blob: c446539fd39e986309b8cc83fdaa74d9eea96cb2 [file] [log] [blame]
/* Test of map data type implementation.
Copyright (C) 2006-2020 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2018.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
#include "gl_hash_map.h"
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "gl_array_map.h"
#include "xalloc.h"
#include "macros.h"
static const char *objects[30] =
{
"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
"p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "<", ">", "[", "]"
};
#define SIZE_BITS (sizeof (size_t) * CHAR_BIT)
static bool
string_equals (const void *x1, const void *x2)
{
const char *s1 = x1;
const char *s2 = x2;
return strcmp (s1, s2) == 0;
}
/* A hash function for NUL-terminated char* strings using
the method described by Bruno Haible.
See https://www.haible.de/bruno/hashfunc.html. */
static size_t
string_hash (const void *x)
{
const char *s = x;
size_t h = 0;
for (; *s; s++)
h = *s + ((h << 9) | (h >> (SIZE_BITS - 9)));
return h;
}
#define RANDOM(n) (rand () % (n))
#define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]
struct pair
{
const void *key;
const void *value;
};
static int
cmp_pairs_in_array (const void *pairptr1, const void *pairptr2)
{
const void *key1 = ((struct pair const *)pairptr1)->key;
const void *key2 = ((struct pair const *)pairptr2)->key;
return strcmp ((const char *) key1, (const char *) key2);
}
static void
check_equals (gl_map_t map1, gl_map_t map2)
{
size_t n = gl_map_size (map1);
struct pair *pairs_of_map1 = XNMALLOC (n, struct pair);
struct pair *pairs_of_map2 = XNMALLOC (n, struct pair);
gl_map_iterator_t iter1, iter2;
const void *key1;
const void *value1;
const void *key2;
const void *value2;
size_t i;
iter1 = gl_map_iterator (map1);
iter2 = gl_map_iterator (map2);
for (i = 0; i < n; i++)
{
ASSERT (gl_map_iterator_next (&iter1, &key1, &value1));
ASSERT (gl_map_iterator_next (&iter2, &key2, &value2));
pairs_of_map1[i].key = key1;
pairs_of_map1[i].value = value1;
pairs_of_map2[i].key = key2;
pairs_of_map2[i].value = value2;
}
ASSERT (!gl_map_iterator_next (&iter1, &key1, &value1));
ASSERT (!gl_map_iterator_next (&iter2, &key2, &value2));
gl_map_iterator_free (&iter1);
gl_map_iterator_free (&iter2);
if (n > 0)
{
qsort (pairs_of_map1, n, sizeof (struct pair), cmp_pairs_in_array);
qsort (pairs_of_map2, n, sizeof (struct pair), cmp_pairs_in_array);
}
for (i = 0; i < n; i++)
{
ASSERT (pairs_of_map1[i].key == pairs_of_map2[i].key);
ASSERT (pairs_of_map1[i].value == pairs_of_map2[i].value);
}
free (pairs_of_map2);
free (pairs_of_map1);
}
static void
check_all (gl_map_t map1, gl_map_t map2)
{
check_equals (map1, map2);
}
int
main (int argc, char *argv[])
{
gl_map_t map1, map2;
/* Allow the user to provide a non-default random seed on the command line. */
if (argc > 1)
srand (atoi (argv[1]));
{
size_t initial_size = RANDOM (20);
size_t i;
unsigned int repeat;
/* Create map1. */
map1 = gl_map_nx_create_empty (GL_ARRAY_MAP,
string_equals, string_hash, NULL, NULL);
ASSERT (map1 != NULL);
/* Create map2. */
map2 = gl_map_nx_create_empty (GL_HASH_MAP,
string_equals, string_hash, NULL, NULL);
ASSERT (map2 != NULL);
check_all (map1, map2);
/* Initialize them. */
for (i = 0; i < initial_size; i++)
{
const char *key = RANDOM_OBJECT ();
const char *value = RANDOM_OBJECT ();
ASSERT (gl_map_nx_put (map1, key, value) == gl_map_nx_put (map2, key, value));
check_all (map1, map2);
}
for (repeat = 0; repeat < 100000; repeat++)
{
unsigned int operation = RANDOM (3);
switch (operation)
{
case 0:
{
const char *key = RANDOM_OBJECT ();
ASSERT (gl_map_get (map1, key) == gl_map_get (map2, key));
}
break;
case 1:
{
const char *key = RANDOM_OBJECT ();
const char *value = RANDOM_OBJECT ();
ASSERT (gl_map_nx_put (map1, key, value) == gl_map_nx_put (map2, key, value));
}
break;
case 2:
{
const char *key = RANDOM_OBJECT ();
ASSERT (gl_map_remove (map1, key) == gl_map_remove (map2, key));
}
break;
}
check_all (map1, map2);
}
gl_map_free (map1);
gl_map_free (map2);
}
return 0;
}