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use crate::ArtificialField;
use crate::Overlap;
use crate::{AccessDepth, Deep, Shallow};
use rustc_hir as hir;
use rustc_middle::mir::{Body, BorrowKind, Local, Place, PlaceElem, PlaceRef, ProjectionElem};
use rustc_middle::ty::{self, TyCtxt};
use std::cmp::max;
use std::iter;
/// When checking if a place conflicts with another place, this enum is used to influence decisions
/// where a place might be equal or disjoint with another place, such as if `a[i] == a[j]`.
/// `PlaceConflictBias::Overlap` would bias toward assuming that `i` might equal `j` and that these
/// places overlap. `PlaceConflictBias::NoOverlap` assumes that for the purposes of the predicate
/// being run in the calling context, the conservative choice is to assume the compared indices
/// are disjoint (and therefore, do not overlap).
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub(crate) enum PlaceConflictBias {
Overlap,
NoOverlap,
}
/// Helper function for checking if places conflict with a mutable borrow and deep access depth.
/// This is used to check for places conflicting outside of the borrow checking code (such as in
/// dataflow).
pub(crate) fn places_conflict<'tcx>(
tcx: TyCtxt<'tcx>,
body: &Body<'tcx>,
borrow_place: Place<'tcx>,
access_place: Place<'tcx>,
bias: PlaceConflictBias,
) -> bool {
borrow_conflicts_with_place(
tcx,
body,
borrow_place,
BorrowKind::Mut { allow_two_phase_borrow: true },
access_place.as_ref(),
AccessDepth::Deep,
bias,
)
}
/// Checks whether the `borrow_place` conflicts with the `access_place` given a borrow kind and
/// access depth. The `bias` parameter is used to determine how the unknowable (comparing runtime
/// array indices, for example) should be interpreted - this depends on what the caller wants in
/// order to make the conservative choice and preserve soundness.
#[instrument(level = "debug", skip(tcx, body))]
pub(super) fn borrow_conflicts_with_place<'tcx>(
tcx: TyCtxt<'tcx>,
body: &Body<'tcx>,
borrow_place: Place<'tcx>,
borrow_kind: BorrowKind,
access_place: PlaceRef<'tcx>,
access: AccessDepth,
bias: PlaceConflictBias,
) -> bool {
// This Local/Local case is handled by the more general code below, but
// it's so common that it's a speed win to check for it first.
if let Some(l1) = borrow_place.as_local() && let Some(l2) = access_place.as_local() {
return l1 == l2;
}
place_components_conflict(tcx, body, borrow_place, borrow_kind, access_place, access, bias)
}
fn place_components_conflict<'tcx>(
tcx: TyCtxt<'tcx>,
body: &Body<'tcx>,
borrow_place: Place<'tcx>,
borrow_kind: BorrowKind,
access_place: PlaceRef<'tcx>,
access: AccessDepth,
bias: PlaceConflictBias,
) -> bool {
// The borrowck rules for proving disjointness are applied from the "root" of the
// borrow forwards, iterating over "similar" projections in lockstep until
// we can prove overlap one way or another. Essentially, we treat `Overlap` as
// a monoid and report a conflict if the product ends up not being `Disjoint`.
//
// At each step, if we didn't run out of borrow or place, we know that our elements
// have the same type, and that they only overlap if they are the identical.
//
// For example, if we are comparing these:
// BORROW: (*x1[2].y).z.a
// ACCESS: (*x1[i].y).w.b
//
// Then our steps are:
// x1 | x1 -- places are the same
// x1[2] | x1[i] -- equal or disjoint (disjoint if indexes differ)
// x1[2].y | x1[i].y -- equal or disjoint
// *x1[2].y | *x1[i].y -- equal or disjoint
// (*x1[2].y).z | (*x1[i].y).w -- we are disjoint and don't need to check more!
//
// Because `zip` does potentially bad things to the iterator inside, this loop
// also handles the case where the access might be a *prefix* of the borrow, e.g.
