blob: e2ceb5e175e9d0258da3b06ab0659dc4cf2d825c [file] [log] [blame]
/* *** THIS FILE IS GENERATED - DO NOT EDIT! ***
* See parameter_validation_generator.py for modifications
*
* Copyright (c) 2015-2019 The Khronos Group Inc.
* Copyright (c) 2015-2019 LunarG, Inc.
* Copyright (C) 2015-2019 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* Copyright (c) 2015-2017 Valve Corporation
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Mark Lobodzinski <mark@LunarG.com>
* Author: Dave Houlton <daveh@LunarG.com>
*/
bool PreCallValidateCreateInstance(
const VkInstanceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkInstance* pInstance);
bool PreCallValidateDestroyInstance(
VkInstance instance,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateEnumeratePhysicalDevices(
VkInstance instance,
uint32_t* pPhysicalDeviceCount,
VkPhysicalDevice* pPhysicalDevices);
bool PreCallValidateGetPhysicalDeviceFeatures(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures* pFeatures);
bool PreCallValidateGetPhysicalDeviceFormatProperties(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkFormatProperties* pFormatProperties);
bool PreCallValidateGetPhysicalDeviceImageFormatProperties(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkImageType type,
VkImageTiling tiling,
VkImageUsageFlags usage,
VkImageCreateFlags flags,
VkImageFormatProperties* pImageFormatProperties);
bool PreCallValidateGetPhysicalDeviceProperties(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties* pProperties);
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties(
VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties* pQueueFamilyProperties);
bool PreCallValidateGetPhysicalDeviceMemoryProperties(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties* pMemoryProperties);
bool PreCallValidateCreateDevice(
VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDevice* pDevice);
bool PreCallValidateDestroyDevice(
VkDevice device,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetDeviceQueue(
VkDevice device,
uint32_t queueFamilyIndex,
uint32_t queueIndex,
VkQueue* pQueue);
bool PreCallValidateQueueSubmit(
VkQueue queue,
uint32_t submitCount,
const VkSubmitInfo* pSubmits,
VkFence fence);
bool PreCallValidateQueueWaitIdle(
VkQueue queue);
bool PreCallValidateDeviceWaitIdle(
VkDevice device);
bool PreCallValidateAllocateMemory(
VkDevice device,
const VkMemoryAllocateInfo* pAllocateInfo,
const VkAllocationCallbacks* pAllocator,
VkDeviceMemory* pMemory);
bool PreCallValidateFreeMemory(
VkDevice device,
VkDeviceMemory memory,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateMapMemory(
VkDevice device,
VkDeviceMemory memory,
VkDeviceSize offset,
VkDeviceSize size,
VkMemoryMapFlags flags,
void** ppData);
bool PreCallValidateUnmapMemory(
VkDevice device,
VkDeviceMemory memory);
bool PreCallValidateFlushMappedMemoryRanges(
VkDevice device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange* pMemoryRanges);
bool PreCallValidateInvalidateMappedMemoryRanges(
VkDevice device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange* pMemoryRanges);
bool PreCallValidateGetDeviceMemoryCommitment(
VkDevice device,
VkDeviceMemory memory,
VkDeviceSize* pCommittedMemoryInBytes);
bool PreCallValidateBindBufferMemory(
VkDevice device,
VkBuffer buffer,
VkDeviceMemory memory,
VkDeviceSize memoryOffset);
bool PreCallValidateBindImageMemory(
VkDevice device,
VkImage image,
VkDeviceMemory memory,
VkDeviceSize memoryOffset);
bool PreCallValidateGetBufferMemoryRequirements(
VkDevice device,
VkBuffer buffer,
VkMemoryRequirements* pMemoryRequirements);
bool PreCallValidateGetImageMemoryRequirements(
VkDevice device,
VkImage image,
VkMemoryRequirements* pMemoryRequirements);
bool PreCallValidateGetImageSparseMemoryRequirements(
VkDevice device,
VkImage image,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
bool PreCallValidateGetPhysicalDeviceSparseImageFormatProperties(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkImageType type,
VkSampleCountFlagBits samples,
VkImageUsageFlags usage,
VkImageTiling tiling,
uint32_t* pPropertyCount,
VkSparseImageFormatProperties* pProperties);
bool PreCallValidateQueueBindSparse(
VkQueue queue,
uint32_t bindInfoCount,
const VkBindSparseInfo* pBindInfo,
VkFence fence);
bool PreCallValidateCreateFence(
VkDevice device,
const VkFenceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkFence* pFence);
bool PreCallValidateDestroyFence(
VkDevice device,
VkFence fence,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateResetFences(
VkDevice device,
uint32_t fenceCount,
const VkFence* pFences);
bool PreCallValidateGetFenceStatus(
VkDevice device,
VkFence fence);
bool PreCallValidateWaitForFences(
VkDevice device,
uint32_t fenceCount,
const VkFence* pFences,
VkBool32 waitAll,
uint64_t timeout);
bool PreCallValidateCreateSemaphore(
VkDevice device,
const VkSemaphoreCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSemaphore* pSemaphore);
bool PreCallValidateDestroySemaphore(
VkDevice device,
VkSemaphore semaphore,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateEvent(
VkDevice device,
const VkEventCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkEvent* pEvent);
bool PreCallValidateDestroyEvent(
VkDevice device,
VkEvent event,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetEventStatus(
VkDevice device,
VkEvent event);
bool PreCallValidateSetEvent(
VkDevice device,
VkEvent event);
bool PreCallValidateResetEvent(
VkDevice device,
VkEvent event);
bool PreCallValidateCreateQueryPool(
VkDevice device,
const VkQueryPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkQueryPool* pQueryPool);
bool PreCallValidateDestroyQueryPool(
VkDevice device,
VkQueryPool queryPool,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetQueryPoolResults(
VkDevice device,
VkQueryPool queryPool,
uint32_t firstQuery,
uint32_t queryCount,
size_t dataSize,
void* pData,
VkDeviceSize stride,
VkQueryResultFlags flags);
bool PreCallValidateCreateBuffer(
VkDevice device,
const VkBufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkBuffer* pBuffer);
bool PreCallValidateDestroyBuffer(
VkDevice device,
VkBuffer buffer,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateBufferView(
VkDevice device,
const VkBufferViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkBufferView* pView);
bool PreCallValidateDestroyBufferView(
VkDevice device,
VkBufferView bufferView,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateImage(
VkDevice device,
const VkImageCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkImage* pImage);
bool PreCallValidateDestroyImage(
VkDevice device,
