| #![allow(unused_imports)] |
| #![allow(clippy::all)] |
| use super::*; |
| use wasm_bindgen::prelude::*; |
| #[wasm_bindgen] |
| extern "C" { |
| # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadHapticActuator , typescript_type = "GamepadHapticActuator")] |
| #[derive(Debug, Clone, PartialEq, Eq)] |
| #[doc = "The `GamepadHapticActuator` class."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] |
| pub type GamepadHapticActuator; |
| #[cfg(feature = "GamepadHapticActuatorType")] |
| # [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = type)] |
| #[doc = "Getter for the `type` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/type)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticActuatorType`*"] |
| pub fn type_(this: &GamepadHapticActuator) -> GamepadHapticActuatorType; |
| # [wasm_bindgen (catch , method , structural , js_class = "GamepadHapticActuator" , js_name = pulse)] |
| #[doc = "The `pulse()` method."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/pulse)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] |
| pub fn pulse( |
| this: &GamepadHapticActuator, |
| value: f64, |
| duration: f64, |
| ) -> Result<::js_sys::Promise, JsValue>; |
| } |