//
// BORROW: (*x1[2].y).z.a
// ACCESS: x1[i].y
//
// Then our steps are:
// x1 | x1 -- places are the same
// x1[2] | x1[i] -- equal or disjoint (disjoint if indexes differ)
// x1[2].y | x1[i].y -- equal or disjoint
//
// -- here we run out of access - the borrow can access a part of it. If this
// is a full deep access, then we *know* the borrow conflicts with it. However,
// if the access is shallow, then we can proceed:
//
// x1[2].y | (*x1[i].y) -- a deref! the access can't get past this, so we
// are disjoint
//
// Our invariant is, that at each step of the iteration:
// - If we didn't run out of access to match, our borrow and access are comparable
// and either equal or disjoint.
// - If we did run out of access, the borrow can access a part of it.
let borrow_local = borrow_place.local;
let access_local = access_place.local;
match place_base_conflict(borrow_local, access_local) {
Overlap::Arbitrary => {
bug!("Two base can't return Arbitrary");
}
Overlap::EqualOrDisjoint => {
// This is the recursive case - proceed to the next element.
}
Overlap::Disjoint => {
// We have proven the borrow disjoint - further
// projections will remain disjoint.
debug!("borrow_conflicts_with_place: disjoint");
return false;
}
}
// loop invariant: borrow_c is always either equal to access_c or disjoint from it.
for (i, (borrow_c, &access_c)) in
iter::zip(borrow_place.projection, access_place.projection).enumerate()
{
debug!(?borrow_c, ?access_c);
let borrow_proj_base = &borrow_place.projection[..i];
// Borrow and access path both have more components.
//
// Examples:
//
// - borrow of `a.(...)`, access to `a.(...)`
// - borrow of `a.(...)`, access to `b.(...)`
//
// Here we only see the components we have checked so
// far (in our examples, just the first component). We
// check whether the components being borrowed vs
// accessed are disjoint (as in the second example,
// but not the first).
match place_projection_conflict(
tcx,
body,
borrow_local,
borrow_proj_base,
borrow_c,
access_c,
bias,
) {
Overlap::Arbitrary => {
// We have encountered different fields of potentially
// the same union - the borrow now partially overlaps.
//
// There is no *easy* way of comparing the fields
// further on, because they might have different types
// (e.g., borrows of `u.a.0` and `u.b.y` where `.0` and
// `.y` come from different structs).
//
// We could try to do some things here - e.g., count
// dereferences - but that's probably not a good
// idea, at least for now, so just give up and
// report a conflict. This is unsafe code anyway so
// the user could always use raw pointers.
debug!("arbitrary -> conflict");
return true;
}
Overlap::EqualOrDisjoint => {
// This is the recursive case - proceed to the next element.
}
Overlap::Disjoint => {
// We have proven the borrow disjoint - further
// projections will remain disjoint.
debug!("disjoint");
return false;
}
}
}
if borrow_place.projection.len() > access_place.projection.len() {
for (i, elem) in borrow_place.projection[access_place.projection.len()..].iter().enumerate()
{
// Borrow path is longer than the access path. Examples:
//
// - borrow of `a.b.c`, access to `a.b`
//
// Here, we know that the borrow can access a part of
// our place. This is a conflict if that is a part our
// access cares about.
let proj_base = &borrow_place.projection[..access_place.projection.len() + i];
let base_ty = Place::ty_from(borrow_local, proj_base, body, tcx).ty;
match (elem, &base_ty.kind(), access) {
(_, _, Shallow(Some(ArtificialField::ArrayLength)))
| (_, _, Shallow(Some(ArtificialField::ShallowBorrow))) => {
// The array length is like additional fields on the
// type; it does not overlap any existing data there.
// Furthermore, if cannot actually be a prefix of any
// borrowed place (at least in MIR as it is currently.)
