| /* This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
| * You can obtain one at http://mozilla.org/MPL/2.0/. */ |
| |
| [Pref="dom.gamepad.test.enabled"] |
| interface GamepadServiceTest |
| { |
| readonly attribute GamepadMappingType noMapping; |
| readonly attribute GamepadMappingType standardMapping; |
| readonly attribute GamepadHand noHand; |
| readonly attribute GamepadHand leftHand; |
| readonly attribute GamepadHand rightHand; |
| |
| [Throws] |
| Promise<unsigned long> addGamepad(DOMString id, |
| GamepadMappingType mapping, |
| GamepadHand hand, |
| unsigned long numButtons, |
| unsigned long numAxes, |
| unsigned long numHaptics); |
| |
| undefined removeGamepad(unsigned long index); |
| |
| undefined newButtonEvent(unsigned long index, |
| unsigned long button, |
| boolean pressed, |
| boolean touched); |
| |
| undefined newButtonValueEvent(unsigned long index, |
| unsigned long button, |
| boolean pressed, |
| boolean touched, |
| double value); |
| |
| undefined newAxisMoveEvent(unsigned long index, |
| unsigned long axis, |
| double value); |
| undefined newPoseMove(unsigned long index, |
| Float32Array? orient, |
| Float32Array? pos, |
| Float32Array? angVelocity, |
| Float32Array? angAcceleration, |
| Float32Array? linVelocity, |
| Float32Array? linAcceleration); |
| }; |