| #[doc = "Required features: `\"Foundation\"`"] |
| #[cfg(feature = "Foundation")] |
| pub trait IPropertyAnimation_Impl: Sized { |
| fn Type(&self) -> ::windows_core::Result<PropertyAnimationType>; |
| fn Delay(&self) -> ::windows_core::Result<super::super::super::Foundation::TimeSpan>; |
| fn Duration(&self) -> ::windows_core::Result<super::super::super::Foundation::TimeSpan>; |
| fn Control1(&self) -> ::windows_core::Result<super::super::super::Foundation::Point>; |
| fn Control2(&self) -> ::windows_core::Result<super::super::super::Foundation::Point>; |
| } |
| #[cfg(feature = "Foundation")] |
| impl ::windows_core::RuntimeName for IPropertyAnimation { |
| const NAME: &'static str = "Windows.UI.Core.AnimationMetrics.IPropertyAnimation"; |
| } |
| #[cfg(feature = "Foundation")] |
| impl IPropertyAnimation_Vtbl { |
| pub const fn new<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IPropertyAnimation_Impl, const OFFSET: isize>() -> IPropertyAnimation_Vtbl { |
| unsafe extern "system" fn Type<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IPropertyAnimation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut PropertyAnimationType) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.Type() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn Delay<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IPropertyAnimation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut super::super::super::Foundation::TimeSpan) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.Delay() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn Duration<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IPropertyAnimation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut super::super::super::Foundation::TimeSpan) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.Duration() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn Control1<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IPropertyAnimation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut super::super::super::Foundation::Point) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.Control1() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn Control2<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IPropertyAnimation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut super::super::super::Foundation::Point) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.Control2() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| Self { |
| base__: ::windows_core::IInspectable_Vtbl::new::<Identity, IPropertyAnimation, OFFSET>(), |
| Type: Type::<Identity, Impl, OFFSET>, |
| Delay: Delay::<Identity, Impl, OFFSET>, |
| Duration: Duration::<Identity, Impl, OFFSET>, |
| Control1: Control1::<Identity, Impl, OFFSET>, |
| Control2: Control2::<Identity, Impl, OFFSET>, |
| } |
| } |
| pub unsafe fn matches(iid: *const ::windows_core::GUID) -> bool { |
| *iid == <IPropertyAnimation as ::windows_core::ComInterface>::IID |
| } |
| } |