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/* Copyright (c) 2015-2019 The Khronos Group Inc.
* Copyright (c) 2015-2019 Valve Corporation
* Copyright (c) 2015-2019 LunarG, Inc.
* Copyright (C) 2015-2019 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Courtney Goeltzenleuchter <courtneygo@google.com>
* Author: Tobin Ehlis <tobine@google.com>
* Author: Chris Forbes <chrisf@ijw.co.nz>
* Author: Mark Lobodzinski <mark@lunarg.com>
* Author: Dave Houlton <daveh@lunarg.com>
*/
#pragma once
#include "core_validation_error_enums.h"
#include "core_validation_types.h"
#include "descriptor_sets.h"
#include "shader_validation.h"
#include "gpu_validation.h"
#include "vk_layer_logging.h"
#include "vulkan/vk_layer.h"
#include "vk_typemap_helper.h"
#include "vk_layer_data.h"
#include <atomic>
#include <functional>
#include <memory>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <list>
#include <deque>
#include <map>
enum SyncScope {
kSyncScopeInternal,
kSyncScopeExternalTemporary,
kSyncScopeExternalPermanent,
};
enum FENCE_STATUS { FENCE_UNSIGNALED, FENCE_INFLIGHT, FENCE_RETIRED };
class FENCE_STATE {
public:
VkFence fence;
VkFenceCreateInfo createInfo;
std::pair<VkQueue, uint64_t> signaler;
FENCE_STATUS state;
SyncScope scope;
// Default constructor
FENCE_STATE() : state(FENCE_UNSIGNALED), scope(kSyncScopeInternal) {}
};
class SEMAPHORE_STATE : public BASE_NODE {
public:
std::pair<VkQueue, uint64_t> signaler;
bool signaled;
SyncScope scope;
};
class EVENT_STATE : public BASE_NODE {
public:
int write_in_use;
VkPipelineStageFlags stageMask;
};
class QUEUE_STATE {
public:
VkQueue queue;
uint32_t queueFamilyIndex;
std::unordered_map<VkEvent, VkPipelineStageFlags> eventToStageMap;
std::map<QueryObject, QueryState> queryToStateMap;
uint64_t seq;
std::deque<CB_SUBMISSION> submissions;
};
class QUERY_POOL_STATE : public BASE_NODE {
public:
VkQueryPoolCreateInfo createInfo;
};
struct PHYSICAL_DEVICE_STATE {
// Track the call state and array sizes for various query functions
CALL_STATE vkGetPhysicalDeviceQueueFamilyPropertiesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceLayerPropertiesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceExtensionPropertiesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceFeaturesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceSurfaceCapabilitiesKHRState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceSurfacePresentModesKHRState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceSurfaceFormatsKHRState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceDisplayPlanePropertiesKHRState = UNCALLED;
safe_VkPhysicalDeviceFeatures2 features2 = {};
VkPhysicalDevice phys_device = VK_NULL_HANDLE;
uint32_t queue_family_known_count = 1; // spec implies one QF must always be supported
std::vector<VkQueueFamilyProperties> queue_family_properties;
VkSurfaceCapabilitiesKHR surfaceCapabilities = {};
std::vector<VkPresentModeKHR> present_modes;
std::vector<VkSurfaceFormatKHR> surface_formats;
uint32_t display_plane_property_count = 0;
};
// This structure is used to save data across the CreateGraphicsPipelines down-chain API call
struct create_graphics_pipeline_api_state {
std::vector<safe_VkGraphicsPipelineCreateInfo> gpu_create_infos;
std::vector<std::unique_ptr<PIPELINE_STATE>> pipe_state;
const VkGraphicsPipelineCreateInfo* pCreateInfos;
};
// This structure is used to save data across the CreateComputePipelines down-chain API call
struct create_compute_pipeline_api_state {
std::vector<safe_VkComputePipelineCreateInfo> gpu_create_infos;
std::vector<std::unique_ptr<PIPELINE_STATE>> pipe_state;
const VkComputePipelineCreateInfo* pCreateInfos;
};
// This structure is used to save data across the CreateRayTracingPipelinesNV down-chain API call.
struct create_ray_tracing_pipeline_api_state {
std::vector<safe_VkRayTracingPipelineCreateInfoNV> gpu_create_infos;
std::vector<std::unique_ptr<PIPELINE_STATE>> pipe_state;
const VkRayTracingPipelineCreateInfoNV* pCreateInfos;
};
// This structure is used modify parameters for the CreatePipelineLayout down-chain API call
struct create_pipeline_layout_api_state {
std::vector<VkDescriptorSetLayout> new_layouts;
VkPipelineLayoutCreateInfo modified_create_info;
};
// This structure is used modify and pass parameters for the CreateShaderModule down-chain API call
struct create_shader_module_api_state {
uint32_t unique_shader_id;
VkShaderModuleCreateInfo instrumented_create_info;
std::vector<unsigned int> instrumented_pgm;
};
struct GpuQueue {
VkPhysicalDevice gpu;
uint32_t queue_family_index;
};
struct SubresourceRangeErrorCodes {
const char *base_mip_err, *mip_count_err, *base_layer_err, *layer_count_err;
};
inline bool operator==(GpuQueue const& lhs, GpuQueue const& rhs) {
return (lhs.gpu == rhs.gpu && lhs.queue_family_index == rhs.queue_family_index);
}
namespace std {
template <>
struct hash<GpuQueue> {
size_t operator()(GpuQueue gq) const throw() {
return hash<uint64_t>()((uint64_t)(gq.gpu)) ^ hash<uint32_t>()(gq.queue_family_index);
}
};
} // namespace std
struct SURFACE_STATE {
VkSurfaceKHR surface = VK_NULL_HANDLE;
SWAPCHAIN_NODE* swapchain = nullptr;
std::unordered_map<GpuQueue, bool> gpu_queue_support;
SURFACE_STATE() {}
SURFACE_STATE(VkSurfaceKHR surface) : surface(surface) {}
};
struct SubpassLayout {
uint32_t index;
VkImageLayout layout;
};
using std::unordered_map;
struct GpuValidationState;
#define VALSTATETRACK_MAP_AND_TRAITS_IMPL(handle_type, state_type, map_member, instance_scope) \
template <typename Dummy> \
struct AccessorStateHandle<state_type, Dummy> { \
using StateType = state_type; \
using HandleType = handle_type; \
}; \
AccessorTraitsTypes<state_type>::MapType map_member; \
template <typename Dummy> \
struct AccessorTraits<state_type, Dummy> : AccessorTraitsTypes<state_type> { \
static const bool kInstanceScope = instance_scope; \
static MapType ValidationStateTracker::*Map() { return &ValidationStateTracker::map_member; } \
};
#define VALSTATETRACK_MAP_AND_TRAITS(handle_type, state_type, map_member) \
VALSTATETRACK_MAP_AND_TRAITS_IMPL(handle_type, state_type, map_member, false)
#define VALSTATETRACK_MAP_AND_TRAITS_INSTANCE_SCOPE(handle_type, state_type, map_member) \
VALSTATETRACK_MAP_AND_TRAITS_IMPL(handle_type, state_type, map_member, true)
class ValidationStateTracker : public ValidationObject {
public:
// TODO -- move to private
// TODO -- make consistent with traits approach below.
unordered_map<VkQueue, QUEUE_STATE> queueMap;
unordered_map<VkEvent, EVENT_STATE> eventMap;
unordered_map<VkRenderPass, std::shared_ptr<RENDER_PASS_STATE>> renderPassMap;
unordered_map<VkDescriptorSetLayout, std::shared_ptr<cvdescriptorset::DescriptorSetLayout>> descriptorSetLayoutMap;
std::unordered_set<VkQueue> queues; // All queues under given device
std::map<QueryObject, QueryState> queryToStateMap;
unordered_map<VkSamplerYcbcrConversion, uint64_t> ycbcr_conversion_ahb_fmt_map;
// Traits for State function resolution. Specializations defined in the macro.
// NOTE: The Dummy argument allows for *partial* specialization at class scope, as full specialization at class scope
// isn't supported until C++17. Since the Dummy has a default all instantiations of the template can ignore it, but all
// specializations of the template must list it (and not give it a default).
template <typename StateType, typename Dummy = int>
struct AccessorStateHandle {};
template <typename StateType, typename Dummy = int>
struct AccessorTraits {};
template <typename StateType_>
struct AccessorTraitsTypes {
using StateType = StateType_;
using HandleType = typename AccessorStateHandle<StateType>::HandleType;
using ReturnType = StateType*;
using MappedType = std::unique_ptr<StateType>;
using MapType = unordered_map<HandleType, MappedType>;
};
VALSTATETRACK_MAP_AND_TRAITS(VkSampler, SAMPLER_STATE, samplerMap)
VALSTATETRACK_MAP_AND_TRAITS(VkImageView, IMAGE_VIEW_STATE, imageViewMap)
VALSTATETRACK_MAP_AND_TRAITS(VkImage, IMAGE_STATE, imageMap)
VALSTATETRACK_MAP_AND_TRAITS(VkBufferView, BUFFER_VIEW_STATE, bufferViewMap)
VALSTATETRACK_MAP_AND_TRAITS(VkBuffer, BUFFER_STATE, bufferMap)
VALSTATETRACK_MAP_AND_TRAITS(VkPipeline, PIPELINE_STATE, pipelineMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDeviceMemory, DEVICE_MEMORY_STATE, memObjMap)
VALSTATETRACK_MAP_AND_TRAITS(VkFramebuffer, FRAMEBUFFER_STATE, frameBufferMap)
VALSTATETRACK_MAP_AND_TRAITS(VkShaderModule, SHADER_MODULE_STATE, shaderModuleMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDescriptorUpdateTemplateKHR, TEMPLATE_STATE, desc_template_map)
VALSTATETRACK_MAP_AND_TRAITS(VkSwapchainKHR, SWAPCHAIN_NODE, swapchainMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDescriptorPool, DESCRIPTOR_POOL_STATE, descriptorPoolMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDescriptorSet, cvdescriptorset::DescriptorSet, setMap)
VALSTATETRACK_MAP_AND_TRAITS(VkCommandBuffer, CMD_BUFFER_STATE, commandBufferMap)
VALSTATETRACK_MAP_AND_TRAITS(VkCommandPool, COMMAND_POOL_STATE, commandPoolMap)
VALSTATETRACK_MAP_AND_TRAITS(VkPipelineLayout, PIPELINE_LAYOUT_STATE, pipelineLayoutMap)
VALSTATETRACK_MAP_AND_TRAITS(VkFence, FENCE_STATE, fenceMap)
VALSTATETRACK_MAP_AND_TRAITS(VkQueryPool, QUERY_POOL_STATE, queryPoolMap)
VALSTATETRACK_MAP_AND_TRAITS(VkSemaphore, SEMAPHORE_STATE, semaphoreMap)
VALSTATETRACK_MAP_AND_TRAITS(VkAccelerationStructureNV, ACCELERATION_STRUCTURE_STATE, accelerationStructureMap)
VALSTATETRACK_MAP_AND_TRAITS_INSTANCE_SCOPE(VkSurfaceKHR, SURFACE_STATE, surface_map)
public:
template <typename State>
typename AccessorTraits<State>::ReturnType Get(typename AccessorTraits<State>::Handle handle) {
using Traits = AccessorTraits<State>;
auto map_member = Traits::Map();
const typename Traits::MapType& map =
(Traits::kInstanceScope && (this->*map_member).size() == 0) ? instance_state->*map_member : this->*map_member;
const auto found_it = map.find(handle);
if (found_it == map.end()) {
return nullptr;
}
return found_it->second.get();
};
template <typename State>
const typename AccessorTraits<State>::ReturnType Get(typename AccessorTraits<State>::HandleType handle) const {
using Traits = AccessorTraits<State>;
auto map_member = Traits::Map();
const typename Traits::MapType& map =
(Traits::kInstanceScope && (this->*map_member).size() == 0) ? instance_state->*map_member : this->*map_member;
const auto found_it = map.find(handle);
if (found_it == map.cend()) {
return nullptr;
}
return found_it->second.get();
};
// Accessors for the VALSTATE... maps
const SAMPLER_STATE* GetSamplerState(VkSampler sampler) const { return Get<SAMPLER_STATE>(sampler); }
SAMPLER_STATE* GetSamplerState(VkSampler sampler) { return Get<SAMPLER_STATE>(sampler); }
const IMAGE_VIEW_STATE* GetImageViewState(VkImageView image_view) const { return Get<IMAGE_VIEW_STATE>(image_view); }
IMAGE_VIEW_STATE* GetImageViewState(VkImageView image_view) { return Get<IMAGE_VIEW_STATE>(image_view); }
const IMAGE_STATE* GetImageState(VkImage image) const { return Get<IMAGE_STATE>(image); }
IMAGE_STATE* GetImageState(VkImage image) { return Get<IMAGE_STATE>(image); }
const BUFFER_VIEW_STATE* GetBufferViewState(VkBufferView buffer_view) const { return Get<BUFFER_VIEW_STATE>(buffer_view); }
BUFFER_VIEW_STATE* GetBufferViewState(VkBufferView buffer_view) { return Get<BUFFER_VIEW_STATE>(buffer_view); }
const BUFFER_STATE* GetBufferState(VkBuffer buffer) const { return Get<BUFFER_STATE>(buffer); }
BUFFER_STATE* GetBufferState(VkBuffer buffer) { return Get<BUFFER_STATE>(buffer); }
const PIPELINE_STATE* GetPipelineState(VkPipeline pipeline) const { return Get<PIPELINE_STATE>(pipeline); }
PIPELINE_STATE* GetPipelineState(VkPipeline pipeline) { return Get<PIPELINE_STATE>(pipeline); }
const DEVICE_MEMORY_STATE* GetDevMemState(VkDeviceMemory mem) const { return Get<DEVICE_MEMORY_STATE>(mem); }
DEVICE_MEMORY_STATE* GetDevMemState(VkDeviceMemory mem) { return Get<DEVICE_MEMORY_STATE>(mem); }
const FRAMEBUFFER_STATE* GetFramebufferState(VkFramebuffer framebuffer) const { return Get<FRAMEBUFFER_STATE>(framebuffer); }
FRAMEBUFFER_STATE* GetFramebufferState(VkFramebuffer framebuffer) { return Get<FRAMEBUFFER_STATE>(framebuffer); }
const SHADER_MODULE_STATE* GetShaderModuleState(VkShaderModule module) const { return Get<SHADER_MODULE_STATE>(module); }
SHADER_MODULE_STATE* GetShaderModuleState(VkShaderModule module) { return Get<SHADER_MODULE_STATE>(module); }
const TEMPLATE_STATE* GetDescriptorTemplateState(VkDescriptorUpdateTemplateKHR descriptor_update_template) const {
return Get<TEMPLATE_STATE>(descriptor_update_template);
}
TEMPLATE_STATE* GetDescriptorTemplateState(VkDescriptorUpdateTemplateKHR descriptor_update_template) {
return Get<TEMPLATE_STATE>(descriptor_update_template);
}
const SWAPCHAIN_NODE* GetSwapchainState(VkSwapchainKHR swapchain) const { return Get<SWAPCHAIN_NODE>(swapchain); }
SWAPCHAIN_NODE* GetSwapchainState(VkSwapchainKHR swapchain) { return Get<SWAPCHAIN_NODE>(swapchain); }
const DESCRIPTOR_POOL_STATE* GetDescriptorPoolState(const VkDescriptorPool pool) const {
return Get<DESCRIPTOR_POOL_STATE>(pool);
}
DESCRIPTOR_POOL_STATE* GetDescriptorPoolState(const VkDescriptorPool pool) { return Get<DESCRIPTOR_POOL_STATE>(pool); }
const cvdescriptorset::DescriptorSet* GetSetNode(VkDescriptorSet set) const { return Get<cvdescriptorset::DescriptorSet>(set); }
cvdescriptorset::DescriptorSet* GetSetNode(VkDescriptorSet set) { return Get<cvdescriptorset::DescriptorSet>(set); }