VkImage image,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetImageSubresourceLayout(
VkDevice device,
VkImage image,
const VkImageSubresource* pSubresource,
VkSubresourceLayout* pLayout);
bool PreCallValidateCreateImageView(
VkDevice device,
const VkImageViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkImageView* pView);
bool PreCallValidateDestroyImageView(
VkDevice device,
VkImageView imageView,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateShaderModule(
VkDevice device,
const VkShaderModuleCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkShaderModule* pShaderModule);
bool PreCallValidateDestroyShaderModule(
VkDevice device,
VkShaderModule shaderModule,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreatePipelineCache(
VkDevice device,
const VkPipelineCacheCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkPipelineCache* pPipelineCache);
bool PreCallValidateDestroyPipelineCache(
VkDevice device,
VkPipelineCache pipelineCache,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetPipelineCacheData(
VkDevice device,
VkPipelineCache pipelineCache,
size_t* pDataSize,
void* pData);
bool PreCallValidateMergePipelineCaches(
VkDevice device,
VkPipelineCache dstCache,
uint32_t srcCacheCount,
const VkPipelineCache* pSrcCaches);
bool PreCallValidateCreateGraphicsPipelines(
VkDevice device,
VkPipelineCache pipelineCache,
uint32_t createInfoCount,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator,
VkPipeline* pPipelines);
bool PreCallValidateCreateComputePipelines(
VkDevice device,
VkPipelineCache pipelineCache,
uint32_t createInfoCount,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator,
VkPipeline* pPipelines);
bool PreCallValidateDestroyPipeline(
VkDevice device,
VkPipeline pipeline,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreatePipelineLayout(
VkDevice device,
const VkPipelineLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkPipelineLayout* pPipelineLayout);
bool PreCallValidateDestroyPipelineLayout(
VkDevice device,
VkPipelineLayout pipelineLayout,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateSampler(
VkDevice device,
const VkSamplerCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSampler* pSampler);
bool PreCallValidateDestroySampler(
VkDevice device,
VkSampler sampler,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateDescriptorSetLayout(
VkDevice device,
const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorSetLayout* pSetLayout);
bool PreCallValidateDestroyDescriptorSetLayout(
VkDevice device,
VkDescriptorSetLayout descriptorSetLayout,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateDescriptorPool(
VkDevice device,
const VkDescriptorPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorPool* pDescriptorPool);
bool PreCallValidateDestroyDescriptorPool(
VkDevice device,
VkDescriptorPool descriptorPool,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateResetDescriptorPool(
VkDevice device,
VkDescriptorPool descriptorPool,
VkDescriptorPoolResetFlags flags);
bool PreCallValidateAllocateDescriptorSets(
VkDevice device,
const VkDescriptorSetAllocateInfo* pAllocateInfo,
VkDescriptorSet* pDescriptorSets);
bool PreCallValidateFreeDescriptorSets(
VkDevice device,
VkDescriptorPool descriptorPool,
uint32_t descriptorSetCount,
const VkDescriptorSet* pDescriptorSets);
bool PreCallValidateUpdateDescriptorSets(
VkDevice device,
uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites,
uint32_t descriptorCopyCount,
const VkCopyDescriptorSet* pDescriptorCopies);
bool PreCallValidateCreateFramebuffer(
VkDevice device,
const VkFramebufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkFramebuffer* pFramebuffer);
bool PreCallValidateDestroyFramebuffer(
VkDevice device,
VkFramebuffer framebuffer,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateRenderPass(
VkDevice device,
const VkRenderPassCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkRenderPass* pRenderPass);
bool PreCallValidateDestroyRenderPass(
VkDevice device,
VkRenderPass renderPass,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetRenderAreaGranularity(
VkDevice device,
VkRenderPass renderPass,
VkExtent2D* pGranularity);
bool PreCallValidateCreateCommandPool(
VkDevice device,
const VkCommandPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkCommandPool* pCommandPool);
bool PreCallValidateDestroyCommandPool(
VkDevice device,
VkCommandPool commandPool,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateResetCommandPool(
VkDevice device,
VkCommandPool commandPool,
VkCommandPoolResetFlags flags);
bool PreCallValidateAllocateCommandBuffers(
VkDevice device,
const VkCommandBufferAllocateInfo* pAllocateInfo,
VkCommandBuffer* pCommandBuffers);
bool PreCallValidateFreeCommandBuffers(
VkDevice device,
VkCommandPool commandPool,
uint32_t commandBufferCount,
const VkCommandBuffer* pCommandBuffers);
bool PreCallValidateBeginCommandBuffer(
VkCommandBuffer commandBuffer,
const VkCommandBufferBeginInfo* pBeginInfo);
bool PreCallValidateEndCommandBuffer(
VkCommandBuffer commandBuffer);
bool PreCallValidateResetCommandBuffer(
VkCommandBuffer commandBuffer,
VkCommandBufferResetFlags flags);
bool PreCallValidateCmdBindPipeline(
VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint,
VkPipeline pipeline);
bool PreCallValidateCmdSetViewport(
VkCommandBuffer commandBuffer,
uint32_t firstViewport,
uint32_t viewportCount,
const VkViewport* pViewports);
bool PreCallValidateCmdSetScissor(
VkCommandBuffer commandBuffer,
uint32_t firstScissor,
uint32_t scissorCount,
const VkRect2D* pScissors);
bool PreCallValidateCmdSetLineWidth(
VkCommandBuffer commandBuffer,
float lineWidth);
bool PreCallValidateCmdSetDepthBias(
VkCommandBuffer commandBuffer,
float depthBiasConstantFactor,
float depthBiasClamp,
float depthBiasSlopeFactor);
bool PreCallValidateCmdSetBlendConstants(
VkCommandBuffer commandBuffer,
const float blendConstants[4]);
bool PreCallValidateCmdSetDepthBounds(
VkCommandBuffer commandBuffer,
float minDepthBounds,
float maxDepthBounds);
bool PreCallValidateCmdSetStencilCompareMask(
VkCommandBuffer commandBuffer,
VkStencilFaceFlags faceMask,
uint32_t compareMask);
bool PreCallValidateCmdSetStencilWriteMask(
VkCommandBuffer commandBuffer,
VkStencilFaceFlags faceMask,
uint32_t writeMask);
bool PreCallValidateCmdSetStencilReference(
VkCommandBuffer commandBuffer,
VkStencilFaceFlags faceMask,
uint32_t reference);
bool PreCallValidateCmdBindDescriptorSets(
VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout,
uint32_t firstSet,
uint32_t descriptorSetCount,
const VkDescriptorSet* pDescriptorSets,
uint32_t dynamicOffsetCount,
const uint32_t* pDynamicOffsets);
