| /* Sequential list data type implemented by a binary tree. |
| Copyright (C) 2006-2007, 2009-2020 Free Software Foundation, Inc. |
| Written by Bruno Haible <bruno@clisp.org>, 2006. |
| |
| This program is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ |
| |
| /* Common code of gl_avltree_list.c and gl_avltreehash_list.c. */ |
| |
| /* -------------------------- gl_list_t Data Type -------------------------- */ |
| |
| /* Creates a subtree for count >= 1 elements. |
| Its height is h where 2^(h-1) <= count <= 2^h - 1. |
| Returns NULL upon out-of-memory. */ |
| static gl_list_node_t |
| create_subtree_with_contents (size_t count, const void **contents) |
| { |
| size_t half1 = (count - 1) / 2; |
| size_t half2 = count / 2; |
| /* Note: half1 + half2 = count - 1. */ |
| gl_list_node_t node = |
| (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
| if (node == NULL) |
| return NULL; |
| |
| if (half1 > 0) |
| { |
| node->left = create_subtree_with_contents (half1, contents); |
| if (node->left == NULL) |
| goto fail1; |
| node->left->parent = node; |
| } |
| else |
| node->left = NULL; |
| |
| node->value = contents[half1]; |
| |
| if (half2 > 0) |
| { |
| node->right = create_subtree_with_contents (half2, contents + half1 + 1); |
| if (node->right == NULL) |
| goto fail2; |
| node->right->parent = node; |
| } |
| else |
| node->right = NULL; |
| |
| /* balance is 0, except when count is a power of two and > 1. |
| Reason: half1 <= half2 <= half1 + 1, and the two branches can have |
| different heights only if half1 = 2^h - 1 and half2 = 2^h; in this |
| case, count = half1 + half2 + 1 = 2^(h+1). */ |
| node->balance = (count > 1 && (count & (count - 1)) == 0 ? 1 : 0); |
| |
| node->branch_size = count; |
| |
| return node; |
| |
| fail2: |
| if (node->left != NULL) |
| free_subtree (node->left); |
| fail1: |
| free (node); |
| return NULL; |
| } |
| |
| static gl_list_t |
| gl_tree_nx_create (gl_list_implementation_t implementation, |
| gl_listelement_equals_fn equals_fn, |
| gl_listelement_hashcode_fn hashcode_fn, |
| gl_listelement_dispose_fn dispose_fn, |
| bool allow_duplicates, |
| size_t count, const void **contents) |
| { |
| struct gl_list_impl *list = |
| (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); |
| |
| if (list == NULL) |
| return NULL; |
| |
| list->base.vtable = implementation; |
| list->base.equals_fn = equals_fn; |
| list->base.hashcode_fn = hashcode_fn; |
| list->base.dispose_fn = dispose_fn; |
| list->base.allow_duplicates = allow_duplicates; |
| #if WITH_HASHTABLE |
| { |
| size_t estimate = xsum (count, count / 2); /* 1.5 * count */ |
| if (estimate < 10) |
| estimate = 10; |
| list->table_size = next_prime (estimate); |
| if (size_overflow_p (xtimes (list->table_size, sizeof (gl_hash_entry_t)))) |
| goto fail1; |
| list->table = |
| (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t)); |
| if (list->table == NULL) |
| goto fail1; |
| } |
| #endif |
| if (count > 0) |
| { |
| list->root = create_subtree_with_contents (count, contents); |
| if (list->root == NULL) |
| goto fail2; |
| list->root->parent = NULL; |
| |
| #if WITH_HASHTABLE |
| /* Now that the tree is built, node_position() works. Now we can |
| add the nodes to the hash table. */ |
| if (add_nodes_to_buckets (list) < 0) |
| goto fail3; |
| #endif |
| } |
| else |
| list->root = NULL; |
| |
| return list; |
| |
| #if WITH_HASHTABLE |
| fail3: |
| free_subtree (list->root); |