//
// e.g., a (mutable) borrow of `a[5]` while we read the
// array length of `a`.
debug!("borrow_conflicts_with_place: implicit field");
return false;
}
(ProjectionElem::Deref, _, Shallow(None)) => {
// e.g., a borrow of `*x.y` while we shallowly access `x.y` or some
// prefix thereof - the shallow access can't touch anything behind
// the pointer.
debug!("borrow_conflicts_with_place: shallow access behind ptr");
return false;
}
(ProjectionElem::Deref, ty::Ref(_, _, hir::Mutability::Not), _) => {
// Shouldn't be tracked
bug!("Tracking borrow behind shared reference.");
}
(ProjectionElem::Deref, ty::Ref(_, _, hir::Mutability::Mut), AccessDepth::Drop) => {
// Values behind a mutable reference are not access either by dropping a
// value, or by StorageDead
debug!("borrow_conflicts_with_place: drop access behind ptr");
return false;
}
(ProjectionElem::Field { .. }, ty::Adt(def, _), AccessDepth::Drop) => {
// Drop can read/write arbitrary projections, so places
// conflict regardless of further projections.
if def.has_dtor(tcx) {
return true;
}
}
(ProjectionElem::Deref, _, Deep)
| (ProjectionElem::Deref, _, AccessDepth::Drop)
| (ProjectionElem::Field { .. }, _, _)
| (ProjectionElem::Index { .. }, _, _)
| (ProjectionElem::ConstantIndex { .. }, _, _)
| (ProjectionElem::Subslice { .. }, _, _)
| (ProjectionElem::OpaqueCast { .. }, _, _)
| (ProjectionElem::Downcast { .. }, _, _) => {
// Recursive case. This can still be disjoint on a
// further iteration if this a shallow access and
// there's a deref later on, e.g., a borrow
// of `*x.y` while accessing `x`.
}
}
}
}
// Borrow path ran out but access path may not
// have. Examples:
//
// - borrow of `a.b`, access to `a.b.c`
// - borrow of `a.b`, access to `a.b`
//
// In the first example, where we didn't run out of
// access, the borrow can access all of our place, so we
// have a conflict.
//
// If the second example, where we did, then we still know
// that the borrow can access a *part* of our place that
// our access cares about, so we still have a conflict.
if borrow_kind == BorrowKind::Shallow
&& borrow_place.projection.len() < access_place.projection.len()
{
debug!("borrow_conflicts_with_place: shallow borrow");
false
} else {
debug!("borrow_conflicts_with_place: full borrow, CONFLICT");
true
}
}
// Given that the bases of `elem1` and `elem2` are always either equal
// or disjoint (and have the same type!), return the overlap situation
// between `elem1` and `elem2`.
fn place_base_conflict(l1: Local, l2: Local) -> Overlap {
if l1 == l2 {
// the same local - base case, equal
debug!("place_element_conflict: DISJOINT-OR-EQ-LOCAL");
Overlap::EqualOrDisjoint
} else {
// different locals - base case, disjoint
debug!("place_element_conflict: DISJOINT-LOCAL");
Overlap::Disjoint
}
}
// Given that the bases of `elem1` and `elem2` are always either equal
// or disjoint (and have the same type!), return the overlap situation
// between `elem1` and `elem2`.
fn place_projection_conflict<'tcx>(
tcx: TyCtxt<'tcx>,
body: &Body<'tcx>,
pi1_local: Local,
pi1_proj_base: &[PlaceElem<'tcx>],
pi1_elem: PlaceElem<'tcx>,
pi2_elem: PlaceElem<'tcx>,
bias: PlaceConflictBias,
) -> Overlap {
match (pi1_elem, pi2_elem) {
(ProjectionElem::Deref, ProjectionElem::Deref) => {
// derefs (e.g., `*x` vs. `*x`) - recur.
debug!("place_element_conflict: DISJOINT-OR-EQ-DEREF");
Overlap::EqualOrDisjoint
}
(ProjectionElem::OpaqueCast(v1), ProjectionElem::OpaqueCast(v2)) => {
if v1 == v2 {
// same type - recur.
debug!("place_element_conflict: DISJOINT-OR-EQ-OPAQUE");
Overlap::EqualOrDisjoint
} else {
// Different types. Disjoint!
