blob: a24e80d05cc6e81fcd84927adab8056434048c9f [file] [log] [blame]
Description:
A correct <float.h>.
Files:
lib/float.in.h
lib/float.c
lib/itold.c
m4/float_h.m4
Depends-on:
include_next
configure.ac:
gl_FLOAT_H
if test $REPLACE_FLOAT_LDBL = 1; then
AC_LIBOBJ([float])
fi
if test $REPLACE_ITOLD = 1; then
AC_LIBOBJ([itold])
fi
Makefile.am:
BUILT_SOURCES += $(FLOAT_H)
# We need the following in order to create <float.h> when the system
# doesn't have one that works with the given compiler.
if GL_GENERATE_FLOAT_H
float.h: float.in.h $(top_builddir)/config.status
$(AM_V_GEN)rm -f $@-t $@ && \
{ echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */' && \
sed -e 's|@''GUARD_PREFIX''@|${gl_include_guard_prefix}|g' \
-e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
-e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
-e 's|@''PRAGMA_COLUMNS''@|@PRAGMA_COLUMNS@|g' \
-e 's|@''NEXT_FLOAT_H''@|$(NEXT_FLOAT_H)|g' \
-e 's|@''REPLACE_ITOLD''@|$(REPLACE_ITOLD)|g' \
< $(srcdir)/float.in.h; \
} > $@-t && \
mv $@-t $@
else
float.h: $(top_builddir)/config.status
rm -f $@
endif
MOSTLYCLEANFILES += float.h float.h-t
Include:
<float.h>
License:
LGPLv2+
Maintainer:
all