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// Copyright 2015 The Shaderc Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "libshaderc_util/io.h"
#include "libshaderc_util/universal_unistd.h"
#if _WIN32
// Need _fileno from stdio.h
// Need _O_BINARY and _O_TEXT from fcntl.h
#include <fcntl.h>
#include <stdio.h>
#endif
#include <errno.h>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <iostream>
namespace {
// Outputs a descriptive message for errno_value to cerr.
// This may be truncated to 1023 bytes on certain platforms.
void OutputFileErrorMessage(int errno_value) {
#ifdef _MSC_VER
// If the error message is more than 1023 bytes it will be truncated.
char buffer[1024];
strerror_s(buffer, errno_value);
std::cerr << ": " << buffer << std::endl;
#else
std::cerr << ": " << strerror(errno_value) << std::endl;
#endif
}
} // anonymous namespace
namespace shaderc_util {
bool IsAbsolutePath(const std::string& path) {
if (path.empty()) return false;
// Unix-like OS: /path/to/file
if (path.front() == '/') return true;
// Windows: \\server\user\file
if (path.size() > 1 && path[0] == '\\' && path[1] == '\\') {
return true;
}
// Windows: X:\path\to\file
if (path.size() > 2 && ::isalpha(path[0]) && path[1] == ':' &&
path[2] == '\\') {
return true;
}
return false;
}
std::string GetBaseFileName(const std::string& file_path) {
size_t loc_slash = file_path.find_last_of("/\\");
std::string base_name =
file_path.substr((loc_slash == std::string::npos ? -1 : loc_slash) + 1);
if (base_name == ".." || base_name == ".") {
base_name = "";
}
return base_name;
}
bool ReadFile(const std::string& input_file_name,
std::vector<char>* input_data) {
std::istream* stream = &std::cin;
std::ifstream input_file;
if (input_file_name != "-") {
input_file.open(input_file_name, std::ios_base::binary);
stream = &input_file;
if (input_file.fail()) {
std::cerr << "glslc: error: cannot open input file: '" << input_file_name
<< "'";
if (access(input_file_name.c_str(), R_OK) != 0) {
OutputFileErrorMessage(errno);
return false;
}
std::cerr << std::endl;
return false;
}
}
*input_data = std::vector<char>((std::istreambuf_iterator<char>(*stream)),
std::istreambuf_iterator<char>());
return true;
}
std::ostream* GetOutputStream(const string_piece& output_filename,
std::ofstream* file_stream, std::ostream* err) {
std::ostream* stream = &std::cout;
if (output_filename != "-") {
file_stream->open(output_filename.str(), std::ios_base::binary);
stream = file_stream;
if (file_stream->fail()) {
*err << "glslc: error: cannot open output file: '" << output_filename
<< "'";
if (access(output_filename.str().c_str(), W_OK) != 0) {
OutputFileErrorMessage(errno);
return nullptr;
}
std::cerr << std::endl;
return nullptr;
}
}
return stream;
}
bool WriteFile(std::ostream* stream, const string_piece& output_data) {
if (output_data.size() > 0) {
stream->write(output_data.data(), output_data.size());
if (!stream->good()) {
return false;
}
}
stream->flush();
return true;
}
void FlushAndSetBinaryModeOnStdout() {
std::fflush(stdout);
#if _WIN32
_setmode(_fileno(stdout), _O_BINARY);
#endif
}
void FlushAndSetTextModeOnStdout() {
std::fflush(stdout);
#if _WIN32
_setmode(_fileno(stdout), _O_TEXT);
#endif
}
} // namespace shaderc_util