bool PreCallValidateCmdBindIndexBuffer(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkIndexType indexType);
bool PreCallValidateCmdBindVertexBuffers(
VkCommandBuffer commandBuffer,
uint32_t firstBinding,
uint32_t bindingCount,
const VkBuffer* pBuffers,
const VkDeviceSize* pOffsets);
bool PreCallValidateCmdDraw(
VkCommandBuffer commandBuffer,
uint32_t vertexCount,
uint32_t instanceCount,
uint32_t firstVertex,
uint32_t firstInstance);
bool PreCallValidateCmdDrawIndexed(
VkCommandBuffer commandBuffer,
uint32_t indexCount,
uint32_t instanceCount,
uint32_t firstIndex,
int32_t vertexOffset,
uint32_t firstInstance);
bool PreCallValidateCmdDrawIndirect(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
uint32_t drawCount,
uint32_t stride);
bool PreCallValidateCmdDrawIndexedIndirect(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
uint32_t drawCount,
uint32_t stride);
bool PreCallValidateCmdDispatch(
VkCommandBuffer commandBuffer,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ);
bool PreCallValidateCmdDispatchIndirect(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset);
bool PreCallValidateCmdCopyBuffer(
VkCommandBuffer commandBuffer,
VkBuffer srcBuffer,
VkBuffer dstBuffer,
uint32_t regionCount,
const VkBufferCopy* pRegions);
bool PreCallValidateCmdCopyImage(
VkCommandBuffer commandBuffer,
VkImage srcImage,
VkImageLayout srcImageLayout,
VkImage dstImage,
VkImageLayout dstImageLayout,
uint32_t regionCount,
const VkImageCopy* pRegions);
bool PreCallValidateCmdBlitImage(
VkCommandBuffer commandBuffer,
VkImage srcImage,
VkImageLayout srcImageLayout,
VkImage dstImage,
VkImageLayout dstImageLayout,
uint32_t regionCount,
const VkImageBlit* pRegions,
VkFilter filter);
bool PreCallValidateCmdCopyBufferToImage(
VkCommandBuffer commandBuffer,
VkBuffer srcBuffer,
VkImage dstImage,
VkImageLayout dstImageLayout,
uint32_t regionCount,
const VkBufferImageCopy* pRegions);
bool PreCallValidateCmdCopyImageToBuffer(
VkCommandBuffer commandBuffer,
VkImage srcImage,
VkImageLayout srcImageLayout,
VkBuffer dstBuffer,
uint32_t regionCount,
const VkBufferImageCopy* pRegions);
bool PreCallValidateCmdUpdateBuffer(
VkCommandBuffer commandBuffer,
VkBuffer dstBuffer,
VkDeviceSize dstOffset,
VkDeviceSize dataSize,
const void* pData);
bool PreCallValidateCmdFillBuffer(
VkCommandBuffer commandBuffer,
VkBuffer dstBuffer,
VkDeviceSize dstOffset,
VkDeviceSize size,
uint32_t data);
bool PreCallValidateCmdClearColorImage(
VkCommandBuffer commandBuffer,
VkImage image,
VkImageLayout imageLayout,
const VkClearColorValue* pColor,
uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
bool PreCallValidateCmdClearDepthStencilImage(
VkCommandBuffer commandBuffer,
VkImage image,
VkImageLayout imageLayout,
const VkClearDepthStencilValue* pDepthStencil,
uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
bool PreCallValidateCmdClearAttachments(
VkCommandBuffer commandBuffer,
uint32_t attachmentCount,
const VkClearAttachment* pAttachments,
uint32_t rectCount,
const VkClearRect* pRects);
bool PreCallValidateCmdResolveImage(
VkCommandBuffer commandBuffer,
VkImage srcImage,
VkImageLayout srcImageLayout,
VkImage dstImage,
VkImageLayout dstImageLayout,
uint32_t regionCount,
const VkImageResolve* pRegions);
bool PreCallValidateCmdSetEvent(
VkCommandBuffer commandBuffer,
VkEvent event,
VkPipelineStageFlags stageMask);
bool PreCallValidateCmdResetEvent(
VkCommandBuffer commandBuffer,
VkEvent event,
VkPipelineStageFlags stageMask);
bool PreCallValidateCmdWaitEvents(
VkCommandBuffer commandBuffer,
uint32_t eventCount,
const VkEvent* pEvents,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount,
const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier* pImageMemoryBarriers);
bool PreCallValidateCmdPipelineBarrier(
VkCommandBuffer commandBuffer,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
VkDependencyFlags dependencyFlags,
uint32_t memoryBarrierCount,
const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier* pImageMemoryBarriers);
bool PreCallValidateCmdBeginQuery(
VkCommandBuffer commandBuffer,
VkQueryPool queryPool,
uint32_t query,
VkQueryControlFlags flags);
bool PreCallValidateCmdEndQuery(
VkCommandBuffer commandBuffer,
VkQueryPool queryPool,
uint32_t query);
bool PreCallValidateCmdResetQueryPool(
VkCommandBuffer commandBuffer,
VkQueryPool queryPool,
uint32_t firstQuery,
uint32_t queryCount);
bool PreCallValidateCmdWriteTimestamp(
VkCommandBuffer commandBuffer,
VkPipelineStageFlagBits pipelineStage,
VkQueryPool queryPool,
uint32_t query);
bool PreCallValidateCmdCopyQueryPoolResults(
VkCommandBuffer commandBuffer,
VkQueryPool queryPool,
uint32_t firstQuery,
uint32_t queryCount,
VkBuffer dstBuffer,
VkDeviceSize dstOffset,
VkDeviceSize stride,
VkQueryResultFlags flags);
bool PreCallValidateCmdPushConstants(
VkCommandBuffer commandBuffer,
VkPipelineLayout layout,
VkShaderStageFlags stageFlags,
uint32_t offset,
uint32_t size,
const void* pValues);
bool PreCallValidateCmdBeginRenderPass(
VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo* pRenderPassBegin,
VkSubpassContents contents);
bool PreCallValidateCmdNextSubpass(
VkCommandBuffer commandBuffer,
VkSubpassContents contents);
bool PreCallValidateCmdEndRenderPass(
VkCommandBuffer commandBuffer);
bool PreCallValidateCmdExecuteCommands(
VkCommandBuffer commandBuffer,
uint32_t commandBufferCount,
const VkCommandBuffer* pCommandBuffers);
bool PreCallValidateBindBufferMemory2(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos);
bool PreCallValidateBindImageMemory2(
VkDevice device,
uint32_t bindInfoCount,
const VkBindImageMemoryInfo* pBindInfos);
bool PreCallValidateGetDeviceGroupPeerMemoryFeatures(
VkDevice device,
uint32_t heapIndex,
uint32_t localDeviceIndex,
uint32_t remoteDeviceIndex,
VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
bool PreCallValidateCmdSetDeviceMask(
VkCommandBuffer commandBuffer,
uint32_t deviceMask);
bool PreCallValidateCmdDispatchBase(
VkCommandBuffer commandBuffer,
uint32_t baseGroupX,
uint32_t baseGroupY,
uint32_t baseGroupZ,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ);
bool PreCallValidateEnumeratePhysicalDeviceGroups(
VkInstance instance,
uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
bool PreCallValidateGetImageMemoryRequirements2(
VkDevice device,
const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
bool PreCallValidateGetBufferMemoryRequirements2(
VkDevice device,
const VkBufferMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
bool PreCallValidateGetImageSparseMemoryRequirements2(
VkDevice device,
const VkImageSparseMemoryRequirementsInfo2* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
bool PreCallValidateGetPhysicalDeviceFeatures2(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures2* pFeatures);