| #endif |
| fail2: |
| #if WITH_HASHTABLE |
| free (list->table); |
| fail1: |
| #endif |
| free (list); |
| return NULL; |
| } |
| |
| /* Ensures the tree is balanced, after an insertion or deletion operation. |
| The height of NODE is incremented by HEIGHT_DIFF (1 or -1). |
| PARENT = NODE->parent. (NODE can also be NULL. But PARENT is non-NULL.) |
| Rotation operations are performed starting at PARENT (not NODE itself!). */ |
| static void |
| rebalance (gl_list_t list, |
| gl_list_node_t node, int height_diff, gl_list_node_t parent) |
| { |
| for (;;) |
| { |
| gl_list_node_t child; |
| int previous_balance; |
| int balance_diff; |
| gl_list_node_t nodeleft; |
| gl_list_node_t noderight; |
| |
| child = node; |
| node = parent; |
| |
| previous_balance = node->balance; |
| |
| /* The balance of NODE is incremented by BALANCE_DIFF: +1 if the right |
| branch's height has increased by 1 or the left branch's height has |
| decreased by 1, -1 if the right branch's height has decreased by 1 or |
| the left branch's height has increased by 1, 0 if no height change. */ |
| if (node->left != NULL || node->right != NULL) |
| balance_diff = (child == node->right ? height_diff : -height_diff); |
| else |
| /* Special case where above formula doesn't work, because the caller |
| didn't tell whether node's left or right branch shrunk from height 1 |
| to NULL. */ |
| balance_diff = - previous_balance; |
| |
| node->balance += balance_diff; |
| if (balance_diff == previous_balance) |
| { |
| /* node->balance is outside the range [-1,1]. Must rotate. */ |
| gl_list_node_t *nodep; |
| |
| if (node->parent == NULL) |
| /* node == list->root */ |
| nodep = &list->root; |
| else if (node->parent->left == node) |
| nodep = &node->parent->left; |
| else if (node->parent->right == node) |
| nodep = &node->parent->right; |
| else |
| abort (); |
| |
| nodeleft = node->left; |
| noderight = node->right; |
| |
| if (balance_diff < 0) |
| { |
| /* node->balance = -2. The subtree is heavier on the left side. |
| Rotate from left to right: |
| |
| * |
| / \ |
| h+2 h |
| */ |
| gl_list_node_t nodeleftleft = nodeleft->left; |
| gl_list_node_t nodeleftright = nodeleft->right; |
| if (nodeleft->balance <= 0) |
| { |
| /* |
| * h+2|h+3 |
| / \ / \ |
| h+2 h --> / h+1|h+2 |
| / \ | / \ |
| h+1 h|h+1 h+1 h|h+1 h |
| */ |
| node->left = nodeleftright; |
| nodeleft->right = node; |
| |
| nodeleft->parent = node->parent; |
| node->parent = nodeleft; |
| if (nodeleftright != NULL) |
| nodeleftright->parent = node; |
| |
| nodeleft->balance += 1; |
| node->balance = - nodeleft->balance; |
| |
| node->branch_size = |
| (nodeleftright != NULL ? nodeleftright->branch_size : 0) |
| + 1 + (noderight != NULL ? noderight->branch_size : 0); |
| nodeleft->branch_size = |
| nodeleftleft->branch_size + 1 + node->branch_size; |
| |
| *nodep = nodeleft; |
| height_diff = (height_diff < 0 |
| ? /* noderight's height had been decremented from |
| h+1 to h. The subtree's height changes from |
| h+3 to h+2|h+3. */ |
| nodeleft->balance - 1 |
| : /* nodeleft's height had been incremented from |
| h+1 to h+2. The subtree's height changes from |
| h+2 to h+2|h+3. */ |
| nodeleft->balance); |
| } |
| else |
| { |
| /* |
| * h+2 |
| / \ / \ |
| h+2 h --> h+1 h+1 |
| / \ / \ / \ |
| h h+1 h L R h |
| / \ |
| L R |
| |
| */ |
| gl_list_node_t L = nodeleft->right = nodeleftright->left; |
| gl_list_node_t R = node->left = nodeleftright->right; |
