| // |
| // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. |
| // Copyright (C) 2013-2016 LunarG, Inc. |
| // |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions |
| // are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| // POSSIBILITY OF SUCH DAMAGE. |
| // |
| |
| #ifndef _INITIALIZE_INCLUDED_ |
| #define _INITIALIZE_INCLUDED_ |
| |
| #include "../Include/ResourceLimits.h" |
| #include "../Include/Common.h" |
| #include "../Include/ShHandle.h" |
| #include "SymbolTable.h" |
| #include "Versions.h" |
| |
| namespace glslang { |
| |
| // |
| // This is made to hold parseable strings for almost all the built-in |
| // functions and variables for one specific combination of version |
| // and profile. (Some still need to be added programmatically.) |
| // This is a base class for language-specific derivations, which |
| // can be used for language independent builtins. |
| // |
| // The strings are organized by |
| // commonBuiltins: intersection of all stages' built-ins, processed just once |
| // stageBuiltins[]: anything a stage needs that's not in commonBuiltins |
| // |
| class TBuiltInParseables { |
| public: |
| POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator()) |
| TBuiltInParseables(); |
| virtual ~TBuiltInParseables(); |
| virtual void initialize(int version, EProfile, const SpvVersion& spvVersion) = 0; |
| virtual void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage) = 0; |
| virtual const TString& getCommonString() const { return commonBuiltins; } |
| virtual const TString& getStageString(EShLanguage language) const { return stageBuiltins[language]; } |
| |
| virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable) = 0; |
| virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) = 0; |
| |
| protected: |
| TString commonBuiltins; |
| TString stageBuiltins[EShLangCount]; |
| }; |
| |
| // |
| // This is a GLSL specific derivation of TBuiltInParseables. To present a stable |
| // interface and match other similar code, it is called TBuiltIns, rather |
| // than TBuiltInParseablesGlsl. |
| // |
| class TBuiltIns : public TBuiltInParseables { |
| public: |
| POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator()) |
| TBuiltIns(); |
| virtual ~TBuiltIns(); |
| void initialize(int version, EProfile, const SpvVersion& spvVersion); |
| void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage); |
| |
| void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable); |
| void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources); |
| |
| protected: |
| void addTabledBuiltins(int version, EProfile profile, const SpvVersion& spvVersion); |
| void relateTabledBuiltins(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage, TSymbolTable&); |
| void add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion); |
| void addSubpassSampling(TSampler, const TString& typeName, int version, EProfile profile); |
| void addQueryFunctions(TSampler, const TString& typeName, int version, EProfile profile); |
| void addImageFunctions(TSampler, const TString& typeName, int version, EProfile profile); |
| void addSamplingFunctions(TSampler, const TString& typeName, int version, EProfile profile); |
| void addGatherFunctions(TSampler, const TString& typeName, int version, EProfile profile); |
| |
| // Helpers for making textual representations of the permutations |
| // of texturing/imaging functions. |
| const char* postfixes[5]; |
| const char* prefixes[EbtNumTypes]; |
| int dimMap[EsdNumDims]; |
| }; |
| |
| } // end namespace glslang |
| |
| #endif // _INITIALIZE_INCLUDED_ |