bool PreCallValidateGetPhysicalDeviceProperties2(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2* pProperties);
bool PreCallValidateGetPhysicalDeviceFormatProperties2(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkFormatProperties2* pFormatProperties);
bool PreCallValidateGetPhysicalDeviceImageFormatProperties2(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
VkImageFormatProperties2* pImageFormatProperties);
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2(
VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2* pQueueFamilyProperties);
bool PreCallValidateGetPhysicalDeviceMemoryProperties2(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
bool PreCallValidateGetPhysicalDeviceSparseImageFormatProperties2(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
uint32_t* pPropertyCount,
VkSparseImageFormatProperties2* pProperties);
bool PreCallValidateTrimCommandPool(
VkDevice device,
VkCommandPool commandPool,
VkCommandPoolTrimFlags flags);
bool PreCallValidateGetDeviceQueue2(
VkDevice device,
const VkDeviceQueueInfo2* pQueueInfo,
VkQueue* pQueue);
bool PreCallValidateCreateSamplerYcbcrConversion(
VkDevice device,
const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion);
bool PreCallValidateDestroySamplerYcbcrConversion(
VkDevice device,
VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateDescriptorUpdateTemplate(
VkDevice device,
const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
bool PreCallValidateDestroyDescriptorUpdateTemplate(
VkDevice device,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateUpdateDescriptorSetWithTemplate(
VkDevice device,
VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const void* pData);
bool PreCallValidateGetPhysicalDeviceExternalBufferProperties(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo,
VkExternalBufferProperties* pExternalBufferProperties);
bool PreCallValidateGetPhysicalDeviceExternalFenceProperties(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo,
VkExternalFenceProperties* pExternalFenceProperties);
bool PreCallValidateGetPhysicalDeviceExternalSemaphoreProperties(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
bool PreCallValidateGetDescriptorSetLayoutSupport(
VkDevice device,
const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
VkDescriptorSetLayoutSupport* pSupport);
bool PreCallValidateDestroySurfaceKHR(
VkInstance instance,
VkSurfaceKHR surface,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetPhysicalDeviceSurfaceSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
VkSurfaceKHR surface,
VkBool32* pSupported);
bool PreCallValidateGetPhysicalDeviceSurfaceCapabilitiesKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
bool PreCallValidateGetPhysicalDeviceSurfaceFormatsKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
uint32_t* pSurfaceFormatCount,
VkSurfaceFormatKHR* pSurfaceFormats);
bool PreCallValidateGetPhysicalDeviceSurfacePresentModesKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
uint32_t* pPresentModeCount,
VkPresentModeKHR* pPresentModes);
bool PreCallValidateCreateSwapchainKHR(
VkDevice device,
const VkSwapchainCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSwapchainKHR* pSwapchain);
bool PreCallValidateDestroySwapchainKHR(
VkDevice device,
VkSwapchainKHR swapchain,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetSwapchainImagesKHR(
VkDevice device,
VkSwapchainKHR swapchain,
uint32_t* pSwapchainImageCount,
VkImage* pSwapchainImages);
bool PreCallValidateAcquireNextImageKHR(
VkDevice device,
VkSwapchainKHR swapchain,
uint64_t timeout,
VkSemaphore semaphore,
VkFence fence,
uint32_t* pImageIndex);
bool PreCallValidateQueuePresentKHR(
VkQueue queue,
const VkPresentInfoKHR* pPresentInfo);
bool PreCallValidateGetDeviceGroupPresentCapabilitiesKHR(
VkDevice device,
VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities);
bool PreCallValidateGetDeviceGroupSurfacePresentModesKHR(
VkDevice device,
VkSurfaceKHR surface,
VkDeviceGroupPresentModeFlagsKHR* pModes);
bool PreCallValidateGetPhysicalDevicePresentRectanglesKHR(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
uint32_t* pRectCount,
VkRect2D* pRects);
bool PreCallValidateAcquireNextImage2KHR(
VkDevice device,
const VkAcquireNextImageInfoKHR* pAcquireInfo,
uint32_t* pImageIndex);
bool PreCallValidateGetPhysicalDeviceDisplayPropertiesKHR(
VkPhysicalDevice physicalDevice,
uint32_t* pPropertyCount,
VkDisplayPropertiesKHR* pProperties);
bool PreCallValidateGetPhysicalDeviceDisplayPlanePropertiesKHR(
VkPhysicalDevice physicalDevice,
uint32_t* pPropertyCount,
VkDisplayPlanePropertiesKHR* pProperties);
bool PreCallValidateGetDisplayPlaneSupportedDisplaysKHR(
VkPhysicalDevice physicalDevice,
uint32_t planeIndex,
uint32_t* pDisplayCount,
VkDisplayKHR* pDisplays);
bool PreCallValidateGetDisplayModePropertiesKHR(
VkPhysicalDevice physicalDevice,
VkDisplayKHR display,
uint32_t* pPropertyCount,
VkDisplayModePropertiesKHR* pProperties);
bool PreCallValidateCreateDisplayModeKHR(
VkPhysicalDevice physicalDevice,
VkDisplayKHR display,
const VkDisplayModeCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDisplayModeKHR* pMode);
bool PreCallValidateGetDisplayPlaneCapabilitiesKHR(
VkPhysicalDevice physicalDevice,
VkDisplayModeKHR mode,
uint32_t planeIndex,
VkDisplayPlaneCapabilitiesKHR* pCapabilities);
bool PreCallValidateCreateDisplayPlaneSurfaceKHR(
VkInstance instance,
const VkDisplaySurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
bool PreCallValidateCreateSharedSwapchainsKHR(
VkDevice device,
uint32_t swapchainCount,
const VkSwapchainCreateInfoKHR* pCreateInfos,
const VkAllocationCallbacks* pAllocator,
VkSwapchainKHR* pSwapchains);
#ifdef VK_USE_PLATFORM_XLIB_KHR
bool PreCallValidateCreateXlibSurfaceKHR(
VkInstance instance,
const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
bool PreCallValidateGetPhysicalDeviceXlibPresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
Display* dpy,
VisualID visualID);
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
bool PreCallValidateCreateXcbSurfaceKHR(
VkInstance instance,
const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
bool PreCallValidateGetPhysicalDeviceXcbPresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
xcb_connection_t* connection,
xcb_visualid_t visual_id);
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
bool PreCallValidateCreateWaylandSurfaceKHR(
VkInstance instance,
const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
bool PreCallValidateGetPhysicalDeviceWaylandPresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
struct wl_display* display);
#endif
