| #![allow(unused_imports)] |
| #![allow(clippy::all)] |
| use super::*; |
| use wasm_bindgen::prelude::*; |
| #[wasm_bindgen] |
| extern "C" { |
| # [wasm_bindgen (extends = GamepadEvent , extends = Event , extends = :: js_sys :: Object , js_name = GamepadAxisMoveEvent , typescript_type = "GamepadAxisMoveEvent")] |
| #[derive(Debug, Clone, PartialEq, Eq)] |
| #[doc = "The `GamepadAxisMoveEvent` class."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] |
| pub type GamepadAxisMoveEvent; |
| # [wasm_bindgen (structural , method , getter , js_class = "GamepadAxisMoveEvent" , js_name = axis)] |
| #[doc = "Getter for the `axis` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/axis)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] |
| pub fn axis(this: &GamepadAxisMoveEvent) -> u32; |
| # [wasm_bindgen (structural , method , getter , js_class = "GamepadAxisMoveEvent" , js_name = value)] |
| #[doc = "Getter for the `value` field of this object."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/value)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] |
| pub fn value(this: &GamepadAxisMoveEvent) -> f64; |
| #[wasm_bindgen(catch, constructor, js_class = "GamepadAxisMoveEvent")] |
| #[doc = "The `new GamepadAxisMoveEvent(..)` constructor, creating a new instance of `GamepadAxisMoveEvent`."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/GamepadAxisMoveEvent)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`*"] |
| pub fn new(type_: &str) -> Result<GamepadAxisMoveEvent, JsValue>; |
| #[cfg(feature = "GamepadAxisMoveEventInit")] |
| #[wasm_bindgen(catch, constructor, js_class = "GamepadAxisMoveEvent")] |
| #[doc = "The `new GamepadAxisMoveEvent(..)` constructor, creating a new instance of `GamepadAxisMoveEvent`."] |
| #[doc = ""] |
| #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadAxisMoveEvent/GamepadAxisMoveEvent)"] |
| #[doc = ""] |
| #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEvent`, `GamepadAxisMoveEventInit`*"] |
| pub fn new_with_event_init_dict( |
| type_: &str, |
| event_init_dict: &GamepadAxisMoveEventInit, |
| ) -> Result<GamepadAxisMoveEvent, JsValue>; |
| } |