blob: 29305a30228e97c478221da292ed3a3d02d98c24 [file] [log] [blame]
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
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///
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/// all copies or substantial portions of the Software.
///
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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///
/// @ref gtx_rotate_normalized_axis
/// @file glm/gtx/rotate_normalized_axis.inl
/// @date 2012-12-13 / 2012-12-13
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> rotateNormalizedAxis
(
detail::tmat4x4<T, P> const & m,
T const & angle,
detail::tvec3<T, P> const & v
)
{
#ifdef GLM_FORCE_RADIANS
T a = angle;
#else
# pragma message("GLM: rotateNormalizedAxis function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
T a = radians(angle);
#endif
T c = cos(a);
T s = sin(a);
detail::tvec3<T, P> axis = v;
detail::tvec3<T, P> temp = (T(1) - c) * axis;
detail::tmat4x4<T, P> Rotate(detail::tmat4x4<T, P>::_null);
Rotate[0][0] = c + temp[0] * axis[0];
Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2];
Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1];
Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2];
Rotate[1][1] = c + temp[1] * axis[1];
Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0];
Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1];
Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0];
Rotate[2][2] = c + temp[2] * axis[2];
detail::tmat4x4<T, P> Result(detail::tmat4x4<T, P>::_null);
Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2];
Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2];
Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2];
Result[3] = m[3];
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER detail::tquat<T, P> rotateNormalizedAxis
(
detail::tquat<T, P> const & q,
T const & angle,
detail::tvec3<T, P> const & v
)
{
detail::tvec3<T, P> Tmp = v;
#ifdef GLM_FORCE_RADIANS
T const AngleRad(angle);
#else
# pragma message("GLM: rotateNormalizedAxis function taking degrees as parameters is deprecated. #define GLM_FORCE_RADIANS before including GLM headers to remove this message.")
T const AngleRad = radians(angle);
#endif
T const Sin = sin(AngleRad * T(0.5));
return q * detail::tquat<T, P>(cos(AngleRad * static_cast<T>(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin);
//return gtc::quaternion::cross(q, detail::tquat<T, P>(cos(AngleRad * T(0.5)), Tmp.x * fSin, Tmp.y * fSin, Tmp.z * fSin));
}
}//namespace glm