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool PreCallValidateCreateAndroidSurfaceKHR(
VkInstance instance,
const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateCreateWin32SurfaceKHR(
VkInstance instance,
const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetPhysicalDeviceWin32PresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex);
#endif
bool PreCallValidateGetPhysicalDeviceFeatures2KHR(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures2* pFeatures);
bool PreCallValidateGetPhysicalDeviceProperties2KHR(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2* pProperties);
bool PreCallValidateGetPhysicalDeviceFormatProperties2KHR(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkFormatProperties2* pFormatProperties);
bool PreCallValidateGetPhysicalDeviceImageFormatProperties2KHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
VkImageFormatProperties2* pImageFormatProperties);
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2KHR(
VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2* pQueueFamilyProperties);
bool PreCallValidateGetPhysicalDeviceMemoryProperties2KHR(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
bool PreCallValidateGetPhysicalDeviceSparseImageFormatProperties2KHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
uint32_t* pPropertyCount,
VkSparseImageFormatProperties2* pProperties);
bool PreCallValidateGetDeviceGroupPeerMemoryFeaturesKHR(
VkDevice device,
uint32_t heapIndex,
uint32_t localDeviceIndex,
uint32_t remoteDeviceIndex,
VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
bool PreCallValidateCmdSetDeviceMaskKHR(
VkCommandBuffer commandBuffer,
uint32_t deviceMask);
bool PreCallValidateCmdDispatchBaseKHR(
VkCommandBuffer commandBuffer,
uint32_t baseGroupX,
uint32_t baseGroupY,
uint32_t baseGroupZ,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ);
bool PreCallValidateTrimCommandPoolKHR(
VkDevice device,
VkCommandPool commandPool,
VkCommandPoolTrimFlags flags);
bool PreCallValidateEnumeratePhysicalDeviceGroupsKHR(
VkInstance instance,
uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
bool PreCallValidateGetPhysicalDeviceExternalBufferPropertiesKHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo,
VkExternalBufferProperties* pExternalBufferProperties);
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetMemoryWin32HandleKHR(
VkDevice device,
const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetMemoryWin32HandlePropertiesKHR(
VkDevice device,
VkExternalMemoryHandleTypeFlagBits handleType,
HANDLE handle,
VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties);
#endif
bool PreCallValidateGetMemoryFdKHR(
VkDevice device,
const VkMemoryGetFdInfoKHR* pGetFdInfo,
int* pFd);
bool PreCallValidateGetMemoryFdPropertiesKHR(
VkDevice device,
VkExternalMemoryHandleTypeFlagBits handleType,
int fd,
VkMemoryFdPropertiesKHR* pMemoryFdProperties);
bool PreCallValidateGetPhysicalDeviceExternalSemaphorePropertiesKHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateImportSemaphoreWin32HandleKHR(
VkDevice device,
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetSemaphoreWin32HandleKHR(
VkDevice device,
const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle);
#endif
bool PreCallValidateImportSemaphoreFdKHR(
VkDevice device,
const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo);
bool PreCallValidateGetSemaphoreFdKHR(
VkDevice device,
const VkSemaphoreGetFdInfoKHR* pGetFdInfo,
int* pFd);
bool PreCallValidateCmdPushDescriptorSetKHR(
VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout,
uint32_t set,
uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites);
bool PreCallValidateCmdPushDescriptorSetWithTemplateKHR(
VkCommandBuffer commandBuffer,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
VkPipelineLayout layout,
uint32_t set,
const void* pData);
bool PreCallValidateCreateDescriptorUpdateTemplateKHR(
VkDevice device,
const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
bool PreCallValidateDestroyDescriptorUpdateTemplateKHR(
VkDevice device,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateUpdateDescriptorSetWithTemplateKHR(
VkDevice device,
VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
const void* pData);
bool PreCallValidateCreateRenderPass2KHR(
VkDevice device,
const VkRenderPassCreateInfo2KHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkRenderPass* pRenderPass);
bool PreCallValidateCmdBeginRenderPass2KHR(
VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassBeginInfoKHR* pSubpassBeginInfo);
bool PreCallValidateCmdNextSubpass2KHR(
VkCommandBuffer commandBuffer,
const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
const VkSubpassEndInfoKHR* pSubpassEndInfo);
bool PreCallValidateCmdEndRenderPass2KHR(
VkCommandBuffer commandBuffer,
const VkSubpassEndInfoKHR* pSubpassEndInfo);
bool PreCallValidateGetSwapchainStatusKHR(
VkDevice device,
VkSwapchainKHR swapchain);
bool PreCallValidateGetPhysicalDeviceExternalFencePropertiesKHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo,
VkExternalFenceProperties* pExternalFenceProperties);
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateImportFenceWin32HandleKHR(
VkDevice device,
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetFenceWin32HandleKHR(
VkDevice device,
const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle);
#endif
bool PreCallValidateImportFenceFdKHR(
VkDevice device,
const VkImportFenceFdInfoKHR* pImportFenceFdInfo);
bool PreCallValidateGetFenceFdKHR(
VkDevice device,
const VkFenceGetFdInfoKHR* pGetFdInfo,
int* pFd);
bool PreCallValidateGetPhysicalDeviceSurfaceCapabilities2KHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
VkSurfaceCapabilities2KHR* pSurfaceCapabilities);
bool PreCallValidateGetPhysicalDeviceSurfaceFormats2KHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
uint32_t* pSurfaceFormatCount,
VkSurfaceFormat2KHR* pSurfaceFormats);
bool PreCallValidateGetPhysicalDeviceDisplayProperties2KHR(
VkPhysicalDevice physicalDevice,
uint32_t* pPropertyCount,
VkDisplayProperties2KHR* pProperties);
bool PreCallValidateGetPhysicalDeviceDisplayPlaneProperties2KHR(
VkPhysicalDevice physicalDevice,
uint32_t* pPropertyCount,
VkDisplayPlaneProperties2KHR* pProperties);
bool PreCallValidateGetDisplayModeProperties2KHR(
VkPhysicalDevice physicalDevice,
VkDisplayKHR display,
uint32_t* pPropertyCount,
VkDisplayModeProperties2KHR* pProperties);
bool PreCallValidateGetDisplayPlaneCapabilities2KHR(
VkPhysicalDevice physicalDevice,
const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo,
VkDisplayPlaneCapabilities2KHR* pCapabilities);
bool PreCallValidateGetImageMemoryRequirements2KHR(
VkDevice device,
