blob: b09968382d940aea01978f68e392758748620150 [file] [log] [blame]
/// Incrementally convert to wincon calls for non-contiguous data
#[derive(Default, Clone, Debug, PartialEq, Eq)]
pub struct WinconBytes {
parser: anstyle_parse::Parser,
capture: WinconCapture,
}
impl WinconBytes {
/// Initial state
pub fn new() -> Self {
Default::default()
}
/// Strip the next segment of data
pub fn extract_next<'s>(&'s mut self, bytes: &'s [u8]) -> WinconBytesIter<'s> {
self.capture.reset();
self.capture.printable.reserve(bytes.len());
WinconBytesIter {
bytes,
parser: &mut self.parser,
capture: &mut self.capture,
}
}
}
/// See [`WinconBytes`]
#[derive(Debug, PartialEq, Eq)]
pub struct WinconBytesIter<'s> {
bytes: &'s [u8],
parser: &'s mut anstyle_parse::Parser,
capture: &'s mut WinconCapture,
}
impl<'s> Iterator for WinconBytesIter<'s> {
type Item = (anstyle::Style, String);
#[inline]
fn next(&mut self) -> Option<Self::Item> {
next_bytes(&mut self.bytes, self.parser, self.capture)
}
}
#[inline]
fn next_bytes(
bytes: &mut &[u8],
parser: &mut anstyle_parse::Parser,
capture: &mut WinconCapture,
) -> Option<(anstyle::Style, String)> {
capture.reset();
while capture.ready.is_none() {
let byte = if let Some((byte, remainder)) = (*bytes).split_first() {
*bytes = remainder;
*byte
} else {
break;
};
parser.advance(capture, byte);
}
if capture.printable.is_empty() {
return None;
}
let style = capture.ready.unwrap_or(capture.style);
Some((style, std::mem::take(&mut capture.printable)))
}
#[derive(Default, Clone, Debug, PartialEq, Eq)]
struct WinconCapture {
style: anstyle::Style,
printable: String,
ready: Option<anstyle::Style>,
}
impl WinconCapture {
fn reset(&mut self) {
self.ready = None;
}
}
impl anstyle_parse::Perform for WinconCapture {
/// Draw a character to the screen and update states.
fn print(&mut self, c: char) {
self.printable.push(c);
}
/// Execute a C0 or C1 control function.
fn execute(&mut self, byte: u8) {
if byte.is_ascii_whitespace() {
self.printable.push(byte as char);
}
}
fn csi_dispatch(
&mut self,
params: &anstyle_parse::Params,
_intermediates: &[u8],
ignore: bool,
action: u8,
) {
if ignore {
return;
}
if action != b'm' {
return;
}
let mut style = self.style;
// param/value differences are dependent on the escape code
let mut state = State::Normal;
let mut r = None;
let mut g = None;
let mut color_target = ColorTarget::Fg;
for param in params {
for value in param {
match (state, *value) {
(State::Normal, 0) => {
style = anstyle::Style::default();
break;
}
(State::Normal, 1) => {
style = style.bold();
break;
}
(State::Normal, 2) => {
style = style.dimmed();
break;
}
(State::Normal, 3) => {
style = style.italic();
break;
}
(State::Normal, 4) => {
style = style.underline();
state = State::Underline;
}
(State::Normal, 21) => {
style |= anstyle::Effects::DOUBLE_UNDERLINE;
break;
}
(State::Normal, 7) => {
style = style.invert();
break;
}
(State::Normal, 8) => {
style = style.hidden();
break;
}
(State::Normal, 9) => {
style = style.strikethrough();
break;
}
(State::Normal, 30..=37) => {
let color = to_ansi_color(value - 30).unwrap();
style = style.fg_color(Some(color.into()));
break;
}
(State::Normal, 38) => {
color_target = ColorTarget::Fg;
state = State::PrepareCustomColor;
}
(State::Normal, 39) => {
style = style.fg_color(None);
break;
}
(State::Normal, 40..=47) => {
let color = to_ansi_color(value - 40).unwrap();
style = style.bg_color(Some(color.into()));
break;
}
(State::Normal, 48) => {
color_target = ColorTarget::Bg;
state = State::PrepareCustomColor;
}
(State::Normal, 49) => {
style = style.bg_color(None);
break;
}
(State::Normal, 58) => {
color_target = ColorTarget::Underline;
state = State::PrepareCustomColor;
}
(State::Normal, 90..=97) => {
let color = to_ansi_color(value - 90).unwrap().bright(true);
style = style.fg_color(Some(color.into()));
break;
}
(State::Normal, 100..=107) => {
let color = to_ansi_color(value - 100).unwrap().bright(true);
style = style.bg_color(Some(color.into()));
break;
}
(State::PrepareCustomColor, 5) => {
state = State::Ansi256;
}
(State::PrepareCustomColor, 2) => {
state = State::Rgb;
r = None;
g = None;
