| // MIR for `while_loop` after PreCodegen |
| |
| fn while_loop(_1: bool) -> () { |
| debug c => _1; // in scope 0 at $DIR/while_storage.rs:+0:15: +0:16 |
| let mut _0: (); // return place in scope 0 at $DIR/while_storage.rs:+0:24: +0:24 |
| let mut _2: bool; // in scope 0 at $DIR/while_storage.rs:+1:11: +1:22 |
| let mut _3: bool; // in scope 0 at $DIR/while_storage.rs:+2:12: +2:23 |
| |
| bb0: { |
| goto -> bb1; // scope 0 at $DIR/while_storage.rs:+1:5: +5:6 |
| } |
| |
| bb1: { |
| StorageLive(_2); // scope 0 at $DIR/while_storage.rs:+1:11: +1:22 |
| _2 = get_bool(_1) -> bb2; // scope 0 at $DIR/while_storage.rs:+1:11: +1:22 |
| // mir::Constant |
| // + span: $DIR/while_storage.rs:10:11: 10:19 |
| // + literal: Const { ty: fn(bool) -> bool {get_bool}, val: Value(<ZST>) } |
| } |
| |
| bb2: { |
| switchInt(move _2) -> [0: bb7, otherwise: bb3]; // scope 0 at $DIR/while_storage.rs:+1:11: +1:22 |
| } |
| |
| bb3: { |
| StorageLive(_3); // scope 0 at $DIR/while_storage.rs:+2:12: +2:23 |
| _3 = get_bool(_1) -> bb4; // scope 0 at $DIR/while_storage.rs:+2:12: +2:23 |
| // mir::Constant |
| // + span: $DIR/while_storage.rs:11:12: 11:20 |
| // + literal: Const { ty: fn(bool) -> bool {get_bool}, val: Value(<ZST>) } |
| } |
| |
| bb4: { |
| switchInt(move _3) -> [0: bb6, otherwise: bb5]; // scope 0 at $DIR/while_storage.rs:+2:12: +2:23 |
| } |
| |
| bb5: { |
| StorageDead(_3); // scope 0 at $DIR/while_storage.rs:+4:9: +4:10 |
| goto -> bb7; // scope 0 at no-location |
| } |
| |
| bb6: { |
| StorageDead(_3); // scope 0 at $DIR/while_storage.rs:+4:9: +4:10 |
| StorageDead(_2); // scope 0 at $DIR/while_storage.rs:+5:5: +5:6 |
| goto -> bb1; // scope 0 at $DIR/while_storage.rs:+1:5: +5:6 |
| } |
| |
| bb7: { |
| StorageDead(_2); // scope 0 at $DIR/while_storage.rs:+5:5: +5:6 |
| return; // scope 0 at $DIR/while_storage.rs:+6:2: +6:2 |
| } |
| } |