const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
bool PreCallValidateGetBufferMemoryRequirements2KHR(
VkDevice device,
const VkBufferMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
bool PreCallValidateGetImageSparseMemoryRequirements2KHR(
VkDevice device,
const VkImageSparseMemoryRequirementsInfo2* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
bool PreCallValidateCreateSamplerYcbcrConversionKHR(
VkDevice device,
const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion);
bool PreCallValidateDestroySamplerYcbcrConversionKHR(
VkDevice device,
VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateBindBufferMemory2KHR(
VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo* pBindInfos);
bool PreCallValidateBindImageMemory2KHR(
VkDevice device,
uint32_t bindInfoCount,
const VkBindImageMemoryInfo* pBindInfos);
bool PreCallValidateGetDescriptorSetLayoutSupportKHR(
VkDevice device,
const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
VkDescriptorSetLayoutSupport* pSupport);
bool PreCallValidateCmdDrawIndirectCountKHR(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
bool PreCallValidateCmdDrawIndexedIndirectCountKHR(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
bool PreCallValidateGetPipelineExecutablePropertiesKHR(
VkDevice device,
const VkPipelineInfoKHR* pPipelineInfo,
uint32_t* pExecutableCount,
VkPipelineExecutablePropertiesKHR* pProperties);
bool PreCallValidateGetPipelineExecutableStatisticsKHR(
VkDevice device,
const VkPipelineExecutableInfoKHR* pExecutableInfo,
uint32_t* pStatisticCount,
VkPipelineExecutableStatisticKHR* pStatistics);
bool PreCallValidateGetPipelineExecutableInternalRepresentationsKHR(
VkDevice device,
const VkPipelineExecutableInfoKHR* pExecutableInfo,
uint32_t* pInternalRepresentationCount,
VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations);
bool PreCallValidateCreateDebugReportCallbackEXT(
VkInstance instance,
const VkDebugReportCallbackCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugReportCallbackEXT* pCallback);
bool PreCallValidateDestroyDebugReportCallbackEXT(
VkInstance instance,
VkDebugReportCallbackEXT callback,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDebugReportMessageEXT(
VkInstance instance,
VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType,
uint64_t object,
size_t location,
int32_t messageCode,
const char* pLayerPrefix,
const char* pMessage);
bool PreCallValidateDebugMarkerSetObjectTagEXT(
VkDevice device,
const VkDebugMarkerObjectTagInfoEXT* pTagInfo);
bool PreCallValidateDebugMarkerSetObjectNameEXT(
VkDevice device,
const VkDebugMarkerObjectNameInfoEXT* pNameInfo);
bool PreCallValidateCmdDebugMarkerBeginEXT(
VkCommandBuffer commandBuffer,
const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
bool PreCallValidateCmdDebugMarkerEndEXT(
VkCommandBuffer commandBuffer);
bool PreCallValidateCmdDebugMarkerInsertEXT(
VkCommandBuffer commandBuffer,
const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
bool PreCallValidateCmdBindTransformFeedbackBuffersEXT(
VkCommandBuffer commandBuffer,
uint32_t firstBinding,
uint32_t bindingCount,
const VkBuffer* pBuffers,
const VkDeviceSize* pOffsets,
const VkDeviceSize* pSizes);
bool PreCallValidateCmdBeginTransformFeedbackEXT(
VkCommandBuffer commandBuffer,
uint32_t firstCounterBuffer,
uint32_t counterBufferCount,
const VkBuffer* pCounterBuffers,
const VkDeviceSize* pCounterBufferOffsets);
bool PreCallValidateCmdEndTransformFeedbackEXT(
VkCommandBuffer commandBuffer,
uint32_t firstCounterBuffer,
uint32_t counterBufferCount,
const VkBuffer* pCounterBuffers,
const VkDeviceSize* pCounterBufferOffsets);
bool PreCallValidateCmdBeginQueryIndexedEXT(
VkCommandBuffer commandBuffer,
VkQueryPool queryPool,
uint32_t query,
VkQueryControlFlags flags,
uint32_t index);
bool PreCallValidateCmdEndQueryIndexedEXT(
VkCommandBuffer commandBuffer,
VkQueryPool queryPool,
uint32_t query,
uint32_t index);
bool PreCallValidateCmdDrawIndirectByteCountEXT(
VkCommandBuffer commandBuffer,
uint32_t instanceCount,
uint32_t firstInstance,
VkBuffer counterBuffer,
VkDeviceSize counterBufferOffset,
uint32_t counterOffset,
uint32_t vertexStride);
bool PreCallValidateGetImageViewHandleNVX(
VkDevice device,
const VkImageViewHandleInfoNVX* pInfo);
bool PreCallValidateCmdDrawIndirectCountAMD(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
bool PreCallValidateCmdDrawIndexedIndirectCountAMD(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
bool PreCallValidateGetShaderInfoAMD(
VkDevice device,
VkPipeline pipeline,
VkShaderStageFlagBits shaderStage,
VkShaderInfoTypeAMD infoType,
size_t* pInfoSize,
void* pInfo);
#ifdef VK_USE_PLATFORM_GGP
bool PreCallValidateCreateStreamDescriptorSurfaceGGP(
VkInstance instance,
const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
bool PreCallValidateGetPhysicalDeviceExternalImageFormatPropertiesNV(
VkPhysicalDevice physicalDevice,
VkFormat format,
VkImageType type,
VkImageTiling tiling,
VkImageUsageFlags usage,
VkImageCreateFlags flags,
VkExternalMemoryHandleTypeFlagsNV externalHandleType,
VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetMemoryWin32HandleNV(
VkDevice device,
VkDeviceMemory memory,
VkExternalMemoryHandleTypeFlagsNV handleType,
HANDLE* pHandle);
#endif
#ifdef VK_USE_PLATFORM_VI_NN
bool PreCallValidateCreateViSurfaceNN(
VkInstance instance,
const VkViSurfaceCreateInfoNN* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
bool PreCallValidateCmdBeginConditionalRenderingEXT(
VkCommandBuffer commandBuffer,
const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin);
bool PreCallValidateCmdEndConditionalRenderingEXT(
VkCommandBuffer commandBuffer);
bool PreCallValidateCmdProcessCommandsNVX(
VkCommandBuffer commandBuffer,
const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo);
bool PreCallValidateCmdReserveSpaceForCommandsNVX(
VkCommandBuffer commandBuffer,
const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo);
bool PreCallValidateCreateIndirectCommandsLayoutNVX(
VkDevice device,
const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout);
bool PreCallValidateDestroyIndirectCommandsLayoutNVX(
VkDevice device,
VkIndirectCommandsLayoutNVX indirectCommandsLayout,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateObjectTableNVX(
VkDevice device,
const VkObjectTableCreateInfoNVX* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkObjectTableNVX* pObjectTable);
bool PreCallValidateDestroyObjectTableNVX(
VkDevice device,
VkObjectTableNVX objectTable,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateRegisterObjectsNVX(
VkDevice device,
VkObjectTableNVX objectTable,
uint32_t objectCount,
const VkObjectTableEntryNVX* const* ppObjectTableEntries,