| nodeleftright->left = nodeleft; |
| nodeleftright->right = node; |
| |
| nodeleftright->parent = node->parent; |
| if (L != NULL) |
| L->parent = nodeleft; |
| if (R != NULL) |
| R->parent = node; |
| nodeleft->parent = nodeleftright; |
| node->parent = nodeleftright; |
| |
| nodeleft->balance = (nodeleftright->balance > 0 ? -1 : 0); |
| node->balance = (nodeleftright->balance < 0 ? 1 : 0); |
| nodeleftright->balance = 0; |
| |
| nodeleft->branch_size = |
| (nodeleft->left != NULL ? nodeleft->left->branch_size : 0) |
| + 1 + (nodeleft->right != NULL ? nodeleft->right->branch_size : 0); |
| node->branch_size = |
| (node->left != NULL ? node->left->branch_size : 0) |
| + 1 + (node->right != NULL ? node->right->branch_size : 0); |
| nodeleftright->branch_size = |
| nodeleft->branch_size + 1 + node->branch_size; |
| |
| *nodep = nodeleftright; |
| height_diff = (height_diff < 0 |
| ? /* noderight's height had been decremented from |
| h+1 to h. The subtree's height changes from |
| h+3 to h+2. */ |
| -1 |
| : /* nodeleft's height had been incremented from |
| h+1 to h+2. The subtree's height changes from |
| h+2 to h+2. */ |
| 0); |
| } |
| } |
| else |
| { |
| /* node->balance = 2. The subtree is heavier on the right side. |
| Rotate from right to left: |
| |
| * |
| / \ |
| h h+2 |
| */ |
| gl_list_node_t noderightleft = noderight->left; |
| gl_list_node_t noderightright = noderight->right; |
| if (noderight->balance >= 0) |
| { |
| /* |
| * h+2|h+3 |
| / \ / \ |
| h h+2 --> h+1|h+2 \ |
| / \ / \ | |
| h|h+1 h+1 h h|h+1 h+1 |
| */ |
| node->right = noderightleft; |
| noderight->left = node; |
| |
| noderight->parent = node->parent; |
| node->parent = noderight; |
| if (noderightleft != NULL) |
| noderightleft->parent = node; |
| |
| noderight->balance -= 1; |
| node->balance = - noderight->balance; |
| |
| node->branch_size = |
| (nodeleft != NULL ? nodeleft->branch_size : 0) |
| + 1 + (noderightleft != NULL ? noderightleft->branch_size : 0); |
| noderight->branch_size = |
| node->branch_size + 1 + noderightright->branch_size; |
| |
| *nodep = noderight; |
| height_diff = (height_diff < 0 |
| ? /* nodeleft's height had been decremented from |
| h+1 to h. The subtree's height changes from |
| h+3 to h+2|h+3. */ |
| - noderight->balance - 1 |
| : /* noderight's height had been incremented from |
| h+1 to h+2. The subtree's height changes from |
| h+2 to h+2|h+3. */ |
| - noderight->balance); |
| } |
| else |
| { |
| /* |
| * h+2 |
| / \ / \ |
| h h+2 --> h+1 h+1 |
| / \ / \ / \ |
| h+1 h h L R h |
| / \ |
| L R |
| |
| */ |
| gl_list_node_t L = node->right = noderightleft->left; |
| gl_list_node_t R = noderight->left = noderightleft->right; |
| noderightleft->left = node; |
| noderightleft->right = noderight; |
| |
| noderightleft->parent = node->parent; |
| if (L != NULL) |
| L->parent = node; |
| if (R != NULL) |
| R->parent = noderight; |
| node->parent = noderightleft; |
| noderight->parent = noderightleft; |
| |
| node->balance = (noderightleft->balance > 0 ? -1 : 0); |
| noderight->balance = (noderightleft->balance < 0 ? 1 : 0); |
| noderightleft->balance = 0; |
| |
| node->branch_size = |
| (node->left != NULL ? node->left->branch_size : 0) |
| + 1 + (node->right != NULL ? node->right->branch_size : 0); |
| noderight->branch_size = |
| (noderight->left != NULL ? noderight->left->branch_size : 0) |
| + 1 + (noderight->right != NULL ? noderight->right->branch_size : 0); |