const CMD_BUFFER_STATE* GetCBState(const VkCommandBuffer cb) const { return Get<CMD_BUFFER_STATE>(cb); }
CMD_BUFFER_STATE* GetCBState(const VkCommandBuffer cb) { return Get<CMD_BUFFER_STATE>(cb); }
const COMMAND_POOL_STATE* GetCommandPoolState(VkCommandPool pool) const { return Get<COMMAND_POOL_STATE>(pool); }
COMMAND_POOL_STATE* GetCommandPoolState(VkCommandPool pool) { return Get<COMMAND_POOL_STATE>(pool); }
const PIPELINE_LAYOUT_STATE* GetPipelineLayout(VkPipelineLayout pipeLayout) const {
return Get<PIPELINE_LAYOUT_STATE>(pipeLayout);
}
PIPELINE_LAYOUT_STATE* GetPipelineLayout(VkPipelineLayout pipeLayout) { return Get<PIPELINE_LAYOUT_STATE>(pipeLayout); }
const FENCE_STATE* GetFenceState(VkFence fence) const { return Get<FENCE_STATE>(fence); }
FENCE_STATE* GetFenceState(VkFence fence) { return Get<FENCE_STATE>(fence); }
const QUERY_POOL_STATE* GetQueryPoolState(VkQueryPool query_pool) const { return Get<QUERY_POOL_STATE>(query_pool); }
QUERY_POOL_STATE* GetQueryPoolState(VkQueryPool query_pool) { return Get<QUERY_POOL_STATE>(query_pool); }
const SEMAPHORE_STATE* GetSemaphoreState(VkSemaphore semaphore) const { return Get<SEMAPHORE_STATE>(semaphore); }
SEMAPHORE_STATE* GetSemaphoreState(VkSemaphore semaphore) { return Get<SEMAPHORE_STATE>(semaphore); }
const ACCELERATION_STRUCTURE_STATE* GetAccelerationStructureState(VkAccelerationStructureNV as) const {
return Get<ACCELERATION_STRUCTURE_STATE>(as);
}
ACCELERATION_STRUCTURE_STATE* GetAccelerationStructureState(VkAccelerationStructureNV as) {
return Get<ACCELERATION_STRUCTURE_STATE>(as);
}
const SURFACE_STATE* GetSurfaceState(VkSurfaceKHR surface) const { return Get<SURFACE_STATE>(surface); }
SURFACE_STATE* GetSurfaceState(VkSurfaceKHR surface) { return Get<SURFACE_STATE>(surface); }
// Class Declarations for helper functions
IMAGE_VIEW_STATE* GetAttachmentImageViewState(FRAMEBUFFER_STATE* framebuffer, uint32_t index);
const RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass) const;
RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass);
std::shared_ptr<RENDER_PASS_STATE> GetRenderPassStateSharedPtr(VkRenderPass renderpass);
EVENT_STATE* GetEventState(VkEvent event);
const QUEUE_STATE* GetQueueState(VkQueue queue) const;
QUEUE_STATE* GetQueueState(VkQueue queue);
const BINDABLE* GetObjectMemBinding(const VulkanTypedHandle& typed_handle) const;
BINDABLE* GetObjectMemBinding(const VulkanTypedHandle& typed_handle);
// Used for instance versions of this object
unordered_map<VkPhysicalDevice, PHYSICAL_DEVICE_STATE> physical_device_map;
// Link to the device's physical-device data
PHYSICAL_DEVICE_STATE* physical_device_state;
// Link for derived device objects back to their parent instance object
ValidationStateTracker* instance_state;
const PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(VkPhysicalDevice phys) const;
PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(VkPhysicalDevice phys);
PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState();
const PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState() const;
using CommandBufferResetCallback = std::function<void(VkCommandBuffer)>;
std::unique_ptr<CommandBufferResetCallback> command_buffer_reset_callback;
template <typename Fn>
void SetCommandBufferResetCallback(Fn&& fn) {
command_buffer_reset_callback.reset(new CommandBufferResetCallback(std::forward<Fn>(fn)));
}
using SetImageViewInitialLayoutCallback = std::function<void(CMD_BUFFER_STATE*, const IMAGE_VIEW_STATE&, VkImageLayout)>;
std::unique_ptr<SetImageViewInitialLayoutCallback> set_image_view_initial_layout_callback;
template <typename Fn>
void SetSetImageViewInitialLayoutCallback(Fn&& fn) {
set_image_view_initial_layout_callback.reset(new SetImageViewInitialLayoutCallback(std::forward<Fn>(fn)));
}
void CallSetImageViewInitialLayoutCallback(CMD_BUFFER_STATE* cb_node, const IMAGE_VIEW_STATE& iv_state, VkImageLayout layout) {
if (set_image_view_initial_layout_callback) {
(*set_image_view_initial_layout_callback)(cb_node, iv_state, layout);
}
}
// State update functions
// Gets/Enumerations
void PostCallRecordEnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties,
VkResult result);
void PostCallRecordEnumeratePhysicalDeviceGroupsKHR(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties,
VkResult result);
void PostCallRecordEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount,
VkPhysicalDevice* pPhysicalDevices, VkResult result);
void PostCallRecordGetAccelerationStructureMemoryRequirementsNV(VkDevice device,
const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo,
VkMemoryRequirements2KHR* pMemoryRequirements);
void PostCallRecordGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
void PostCallRecordGetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo,
VkMemoryRequirements2KHR* pMemoryRequirements);
void PostCallRecordGetBufferMemoryRequirements2KHR(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo,
VkMemoryRequirements2KHR* pMemoryRequirements);
void PostCallRecordGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
void PostCallRecordGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
void PostCallRecordGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
void PostCallRecordGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
void PostCallRecordGetImageMemoryRequirements2KHR(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
void PostCallRecordGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
void PostCallRecordGetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements);
void PostCallRecordGetImageSparseMemoryRequirements2KHR(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements);
void PostCallRecordGetPhysicalDeviceDisplayPlanePropertiesKHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
VkDisplayPlanePropertiesKHR* pProperties, VkResult result);
void PostCallRecordGetPhysicalDeviceDisplayPlaneProperties2KHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
VkDisplayPlaneProperties2KHR* pProperties, VkResult result);
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties* pQueueFamilyProperties);
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
void PostCallRecordGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
VkSurfaceCapabilitiesKHR* pSurfaceCapabilities, VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
VkSurfaceCapabilities2KHR* pSurfaceCapabilities, VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2EXT(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
VkSurfaceCapabilities2EXT* pSurfaceCapabilities, VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats,
VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceFormats2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats,
VkResult result);
void PostCallRecordGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes,
VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
VkSurfaceKHR surface, VkBool32* pSupported, VkResult result);
// Create/Destroy/Bind
void PostCallRecordBindAccelerationStructureMemoryNV(VkDevice device, uint32_t bindInfoCount,
const VkBindAccelerationStructureMemoryInfoNV* pBindInfos,
VkResult result);
void PostCallRecordBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset,
VkResult result);
void PostCallRecordBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset,
VkResult result);
void PostCallRecordBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, VkResult result);
void PreCallRecordDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateAccelerationStructureNV(VkDevice device, const VkAccelerationStructureCreateInfoNV* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkAccelerationStructureNV* pAccelerationStructure, VkResult result);
void PreCallRecordDestroyAccelerationStructureNV(VkDevice device, VkAccelerationStructureNV accelerationStructure,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkBuffer* pBuffer, VkResult result);
void PreCallRecordDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkBufferView* pView, VkResult result);
void PreCallRecordDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool, VkResult result);
void PreCallRecordDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDisplayPlaneSurfaceKHR(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface,
VkResult result);
void PostCallRecordCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkEvent* pEvent, VkResult result);
void PreCallRecordDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool,
VkResult result);
void PreCallRecordDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout,
VkResult result);
void PostCallRecordResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags, VkResult result);
void PostCallRecordResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags, VkResult result);
bool PreCallValidateCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* pipe_state);
void PostCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* pipe_state);
void PostCallRecordResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags,
VkResult result);
void PreCallRecordDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result);
void PostCallRecordCreateDescriptorUpdateTemplateKHR(VkDevice device,
const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result);
void PreCallRecordDestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroyDescriptorUpdateTemplateKHR(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkFence* pFence, VkResult result);
void PreCallRecordDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer, VkResult result);
void PreCallRecordDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* cgpl_state);
void PostCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* cgpl_state);
void PostCallRecordCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkImage* pImage, VkResult result);
void PreCallRecordDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkImageView* pView, VkResult result);
void PreCallRecordDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout,
VkResult result);
void PreCallRecordDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool, VkResult result);
void PreCallRecordDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
void PostCallRecordResetQueryPoolEXT(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
bool PreCallValidateCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
void* pipe_state);
void PostCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* pipe_state);
void PostCallRecordCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result);
void PostCallRecordCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result);
void PreCallRecordDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSampler* pSampler, VkResult result);
void PreCallRecordDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result);
void PostCallRecordDestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSamplerYcbcrConversionKHR(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result);
void PostCallRecordDestroySamplerYcbcrConversionKHR(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore, VkResult result);
void PreCallRecordDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, VkResult result,
void* csm_state);
void PreCallRecordDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount,
const VkSwapchainCreateInfoKHR* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains,
VkResult result);
void PostCallRecordCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain, VkResult result);
void PreCallRecordDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
// CommandBuffer Control
void PreCallRecordBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
void PostCallRecordEndCommandBuffer(VkCommandBuffer commandBuffer, VkResult result);
void PostCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence,
VkResult result);
// Allocate/Free
void PostCallRecordAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pCreateInfo,
VkCommandBuffer* pCommandBuffer, VkResult result);
void PostCallRecordAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo,
VkDescriptorSet* pDescriptorSets, VkResult result, void* ads_state);
void PostCallRecordAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo,
const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory, VkResult result);
void PreCallRecordFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount,
const VkCommandBuffer* pCommandBuffers);
void PreCallRecordFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count,
const VkDescriptorSet* pDescriptorSets);
void PreCallRecordFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks* pAllocator);
void PreCallRecordUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount,
const VkCopyDescriptorSet* pDescriptorCopies);
void PreCallRecordUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
void PreCallRecordUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
// Recorded Commands
void PreCallRecordCmdBeginDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
void PostCallRecordCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
void PostCallRecordCmdBeginQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query,
VkQueryControlFlags flags, uint32_t index);
void PreCallRecordCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
VkSubpassContents contents);
void PreCallRecordCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassBeginInfoKHR* pSubpassBeginInfo);
void PreCallRecordCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount,
const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount,
const uint32_t* pDynamicOffsets);
void PreCallRecordCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkIndexType indexType);
void PreCallRecordCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
void PreCallRecordCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
void PreCallRecordCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
void PreCallRecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions,
VkFilter filter);
void PostCallRecordCmdBuildAccelerationStructureNV(VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo,
VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update,
VkAccelerationStructureNV dst, VkAccelerationStructureNV src,
VkBuffer scratch, VkDeviceSize scratchOffset);
void PreCallRecordCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearColorValue* pColor, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
void PreCallRecordCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
void PostCallRecordCmdCopyAccelerationStructureNV(VkCommandBuffer commandBuffer, VkAccelerationStructureNV dst,
VkAccelerationStructureNV src, VkCopyAccelerationStructureModeNV mode);
void PreCallRecordCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount,
const VkBufferCopy* pRegions);
void PreCallRecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
void PreCallRecordCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
void PreCallRecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
void PostCallRecordCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride,
VkQueryResultFlags flags);
void PostCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
void PostCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
void PostCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
uint32_t firstInstance);
void PostCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
void PostCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
void PostCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
void PreCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
void PreCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
void PreCallRecordCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
void PreCallRecordCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride);
void PreCallRecordCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask);
void PostCallRecordCmdEndDebugUtilsLabelEXT(VkCommandBuffer commandBuffer);
void PostCallRecordCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot);
void PostCallRecordCmdEndQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, uint32_t index);
void PostCallRecordCmdEndRenderPass(VkCommandBuffer commandBuffer);
void PostCallRecordCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo);
void PreCallRecordCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount,
const VkCommandBuffer* pCommandBuffers);
void PreCallRecordCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size,
uint32_t data);
void PreCallRecordCmdInsertDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
void PostCallRecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
void PostCallRecordCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
const VkSubpassEndInfoKHR* pSubpassEndInfo);
void PostCallRecordCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount);
void PreCallRecordCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageResolve* pRegions);
void PreCallRecordCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
void PreCallRecordCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp,
float depthBiasSlopeFactor);
void PreCallRecordCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
void PreCallRecordCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
void PreCallRecordCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
void PreCallRecordCmdSetLineStippleEXT(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern);
void PreCallRecordCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
const VkRect2D* pScissors);
void PreCallRecordCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
void PreCallRecordCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
void PreCallRecordCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
void PreCallRecordCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
const VkViewport* pViewports);
void PreCallRecordCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount,
const VkShadingRatePaletteNV* pShadingRatePalettes);
void PostCallRecordCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize dataSize, const void* pData);
// WSI
void PostCallRecordAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
VkFence fence, uint32_t* pImageIndex, VkResult result);
void PostCallRecordAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex,
VkResult result);
#ifdef VK_USE_PLATFORM_ANDROID_KHR
void PostCallRecordCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_ANDROID_KHR
#ifdef VK_USE_PLATFORM_IOS_MVK
void PostCallRecordCreateIOSSurfaceMVK(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_IOS_MVK
#ifdef VK_USE_PLATFORM_MACOS_MVK
void PostCallRecordCreateMacOSSurfaceMVK(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_MACOS_MVK
#ifdef VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordCreateWin32SurfaceKHR(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
void PostCallRecordCreateWaylandSurfaceKHR(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
void PostCallRecordCreateXcbSurfaceKHR(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_XCB_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
void PostCallRecordCreateXlibSurfaceKHR(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_XLIB_KHR
// State Utilty functions
void AddCommandBufferBinding(std::unordered_set<CMD_BUFFER_STATE*>* cb_bindings, const VulkanTypedHandle& obj,
CMD_BUFFER_STATE* cb_node);
void AddCommandBufferBindingAccelerationStructure(CMD_BUFFER_STATE*, ACCELERATION_STRUCTURE_STATE*);
void AddCommandBufferBindingBuffer(CMD_BUFFER_STATE*, BUFFER_STATE*);
void AddCommandBufferBindingBufferView(CMD_BUFFER_STATE*, BUFFER_VIEW_STATE*);
void AddCommandBufferBindingImage(CMD_BUFFER_STATE*, IMAGE_STATE*);
void AddCommandBufferBindingImageView(CMD_BUFFER_STATE*, IMAGE_VIEW_STATE*);
void AddCommandBufferBindingSampler(CMD_BUFFER_STATE*, SAMPLER_STATE*);
void AddMemObjInfo(void* object, const VkDeviceMemory mem, const VkMemoryAllocateInfo* pAllocateInfo);
void AddFramebufferBinding(CMD_BUFFER_STATE* cb_state, FRAMEBUFFER_STATE* fb_state);
void ClearCmdBufAndMemReferences(CMD_BUFFER_STATE* cb_node);
void ClearMemoryObjectBindings(const VulkanTypedHandle& typed_handle);
void ClearMemoryObjectBinding(const VulkanTypedHandle& typed_handle, VkDeviceMemory mem);
void DecrementBoundResources(CMD_BUFFER_STATE const* cb_node);
void DeleteDescriptorSetPools();
void FreeCommandBufferStates(COMMAND_POOL_STATE* pool_state, const uint32_t command_buffer_count,
const VkCommandBuffer* command_buffers);
void FreeDescriptorSet(cvdescriptorset::DescriptorSet* descriptor_set);
BASE_NODE* GetStateStructPtrFromObject(const VulkanTypedHandle& object_struct);
void IncrementBoundObjects(CMD_BUFFER_STATE const* cb_node);
void IncrementResources(CMD_BUFFER_STATE* cb_node);
void InsertAccelerationStructureMemoryRange(VkAccelerationStructureNV as, DEVICE_MEMORY_STATE* mem_info,
VkDeviceSize mem_offset, const VkMemoryRequirements& mem_reqs);
void InsertBufferMemoryRange(VkBuffer buffer, DEVICE_MEMORY_STATE* mem_info, VkDeviceSize mem_offset,
const VkMemoryRequirements& mem_reqs);
void InsertImageMemoryRange(VkImage image, DEVICE_MEMORY_STATE* mem_info, VkDeviceSize mem_offset,
VkMemoryRequirements mem_reqs, bool is_linear);
void InsertMemoryRange(const VulkanTypedHandle& typed_handle, DEVICE_MEMORY_STATE* mem_info, VkDeviceSize memoryOffset,
VkMemoryRequirements memRequirements, bool is_linear);
void InvalidateCommandBuffers(std::unordered_set<CMD_BUFFER_STATE*> const& cb_nodes, const VulkanTypedHandle& obj);
void PerformAllocateDescriptorSets(const VkDescriptorSetAllocateInfo*, const VkDescriptorSet*,
const cvdescriptorset::AllocateDescriptorSetsData*);
void PerformUpdateDescriptorSetsWithTemplateKHR(VkDescriptorSet descriptorSet, const TEMPLATE_STATE* template_state,
const void* pData);
void RecordAcquireNextImageState(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
VkFence fence, uint32_t* pImageIndex);
void RecordCmdBeginQuery(CMD_BUFFER_STATE* cb_state, const QueryObject& query_obj);
void RecordCmdEndQuery(CMD_BUFFER_STATE* cb_state, const QueryObject& query_obj);
void RecordCmdEndRenderPassState(VkCommandBuffer commandBuffer);
void RecordCmdBeginRenderPassState(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassContents contents);
void RecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
void RecordCreateImageANDROID(const VkImageCreateInfo* create_info, IMAGE_STATE* is_node);
void RecordCreateRenderPassState(RenderPassCreateVersion rp_version, std::shared_ptr<RENDER_PASS_STATE>& render_pass,
VkRenderPass* pRenderPass);
void RecordCreateSamplerYcbcrConversionState(const VkSamplerYcbcrConversionCreateInfo* create_info,
VkSamplerYcbcrConversion ycbcr_conversion);
void RecordCreateSamplerYcbcrConversionANDROID(const VkSamplerYcbcrConversionCreateInfo* create_info,
VkSamplerYcbcrConversion ycbcr_conversion);
void RecordCreateSwapchainState(VkResult result, const VkSwapchainCreateInfoKHR* pCreateInfo, VkSwapchainKHR* pSwapchain,
SURFACE_STATE* surface_state, SWAPCHAIN_NODE* old_swapchain_state);
void RecordDestroySamplerYcbcrConversionANDROID(VkSamplerYcbcrConversion ycbcr_conversion);
void RecordEnumeratePhysicalDeviceGroupsState(uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties);
void RecordGetBufferMemoryRequirementsState(VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
void RecordGetDeviceQueueState(uint32_t queue_family_index, VkQueue queue);
void RecordGetImageMemoryRequiementsState(VkImage image, VkMemoryRequirements* pMemoryRequirements);
void RecordGetPhysicalDeviceDisplayPlanePropertiesState(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
void* pProperties);
void RecordUpdateDescriptorSetWithTemplateState(VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
void RecordCreateDescriptorUpdateTemplateState(const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate);
void RecordPipelineShaderStage(const VkPipelineShaderStageCreateInfo* pStage, PIPELINE_STATE* pipeline,
PIPELINE_STATE::StageState* stage_state);
void RecordRenderPassDAG(RenderPassCreateVersion rp_version, const VkRenderPassCreateInfo2KHR* pCreateInfo,
RENDER_PASS_STATE* render_pass);
void RecordVulkanSurface(VkSurfaceKHR* pSurface);
void RemoveAccelerationStructureMemoryRange(uint64_t handle, DEVICE_MEMORY_STATE* mem_info);
void RemoveCommandBufferBinding(const VulkanTypedHandle& object, CMD_BUFFER_STATE* cb_node);
void RemoveBufferMemoryRange(uint64_t handle, DEVICE_MEMORY_STATE* mem_info);
void RemoveImageMemoryRange(uint64_t handle, DEVICE_MEMORY_STATE* mem_info);
void ResetCommandBufferState(const VkCommandBuffer cb);
void RetireWorkOnQueue(QUEUE_STATE* pQueue, uint64_t seq, bool switch_finished_queries);
void SetMemBinding(VkDeviceMemory mem, BINDABLE* mem_binding, VkDeviceSize memory_offset,
const VulkanTypedHandle& typed_handle);
bool SetQueryState(VkQueue queue, VkCommandBuffer commandBuffer, QueryObject object, QueryState value);
bool SetQueryStateMulti(VkQueue queue, VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount, QueryState value);
void UpdateBindBufferMemoryState(VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset);
void UpdateBindImageMemoryState(const VkBindImageMemoryInfo& bindInfo);
void UpdateLastBoundDescriptorSets(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint pipeline_bind_point,
const PIPELINE_LAYOUT_STATE* pipeline_layout, uint32_t first_set, uint32_t set_count,
const VkDescriptorSet* pDescriptorSets, cvdescriptorset::DescriptorSet* push_descriptor_set,
uint32_t dynamic_offset_count, const uint32_t* p_dynamic_offsets);
void UpdateStateCmdDrawDispatchType(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint bind_point);
void UpdateStateCmdDrawType(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint bind_point);
void UpdateDrawState(CMD_BUFFER_STATE* cb_state, const VkPipelineBindPoint bind_point);
DeviceFeatures enabled_features = {};
// Device specific data
VkPhysicalDeviceMemoryProperties phys_dev_mem_props = {};
VkPhysicalDeviceProperties phys_dev_props = {};
uint32_t physical_device_count;
// Device extension properties -- storing properties gathered from VkPhysicalDeviceProperties2KHR::pNext chain
struct DeviceExtensionProperties {
uint32_t max_push_descriptors; // from VkPhysicalDevicePushDescriptorPropertiesKHR::maxPushDescriptors
VkPhysicalDeviceDescriptorIndexingPropertiesEXT descriptor_indexing_props;
VkPhysicalDeviceShadingRateImagePropertiesNV shading_rate_image_props;
VkPhysicalDeviceMeshShaderPropertiesNV mesh_shader_props;
VkPhysicalDeviceInlineUniformBlockPropertiesEXT inline_uniform_block_props;
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT vtx_attrib_divisor_props;
VkPhysicalDeviceDepthStencilResolvePropertiesKHR depth_stencil_resolve_props;
VkPhysicalDeviceCooperativeMatrixPropertiesNV cooperative_matrix_props;
