| /* Test of u32_strmbtouc() function. |
| Copyright (C) 2010-2020 Free Software Foundation, Inc. |
| |
| This program is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ |
| |
| /* Written by Bruno Haible <bruno@clisp.org>, 2010. */ |
| |
| #include <config.h> |
| |
| #include "unistr.h" |
| |
| #include "macros.h" |
| |
| int |
| main () |
| { |
| ucs4_t uc; |
| int ret; |
| |
| /* Test NUL unit input. */ |
| { |
| static const uint32_t input[] = { 0 }; |
| uc = 0xBADFACE; |
| ret = u32_strmbtouc (&uc, input); |
| ASSERT (ret == 0); |
| ASSERT (uc == 0); |
| } |
| |
| /* Test ISO 646 unit input. */ |
| { |
| ucs4_t c; |
| uint32_t buf[2]; |
| |
| for (c = 1; c < 0x80; c++) |
| { |
| buf[0] = c; |
| buf[1] = 0; |
| uc = 0xBADFACE; |
| ret = u32_strmbtouc (&uc, buf); |
| ASSERT (ret == 1); |
| ASSERT (uc == c); |
| } |
| } |
| |
| /* Test BMP unit input. */ |
| { |
| static const uint32_t input[] = { 0x20AC, 0 }; |
| uc = 0xBADFACE; |
| ret = u32_strmbtouc (&uc, input); |
| ASSERT (ret == 1); |
| ASSERT (uc == 0x20AC); |
| } |
| |
| /* Test non-BMP unit input. */ |
| { |
| static const uint32_t input[] = { 0x1D51F, 0 }; |
| uc = 0xBADFACE; |
| ret = u32_strmbtouc (&uc, input); |
| ASSERT (ret == 1); |
| ASSERT (uc == 0x1D51F); |
| } |
| |
| /* Test incomplete/invalid 1-unit input. */ |
| { |
| static const uint32_t input[] = { 0x340000, 0 }; |
| uc = 0xBADFACE; |
| ret = u32_strmbtouc (&uc, input); |
| ASSERT (ret == -1); |
| ASSERT (uc == 0xBADFACE); |
| } |
| |
| return 0; |
| } |