| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Created : 2007-03-14 |
| // Updated : 2013-12-25 |
| // Licence : This source is under MIT License |
| // File : glm/gtx/bit.inl |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #include "../detail/_vectorize.hpp" |
| #include <limits> |
| |
| namespace glm |
| { |
| template <typename genIType> |
| GLM_FUNC_QUALIFIER genIType mask |
| ( |
| genIType const & count |
| ) |
| { |
| return ((genIType(1) << (count)) - genIType(1)); |
| } |
| |
| VECTORIZE_VEC(mask) |
| |
| // highestBitValue |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType highestBitValue |
| ( |
| genType const & value |
| ) |
| { |
| genType tmp = value; |
| genType result = genType(0); |
| while(tmp) |
| { |
| result = (tmp & (~tmp + 1)); // grab lowest bit |
| tmp &= ~result; // clear lowest bit |
| } |
| return result; |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec2<int, P> highestBitValue |
| ( |
| detail::tvec2<T, P> const & value |
| ) |
| { |
| return detail::tvec2<int, P>( |
| highestBitValue(value[0]), |
| highestBitValue(value[1])); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec3<int, P> highestBitValue |
| ( |
| detail::tvec3<T, P> const & value |
| ) |
| { |
| return detail::tvec3<int, P>( |
| highestBitValue(value[0]), |
| highestBitValue(value[1]), |
| highestBitValue(value[2])); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec4<int, P> highestBitValue |
| ( |
| detail::tvec4<T, P> const & value |
| ) |
| { |
| return detail::tvec4<int, P>( |
| highestBitValue(value[0]), |
| highestBitValue(value[1]), |
| highestBitValue(value[2]), |
| highestBitValue(value[3])); |
| } |
| |
| // isPowerOfTwo |
| template <typename genType> |
| GLM_FUNC_QUALIFIER bool isPowerOfTwo(genType const & Value) |
| { |
| //detail::If<std::numeric_limits<genType>::is_signed>::apply(abs, Value); |
| //return !(Value & (Value - 1)); |
| |
| // For old complier? |
| genType Result = Value; |
| if(std::numeric_limits<genType>::is_signed) |
| Result = abs(Result); |
| return !(Result & (Result - 1)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec2<bool, P> isPowerOfTwo |
| ( |
| detail::tvec2<T, P> const & value |
| ) |
| { |
| return detail::tvec2<bool, P>( |
| isPowerOfTwo(value[0]), |
| isPowerOfTwo(value[1])); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec3<bool, P> isPowerOfTwo |
| ( |
| detail::tvec3<T, P> const & value |
| ) |
| { |
| return detail::tvec3<bool, P>( |
| isPowerOfTwo(value[0]), |
| isPowerOfTwo(value[1]), |
| isPowerOfTwo(value[2])); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec4<bool, P> isPowerOfTwo |
| ( |
| detail::tvec4<T, P> const & value |
| ) |
| { |
| return detail::tvec4<bool, P>( |
| isPowerOfTwo(value[0]), |
| isPowerOfTwo(value[1]), |
| isPowerOfTwo(value[2]), |
| isPowerOfTwo(value[3])); |
| } |
| |
| // powerOfTwoAbove |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType const & value) |
| { |
| return isPowerOfTwo(value) ? value : highestBitValue(value) << 1; |
| } |
| |
| VECTORIZE_VEC(powerOfTwoAbove) |
| |
| // powerOfTwoBelow |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType powerOfTwoBelow |
| ( |
| genType const & value |
| ) |
| { |
| return isPowerOfTwo(value) ? value : highestBitValue(value); |
| } |
| |
| VECTORIZE_VEC(powerOfTwoBelow) |
| |
| // powerOfTwoNearest |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType powerOfTwoNearest |
| ( |
| genType const & value |
| ) |
| { |
| if(isPowerOfTwo(value)) |
| return value; |
| |
| genType prev = highestBitValue(value); |
| genType next = prev << 1; |
| return (next - value) < (value - prev) ? next : prev; |
| } |
| |
| VECTORIZE_VEC(powerOfTwoNearest) |
| |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType bitRevert(genType const & In) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_integer, "'bitRevert' only accept integer values"); |
| |
| genType Out = 0; |
| std::size_t BitSize = sizeof(genType) * 8; |
| for(std::size_t i = 0; i < BitSize; ++i) |
| if(In & (genType(1) << i)) |
| Out |= genType(1) << (BitSize - 1 - i); |
| return Out; |
| } |
| |
| VECTORIZE_VEC(bitRevert) |
| |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType bitRotateRight(genType const & In, std::size_t Shift) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_integer, "'bitRotateRight' only accept integer values"); |
| |
| std::size_t BitSize = sizeof(genType) * 8; |
| return (In << Shift) | (In >> (BitSize - Shift)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec2<T, P> bitRotateRight |
| ( |
| detail::tvec2<T, P> const & Value, |
| std::size_t Shift |
| ) |
| { |
| return detail::tvec2<T, P>( |
| bitRotateRight(Value[0], Shift), |
| bitRotateRight(Value[1], Shift)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec3<T, P> bitRotateRight |
| ( |
| detail::tvec3<T, P> const & Value, |
| std::size_t Shift |
| ) |
| { |
| return detail::tvec3<T, P>( |
| bitRotateRight(Value[0], Shift), |
| bitRotateRight(Value[1], Shift), |
| bitRotateRight(Value[2], Shift)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec4<T, P> bitRotateRight |
| ( |
| detail::tvec4<T, P> const & Value, |
| std::size_t Shift |
| ) |
| { |
| return detail::tvec4<T, P>( |
| bitRotateRight(Value[0], Shift), |
| bitRotateRight(Value[1], Shift), |
| bitRotateRight(Value[2], Shift), |
| bitRotateRight(Value[3], Shift)); |
| } |
| |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType bitRotateLeft(genType const & In, std::size_t Shift) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_integer, "'bitRotateLeft' only accept integer values"); |