debug!("place_element_conflict: DISJOINT-OPAQUE");
Overlap::Disjoint
}
}
(ProjectionElem::Field(f1, _), ProjectionElem::Field(f2, _)) => {
if f1 == f2 {
// same field (e.g., `a.y` vs. `a.y`) - recur.
debug!("place_element_conflict: DISJOINT-OR-EQ-FIELD");
Overlap::EqualOrDisjoint
} else {
let ty = Place::ty_from(pi1_local, pi1_proj_base, body, tcx).ty;
if ty.is_union() {
// Different fields of a union, we are basically stuck.
debug!("place_element_conflict: STUCK-UNION");
Overlap::Arbitrary
} else {
// Different fields of a struct (`a.x` vs. `a.y`). Disjoint!
debug!("place_element_conflict: DISJOINT-FIELD");
Overlap::Disjoint
}
}
}
(ProjectionElem::Downcast(_, v1), ProjectionElem::Downcast(_, v2)) => {
// different variants are treated as having disjoint fields,
// even if they occupy the same "space", because it's
// impossible for 2 variants of the same enum to exist
// (and therefore, to be borrowed) at the same time.
//
// Note that this is different from unions - we *do* allow
// this code to compile:
//
// ```
// fn foo(x: &mut Result<i32, i32>) {
// let mut v = None;
// if let Ok(ref mut a) = *x {
// v = Some(a);
// }
// // here, you would *think* that the
// // *entirety* of `x` would be borrowed,
// // but in fact only the `Ok` variant is,
// // so the `Err` variant is *entirely free*:
// if let Err(ref mut a) = *x {
// v = Some(a);
// }
// drop(v);
// }
// ```
if v1 == v2 {
debug!("place_element_conflict: DISJOINT-OR-EQ-FIELD");
Overlap::EqualOrDisjoint
} else {
debug!("place_element_conflict: DISJOINT-FIELD");
Overlap::Disjoint
}
}
(
ProjectionElem::Index(..),
ProjectionElem::Index(..)
| ProjectionElem::ConstantIndex { .. }
| ProjectionElem::Subslice { .. },
)
| (
ProjectionElem::ConstantIndex { .. } | ProjectionElem::Subslice { .. },
ProjectionElem::Index(..),
) => {
// Array indexes (`a[0]` vs. `a[i]`). These can either be disjoint
// (if the indexes differ) or equal (if they are the same).
match bias {
PlaceConflictBias::Overlap => {
// If we are biased towards overlapping, then this is the recursive
// case that gives "equal *or* disjoint" its meaning.
debug!("place_element_conflict: DISJOINT-OR-EQ-ARRAY-INDEX");
Overlap::EqualOrDisjoint
}
PlaceConflictBias::NoOverlap => {
// If we are biased towards no overlapping, then this is disjoint.
debug!("place_element_conflict: DISJOINT-ARRAY-INDEX");
Overlap::Disjoint
}
}
}
(
ProjectionElem::ConstantIndex { offset: o1, min_length: _, from_end: false },
ProjectionElem::ConstantIndex { offset: o2, min_length: _, from_end: false },
)
| (
ProjectionElem::ConstantIndex { offset: o1, min_length: _, from_end: true },
ProjectionElem::ConstantIndex { offset: o2, min_length: _, from_end: true },
) => {
if o1 == o2 {
debug!("place_element_conflict: DISJOINT-OR-EQ-ARRAY-CONSTANT-INDEX");
Overlap::EqualOrDisjoint
} else {
debug!("place_element_conflict: DISJOINT-ARRAY-CONSTANT-INDEX");
Overlap::Disjoint
}
}
(
ProjectionElem::ConstantIndex {
offset: offset_from_begin,
min_length: min_length1,
from_end: false,
},
ProjectionElem::ConstantIndex {
offset: offset_from_end,
min_length: min_length2,
from_end: true,
},
)
| (
ProjectionElem::ConstantIndex {
offset: offset_from_end,
min_length: min_length1,
from_end: true,
},
ProjectionElem::ConstantIndex {
offset: offset_from_begin,
min_length: min_length2,
from_end: false,
},
) => {
// both patterns matched so it must be at least the greater of the two
let min_length = max(min_length1, min_length2);
// `offset_from_end` can be in range `[1..min_length]`, 1 indicates the last
// element (like -1 in Python) and `min_length` the first.
