| #[doc = "Required features: `\"Foundation\"`, `\"System\"`"] |
| #[cfg(all(feature = "Foundation", feature = "System"))] |
| pub trait IGameController_Impl: Sized { |
| fn HeadsetConnected(&self, value: ::core::option::Option<&super::super::Foundation::TypedEventHandler<IGameController, Headset>>) -> ::windows_core::Result<super::super::Foundation::EventRegistrationToken>; |
| fn RemoveHeadsetConnected(&self, token: &super::super::Foundation::EventRegistrationToken) -> ::windows_core::Result<()>; |
| fn HeadsetDisconnected(&self, value: ::core::option::Option<&super::super::Foundation::TypedEventHandler<IGameController, Headset>>) -> ::windows_core::Result<super::super::Foundation::EventRegistrationToken>; |
| fn RemoveHeadsetDisconnected(&self, token: &super::super::Foundation::EventRegistrationToken) -> ::windows_core::Result<()>; |
| fn UserChanged(&self, value: ::core::option::Option<&super::super::Foundation::TypedEventHandler<IGameController, super::super::System::UserChangedEventArgs>>) -> ::windows_core::Result<super::super::Foundation::EventRegistrationToken>; |
| fn RemoveUserChanged(&self, token: &super::super::Foundation::EventRegistrationToken) -> ::windows_core::Result<()>; |
| fn Headset(&self) -> ::windows_core::Result<Headset>; |
| fn IsWireless(&self) -> ::windows_core::Result<bool>; |
| fn User(&self) -> ::windows_core::Result<super::super::System::User>; |
| } |
| #[cfg(all(feature = "Foundation", feature = "System"))] |
| impl ::windows_core::RuntimeName for IGameController { |
| const NAME: &'static str = "Windows.Gaming.Input.IGameController"; |
| } |
| #[cfg(all(feature = "Foundation", feature = "System"))] |
| impl IGameController_Vtbl { |
| pub const fn new<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>() -> IGameController_Vtbl { |
| unsafe extern "system" fn HeadsetConnected<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, value: *mut ::core::ffi::c_void, result__: *mut super::super::Foundation::EventRegistrationToken) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.HeadsetConnected(::windows_core::from_raw_borrowed(&value)) { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn RemoveHeadsetConnected<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, token: super::super::Foundation::EventRegistrationToken) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| this.RemoveHeadsetConnected(::core::mem::transmute(&token)).into() |
| } |
| unsafe extern "system" fn HeadsetDisconnected<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, value: *mut ::core::ffi::c_void, result__: *mut super::super::Foundation::EventRegistrationToken) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.HeadsetDisconnected(::windows_core::from_raw_borrowed(&value)) { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn RemoveHeadsetDisconnected<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, token: super::super::Foundation::EventRegistrationToken) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| this.RemoveHeadsetDisconnected(::core::mem::transmute(&token)).into() |
| } |
| unsafe extern "system" fn UserChanged<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, value: *mut ::core::ffi::c_void, result__: *mut super::super::Foundation::EventRegistrationToken) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.UserChanged(::windows_core::from_raw_borrowed(&value)) { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn RemoveUserChanged<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, token: super::super::Foundation::EventRegistrationToken) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| this.RemoveUserChanged(::core::mem::transmute(&token)).into() |
| } |
| unsafe extern "system" fn Headset<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.Headset() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::core::mem::forget(ok__); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn IsWireless<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut bool) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.IsWireless() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| unsafe extern "system" fn User<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameController_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.User() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::core::mem::forget(ok__); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| Self { |
| base__: ::windows_core::IInspectable_Vtbl::new::<Identity, IGameController, OFFSET>(), |
| HeadsetConnected: HeadsetConnected::<Identity, Impl, OFFSET>, |
| RemoveHeadsetConnected: RemoveHeadsetConnected::<Identity, Impl, OFFSET>, |
| HeadsetDisconnected: HeadsetDisconnected::<Identity, Impl, OFFSET>, |
| RemoveHeadsetDisconnected: RemoveHeadsetDisconnected::<Identity, Impl, OFFSET>, |
| UserChanged: UserChanged::<Identity, Impl, OFFSET>, |
| RemoveUserChanged: RemoveUserChanged::<Identity, Impl, OFFSET>, |
| Headset: Headset::<Identity, Impl, OFFSET>, |
| IsWireless: IsWireless::<Identity, Impl, OFFSET>, |
| User: User::<Identity, Impl, OFFSET>, |
| } |
| } |
| pub unsafe fn matches(iid: *const ::windows_core::GUID) -> bool { |
| *iid == <IGameController as ::windows_core::ComInterface>::IID |
| } |
| } |
| #[doc = "Required features: `\"Devices_Power\"`"] |
| #[cfg(feature = "Devices_Power")] |
| pub trait IGameControllerBatteryInfo_Impl: Sized { |
| fn TryGetBatteryReport(&self) -> ::windows_core::Result<super::super::Devices::Power::BatteryReport>; |
| } |
| #[cfg(feature = "Devices_Power")] |
| impl ::windows_core::RuntimeName for IGameControllerBatteryInfo { |
| const NAME: &'static str = "Windows.Gaming.Input.IGameControllerBatteryInfo"; |
| } |
| #[cfg(feature = "Devices_Power")] |
| impl IGameControllerBatteryInfo_Vtbl { |
| pub const fn new<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameControllerBatteryInfo_Impl, const OFFSET: isize>() -> IGameControllerBatteryInfo_Vtbl { |
| unsafe extern "system" fn TryGetBatteryReport<Identity: ::windows_core::IUnknownImpl<Impl = Impl>, Impl: IGameControllerBatteryInfo_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, result__: *mut *mut ::core::ffi::c_void) -> ::windows_core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| match this.TryGetBatteryReport() { |
| ::core::result::Result::Ok(ok__) => { |
| ::core::ptr::write(result__, ::core::mem::transmute_copy(&ok__)); |
| ::core::mem::forget(ok__); |
| ::windows_core::HRESULT(0) |
| } |
| ::core::result::Result::Err(err) => err.into(), |
| } |
| } |
| Self { |
| base__: ::windows_core::IInspectable_Vtbl::new::<Identity, IGameControllerBatteryInfo, OFFSET>(), |
| TryGetBatteryReport: TryGetBatteryReport::<Identity, Impl, OFFSET>, |
| } |
| } |
| pub unsafe fn matches(iid: *const ::windows_core::GUID) -> bool { |
| *iid == <IGameControllerBatteryInfo as ::windows_core::ComInterface>::IID |
| } |
| } |