| |
| std::size_t BitSize = sizeof(genType) * 8; |
| return (In >> Shift) | (In << (BitSize - Shift)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec2<T, P> bitRotateLeft |
| ( |
| detail::tvec2<T, P> const & Value, |
| std::size_t Shift |
| ) |
| { |
| return detail::tvec2<T, P>( |
| bitRotateLeft(Value[0], Shift), |
| bitRotateLeft(Value[1], Shift)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec3<T, P> bitRotateLeft |
| ( |
| detail::tvec3<T, P> const & Value, |
| std::size_t Shift |
| ) |
| { |
| return detail::tvec3<T, P>( |
| bitRotateLeft(Value[0], Shift), |
| bitRotateLeft(Value[1], Shift), |
| bitRotateLeft(Value[2], Shift)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER detail::tvec4<T, P> bitRotateLeft |
| ( |
| detail::tvec4<T, P> const & Value, |
| std::size_t Shift |
| ) |
| { |
| return detail::tvec4<T, P>( |
| bitRotateLeft(Value[0], Shift), |
| bitRotateLeft(Value[1], Shift), |
| bitRotateLeft(Value[2], Shift), |
| bitRotateLeft(Value[3], Shift)); |
| } |
| |
| template <typename genIUType> |
| GLM_FUNC_QUALIFIER genIUType fillBitfieldWithOne |
| ( |
| genIUType const & Value, |
| int const & FromBit, |
| int const & ToBit |
| ) |
| { |
| assert(FromBit <= ToBit); |
| assert(ToBit <= sizeof(genIUType) * std::size_t(8)); |
| |
| genIUType Result = Value; |
| for(std::size_t i = 0; i <= ToBit; ++i) |
| Result |= (1 << i); |
| return Result; |
| } |
| |
| template <typename genIUType> |
| GLM_FUNC_QUALIFIER genIUType fillBitfieldWithZero |
| ( |
| genIUType const & Value, |
| int const & FromBit, |
| int const & ToBit |
| ) |
| { |
| assert(FromBit <= ToBit); |
| assert(ToBit <= sizeof(genIUType) * std::size_t(8)); |
| |
| genIUType Result = Value; |
| for(std::size_t i = 0; i <= ToBit; ++i) |
| Result &= ~(1 << i); |
| return Result; |
| } |
| |
| namespace detail |
| { |
| template <typename PARAM, typename RET> |
| GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y); |
| |
| template <typename PARAM, typename RET> |
| GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z); |
| |
| template <typename PARAM, typename RET> |
| GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w); |
| |
| /* |
| template <typename PARAM, typename RET> |
| inline RET bitfieldInterleave(PARAM x, PARAM y) |
| { |
| RET Result = 0; |
| for (int i = 0; i < sizeof(PARAM) * 8; i++) |
| Result |= (x & 1U << i) << i | (y & 1U << i) << (i + 1); |
| return Result; |
| } |
| |
| template <typename PARAM, typename RET> |
| inline RET bitfieldInterleave(PARAM x, PARAM y, PARAM z) |
| { |
| RET Result = 0; |
| for (RET i = 0; i < sizeof(PARAM) * 8; i++) |
| { |
| Result |= ((RET(x) & (RET(1) << i)) << ((i << 1) + 0)); |
| Result |= ((RET(y) & (RET(1) << i)) << ((i << 1) + 1)); |
| Result |= ((RET(z) & (RET(1) << i)) << ((i << 1) + 2)); |
| } |
| return Result; |
| } |
| |
| template <typename PARAM, typename RET> |
| inline RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w) |
| { |
| RET Result = 0; |
| for (int i = 0; i < sizeof(PARAM) * 8; i++) |
| { |
| Result |= ((((RET(x) >> i) & RET(1))) << RET((i << 2) + 0)); |
| Result |= ((((RET(y) >> i) & RET(1))) << RET((i << 2) + 1)); |
| Result |= ((((RET(z) >> i) & RET(1))) << RET((i << 2) + 2)); |
| Result |= ((((RET(w) >> i) & RET(1))) << RET((i << 2) + 3)); |
| } |
| return Result; |
| } |
| */ |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y) |
| { |
| glm::uint16 REG1(x); |
| glm::uint16 REG2(y); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333); |
| |
| REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555); |
| REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555); |
| |
| return REG1 | (REG2 << 1); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y) |
| { |
| glm::uint32 REG1(x); |
| glm::uint32 REG2(y); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint32(0x00FF00FF); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint32(0x00FF00FF); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x0F0F0F0F); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x0F0F0F0F); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x33333333); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x33333333); |
| |
| REG1 = ((REG1 << 1) | REG1) & glm::uint32(0x55555555); |
| REG2 = ((REG2 << 1) | REG2) & glm::uint32(0x55555555); |
| |
| return REG1 | (REG2 << 1); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FF); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FF); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333); |
| |
| REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555); |
| REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555); |
| |
| return REG1 | (REG2 << 1); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z) |
| { |
| glm::uint32 REG1(x); |
| glm::uint32 REG2(y); |
| glm::uint32 REG3(z); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF); |
| REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint32(0xF00F00F00F00F00F); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint32(0xF00F00F00F00F00F); |
| REG3 = ((REG3 << 8) | REG3) & glm::uint32(0xF00F00F00F00F00F); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x30C30C30C30C30C3); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x30C30C30C30C30C3); |
| REG3 = ((REG3 << 4) | REG3) & glm::uint32(0x30C30C30C30C30C3); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x9249249249249249); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x9249249249249249); |
| REG3 = ((REG3 << 2) | REG3) & glm::uint32(0x9249249249249249); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| glm::uint64 REG3(z); |
