction->previous_ == nullptr, instruction == first_instruction_);
DCHECK_EQ(instruction->next_ == nullptr, instruction == last_instruction_);
if (instruction == first_instruction_) {
first_instruction_ = instruction->next_;
} else {
instruction->previous_->next_ = instruction->next_;
}
if (instruction == last_instruction_) {
last_instruction_ = instruction->previous_;
} else {
instruction->next_->previous_ = instruction->previous_;
}
}
bool HInstructionList::Contains(HInstruction* instruction) const {
for (HInstructionIteratorPrefetchNext it(*this); !it.Done(); it.Advance()) {
if (it.Current() == instruction) {
return true;
}
}
return false;
}
bool HInstructionList::FoundBefore(const HInstruction* instruction1,
const HInstruction* instruction2) const {
DCHECK_EQ(instruction1->GetBlock(), instruction2->GetBlock());
for (HInstructionIteratorPrefetchNext it(*this); !it.Done(); it.Advance()) {
if (it.Current() == instruction2) {
return false;
}
if (it.Current() == instruction1) {
return true;
}
}
LOG(FATAL) << "Did not find an order between two instructions of the same block.";
UNREACHABLE();
}
size_t HInstructionList::CountSize() const {
size_t size = 0;
HInstruction* current = first_instruction_;
for (; current != nullptr; current = current->GetNext()) {
size++;
}
return size;
}
void HInstructionList::SetBlockOfInstructions(HBasicBlock* block) const {
for (HInstruction* current = first_instruction_;
current != nullptr;
current = current->GetNext()) {
current->SetBlock(block);
}
}
void HInstructionList::AddAfter(HInstruction* cursor, const HInstructionList& instruction_list) {
DCHECK(Contains(cursor));
if (!instruction_list.IsEmpty()) {
if (cursor == last_instruction_) {
last_instruction_ = instruction_list.last_instruction_;
} else {
cursor->next_->previous_ = instruction_list.last_instruction_;
}
instruction_list.last_instruction_->next_ = cursor->next_;
cursor->next_ = instruction_list.first_instruction_;
instruction_list.first_instruction_->previous_ = cursor;
}
}
void HInstructionList::AddBefore(HInstruction* cursor, const HInstructionList& instruction_list) {
DCHECK(Contains(cursor));
if (!instruction_list.IsEmpty()) {
if (cursor == first_instruction_) {
first_instruction_ = instruction_list.first_instruction_;
} else {
cursor->previous_->next_ = instruction_list.first_instruction_;
}
instruction_list.last_instruction_->next_ = cursor;
instruction_list.first_instruction_->previous_ = cursor->previous_;
cursor->previous_ = instruction_list.last_instruction_;
}
}
void HInstructionList::Add(const HInstructionList& instruction_list) {
if (IsEmpty()) {
first_instruction_ = instruction_list.first_instruction_;
last_instruction_ = instruction_list.last_instruction_;
} else {
AddAfter(last_instruction_, instruction_list);
}
}
} // namespace art