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback_props;
VkPhysicalDeviceSubgroupProperties subgroup_props;
VkPhysicalDeviceRayTracingPropertiesNV ray_tracing_props;
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT texel_buffer_alignment_props;
VkPhysicalDeviceFragmentDensityMapPropertiesEXT fragment_density_map_props;
};
DeviceExtensionProperties phys_dev_ext_props = {};
std::vector<VkCooperativeMatrixPropertiesNV> cooperative_matrix_properties;
// Map for queue family index to queue count
unordered_map<uint32_t, uint32_t> queue_family_index_map;
template <typename ExtProp>
void GetPhysicalDeviceExtProperties(VkPhysicalDevice gpu, bool enabled, ExtProp* ext_prop) {
assert(ext_prop);
if (enabled) {
*ext_prop = lvl_init_struct<ExtProp>();
auto prop2 = lvl_init_struct<VkPhysicalDeviceProperties2KHR>(ext_prop);
DispatchGetPhysicalDeviceProperties2KHR(gpu, &prop2);
}
}
// This controls output of a state tracking warning (s.t. it only emits once)
bool external_sync_warning = false;
};
class CoreChecks : public ValidationStateTracker {
public:
using StateTracker = ValidationStateTracker;
std::unordered_set<uint64_t> ahb_ext_formats_set;
GlobalQFOTransferBarrierMap<VkImageMemoryBarrier> qfo_release_image_barrier_map;
GlobalQFOTransferBarrierMap<VkBufferMemoryBarrier> qfo_release_buffer_barrier_map;
unordered_map<VkImage, std::vector<ImageSubresourcePair>> imageSubresourceMap;
using ImageSubresPairLayoutMap = std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_STATE>;
ImageSubresPairLayoutMap imageLayoutMap;
std::unique_ptr<GpuValidationState> gpu_validation_state;
bool VerifyQueueStateToSeq(QUEUE_STATE* initial_queue, uint64_t initial_seq);
bool ValidateSetMemBinding(VkDeviceMemory mem, const VulkanTypedHandle& typed_handle, const char* apiName) const;
bool SetSparseMemBinding(MEM_BINDING binding, const VulkanTypedHandle& typed_handle);
bool ValidateDeviceQueueFamily(uint32_t queue_family, const char* cmd_name, const char* parameter_name, const char* error_code,
bool optional) const;
bool ValidateBindBufferMemory(VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset, const char* api_name) const;
bool ValidateGetImageMemoryRequirements2(const VkImageMemoryRequirementsInfo2* pInfo) const;
bool CheckCommandBuffersInFlight(const COMMAND_POOL_STATE* pPool, const char* action, const char* error_code) const;
bool CheckCommandBufferInFlight(const CMD_BUFFER_STATE* cb_node, const char* action, const char* error_code) const;
bool VerifyQueueStateToFence(VkFence fence);
bool VerifyWaitFenceState(VkFence fence, const char* apiCall);
void RetireFence(VkFence fence);
void StoreMemRanges(VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size);
bool ValidateIdleDescriptorSet(VkDescriptorSet set, const char* func_str);
void InitializeAndTrackMemory(VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, void** ppData);
bool ValidatePipelineLocked(std::vector<std::unique_ptr<PIPELINE_STATE>> const& pPipelines, int pipelineIndex) const;
bool ValidatePipelineUnlocked(const PIPELINE_STATE* pPipeline, uint32_t pipelineIndex) const;
bool ValidImageBufferQueue(const CMD_BUFFER_STATE* cb_node, const VulkanTypedHandle& object, VkQueue queue, uint32_t count,
const uint32_t* indices) const;
bool ValidateFenceForSubmit(const FENCE_STATE* pFence) const;
bool ValidateSemaphoresForSubmit(VkQueue queue, const VkSubmitInfo* submit,
std::unordered_set<VkSemaphore>* unsignaled_sema_arg,
std::unordered_set<VkSemaphore>* signaled_sema_arg,
std::unordered_set<VkSemaphore>* internal_sema_arg) const;
bool ValidateCommandBuffersForSubmit(VkQueue queue, const VkSubmitInfo* submit,
ImageSubresPairLayoutMap* localImageLayoutMap_arg,
std::vector<VkCommandBuffer>* current_cmds_arg) const;
bool ValidateStatus(const CMD_BUFFER_STATE* pNode, CBStatusFlags status_mask, VkFlags msg_flags, const char* fail_msg,
const char* msg_code) const;
bool ValidateDrawStateFlags(const CMD_BUFFER_STATE* pCB, const PIPELINE_STATE* pPipe, bool indexed, const char* msg_code) const;
bool LogInvalidAttachmentMessage(const char* type1_string, const RENDER_PASS_STATE* rp1_state, const char* type2_string,
const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, uint32_t secondary_attach,
const char* msg, const char* caller, const char* error_code) const;
bool ValidateStageMaskGsTsEnables(VkPipelineStageFlags stageMask, const char* caller, const char* geo_error_id,
const char* tess_error_id, const char* mesh_error_id, const char* task_error_id) const;
bool ValidateMapMemRange(VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size);
bool ValidatePushConstantRange(const uint32_t offset, const uint32_t size, const char* caller_name, uint32_t index) const;
bool ValidateRenderPassDAG(RenderPassCreateVersion rp_version, const VkRenderPassCreateInfo2KHR* pCreateInfo) const;
bool ValidateAttachmentCompatibility(const char* type1_string, const RENDER_PASS_STATE* rp1_state, const char* type2_string,
const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, uint32_t secondary_attach,
const char* caller, const char* error_code) const;
bool ValidateSubpassCompatibility(const char* type1_string, const RENDER_PASS_STATE* rp1_state, const char* type2_string,
const RENDER_PASS_STATE* rp2_state, const int subpass, const char* caller,
const char* error_code) const;
bool ValidateRenderPassCompatibility(const char* type1_string, const RENDER_PASS_STATE* rp1_state, const char* type2_string,
const RENDER_PASS_STATE* rp2_state, const char* caller, const char* error_code) const;
bool ReportInvalidCommandBuffer(const CMD_BUFFER_STATE* cb_state, const char* call_source) const;
void InitGpuValidation();
bool ValidateQueueFamilyIndex(const PHYSICAL_DEVICE_STATE* pd_state, uint32_t requested_queue_family, const char* err_code,
const char* cmd_name, const char* queue_family_var_name);
bool ValidateDeviceQueueCreateInfos(const PHYSICAL_DEVICE_STATE* pd_state, uint32_t info_count,
const VkDeviceQueueCreateInfo* infos);
bool ValidatePipelineVertexDivisors(std::vector<std::unique_ptr<PIPELINE_STATE>> const& pipe_state_vec, const uint32_t count,
const VkGraphicsPipelineCreateInfo* pipe_cis) const;
bool ValidateImageBarrierImage(const char* funcName, CMD_BUFFER_STATE const* cb_state, VkFramebuffer framebuffer,
uint32_t active_subpass, const safe_VkSubpassDescription2KHR& sub_desc,
const VulkanTypedHandle& rp_handle, uint32_t img_index, const VkImageMemoryBarrier& img_barrier);
bool ValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, RenderPassCreateVersion rp_version,
const VkRenderPassBeginInfo* pRenderPassBegin) const;
bool ValidateDependencies(FRAMEBUFFER_STATE const* framebuffer, RENDER_PASS_STATE const* renderPass) const;
bool ValidateBarriers(const char* funcName, CMD_BUFFER_STATE* cb_state, VkPipelineStageFlags src_stage_mask,
VkPipelineStageFlags dst_stage_mask, uint32_t memBarrierCount, const VkMemoryBarrier* pMemBarriers,
uint32_t bufferBarrierCount, const VkBufferMemoryBarrier* pBufferMemBarriers,
uint32_t imageMemBarrierCount, const VkImageMemoryBarrier* pImageMemBarriers);
bool ValidateBarrierQueueFamilies(const char* func_name, CMD_BUFFER_STATE* cb_state, const VkImageMemoryBarrier& barrier,
const IMAGE_STATE* state_data);
bool ValidateBarrierQueueFamilies(const char* func_name, CMD_BUFFER_STATE* cb_state, const VkBufferMemoryBarrier& barrier,
const BUFFER_STATE* state_data);
bool ValidateCreateSwapchain(const char* func_name, VkSwapchainCreateInfoKHR const* pCreateInfo,
const SURFACE_STATE* surface_state, const SWAPCHAIN_NODE* old_swapchain_state) const;
void RecordCmdPushDescriptorSetState(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout,
uint32_t set, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites);
bool ValidatePipelineBindPoint(const CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint bind_point, const char* func_name,
const std::map<VkPipelineBindPoint, std::string>& bind_errors) const;
bool ValidateMemoryIsMapped(const char* funcName, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges);
bool ValidateAndCopyNoncoherentMemoryToDriver(uint32_t mem_range_count, const VkMappedMemoryRange* mem_ranges);
void CopyNoncoherentMemoryFromDriver(uint32_t mem_range_count, const VkMappedMemoryRange* mem_ranges);
bool ValidateMappedMemoryRangeDeviceLimits(const char* func_name, uint32_t mem_range_count,
const VkMappedMemoryRange* mem_ranges);
BarrierOperationsType ComputeBarrierOperationsType(CMD_BUFFER_STATE* cb_state, uint32_t buffer_barrier_count,
const VkBufferMemoryBarrier* buffer_barriers, uint32_t image_barrier_count,
const VkImageMemoryBarrier* image_barriers);
bool ValidateStageMasksAgainstQueueCapabilities(CMD_BUFFER_STATE const* cb_state, VkPipelineStageFlags source_stage_mask,
VkPipelineStageFlags dest_stage_mask, BarrierOperationsType barrier_op_type,
const char* function, const char* error_code);
bool SetEventStageMask(VkQueue queue, VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
bool ValidateRenderPassImageBarriers(const char* funcName, CMD_BUFFER_STATE* cb_state, uint32_t active_subpass,
const safe_VkSubpassDescription2KHR& sub_desc, const VulkanTypedHandle& rp_handle,
const safe_VkSubpassDependency2KHR* dependencies,
const std::vector<uint32_t>& self_dependencies, uint32_t image_mem_barrier_count,
const VkImageMemoryBarrier* image_barriers);
bool ValidateSecondaryCommandBufferState(const CMD_BUFFER_STATE* pCB, const CMD_BUFFER_STATE* pSubCB);
bool ValidateFramebuffer(VkCommandBuffer primaryBuffer, const CMD_BUFFER_STATE* pCB, VkCommandBuffer secondaryBuffer,
const CMD_BUFFER_STATE* pSubCB, const char* caller);
bool ValidateDescriptorUpdateTemplate(const char* func_name, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo);
bool ValidateCreateSamplerYcbcrConversion(const char* func_name, const VkSamplerYcbcrConversionCreateInfo* create_info) const;
bool ValidateImportFence(VkFence fence, const char* caller_name);
void RecordImportFenceState(VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type, VkFenceImportFlagsKHR flags);
void RecordGetExternalFenceState(VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type);
bool ValidateAcquireNextImage(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence,
uint32_t* pImageIndex, const char* func_name) const;
bool VerifyRenderAreaBounds(const VkRenderPassBeginInfo* pRenderPassBegin) const;
bool VerifyFramebufferAndRenderPassImageViews(const VkRenderPassBeginInfo* pRenderPassBeginInfo) const;
bool ValidatePrimaryCommandBuffer(const CMD_BUFFER_STATE* pCB, char const* cmd_name, const char* error_code) const;
void RecordCmdNextSubpassLayouts(VkCommandBuffer commandBuffer, VkSubpassContents contents);
bool ValidateCmdEndRenderPass(RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer) const;
void RecordCmdEndRenderPassLayouts(VkCommandBuffer commandBuffer);
bool ValidateFramebufferCreateInfo(const VkFramebufferCreateInfo* pCreateInfo) const;
bool MatchUsage(uint32_t count, const VkAttachmentReference2KHR* attachments, const VkFramebufferCreateInfo* fbci,
VkImageUsageFlagBits usage_flag, const char* error_code) const;
bool IsImageLayoutReadOnly(VkImageLayout layout) const;
bool CheckDependencyExists(const uint32_t subpass, const VkImageLayout layout,
const std::vector<SubpassLayout>& dependent_subpasses, const std::vector<DAGNode>& subpass_to_node,
bool& skip) const;
bool CheckPreserved(const VkRenderPassCreateInfo2KHR* pCreateInfo, const int index, const uint32_t attachment,
const std::vector<DAGNode>& subpass_to_node, int depth, bool& skip) const;
bool ValidateBindImageMemory(const VkBindImageMemoryInfo& bindInfo, const char* api_name) const;
bool ValidateGetPhysicalDeviceDisplayPlanePropertiesKHRQuery(VkPhysicalDevice physicalDevice, uint32_t planeIndex,
const char* api_name) const;
bool ValidateQuery(VkQueue queue, CMD_BUFFER_STATE* pCB, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount,
VkQueryResultFlags flags) const;
QueryState GetQueryState(const QUEUE_STATE* queue_data, VkQueryPool queryPool, uint32_t queryIndex) const;
bool VerifyQueryIsReset(VkQueue queue, VkCommandBuffer commandBuffer, QueryObject query_obj) const;
bool ValidateImportSemaphore(VkSemaphore semaphore, const char* caller_name);
void RecordImportSemaphoreState(VkSemaphore semaphore, VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type,
VkSemaphoreImportFlagsKHR flags);
void RecordGetExternalSemaphoreState(VkSemaphore semaphore, VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type);
bool ValidateBeginQuery(const CMD_BUFFER_STATE* cb_state, const QueryObject& query_obj, VkFlags flags, CMD_TYPE cmd,
const char* cmd_name, const char* vuid_queue_flags, const char* vuid_queue_feedback,
const char* vuid_queue_occlusion, const char* vuid_precise, const char* vuid_query_count) const;
bool ValidateCmdEndQuery(const CMD_BUFFER_STATE* cb_state, const QueryObject& query_obj, CMD_TYPE cmd, const char* cmd_name,
const char* vuid_queue_flags, const char* vuid_active_queries) const;
bool ValidateCmdDrawType(VkCommandBuffer cmd_buffer, bool indexed, VkPipelineBindPoint bind_point, CMD_TYPE cmd_type,
const char* caller, VkQueueFlags queue_flags, const char* queue_flag_code,
const char* renderpass_msg_code, const char* pipebound_msg_code,
const char* dynamic_state_msg_code) const;
bool ValidateCmdNextSubpass(RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer) const;
