| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -o - %s -verify |
| |
| // expected-no-error |
| [shader("compute")][numthreads(32,1,1)] |
| void compute(int GI : SV_GroupIndex) {} |
| |
| // expected-error@+2 {{attribute 'SV_GroupIndex' is unsupported in 'pixel' shaders}} |
| [shader("pixel")] |
| void pixel(int GI : SV_GroupIndex) {} |
| |
| // expected-error@+2 {{attribute 'SV_GroupIndex' is unsupported in 'vertex' shaders}} |
| [shader("vertex")] |
| void vertex(int GI : SV_GroupIndex) {} |
| |
| // expected-error@+2 {{attribute 'SV_GroupIndex' is unsupported in 'geometry' shaders}} |
| [shader("geometry")] |
| void geometry(int GI : SV_GroupIndex) {} |
| |
| // expected-error@+2 {{attribute 'SV_GroupIndex' is unsupported in 'domain' shaders}} |
| [shader("domain")] |
| void domain(int GI : SV_GroupIndex) {} |
| |
| // expected-error@+2 {{attribute 'SV_GroupIndex' is unsupported in 'amplification' shaders}} |
| [shader("amplification")][numthreads(32,1,1)] |
| void amplification(int GI : SV_GroupIndex) {} |
| |
| // expected-error@+2 {{attribute 'SV_GroupIndex' is unsupported in 'mesh' shaders}} |
| [shader("mesh")][numthreads(32,1,1)] |
| void mesh(int GI : SV_GroupIndex) {} |