| |
| REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF); |
| REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF); |
| REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF); |
| REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00F); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00F); |
| REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00F); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3); |
| REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249); |
| REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| glm::uint64 REG3(z); |
| |
| REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF); |
| REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF); |
| REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF); |
| REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00F); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00F); |
| REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00F); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3); |
| REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249); |
| REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w) |
| { |
| glm::uint32 REG1(x); |
| glm::uint32 REG2(y); |
| glm::uint32 REG3(z); |
| glm::uint32 REG4(w); |
| |
| REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F); |
| REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F); |
| REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F); |
| REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F); |
| |
| REG1 = ((REG1 << 6) | REG1) & glm::uint32(0x0303030303030303); |
| REG2 = ((REG2 << 6) | REG2) & glm::uint32(0x0303030303030303); |
| REG3 = ((REG3 << 6) | REG3) & glm::uint32(0x0303030303030303); |
| REG4 = ((REG4 << 6) | REG4) & glm::uint32(0x0303030303030303); |
| |
| REG1 = ((REG1 << 3) | REG1) & glm::uint32(0x1111111111111111); |
| REG2 = ((REG2 << 3) | REG2) & glm::uint32(0x1111111111111111); |
| REG3 = ((REG3 << 3) | REG3) & glm::uint32(0x1111111111111111); |
| REG4 = ((REG4 << 3) | REG4) & glm::uint32(0x1111111111111111); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| glm::uint64 REG3(z); |
| glm::uint64 REG4(w); |
| |
| REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FF); |
| REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FF); |
| REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FF); |
| REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FF); |
| |
| REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000F); |
| REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000F); |
| REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000F); |
| REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000F); |
| |
| REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303); |
| REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303); |
| REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303); |
| REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303); |
| |
| REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111); |
| REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111); |
| REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111); |
| REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); |
| } |
| }//namespace detail |
| |
| GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y) |
| { |
| union sign8 |
| { |
| int8 i; |
| uint8 u; |
| } sign_x, sign_y; |
| |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y) |
| { |
| return detail::bitfieldInterleave<uint8, uint16>(x, y); |
| } |
| |
| GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y) |
| { |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } sign_x, sign_y; |
| |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y) |
| { |
| return detail::bitfieldInterleave<uint16, uint32>(x, y); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y) |
| { |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } sign_x, sign_y; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y) |
| { |
| return detail::bitfieldInterleave<uint32, uint64>(x, y); |
| } |
| |
| GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z) |
| { |
| union sign8 |
| { |
| int8 i; |
| uint8 u; |
| } sign_x, sign_y, sign_z; |
| |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z) |
| { |
| return detail::bitfieldInterleave<uint8, uint32>(x, y, z); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z) |
| { |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } sign_x, sign_y, sign_z; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z) |
| { |
| return detail::bitfieldInterleave<uint32, uint64>(x, y, z); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z) |
| { |
| union sign16 |
| { |
| int32 i; |
| uint32 u; |
| } sign_x, sign_y, sign_z; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z) |
| { |
| return detail::bitfieldInterleave<uint32, uint64>(x, y, z); |
| } |
| |
| GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w) |
| { |
| union sign8 |
| { |
| int8 i; |
| uint8 u; |
| } sign_x, sign_y, sign_z, sign_w; |
| |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| sign_w.i = w; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w) |
| { |
| return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w) |
| { |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } sign_x, sign_y, sign_z, sign_w; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| sign_w.i = w; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w) |
| { |
| return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w); |
| } |
| |
| }//namespace glm |