bool ValidateInsertMemoryRange(const VulkanTypedHandle& typed_handle, const DEVICE_MEMORY_STATE* mem_info,
VkDeviceSize memoryOffset, const VkMemoryRequirements& memRequirements, bool is_linear,
const char* api_name) const;
bool ValidateInsertImageMemoryRange(VkImage image, const DEVICE_MEMORY_STATE* mem_info, VkDeviceSize mem_offset,
const VkMemoryRequirements& mem_reqs, bool is_linear, const char* api_name) const;
bool ValidateInsertBufferMemoryRange(VkBuffer buffer, const DEVICE_MEMORY_STATE* mem_info, VkDeviceSize mem_offset,
const VkMemoryRequirements& mem_reqs, const char* api_name) const;
bool ValidateInsertAccelerationStructureMemoryRange(VkAccelerationStructureNV as, const DEVICE_MEMORY_STATE* mem_info,
VkDeviceSize mem_offset, const VkMemoryRequirements& mem_reqs,
const char* api_name) const;
bool ValidateMemoryTypes(const DEVICE_MEMORY_STATE* mem_info, const uint32_t memory_type_bits, const char* funcName,
const char* msgCode) const;
bool ValidateCommandBufferState(const CMD_BUFFER_STATE* cb_state, const char* call_source, int current_submit_count,
const char* vu_id) const;
bool ValidateCommandBufferSimultaneousUse(const CMD_BUFFER_STATE* pCB, int current_submit_count) const;
bool ValidateGetDeviceQueue(uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue, const char* valid_qfi_vuid,
const char* qfi_in_range_vuid) const;
bool ValidateRenderpassAttachmentUsage(RenderPassCreateVersion rp_version, const VkRenderPassCreateInfo2KHR* pCreateInfo) const;
bool AddAttachmentUse(RenderPassCreateVersion rp_version, uint32_t subpass, std::vector<uint8_t>& attachment_uses,
std::vector<VkImageLayout>& attachment_layouts, uint32_t attachment, uint8_t new_use,
VkImageLayout new_layout) const;
bool ValidateAttachmentIndex(RenderPassCreateVersion rp_version, uint32_t attachment, uint32_t attachment_count,
const char* type) const;
bool ValidateCreateRenderPass(VkDevice device, RenderPassCreateVersion rp_version,
const VkRenderPassCreateInfo2KHR* pCreateInfo) const;
bool ValidateRenderPassPipelineBarriers(const char* funcName, CMD_BUFFER_STATE* cb_state, VkPipelineStageFlags src_stage_mask,
VkPipelineStageFlags dst_stage_mask, VkDependencyFlags dependency_flags,
uint32_t mem_barrier_count, const VkMemoryBarrier* mem_barriers,
uint32_t buffer_mem_barrier_count, const VkBufferMemoryBarrier* buffer_mem_barriers,
uint32_t image_mem_barrier_count, const VkImageMemoryBarrier* image_barriers);
bool CheckStageMaskQueueCompatibility(VkCommandBuffer command_buffer, VkPipelineStageFlags stage_mask, VkQueueFlags queue_flags,
const char* function, const char* src_or_dest, const char* error_code);
bool ValidateUpdateDescriptorSetWithTemplate(VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
bool ValidateMemoryIsBoundToBuffer(const BUFFER_STATE*, const char*, const char*) const;
bool ValidateMemoryIsBoundToImage(const IMAGE_STATE*, const char*, const char*) const;
bool ValidateMemoryIsBoundToAccelerationStructure(const ACCELERATION_STRUCTURE_STATE*, const char*, const char*) const;
bool ValidateObjectNotInUse(const BASE_NODE* obj_node, const VulkanTypedHandle& obj_struct, const char* caller_name,
const char* error_code) const;
bool ValidateCmdQueueFlags(const CMD_BUFFER_STATE* cb_node, const char* caller_name, VkQueueFlags flags,
const char* error_code) const;
bool InsideRenderPass(const CMD_BUFFER_STATE* pCB, const char* apiName, const char* msgCode) const;
bool OutsideRenderPass(const CMD_BUFFER_STATE* pCB, const char* apiName, const char* msgCode) const;
static void SetLayout(ImageSubresPairLayoutMap& imageLayoutMap, ImageSubresourcePair imgpair, VkImageLayout layout);
bool ValidateImageSampleCount(const IMAGE_STATE* image_state, VkSampleCountFlagBits sample_count, const char* location,
const std::string& msgCode) const;
bool ValidateCmdSubpassState(const CMD_BUFFER_STATE* pCB, const CMD_TYPE cmd_type) const;
bool ValidateCmd(const CMD_BUFFER_STATE* cb_state, const CMD_TYPE cmd, const char* caller_name) const;
bool ValidateDeviceMaskToPhysicalDeviceCount(uint32_t deviceMask, VkDebugReportObjectTypeEXT VUID_handle_type,
uint64_t VUID_handle, const char* VUID) const;
bool ValidateDeviceMaskToZero(uint32_t deviceMask, VkDebugReportObjectTypeEXT VUID_handle_type, uint64_t VUID_handle,
const char* VUID) const;
bool ValidateDeviceMaskToCommandBuffer(const CMD_BUFFER_STATE* pCB, uint32_t deviceMask,
VkDebugReportObjectTypeEXT VUID_handle_type, uint64_t VUID_handle,
const char* VUID) const;
bool ValidateDeviceMaskToRenderPass(const CMD_BUFFER_STATE* pCB, uint32_t deviceMask,
VkDebugReportObjectTypeEXT VUID_handle_type, uint64_t VUID_handle, const char* VUID);
bool ValidateBindAccelerationStructureMemoryNV(VkDevice device, const VkBindAccelerationStructureMemoryInfoNV& info) const;
// Prototypes for CoreChecks accessor functions
VkFormatProperties GetPDFormatProperties(const VkFormat format) const;
VkResult GetPDImageFormatProperties(const VkImageCreateInfo*, VkImageFormatProperties*);
VkResult GetPDImageFormatProperties2(const VkPhysicalDeviceImageFormatInfo2*, VkImageFormatProperties2*) const;
const VkPhysicalDeviceMemoryProperties* GetPhysicalDeviceMemoryProperties();
const GlobalQFOTransferBarrierMap<VkImageMemoryBarrier>& GetGlobalQFOReleaseBarrierMap(
const QFOTransferBarrier<VkImageMemoryBarrier>::Tag& type_tag) const;
const GlobalQFOTransferBarrierMap<VkBufferMemoryBarrier>& GetGlobalQFOReleaseBarrierMap(
const QFOTransferBarrier<VkBufferMemoryBarrier>::Tag& type_tag) const;
GlobalQFOTransferBarrierMap<VkImageMemoryBarrier>& GetGlobalQFOReleaseBarrierMap(
const QFOTransferBarrier<VkImageMemoryBarrier>::Tag& type_tag);
GlobalQFOTransferBarrierMap<VkBufferMemoryBarrier>& GetGlobalQFOReleaseBarrierMap(
const QFOTransferBarrier<VkBufferMemoryBarrier>::Tag& type_tag);
template <typename Barrier>
void RecordQueuedQFOTransferBarriers(CMD_BUFFER_STATE* cb_state);
template <typename Barrier>
bool ValidateQueuedQFOTransferBarriers(const CMD_BUFFER_STATE* cb_state, QFOTransferCBScoreboards<Barrier>* scoreboards) const;
bool ValidateQueuedQFOTransfers(const CMD_BUFFER_STATE* cb_state,
QFOTransferCBScoreboards<VkImageMemoryBarrier>* qfo_image_scoreboards,
QFOTransferCBScoreboards<VkBufferMemoryBarrier>* qfo_buffer_scoreboards) const;
template <typename BarrierRecord, typename Scoreboard>
bool ValidateAndUpdateQFOScoreboard(const debug_report_data* report_data, const CMD_BUFFER_STATE* cb_state,
const char* operation, const BarrierRecord& barrier, Scoreboard* scoreboard) const;
template <typename Barrier>
void RecordQFOTransferBarriers(CMD_BUFFER_STATE* cb_state, uint32_t barrier_count, const Barrier* barriers);
void RecordBarriersQFOTransfers(CMD_BUFFER_STATE* cb_state, uint32_t bufferBarrierCount,
const VkBufferMemoryBarrier* pBufferMemBarriers, uint32_t imageMemBarrierCount,
const VkImageMemoryBarrier* pImageMemBarriers);
template <typename Barrier>
bool ValidateQFOTransferBarrierUniqueness(const char* func_name, CMD_BUFFER_STATE* cb_state, uint32_t barrier_count,
const Barrier* barriers);
bool IsReleaseOp(CMD_BUFFER_STATE* cb_state, const VkImageMemoryBarrier& barrier) const;
bool ValidateBarriersQFOTransferUniqueness(const char* func_name, CMD_BUFFER_STATE* cb_state, uint32_t bufferBarrierCount,
const VkBufferMemoryBarrier* pBufferMemBarriers, uint32_t imageMemBarrierCount,
const VkImageMemoryBarrier* pImageMemBarriers);
bool ValidatePrimaryCommandBufferState(const CMD_BUFFER_STATE* pCB, int current_submit_count,
QFOTransferCBScoreboards<VkImageMemoryBarrier>* qfo_image_scoreboards,
QFOTransferCBScoreboards<VkBufferMemoryBarrier>* qfo_buffer_scoreboards) const;
bool ValidatePipelineDrawtimeState(const LAST_BOUND_STATE& state, const CMD_BUFFER_STATE* pCB, CMD_TYPE cmd_type,
const PIPELINE_STATE* pPipeline, const char* caller) const;
bool ValidateCmdBufDrawState(const CMD_BUFFER_STATE* cb_node, CMD_TYPE cmd_type, const bool indexed,
const VkPipelineBindPoint bind_point, const char* function, const char* pipe_err_code,
const char* state_err_code) const;
bool ValidateEventStageMask(VkQueue queue, CMD_BUFFER_STATE* pCB, uint32_t eventCount, size_t firstEventIndex,
VkPipelineStageFlags sourceStageMask);
bool ValidateQueueFamilyIndices(const CMD_BUFFER_STATE* pCB, VkQueue queue) const;
VkResult CoreLayerCreateValidationCacheEXT(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache);
void CoreLayerDestroyValidationCacheEXT(VkDevice device, VkValidationCacheEXT validationCache,
const VkAllocationCallbacks* pAllocator);
VkResult CoreLayerMergeValidationCachesEXT(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount,
const VkValidationCacheEXT* pSrcCaches);
VkResult CoreLayerGetValidationCacheDataEXT(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize,
void* pData);
// For given bindings validate state at time of draw is correct, returning false on error and writing error details into string*
bool ValidateDrawState(const cvdescriptorset::DescriptorSet* descriptor_set, const std::map<uint32_t, descriptor_req>& bindings,
const std::vector<uint32_t>& dynamic_offsets, const CMD_BUFFER_STATE* cb_node, const char* caller,
std::string* error) const;
// Validate contents of a CopyUpdate
using DescriptorSet = cvdescriptorset::DescriptorSet;
bool ValidateCopyUpdate(const VkCopyDescriptorSet* update, const DescriptorSet* dst_set, const DescriptorSet* src_set,
const char* func_name, std::string* error_code, std::string* error_msg);
bool VerifyCopyUpdateContents(const VkCopyDescriptorSet* update, const DescriptorSet* src_set, VkDescriptorType type,
uint32_t index, const char* func_name, std::string* error_code, std::string* error_msg);
// Validate contents of a WriteUpdate
bool ValidateWriteUpdate(const DescriptorSet* descriptor_set, const VkWriteDescriptorSet* update, const char* func_name,
std::string* error_code, std::string* error_msg);
bool VerifyWriteUpdateContents(const DescriptorSet* dest_set, const VkWriteDescriptorSet* update, const uint32_t index,
const char* func_name, std::string* error_code, std::string* error_msg);
// Shared helper functions - These are useful because the shared sampler image descriptor type
// performs common functions with both sampler and image descriptors so they can share their common functions
bool ValidateImageUpdate(VkImageView, VkImageLayout, VkDescriptorType, const char* func_name, std::string*, std::string*);
// Validate contents of a push descriptor update
bool ValidatePushDescriptorsUpdate(const DescriptorSet* push_set, uint32_t write_count, const VkWriteDescriptorSet* p_wds,
const char* func_name);
// Descriptor Set Validation Functions
bool ValidateSampler(VkSampler) const;
bool ValidateBufferUpdate(VkDescriptorBufferInfo const* buffer_info, VkDescriptorType type, const char* func_name,
std::string* error_code, std::string* error_msg);
bool ValidateUpdateDescriptorSetsWithTemplateKHR(VkDescriptorSet descriptorSet, const TEMPLATE_STATE* template_state,
const void* pData);
void UpdateAllocateDescriptorSetsData(const VkDescriptorSetAllocateInfo*, cvdescriptorset::AllocateDescriptorSetsData*);
bool ValidateAllocateDescriptorSets(const VkDescriptorSetAllocateInfo*, const cvdescriptorset::AllocateDescriptorSetsData*);
bool ValidateUpdateDescriptorSets(uint32_t write_count, const VkWriteDescriptorSet* p_wds, uint32_t copy_count,
const VkCopyDescriptorSet* p_cds, const char* func_name);
// Stuff from shader_validation
bool ValidateGraphicsPipelineShaderState(const PIPELINE_STATE* pPipeline) const;
bool ValidateComputePipeline(PIPELINE_STATE* pPipeline) const;
bool ValidateRayTracingPipelineNV(PIPELINE_STATE* pipeline) const;
bool PreCallValidateCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
void PreCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, void* csm_state);
bool ValidatePipelineShaderStage(VkPipelineShaderStageCreateInfo const* pStage, const PIPELINE_STATE* pipeline,
const PIPELINE_STATE::StageState& stage_state, const SHADER_MODULE_STATE* module,
const spirv_inst_iter& entrypoint, bool check_point_size) const;
bool ValidatePointListShaderState(const PIPELINE_STATE* pipeline, SHADER_MODULE_STATE const* src, spirv_inst_iter entrypoint,
VkShaderStageFlagBits stage) const;
bool ValidateShaderCapabilities(SHADER_MODULE_STATE const* src, VkShaderStageFlagBits stage) const;
bool ValidateShaderStageWritableDescriptor(VkShaderStageFlagBits stage, bool has_writable_descriptor) const;
bool ValidateShaderStageInputOutputLimits(SHADER_MODULE_STATE const* src, VkPipelineShaderStageCreateInfo const* pStage,
const PIPELINE_STATE* pipeline, spirv_inst_iter entrypoint) const;
bool ValidateShaderStageGroupNonUniform(SHADER_MODULE_STATE const* src, VkShaderStageFlagBits stage,
std::unordered_set<uint32_t> const& accessible_ids) const;
bool ValidateCooperativeMatrix(SHADER_MODULE_STATE const* src, VkPipelineShaderStageCreateInfo const* pStage,
const PIPELINE_STATE* pipeline) const;
bool ValidateExecutionModes(SHADER_MODULE_STATE const* src, spirv_inst_iter entrypoint) const;
// Gpu Validation Functions
void GpuPreCallRecordCreateDevice(VkPhysicalDevice gpu, safe_VkDeviceCreateInfo* modified_create_info,
VkPhysicalDeviceFeatures* supported_features);
void GpuPostCallRecordCreateDevice(const CHECK_ENABLED* enables, const VkDeviceCreateInfo* pCreateInfo);
void GpuPreCallRecordDestroyDevice();
void GpuResetCommandBuffer(const VkCommandBuffer commandBuffer);
bool GpuPreCallCreateShaderModule(const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkShaderModule* pShaderModule, uint32_t* unique_shader_id,