const uint32_t* pObjectIndices);
bool PreCallValidateUnregisterObjectsNVX(
VkDevice device,
VkObjectTableNVX objectTable,
uint32_t objectCount,
const VkObjectEntryTypeNVX* pObjectEntryTypes,
const uint32_t* pObjectIndices);
bool PreCallValidateGetPhysicalDeviceGeneratedCommandsPropertiesNVX(
VkPhysicalDevice physicalDevice,
VkDeviceGeneratedCommandsFeaturesNVX* pFeatures,
VkDeviceGeneratedCommandsLimitsNVX* pLimits);
bool PreCallValidateCmdSetViewportWScalingNV(
VkCommandBuffer commandBuffer,
uint32_t firstViewport,
uint32_t viewportCount,
const VkViewportWScalingNV* pViewportWScalings);
bool PreCallValidateReleaseDisplayEXT(
VkPhysicalDevice physicalDevice,
VkDisplayKHR display);
#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
bool PreCallValidateAcquireXlibDisplayEXT(
VkPhysicalDevice physicalDevice,
Display* dpy,
VkDisplayKHR display);
#endif
#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
bool PreCallValidateGetRandROutputDisplayEXT(
VkPhysicalDevice physicalDevice,
Display* dpy,
RROutput rrOutput,
VkDisplayKHR* pDisplay);
#endif
bool PreCallValidateGetPhysicalDeviceSurfaceCapabilities2EXT(
VkPhysicalDevice physicalDevice,
VkSurfaceKHR surface,
VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
bool PreCallValidateDisplayPowerControlEXT(
VkDevice device,
VkDisplayKHR display,
const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
bool PreCallValidateRegisterDeviceEventEXT(
VkDevice device,
const VkDeviceEventInfoEXT* pDeviceEventInfo,
const VkAllocationCallbacks* pAllocator,
VkFence* pFence);
bool PreCallValidateRegisterDisplayEventEXT(
VkDevice device,
VkDisplayKHR display,
const VkDisplayEventInfoEXT* pDisplayEventInfo,
const VkAllocationCallbacks* pAllocator,
VkFence* pFence);
bool PreCallValidateGetSwapchainCounterEXT(
VkDevice device,
VkSwapchainKHR swapchain,
VkSurfaceCounterFlagBitsEXT counter,
uint64_t* pCounterValue);
bool PreCallValidateGetRefreshCycleDurationGOOGLE(
VkDevice device,
VkSwapchainKHR swapchain,
VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties);
bool PreCallValidateGetPastPresentationTimingGOOGLE(
VkDevice device,
VkSwapchainKHR swapchain,
uint32_t* pPresentationTimingCount,
VkPastPresentationTimingGOOGLE* pPresentationTimings);
bool PreCallValidateCmdSetDiscardRectangleEXT(
VkCommandBuffer commandBuffer,
uint32_t firstDiscardRectangle,
uint32_t discardRectangleCount,
const VkRect2D* pDiscardRectangles);
bool PreCallValidateSetHdrMetadataEXT(
VkDevice device,
uint32_t swapchainCount,
const VkSwapchainKHR* pSwapchains,
const VkHdrMetadataEXT* pMetadata);
#ifdef VK_USE_PLATFORM_IOS_MVK
bool PreCallValidateCreateIOSSurfaceMVK(
VkInstance instance,
const VkIOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef VK_USE_PLATFORM_MACOS_MVK
bool PreCallValidateCreateMacOSSurfaceMVK(
VkInstance instance,
const VkMacOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
bool PreCallValidateSetDebugUtilsObjectNameEXT(
VkDevice device,
const VkDebugUtilsObjectNameInfoEXT* pNameInfo);
bool PreCallValidateSetDebugUtilsObjectTagEXT(
VkDevice device,
const VkDebugUtilsObjectTagInfoEXT* pTagInfo);
bool PreCallValidateQueueBeginDebugUtilsLabelEXT(
VkQueue queue,
const VkDebugUtilsLabelEXT* pLabelInfo);
bool PreCallValidateQueueEndDebugUtilsLabelEXT(
VkQueue queue);
bool PreCallValidateQueueInsertDebugUtilsLabelEXT(
VkQueue queue,
const VkDebugUtilsLabelEXT* pLabelInfo);
bool PreCallValidateCmdBeginDebugUtilsLabelEXT(
VkCommandBuffer commandBuffer,
const VkDebugUtilsLabelEXT* pLabelInfo);
bool PreCallValidateCmdEndDebugUtilsLabelEXT(
VkCommandBuffer commandBuffer);
bool PreCallValidateCmdInsertDebugUtilsLabelEXT(
VkCommandBuffer commandBuffer,
const VkDebugUtilsLabelEXT* pLabelInfo);
bool PreCallValidateCreateDebugUtilsMessengerEXT(
VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pMessenger);
bool PreCallValidateDestroyDebugUtilsMessengerEXT(
VkInstance instance,
VkDebugUtilsMessengerEXT messenger,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateSubmitDebugUtilsMessageEXT(
VkInstance instance,
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageTypes,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool PreCallValidateGetAndroidHardwareBufferPropertiesANDROID(
VkDevice device,
const struct AHardwareBuffer* buffer,
VkAndroidHardwareBufferPropertiesANDROID* pProperties);
#endif
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool PreCallValidateGetMemoryAndroidHardwareBufferANDROID(
VkDevice device,
const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo,
struct AHardwareBuffer** pBuffer);
#endif
bool PreCallValidateCmdSetSampleLocationsEXT(
VkCommandBuffer commandBuffer,
const VkSampleLocationsInfoEXT* pSampleLocationsInfo);
bool PreCallValidateGetPhysicalDeviceMultisamplePropertiesEXT(
VkPhysicalDevice physicalDevice,
VkSampleCountFlagBits samples,
VkMultisamplePropertiesEXT* pMultisampleProperties);
bool PreCallValidateGetImageDrmFormatModifierPropertiesEXT(
VkDevice device,
VkImage image,
VkImageDrmFormatModifierPropertiesEXT* pProperties);
bool PreCallValidateCreateValidationCacheEXT(
VkDevice device,
const VkValidationCacheCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkValidationCacheEXT* pValidationCache);
bool PreCallValidateDestroyValidationCacheEXT(
VkDevice device,
VkValidationCacheEXT validationCache,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateMergeValidationCachesEXT(
VkDevice device,
VkValidationCacheEXT dstCache,
uint32_t srcCacheCount,
const VkValidationCacheEXT* pSrcCaches);
bool PreCallValidateGetValidationCacheDataEXT(
VkDevice device,
VkValidationCacheEXT validationCache,
size_t* pDataSize,
void* pData);
bool PreCallValidateCmdBindShadingRateImageNV(
VkCommandBuffer commandBuffer,
VkImageView imageView,
VkImageLayout imageLayout);
bool PreCallValidateCmdSetViewportShadingRatePaletteNV(
VkCommandBuffer commandBuffer,
uint32_t firstViewport,
uint32_t viewportCount,
const VkShadingRatePaletteNV* pShadingRatePalettes);
bool PreCallValidateCmdSetCoarseSampleOrderNV(
VkCommandBuffer commandBuffer,
VkCoarseSampleOrderTypeNV sampleOrderType,
uint32_t customSampleOrderCount,
const VkCoarseSampleOrderCustomNV* pCustomSampleOrders);
bool PreCallValidateCreateAccelerationStructureNV(
VkDevice device,
const VkAccelerationStructureCreateInfoNV* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkAccelerationStructureNV* pAccelerationStructure);
bool PreCallValidateDestroyAccelerationStructureNV(
VkDevice device,
VkAccelerationStructureNV accelerationStructure,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetAccelerationStructureMemoryRequirementsNV(
VkDevice device,