// Therefore, `min_length - offset_from_end` gives the minimal possible
// offset from the beginning
if offset_from_begin >= min_length - offset_from_end {
debug!("place_element_conflict: DISJOINT-OR-EQ-ARRAY-CONSTANT-INDEX-FE");
Overlap::EqualOrDisjoint
} else {
debug!("place_element_conflict: DISJOINT-ARRAY-CONSTANT-INDEX-FE");
Overlap::Disjoint
}
}
(
ProjectionElem::ConstantIndex { offset, min_length: _, from_end: false },
ProjectionElem::Subslice { from, to, from_end: false },
)
| (
ProjectionElem::Subslice { from, to, from_end: false },
ProjectionElem::ConstantIndex { offset, min_length: _, from_end: false },
) => {
if (from..to).contains(&offset) {
debug!("place_element_conflict: DISJOINT-OR-EQ-ARRAY-CONSTANT-INDEX-SUBSLICE");
Overlap::EqualOrDisjoint
} else {
debug!("place_element_conflict: DISJOINT-ARRAY-CONSTANT-INDEX-SUBSLICE");
Overlap::Disjoint
}
}
(
ProjectionElem::ConstantIndex { offset, min_length: _, from_end: false },
ProjectionElem::Subslice { from, .. },
)
| (
ProjectionElem::Subslice { from, .. },
ProjectionElem::ConstantIndex { offset, min_length: _, from_end: false },
) => {
if offset >= from {
debug!("place_element_conflict: DISJOINT-OR-EQ-SLICE-CONSTANT-INDEX-SUBSLICE");
Overlap::EqualOrDisjoint
} else {
debug!("place_element_conflict: DISJOINT-SLICE-CONSTANT-INDEX-SUBSLICE");
Overlap::Disjoint
}
}
(
ProjectionElem::ConstantIndex { offset, min_length: _, from_end: true },
ProjectionElem::Subslice { to, from_end: true, .. },
)
| (
ProjectionElem::Subslice { to, from_end: true, .. },
ProjectionElem::ConstantIndex { offset, min_length: _, from_end: true },
) => {
if offset > to {
debug!(
"place_element_conflict: \
DISJOINT-OR-EQ-SLICE-CONSTANT-INDEX-SUBSLICE-FE"
);
Overlap::EqualOrDisjoint
} else {
debug!("place_element_conflict: DISJOINT-SLICE-CONSTANT-INDEX-SUBSLICE-FE");
Overlap::Disjoint
}
}
(
ProjectionElem::Subslice { from: f1, to: t1, from_end: false },
ProjectionElem::Subslice { from: f2, to: t2, from_end: false },
) => {
if f2 >= t1 || f1 >= t2 {
debug!("place_element_conflict: DISJOINT-ARRAY-SUBSLICES");
Overlap::Disjoint
} else {
debug!("place_element_conflict: DISJOINT-OR-EQ-ARRAY-SUBSLICES");
Overlap::EqualOrDisjoint
}
}
(ProjectionElem::Subslice { .. }, ProjectionElem::Subslice { .. }) => {
debug!("place_element_conflict: DISJOINT-OR-EQ-SLICE-SUBSLICES");
Overlap::EqualOrDisjoint
}
(
ProjectionElem::Deref
| ProjectionElem::Field(..)
| ProjectionElem::Index(..)
| ProjectionElem::ConstantIndex { .. }
| ProjectionElem::OpaqueCast { .. }
| ProjectionElem::Subslice { .. }
| ProjectionElem::Downcast(..),
_,
) => bug!(
"mismatched projections in place_element_conflict: {:?} and {:?}",
pi1_elem,
pi2_elem
),
}
}