}
(State::Ansi256, n) => {
let color = anstyle::Ansi256Color(n as u8);
style = match color_target {
ColorTarget::Fg => style.fg_color(Some(color.into())),
ColorTarget::Bg => style.bg_color(Some(color.into())),
ColorTarget::Underline => style.underline_color(Some(color.into())),
};
break;
}
(State::Rgb, b) => match (r, g) {
(None, _) => {
r = Some(b);
}
(Some(_), None) => {
g = Some(b);
}
(Some(r), Some(g)) => {
let color = anstyle::RgbColor(r as u8, g as u8, b as u8);
style = match color_target {
ColorTarget::Fg => style.fg_color(Some(color.into())),
ColorTarget::Bg => style.bg_color(Some(color.into())),
ColorTarget::Underline => style.underline_color(Some(color.into())),
};
break;
}
},
(State::Underline, 0) => {
style =
style.effects(style.get_effects().remove(anstyle::Effects::UNDERLINE));
}
(State::Underline, 1) => {
// underline already set
}
(State::Underline, 2) => {
style = style
.effects(style.get_effects().remove(anstyle::Effects::UNDERLINE))
| anstyle::Effects::DOUBLE_UNDERLINE;
}
(State::Underline, 3) => {
style = style
.effects(style.get_effects().remove(anstyle::Effects::UNDERLINE))
| anstyle::Effects::CURLY_UNDERLINE;
}
(State::Underline, 4) => {
style = style
.effects(style.get_effects().remove(anstyle::Effects::UNDERLINE))
| anstyle::Effects::DOTTED_UNDERLINE;
}
(State::Underline, 5) => {
style = style
.effects(style.get_effects().remove(anstyle::Effects::UNDERLINE))
| anstyle::Effects::DASHED_UNDERLINE;
}
_ => {
break;
}
}
}
}
if style != self.style && !self.printable.is_empty() {
self.ready = Some(self.style);
}
self.style = style;
}
}
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
enum State {
Normal,
PrepareCustomColor,
Ansi256,
Rgb,
Underline,
}
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
enum ColorTarget {
Fg,
Bg,
Underline,
}
fn to_ansi_color(digit: u16) -> Option<anstyle::AnsiColor> {
match digit {
0 => Some(anstyle::AnsiColor::Black),
1 => Some(anstyle::AnsiColor::Red),
2 => Some(anstyle::AnsiColor::Green),
3 => Some(anstyle::AnsiColor::Yellow),
4 => Some(anstyle::AnsiColor::Blue),
5 => Some(anstyle::AnsiColor::Magenta),
6 => Some(anstyle::AnsiColor::Cyan),
7 => Some(anstyle::AnsiColor::White),
_ => None,
}
}
#[cfg(test)]
mod test {
use super::*;
use owo_colors::OwoColorize as _;
use proptest::prelude::*;
#[track_caller]
fn verify(input: &str, expected: Vec<(anstyle::Style, &str)>) {
let expected = expected
.into_iter()
.map(|(style, value)| (style, value.to_owned()))
.collect::<Vec<_>>();
let mut state = WinconBytes::new();
let actual = state.extract_next(input.as_bytes()).collect::<Vec<_>>();
assert_eq!(expected, actual, "{input:?}");
}
#[test]
fn start() {
let input = format!("{} world!", "Hello".green().on_red());
let expected = vec![
(
anstyle::AnsiColor::Green.on(anstyle::AnsiColor::Red),
"Hello",
),
(anstyle::Style::default(), " world!"),
];
verify(&input, expected);
}
#[test]
fn middle() {
let input = format!("Hello {}!", "world".green().on_red());
let expected = vec![
(anstyle::Style::default(), "Hello "),
(
anstyle::AnsiColor::Green.on(anstyle::AnsiColor::Red),
"world",
),
(anstyle::Style::default(), "!"),
];
verify(&input, expected);
}
#[test]
fn end() {
let input = format!("Hello {}", "world!".green().on_red());
let expected = vec![
(anstyle::Style::default(), "Hello "),
(
anstyle::AnsiColor::Green.on(anstyle::AnsiColor::Red),
"world!",
),
];
verify(&input, expected);
}
#[test]
fn ansi256_colors() {
// termcolor only supports "brights" via these
let input = format!(
"Hello {}!",
"world".color(owo_colors::XtermColors::UserBrightYellow)
);
let expected = vec![
(anstyle::Style::default(), "Hello "),
(anstyle::Ansi256Color(11).on_default(), "world"),
(anstyle::Style::default(), "!"),
];
verify(&input, expected);
}
proptest! {
#[test]
#[cfg_attr(miri, ignore)] // See https://github.com/AltSysrq/proptest/issues/253
fn wincon_no_escapes(s in "\\PC*") {
let expected = if s.is_empty() {
vec![]
} else {
vec![(anstyle::Style::default(), s.clone())]
};
let mut state = WinconBytes::new();
let actual = state.extract_next(s.as_bytes()).collect::<Vec<_>>();
assert_eq!(expected, actual);
}
}
}