VkShaderModuleCreateInfo* instrumented_create_info,
std::vector<unsigned int>* instrumented_pgm);
bool GpuPreCallCreatePipelineLayout(const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkPipelineLayout* pPipelineLayout, std::vector<VkDescriptorSetLayout>* new_layouts,
VkPipelineLayoutCreateInfo* modified_create_info);
void GpuPostCallCreatePipelineLayout(VkResult result);
void GpuPreCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
void GpuPostCallQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
void GpuPreCallValidateCmdWaitEvents(VkPipelineStageFlags sourceStageMask);
std::vector<safe_VkGraphicsPipelineCreateInfo> GpuPreCallRecordCreateGraphicsPipelines(
VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, std::vector<std::unique_ptr<PIPELINE_STATE>>& pipe_state);
void GpuPostCallRecordCreateGraphicsPipelines(const uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
void GpuPreCallRecordDestroyPipeline(const VkPipeline pipeline);
void GpuAllocateValidationResources(const VkCommandBuffer cmd_buffer, VkPipelineBindPoint bind_point);
void AnalyzeAndReportError(CMD_BUFFER_STATE* cb_node, VkQueue queue, VkPipelineBindPoint bind_point, uint32_t operation_index,
uint32_t* const debug_output_buffer);
void ProcessInstrumentationBuffer(VkQueue queue, CMD_BUFFER_STATE* cb_node);
void UpdateInstrumentationBuffer(CMD_BUFFER_STATE* cb_node);
void SubmitBarrier(VkQueue queue);
bool GpuInstrumentShader(const VkShaderModuleCreateInfo* pCreateInfo, std::vector<unsigned int>& new_pgm,
uint32_t* unique_shader_id);
template <typename CreateInfo, typename SafeCreateInfo>
void GpuPreCallRecordPipelineCreations(uint32_t count, const CreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator,
VkPipeline* pPipelines, std::vector<std::unique_ptr<PIPELINE_STATE>>& pipe_state,
std::vector<SafeCreateInfo>* new_pipeline_create_infos,
const VkPipelineBindPoint bind_point);
template <typename CreateInfo>
void GpuPostCallRecordPipelineCreations(const uint32_t count, const CreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
const VkPipelineBindPoint bind_point);
std::vector<safe_VkComputePipelineCreateInfo> GpuPreCallRecordCreateComputePipelines(
VkPipelineCache pipelineCache, uint32_t count, const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, std::vector<std::unique_ptr<PIPELINE_STATE>>& pipe_state);
void GpuPostCallRecordCreateComputePipelines(const uint32_t count, const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
std::vector<safe_VkRayTracingPipelineCreateInfoNV> GpuPreCallRecordCreateRayTracingPipelinesNV(
VkPipelineCache pipelineCache, uint32_t count, const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, std::vector<std::unique_ptr<PIPELINE_STATE>>& pipe_state);
void GpuPostCallRecordCreateRayTracingPipelinesNV(const uint32_t count, const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
VkResult GpuInitializeVma();
void ReportSetupProblem(VkDebugReportObjectTypeEXT object_type, uint64_t object_handle, const char* const specific_message);
// Buffer Validation Functions
template <class OBJECT, class LAYOUT>
void SetLayout(OBJECT* pObject, VkImage image, VkImageSubresource range, const LAYOUT& layout);
template <class OBJECT, class LAYOUT>
void SetLayout(OBJECT* pObject, ImageSubresourcePair imgpair, const LAYOUT& layout, VkImageAspectFlags aspectMask);
// Remove the pending QFO release records from the global set
// Note that the type of the handle argument constrained to match Barrier type
// The defaulted BarrierRecord argument allows use to declare the type once, but is not intended to be specified by the caller
template <typename Barrier, typename BarrierRecord = QFOTransferBarrier<Barrier>>
void EraseQFOReleaseBarriers(const typename BarrierRecord::HandleType& handle) {
GlobalQFOTransferBarrierMap<Barrier>& global_release_barriers =
GetGlobalQFOReleaseBarrierMap(typename BarrierRecord::Tag());
global_release_barriers.erase(handle);
}
bool ValidateCopyImageTransferGranularityRequirements(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* src_img,
const IMAGE_STATE* dst_img, const VkImageCopy* region, const uint32_t i,
const char* function) const;
bool ValidateIdleBuffer(VkBuffer buffer);
bool ValidateUsageFlags(VkFlags actual, VkFlags desired, VkBool32 strict, const VulkanTypedHandle& typed_handle,
const char* msgCode, char const* func_name, char const* usage_str) const;
bool ValidateImageSubresourceRange(const uint32_t image_mip_count, const uint32_t image_layer_count,
const VkImageSubresourceRange& subresourceRange, const char* cmd_name,
const char* param_name, const char* image_layer_count_var_name, const uint64_t image_handle,
SubresourceRangeErrorCodes errorCodes) const;
void SetImageLayout(CMD_BUFFER_STATE* cb_node, const IMAGE_STATE& image_state,
const VkImageSubresourceRange& image_subresource_range, VkImageLayout layout,
VkImageLayout expected_layout = kInvalidLayout);
void SetImageLayout(CMD_BUFFER_STATE* cb_node, const IMAGE_STATE& image_state,
const VkImageSubresourceLayers& image_subresource_layers, VkImageLayout layout);
bool ValidateRenderPassLayoutAgainstFramebufferImageUsage(RenderPassCreateVersion rp_version, VkImageLayout layout,
VkImage image, VkImageView image_view, VkFramebuffer framebuffer,
VkRenderPass renderpass, uint32_t attachment_index,
const char* variable_name) const;
bool ValidateBufferImageCopyData(uint32_t regionCount, const VkBufferImageCopy* pRegions, IMAGE_STATE* image_state,
const char* function);
bool ValidateBufferViewRange(const BUFFER_STATE* buffer_state, const VkBufferViewCreateInfo* pCreateInfo,
const VkPhysicalDeviceLimits* device_limits);
bool ValidateBufferViewBuffer(const BUFFER_STATE* buffer_state, const VkBufferViewCreateInfo* pCreateInfo);
bool PreCallValidateCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkImage* pImage);
void PostCallRecordCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkImage* pImage, VkResult result);
void PreCallRecordDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
bool ValidateImageAttributes(const IMAGE_STATE* image_state, const VkImageSubresourceRange& range) const;
bool ValidateClearAttachmentExtent(VkCommandBuffer command_buffer, uint32_t attachment_index,
const FRAMEBUFFER_STATE* framebuffer, uint32_t fb_attachment, const VkRect2D& render_area,
uint32_t rect_count, const VkClearRect* clear_rects) const;
bool ValidateImageCopyData(const uint32_t regionCount, const VkImageCopy* ic_regions, const IMAGE_STATE* src_state,
const IMAGE_STATE* dst_state) const;
bool VerifyClearImageLayout(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* image_state,
const VkImageSubresourceRange& range, VkImageLayout dest_image_layout, const char* func_name) const;
bool VerifyImageLayout(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* image_state, const VkImageSubresourceRange& range,
VkImageAspectFlags view_aspect, VkImageLayout explicit_layout, VkImageLayout optimal_layout,
const char* caller, const char* layout_invalid_msg_code, const char* layout_mismatch_msg_code,
bool* error) const;
bool VerifyImageLayout(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* image_state, const VkImageSubresourceRange& range,
VkImageLayout explicit_layout, VkImageLayout optimal_layout, const char* caller,
const char* layout_invalid_msg_code, const char* layout_mismatch_msg_code, bool* error) const {
return VerifyImageLayout(cb_node, image_state, range, 0, explicit_layout, optimal_layout, caller, layout_invalid_msg_code,
layout_mismatch_msg_code, error);
}
bool VerifyImageLayout(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* image_state,
const VkImageSubresourceLayers& subLayers, VkImageLayout explicit_layout, VkImageLayout optimal_layout,
const char* caller, const char* layout_invalid_msg_code, const char* layout_mismatch_msg_code,
bool* error) const;
bool CheckItgExtent(const CMD_BUFFER_STATE* cb_node, const VkExtent3D* extent, const VkOffset3D* offset,
const VkExtent3D* granularity, const VkExtent3D* subresource_extent, const VkImageType image_type,
const uint32_t i, const char* function, const char* member, const char* vuid) const;
bool CheckItgOffset(const CMD_BUFFER_STATE* cb_node, const VkOffset3D* offset, const VkExtent3D* granularity, const uint32_t i,
const char* function, const char* member, const char* vuid) const;
VkExtent3D GetScaledItg(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* img) const;
bool CopyImageMultiplaneValidation(VkCommandBuffer command_buffer, const IMAGE_STATE* src_image_state,
const IMAGE_STATE* dst_image_state, const VkImageCopy region) const;
bool PreCallValidateCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearColorValue* pColor, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
void PreCallRecordCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearColorValue* pColor, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
bool PreCallValidateCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
void PreCallRecordCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
bool FindLayoutVerifyLayout(ImageSubresourcePair imgpair, VkImageLayout& layout, const VkImageAspectFlags aspectMask);
bool FindGlobalLayout(ImageSubresourcePair imgpair, VkImageLayout& layout);
bool FindLayouts(VkImage image, std::vector<VkImageLayout>& layouts);
bool FindLayout(const ImageSubresPairLayoutMap& imageLayoutMap, ImageSubresourcePair imgpair, VkImageLayout& layout) const;
static bool FindLayout(const ImageSubresPairLayoutMap& imageLayoutMap, ImageSubresourcePair imgpair, VkImageLayout& layout,
const VkImageAspectFlags aspectMask);
void SetGlobalLayout(ImageSubresourcePair imgpair, const VkImageLayout& layout);
void SetImageViewLayout(CMD_BUFFER_STATE* cb_node, const IMAGE_VIEW_STATE& view_state, VkImageLayout layout);
void SetImageViewInitialLayout(CMD_BUFFER_STATE* cb_node, const IMAGE_VIEW_STATE& view_state, VkImageLayout layout);
void SetImageInitialLayout(CMD_BUFFER_STATE* cb_node, VkImage image, const VkImageSubresourceRange& range,
VkImageLayout layout);
void SetImageInitialLayout(CMD_BUFFER_STATE* cb_node, const IMAGE_STATE& image_state, const VkImageSubresourceRange& range,
VkImageLayout layout);
void SetImageInitialLayout(CMD_BUFFER_STATE* cb_node, const IMAGE_STATE& image_state, const VkImageSubresourceLayers& layers,
VkImageLayout layout);
bool VerifyFramebufferAndRenderPassLayouts(RenderPassCreateVersion rp_version, const CMD_BUFFER_STATE* pCB,
const VkRenderPassBeginInfo* pRenderPassBegin,
const FRAMEBUFFER_STATE* framebuffer_state) const;
void RecordCmdBeginRenderPassLayouts(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassContents contents);
void TransitionAttachmentRefLayout(CMD_BUFFER_STATE* pCB, FRAMEBUFFER_STATE* pFramebuffer,
const safe_VkAttachmentReference2KHR& ref);
void TransitionSubpassLayouts(CMD_BUFFER_STATE*, const RENDER_PASS_STATE*, const int, FRAMEBUFFER_STATE*);
void TransitionBeginRenderPassLayouts(CMD_BUFFER_STATE*, const RENDER_PASS_STATE*, FRAMEBUFFER_STATE*);
bool ValidateBarrierLayoutToImageUsage(const VkImageMemoryBarrier& img_barrier, bool new_not_old, VkImageUsageFlags usage,
const char* func_name, const char* barrier_pname);
bool ValidateBarriersToImages(CMD_BUFFER_STATE const* cb_state, uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier* pImageMemoryBarriers, const char* func_name);
void RecordQueuedQFOTransfers(CMD_BUFFER_STATE* pCB);
void EraseQFOImageRelaseBarriers(const VkImage& image);
void TransitionImageLayouts(CMD_BUFFER_STATE* cb_state, uint32_t memBarrierCount, const VkImageMemoryBarrier* pImgMemBarriers);
void TransitionFinalSubpassLayouts(CMD_BUFFER_STATE* pCB, const VkRenderPassBeginInfo* pRenderPassBegin,
FRAMEBUFFER_STATE* framebuffer_state);
bool PreCallValidateCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageCopy* pRegions);
bool PreCallValidateCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount,
const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
void PreCallRecordCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount,
const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
bool PreCallValidateCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageResolve* pRegions);
bool PreCallValidateCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageBlit* pRegions, VkFilter filter);
void PreCallRecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions,
VkFilter filter);
bool ValidateCmdBufImageLayouts(const CMD_BUFFER_STATE* pCB, const ImageSubresPairLayoutMap& globalImageLayoutMap,
ImageSubresPairLayoutMap* overlayLayoutMap_arg) const;
void UpdateCmdBufImageLayouts(CMD_BUFFER_STATE* pCB);
bool VerifyBoundMemoryIsValid(VkDeviceMemory mem, const VulkanTypedHandle& typed_handle, const char* api_name,
const char* error_code) const;
bool ValidateLayoutVsAttachmentDescription(const debug_report_data* report_data, RenderPassCreateVersion rp_version,
const VkImageLayout first_layout, const uint32_t attachment,
const VkAttachmentDescription2KHR& attachment_description) const;
bool ValidateLayouts(RenderPassCreateVersion rp_version, VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo) const;
bool ValidateImageUsageFlags(IMAGE_STATE const* image_state, VkFlags desired, bool strict, const char* msgCode,
char const* func_name, char const* usage_string) const;
bool ValidateImageFormatFeatureFlags(IMAGE_STATE const* image_state, VkFormatFeatureFlags desired, char const* func_name,
