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// Copyright (c) 2017 The Khronos Group Inc.
// Copyright (c) 2017 Valve Corporation
// Copyright (c) 2017 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef LIBSPIRV_OPT_INLINE_EXHAUSTIVE_PASS_H_
#define LIBSPIRV_OPT_INLINE_EXHAUSTIVE_PASS_H_
#include <algorithm>
#include <list>
#include <memory>
#include <unordered_map>
#include <vector>
#include "def_use_manager.h"
#include "inline_pass.h"
#include "module.h"
namespace spvtools {
namespace opt {
// See optimizer.hpp for documentation.
class InlineExhaustivePass : public InlinePass {
public:
InlineExhaustivePass();
Status Process(ir::IRContext* c) override;
const char* name() const override { return "inline-entry-points-exhaustive"; }
private:
// Exhaustively inline all function calls in func as well as in
// all code that is inlined into func. Return true if func is modified.
bool InlineExhaustive(ir::Function* func);
void Initialize(ir::IRContext* c);
Pass::Status ProcessImpl();
};
} // namespace opt
} // namespace spvtools
#endif // LIBSPIRV_OPT_INLINE_EXHAUSTIVE_PASS_H_