const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo,
VkMemoryRequirements2KHR* pMemoryRequirements);
bool PreCallValidateBindAccelerationStructureMemoryNV(
VkDevice device,
uint32_t bindInfoCount,
const VkBindAccelerationStructureMemoryInfoNV* pBindInfos);
bool PreCallValidateCmdBuildAccelerationStructureNV(
VkCommandBuffer commandBuffer,
const VkAccelerationStructureInfoNV* pInfo,
VkBuffer instanceData,
VkDeviceSize instanceOffset,
VkBool32 update,
VkAccelerationStructureNV dst,
VkAccelerationStructureNV src,
VkBuffer scratch,
VkDeviceSize scratchOffset);
bool PreCallValidateCmdCopyAccelerationStructureNV(
VkCommandBuffer commandBuffer,
VkAccelerationStructureNV dst,
VkAccelerationStructureNV src,
VkCopyAccelerationStructureModeNV mode);
bool PreCallValidateCmdTraceRaysNV(
VkCommandBuffer commandBuffer,
VkBuffer raygenShaderBindingTableBuffer,
VkDeviceSize raygenShaderBindingOffset,
VkBuffer missShaderBindingTableBuffer,
VkDeviceSize missShaderBindingOffset,
VkDeviceSize missShaderBindingStride,
VkBuffer hitShaderBindingTableBuffer,
VkDeviceSize hitShaderBindingOffset,
VkDeviceSize hitShaderBindingStride,
VkBuffer callableShaderBindingTableBuffer,
VkDeviceSize callableShaderBindingOffset,
VkDeviceSize callableShaderBindingStride,
uint32_t width,
uint32_t height,
uint32_t depth);
bool PreCallValidateCreateRayTracingPipelinesNV(
VkDevice device,
VkPipelineCache pipelineCache,
uint32_t createInfoCount,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator,
VkPipeline* pPipelines);
bool PreCallValidateGetRayTracingShaderGroupHandlesNV(
VkDevice device,
VkPipeline pipeline,
uint32_t firstGroup,
uint32_t groupCount,
size_t dataSize,
void* pData);
bool PreCallValidateGetAccelerationStructureHandleNV(
VkDevice device,
VkAccelerationStructureNV accelerationStructure,
size_t dataSize,
void* pData);
bool PreCallValidateCmdWriteAccelerationStructuresPropertiesNV(
VkCommandBuffer commandBuffer,
uint32_t accelerationStructureCount,
const VkAccelerationStructureNV* pAccelerationStructures,
VkQueryType queryType,
VkQueryPool queryPool,
uint32_t firstQuery);
bool PreCallValidateCompileDeferredNV(
VkDevice device,
VkPipeline pipeline,
uint32_t shader);
bool PreCallValidateGetMemoryHostPointerPropertiesEXT(
VkDevice device,
VkExternalMemoryHandleTypeFlagBits handleType,
const void* pHostPointer,
VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties);
bool PreCallValidateCmdWriteBufferMarkerAMD(
VkCommandBuffer commandBuffer,
VkPipelineStageFlagBits pipelineStage,
VkBuffer dstBuffer,
VkDeviceSize dstOffset,
uint32_t marker);
bool PreCallValidateGetPhysicalDeviceCalibrateableTimeDomainsEXT(
VkPhysicalDevice physicalDevice,
uint32_t* pTimeDomainCount,
VkTimeDomainEXT* pTimeDomains);
bool PreCallValidateGetCalibratedTimestampsEXT(
VkDevice device,
uint32_t timestampCount,
const VkCalibratedTimestampInfoEXT* pTimestampInfos,
uint64_t* pTimestamps,
uint64_t* pMaxDeviation);
bool PreCallValidateCmdDrawMeshTasksNV(
VkCommandBuffer commandBuffer,
uint32_t taskCount,
uint32_t firstTask);
bool PreCallValidateCmdDrawMeshTasksIndirectNV(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
uint32_t drawCount,
uint32_t stride);
bool PreCallValidateCmdDrawMeshTasksIndirectCountNV(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
bool PreCallValidateCmdSetExclusiveScissorNV(
VkCommandBuffer commandBuffer,
uint32_t firstExclusiveScissor,
uint32_t exclusiveScissorCount,
const VkRect2D* pExclusiveScissors);
bool PreCallValidateCmdSetCheckpointNV(
VkCommandBuffer commandBuffer,
const void* pCheckpointMarker);
bool PreCallValidateGetQueueCheckpointDataNV(
VkQueue queue,
uint32_t* pCheckpointDataCount,
VkCheckpointDataNV* pCheckpointData);
bool PreCallValidateInitializePerformanceApiINTEL(
VkDevice device,
const VkInitializePerformanceApiInfoINTEL* pInitializeInfo);
bool PreCallValidateUninitializePerformanceApiINTEL(
VkDevice device);
bool PreCallValidateCmdSetPerformanceMarkerINTEL(
VkCommandBuffer commandBuffer,
const VkPerformanceMarkerInfoINTEL* pMarkerInfo);
bool PreCallValidateCmdSetPerformanceStreamMarkerINTEL(
VkCommandBuffer commandBuffer,
const VkPerformanceStreamMarkerInfoINTEL* pMarkerInfo);
bool PreCallValidateCmdSetPerformanceOverrideINTEL(
VkCommandBuffer commandBuffer,
const VkPerformanceOverrideInfoINTEL* pOverrideInfo);
bool PreCallValidateAcquirePerformanceConfigurationINTEL(
VkDevice device,
const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo,
VkPerformanceConfigurationINTEL* pConfiguration);
bool PreCallValidateReleasePerformanceConfigurationINTEL(
VkDevice device,
VkPerformanceConfigurationINTEL configuration);
bool PreCallValidateQueueSetPerformanceConfigurationINTEL(
VkQueue queue,
VkPerformanceConfigurationINTEL configuration);
bool PreCallValidateGetPerformanceParameterINTEL(
VkDevice device,
VkPerformanceParameterTypeINTEL parameter,
VkPerformanceValueINTEL* pValue);
bool PreCallValidateSetLocalDimmingAMD(
VkDevice device,
VkSwapchainKHR swapChain,
VkBool32 localDimmingEnable);
#ifdef VK_USE_PLATFORM_FUCHSIA
bool PreCallValidateCreateImagePipeSurfaceFUCHSIA(
VkInstance instance,
const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef VK_USE_PLATFORM_METAL_EXT
bool PreCallValidateCreateMetalSurfaceEXT(
VkInstance instance,
const VkMetalSurfaceCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
bool PreCallValidateGetBufferDeviceAddressEXT(
VkDevice device,
const VkBufferDeviceAddressInfoEXT* pInfo);
bool PreCallValidateGetPhysicalDeviceCooperativeMatrixPropertiesNV(
VkPhysicalDevice physicalDevice,
uint32_t* pPropertyCount,
VkCooperativeMatrixPropertiesNV* pProperties);
bool PreCallValidateGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV(
VkPhysicalDevice physicalDevice,
uint32_t* pCombinationCount,
VkFramebufferMixedSamplesCombinationNV* pCombinations);
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetPhysicalDeviceSurfacePresentModes2EXT(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
uint32_t* pPresentModeCount,
VkPresentModeKHR* pPresentModes);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateAcquireFullScreenExclusiveModeEXT(
VkDevice device,
VkSwapchainKHR swapchain);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateReleaseFullScreenExclusiveModeEXT(
VkDevice device,
VkSwapchainKHR swapchain);
#endif
bool PreCallValidateCreateHeadlessSurfaceEXT(
VkInstance instance,
const VkHeadlessSurfaceCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
bool PreCallValidateCmdSetLineStippleEXT(
VkCommandBuffer commandBuffer,
uint32_t lineStippleFactor,
uint16_t lineStipplePattern);
bool PreCallValidateResetQueryPoolEXT(
VkDevice device,
VkQueryPool queryPool,
uint32_t firstQuery,
uint32_t queryCount);