const char* linear_vuid, const char* optimal_vuid) const;
bool ValidateImageSubresourceLayers(const CMD_BUFFER_STATE* cb_node, const VkImageSubresourceLayers* subresource_layers,
char const* func_name, char const* member, uint32_t i) const;
bool ValidateBufferUsageFlags(BUFFER_STATE const* buffer_state, VkFlags desired, bool strict, const char* msgCode,
char const* func_name, char const* usage_string) const;
bool PreCallValidateCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
bool PreCallValidateCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
bool ValidateImageAspectMask(VkImage image, VkFormat format, VkImageAspectFlags aspect_mask, const char* func_name,
const char* vuid = "VUID-VkImageSubresource-aspectMask-parameter") const;
bool ValidateCreateImageViewSubresourceRange(const IMAGE_STATE* image_state, bool is_imageview_2d_type,
const VkImageSubresourceRange& subresourceRange);
bool ValidateCmdClearColorSubresourceRange(const IMAGE_STATE* image_state, const VkImageSubresourceRange& subresourceRange,
const char* param_name) const;
bool ValidateCmdClearDepthSubresourceRange(const IMAGE_STATE* image_state, const VkImageSubresourceRange& subresourceRange,
const char* param_name) const;
bool ValidateImageBarrierSubresourceRange(const IMAGE_STATE* image_state, const VkImageSubresourceRange& subresourceRange,
const char* cmd_name, const char* param_name);
bool PreCallValidateCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkImageView* pView);
bool ValidateCopyBufferImageTransferGranularityRequirements(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* img,
const VkBufferImageCopy* region, const uint32_t i,
const char* function, const char* vuid) const;
bool ValidateImageMipLevel(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* img, uint32_t mip_level, const uint32_t i,
const char* function, const char* member, const char* vuid) const;
bool ValidateImageArrayLayerRange(const CMD_BUFFER_STATE* cb_node, const IMAGE_STATE* img, const uint32_t base_layer,
const uint32_t layer_count, const uint32_t i, const char* function, const char* member,
const char* vuid) const;
void PreCallRecordCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
bool PreCallValidateCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount,
const VkBufferCopy* pRegions);
bool PreCallValidateDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size,
uint32_t data);
bool PreCallValidateCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
void PreCallRecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
bool PreCallValidateCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
void PreCallRecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
bool PreCallValidateGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource,
VkSubresourceLayout* pLayout);
bool ValidateCreateImageANDROID(const debug_report_data* report_data, const VkImageCreateInfo* create_info);
bool ValidateCreateImageViewANDROID(const VkImageViewCreateInfo* create_info);
bool ValidateGetImageSubresourceLayoutANDROID(const VkImage image) const;
bool ValidateQueueFamilies(uint32_t queue_family_count, const uint32_t* queue_families, const char* cmd_name,
const char* array_parameter_name, const char* unique_error_code, const char* valid_error_code,
bool optional) const;
bool ValidateAllocateMemoryANDROID(const VkMemoryAllocateInfo* alloc_info) const;
bool ValidateGetImageMemoryRequirements2ANDROID(const VkImage image) const;
bool ValidateCreateSamplerYcbcrConversionANDROID(const VkSamplerYcbcrConversionCreateInfo* create_info) const;
bool PreCallValidateCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* cgpl_state);
void PreCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* cgpl_state);
void PostCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* cgpl_state);
bool PreCallValidateCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* pipe_state);
void PreCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
void* ccpl_state_data);
void PostCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* pipe_state);
bool PreCallValidateGetPipelineExecutablePropertiesKHR(VkDevice device, const VkPipelineInfoKHR* pPipelineInfo,
uint32_t* pExecutableCount,
VkPipelineExecutablePropertiesKHR* pProperties);
bool ValidatePipelineExecutableInfo(VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo) const;
bool PreCallValidateGetPipelineExecutableStatisticsKHR(VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo,
uint32_t* pStatisticCount,
VkPipelineExecutableStatisticKHR* pStatistics);
bool PreCallValidateGetPipelineExecutableInternalRepresentationsKHR(VkDevice device,
const VkPipelineExecutableInfoKHR* pExecutableInfo,
uint32_t* pInternalRepresentationCount,
VkPipelineExecutableInternalRepresentationKHR* pStatistics);
bool PreCallValidateCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
void PreCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout,
void* cpl_state);
void PostCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout,
VkResult result);
bool PreCallValidateAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo,
VkDescriptorSet* pDescriptorSets, void* ads_state);
bool PreCallValidateCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
void* pipe_state);
void PreCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
void* crtpl_state_data);
void PostCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* crtpl_state_data);
void PreCallRecordCmdTraceRaysNV(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer,
VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer,
VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride,
VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset,
VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer,
VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride,
uint32_t width, uint32_t height, uint32_t depth);
void PostCallRecordCmdTraceRaysNV(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer,
VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer,
VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride,
VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset,
VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer,
VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride,
uint32_t width, uint32_t height, uint32_t depth);
void PostCallRecordCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkInstance* pInstance, VkResult result);
bool PreCallValidateCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
void PreCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice,
safe_VkDeviceCreateInfo* modified_create_info);
void PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, VkResult result);
bool PreCallValidateCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize dataSize, const void* pData);
bool PreCallValidateGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
bool PreCallValidateCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion);
bool PreCallValidateCreateSamplerYcbcrConversionKHR(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion);
bool PreCallValidateCmdDebugMarkerBeginEXT(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
void PreCallRecordDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
void PreCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
void PostCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence,
VkResult result);
bool PreCallValidateAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo,
const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
bool PreCallValidateFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll,
uint64_t timeout);
void PostCallRecordWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll,
uint64_t timeout, VkResult result);
void PostCallRecordGetFenceStatus(VkDevice device, VkFence fence, VkResult result);
bool PreCallValidateQueueWaitIdle(VkQueue queue);
void PostCallRecordQueueWaitIdle(VkQueue queue, VkResult result);
bool PreCallValidateDeviceWaitIdle(VkDevice device);
void PostCallRecordDeviceWaitIdle(VkDevice device, VkResult result);
bool PreCallValidateDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
bool ValidateGetQueryPoolResultsFlags(VkQueryPool queryPool, VkQueryResultFlags flags) const;
bool ValidateGetQueryPoolResultsQueries(VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) const;
bool PreCallValidateGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount,
size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
bool PreCallValidateBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos);
bool PreCallValidateBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos);
bool PreCallValidateBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset);
bool PreCallValidateGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
bool PreCallValidateGetImageMemoryRequirements2KHR(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
bool PreCallValidateGetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
VkImageFormatProperties2* pImageFormatProperties);
bool PreCallValidateGetPhysicalDeviceImageFormatProperties2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
VkImageFormatProperties2* pImageFormatProperties);
bool PreCallValidateDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount,
const VkCommandBuffer* pCommandBuffers);
bool PreCallValidateCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
bool PreCallValidateCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
bool PreCallValidateDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
bool PreCallValidateResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
void PostCallRecordResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkResult result);
bool PreCallValidateDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
bool PreCallValidateResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
bool PreCallValidateFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count,
const VkDescriptorSet* pDescriptorSets);
bool PreCallValidateUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount,
const VkCopyDescriptorSet* pDescriptorCopies);
bool PreCallValidateBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
bool PreCallValidateEndCommandBuffer(VkCommandBuffer commandBuffer);
bool PreCallValidateResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
bool PreCallValidateCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
bool PreCallValidateCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
const VkViewport* pViewports);
bool PreCallValidateCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
const VkRect2D* pScissors);
bool PreCallValidateCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
bool PreCallValidateCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
bool PreCallValidateCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount,
const VkShadingRatePaletteNV* pShadingRatePalettes);
bool ValidateGeometryTrianglesNV(const VkGeometryTrianglesNV& triangles, VkDebugReportObjectTypeEXT object_type,
uint64_t object_handle, const char* func_name) const;
bool ValidateGeometryAABBNV(const VkGeometryAABBNV& geometry, VkDebugReportObjectTypeEXT object_type, uint64_t object_handle,
const char* func_name) const;
bool ValidateGeometryNV(const VkGeometryNV& geometry, VkDebugReportObjectTypeEXT object_type, uint64_t object_handle,
const char* func_name) const;
bool PreCallValidateCreateAccelerationStructureNV(VkDevice device, const VkAccelerationStructureCreateInfoNV* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkAccelerationStructureNV* pAccelerationStructure);
bool PreCallValidateBindAccelerationStructureMemoryNV(VkDevice device, uint32_t bindInfoCount,
const VkBindAccelerationStructureMemoryInfoNV* pBindInfos);
bool PreCallValidateGetAccelerationStructureHandleNV(VkDevice device, VkAccelerationStructureNV accelerationStructure,
size_t dataSize, void* pData);
bool PreCallValidateCmdBuildAccelerationStructureNV(VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo,
VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update,
VkAccelerationStructureNV dst, VkAccelerationStructureNV src,
VkBuffer scratch, VkDeviceSize scratchOffset);
bool PreCallValidateCmdCopyAccelerationStructureNV(VkCommandBuffer commandBuffer, VkAccelerationStructureNV dst,
VkAccelerationStructureNV src, VkCopyAccelerationStructureModeNV mode);
bool PreCallValidateDestroyAccelerationStructureNV(VkDevice device, VkAccelerationStructureNV accelerationStructure,
const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
bool PreCallValidateCmdSetLineStippleEXT(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor,
uint16_t lineStipplePattern);
bool PreCallValidateCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp,
float depthBiasSlopeFactor);
bool PreCallValidateCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
bool PreCallValidateCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
bool PreCallValidateCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
bool PreCallValidateCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
bool PreCallValidateCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
bool PreCallValidateCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount,
const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount,
const uint32_t* pDynamicOffsets);
bool PreCallValidateCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites);
void PreCallRecordCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites);
bool PreCallValidateCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkIndexType indexType);
bool PreCallValidateCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
bool PreCallValidateCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
uint32_t firstInstance);
void PreCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
uint32_t firstInstance);
bool PreCallValidateCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
void PreCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
bool PreCallValidateCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
void PreCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
bool PreCallValidateCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
bool PreCallValidateCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
void PreCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
bool PreCallValidateCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
void PreCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
bool PreCallValidateCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
void PreCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
bool PreCallValidateCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
void PreCallRecordCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
bool PreCallValidateCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
void PreCallRecordCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
bool PreCallValidateCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents,
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
void PreCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents,
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
void PostCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents,
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
bool PreCallValidateCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags,
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
void PreCallRecordCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags,
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
void EnqueueVerifyBeginQuery(VkCommandBuffer, const QueryObject& query_obj);
bool PreCallValidateCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
void PreCallRecordCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
bool PreCallValidateCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot);
bool PreCallValidateCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount);
bool PreCallValidateCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize stride, VkQueryResultFlags flags);
void PreCallRecordCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride,
VkQueryResultFlags flags);
bool PreCallValidateCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags,
uint32_t offset, uint32_t size, const void* pValues);
bool PreCallValidateCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage,
VkQueryPool queryPool, uint32_t slot);
void PostCallRecordCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage,
VkQueryPool queryPool, uint32_t slot);
bool PreCallValidateCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
bool PreCallValidateCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
bool PreCallValidateGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory mem, VkDeviceSize* pCommittedMem);
bool PreCallValidateCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
bool PreCallValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
VkSubpassContents contents);
void PreCallRecordCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
VkSubpassContents contents);
bool PreCallValidateCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassBeginInfoKHR* pSubpassBeginInfo);
void PreCallRecordCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassBeginInfoKHR* pSubpassBeginInfo);
bool PreCallValidateCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
void PostCallRecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
bool PreCallValidateCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
const VkSubpassEndInfoKHR* pSubpassEndInfo);
void PostCallRecordCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
const VkSubpassEndInfoKHR* pSubpassEndInfo);
bool PreCallValidateCmdEndRenderPass(VkCommandBuffer commandBuffer);
void PostCallRecordCmdEndRenderPass(VkCommandBuffer commandBuffer);
bool PreCallValidateCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo);
void PostCallRecordCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo);
bool PreCallValidateCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount,
const VkCommandBuffer* pCommandBuffers);
bool PreCallValidateMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags,
void** ppData);
void PostCallRecordMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags,
void** ppData, VkResult result);
bool PreCallValidateUnmapMemory(VkDevice device, VkDeviceMemory mem);
void PreCallRecordUnmapMemory(VkDevice device, VkDeviceMemory mem);
bool PreCallValidateFlushMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges);
bool PreCallValidateInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount,
const VkMappedMemoryRange* pMemRanges);
void PostCallRecordInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges,
VkResult result);
bool PreCallValidateBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset);
bool PreCallValidateBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos);
bool PreCallValidateBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos);
bool PreCallValidateSetEvent(VkDevice device, VkEvent event);
void PreCallRecordSetEvent(VkDevice device, VkEvent event);
bool PreCallValidateQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
void PostCallRecordQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence,
VkResult result);
bool PreCallValidateImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo);
void PostCallRecordImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo,
VkResult result);
#ifdef VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordImportSemaphoreWin32HandleKHR(VkDevice device,
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo,
VkResult result);
bool PreCallValidateImportSemaphoreWin32HandleKHR(VkDevice device,
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
bool PreCallValidateImportFenceWin32HandleKHR(VkDevice device,
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
void PostCallRecordImportFenceWin32HandleKHR(VkDevice device,
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo,
VkResult result);
void PostCallRecordGetSemaphoreWin32HandleKHR(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle, VkResult result);
void PostCallRecordGetFenceWin32HandleKHR(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle, VkResult result);
#endif // VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo);
void PostCallRecordImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo, VkResult result);
void PostCallRecordGetSemaphoreFdKHR(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result);
void PostCallRecordGetFenceFdKHR(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result);
bool PreCallValidateCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
void PreCallRecordDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount,
VkImage* pSwapchainImages);
void PostCallRecordGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount,
VkImage* pSwapchainImages, VkResult result);
bool PreCallValidateQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
void PostCallRecordQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo, VkResult result);
bool PreCallValidateCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount,
const VkSwapchainCreateInfoKHR* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
bool PreCallValidateAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
VkFence fence, uint32_t* pImageIndex);
bool PreCallValidateAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex);
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties* pQueueFamilyProperties);
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
bool PreCallValidateDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
VkSurfaceKHR surface, VkBool32* pSupported);
bool PreCallValidateGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
bool PreCallValidateCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate);
bool PreCallValidateCreateDescriptorUpdateTemplateKHR(VkDevice device,
const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate);
bool PreCallValidateUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
bool PreCallValidateUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
const void* pData);
bool PreCallValidateCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
VkPipelineLayout layout, uint32_t set, const void* pData);
void PreCallRecordCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
VkPipelineLayout layout, uint32_t set, const void* pData);
bool PreCallValidateGetDisplayPlaneSupportedDisplaysKHR(VkPhysicalDevice physicalDevice, uint32_t planeIndex,
uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
bool PreCallValidateGetDisplayPlaneCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex,
VkDisplayPlaneCapabilitiesKHR* pCapabilities);
bool PreCallValidateGetDisplayPlaneCapabilities2KHR(VkPhysicalDevice physicalDevice,
const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo,
VkDisplayPlaneCapabilities2KHR* pCapabilities);
bool PreCallValidateCmdDebugMarkerEndEXT(VkCommandBuffer commandBuffer);
bool PreCallValidateCmdBeginQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query,
VkQueryControlFlags flags, uint32_t index);
void PreCallRecordCmdBeginQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query,
VkQueryControlFlags flags, uint32_t index);
bool PreCallValidateCmdEndQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, uint32_t index);
bool PreCallValidateCmdSetDiscardRectangleEXT(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle,
uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles);
bool PreCallValidateCmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
const VkSampleLocationsInfoEXT* pSampleLocationsInfo);
bool PreCallValidateCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
bool PreCallValidateCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask);
bool PreCallValidateCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride);
bool PreCallValidateCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
void PreCallRecordGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties* pPhysicalDeviceProperties);
bool PreCallValidateGetBufferDeviceAddressEXT(VkDevice device, const VkBufferDeviceAddressInfoEXT* pInfo);
bool PreCallValidateCmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask);
bool ValidateComputeWorkGroupSizes(const SHADER_MODULE_STATE* shader) const;
bool ValidateQueryRange(VkDevice device, VkQueryPool queryPool, uint32_t totalCount, uint32_t firstQuery, uint32_t queryCount,
const char* vuid_badfirst, const char* vuid_badrange) const;
bool PreCallValidateResetQueryPoolEXT(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
bool ValidateComputeWorkGroupInvocations(CMD_BUFFER_STATE* cb_state, uint32_t groupCountX, uint32_t groupCountY,
uint32_t groupCountZ);
bool ValidateQueryPoolStride(const std::string& vuid_not_64, const std::string& vuid_64, const VkDeviceSize stride,
const char* parameter_name, const uint64_t parameter_value, const VkQueryResultFlags flags) const;
bool ValidateCmdDrawStrideWithStruct(VkCommandBuffer commandBuffer, const std::string& vuid, const uint32_t stride,
const char* struct_name, const uint32_t struct_size) const;
bool ValidateCmdDrawStrideWithBuffer(VkCommandBuffer commandBuffer, const std::string& vuid, const uint32_t stride,
const char* struct_name, const uint32_t struct_size, const uint32_t drawCount,
const VkDeviceSize offset, const BUFFER_STATE* buffer_state) const;
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool PreCallValidateGetAndroidHardwareBufferPropertiesANDROID(VkDevice device, const struct AHardwareBuffer* buffer,
VkAndroidHardwareBufferPropertiesANDROID* pProperties);
void PostCallRecordGetAndroidHardwareBufferPropertiesANDROID(VkDevice device, const struct AHardwareBuffer* buffer,
VkAndroidHardwareBufferPropertiesANDROID* pProperties,
VkResult result);
bool PreCallValidateGetMemoryAndroidHardwareBufferANDROID(VkDevice device,
const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo,
struct AHardwareBuffer** pBuffer);
#endif // VK_USE_PLATFORM_ANDROID_KHR
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
bool PreCallValidateGetPhysicalDeviceWaylandPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
struct wl_display* display);
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool PreCallValidateGetPhysicalDeviceWin32PresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
bool PreCallValidateGetPhysicalDeviceXcbPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
xcb_connection_t* connection, xcb_visualid_t visual_id);
#endif // VK_USE_PLATFORM_XCB_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
bool PreCallValidateGetPhysicalDeviceXlibPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
Display* dpy, VisualID visualID);
#endif // VK_USE_PLATFORM_XLIB_KHR
}; // Class CoreChecks