blob: 8a6737528c698fb88bc0426d0267413208624e6b [file] [log] [blame]
#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
# [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadHapticActuator , typescript_type = "GamepadHapticActuator")]
#[derive(Debug, Clone, PartialEq, Eq)]
#[doc = "The `GamepadHapticActuator` class."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
pub type GamepadHapticActuator;
#[cfg(feature = "GamepadHapticActuatorType")]
# [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = type)]
#[doc = "Getter for the `type` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/type)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticActuatorType`*"]
pub fn type_(this: &GamepadHapticActuator) -> GamepadHapticActuatorType;
# [wasm_bindgen (catch , method , structural , js_class = "GamepadHapticActuator" , js_name = pulse)]
#[doc = "The `pulse()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/pulse)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
pub fn pulse(
this: &GamepadHapticActuator,
value: f64,
duration: f64,
) -> Result<::js_sys::Promise, JsValue>;
}