| noderightleft->branch_size = |
| node->branch_size + 1 + noderight->branch_size; |
| |
| *nodep = noderightleft; |
| height_diff = (height_diff < 0 |
| ? /* nodeleft's height had been decremented from |
| h+1 to h. The subtree's height changes from |
| h+3 to h+2. */ |
| -1 |
| : /* noderight's height had been incremented from |
| h+1 to h+2. The subtree's height changes from |
| h+2 to h+2. */ |
| 0); |
| } |
| } |
| node = *nodep; |
| } |
| else |
| { |
| /* No rotation needed. Only propagation of the height change to the |
| next higher level. */ |
| if (height_diff < 0) |
| height_diff = (previous_balance == 0 ? 0 : -1); |
| else |
| height_diff = (node->balance == 0 ? 0 : 1); |
| } |
| |
| if (height_diff == 0) |
| break; |
| |
| parent = node->parent; |
| if (parent == NULL) |
| break; |
| } |
| } |
| |
| static void |
| gl_tree_remove_node_from_tree (gl_list_t list, gl_list_node_t node) |
| { |
| gl_list_node_t parent = node->parent; |
| |
| if (node->left == NULL) |
| { |
| /* Replace node with node->right. */ |
| gl_list_node_t child = node->right; |
| |
| if (child != NULL) |
| child->parent = parent; |
| if (parent == NULL) |
| list->root = child; |
| else |
| { |
| if (parent->left == node) |
| parent->left = child; |
| else /* parent->right == node */ |
| parent->right = child; |
| |
| /* Update branch_size fields of the parent nodes. */ |
| { |
| gl_list_node_t p; |
| |
| for (p = parent; p != NULL; p = p->parent) |
| p->branch_size--; |
| } |
| |
| rebalance (list, child, -1, parent); |
| } |
| } |
| else if (node->right == NULL) |
| { |
| /* It is not absolutely necessary to treat this case. But the more |
| general case below is more complicated, hence slower. */ |
| /* Replace node with node->left. */ |
| gl_list_node_t child = node->left; |
| |
| child->parent = parent; |
| if (parent == NULL) |
| list->root = child; |
| else |
| { |
| if (parent->left == node) |
| parent->left = child; |
| else /* parent->right == node */ |
| parent->right = child; |
| |
| /* Update branch_size fields of the parent nodes. */ |
| { |
| gl_list_node_t p; |
| |
| for (p = parent; p != NULL; p = p->parent) |
| p->branch_size--; |
| } |
| |
| rebalance (list, child, -1, parent); |
| } |
| } |
| else |
| { |
| /* Replace node with the rightmost element of the node->left subtree. */ |
| gl_list_node_t subst; |
| gl_list_node_t subst_parent; |
| gl_list_node_t child; |
| |
| for (subst = node->left; subst->right != NULL; ) |
| subst = subst->right; |
| |
| subst_parent = subst->parent; |
| |
| child = subst->left; |
| |
| /* The case subst_parent == node is special: If we do nothing special, |
| we get confusion about node->left, subst->left and child->parent. |
| subst_parent == node |
| <==> The 'for' loop above terminated immediately. |
| <==> subst == subst_parent->left |
| [otherwise subst == subst_parent->right] |
| In this case, we would need to first set |
| child->parent = node; node->left = child; |
| and later - when we copy subst into node's position - again |
| child->parent = subst; subst->left = child; |
| Altogether a no-op. */ |
| if (subst_parent != node) |
| { |
| if (child != NULL) |
| child->parent = subst_parent; |
| subst_parent->right = child; |
| } |
| |
| /* Update branch_size fields of the parent nodes. */ |
| { |
| gl_list_node_t p; |
| |
| for (p = subst_parent; p != NULL; p = p->parent) |
| p->branch_size--; |
| } |
| |
| /* Copy subst into node's position. |
| (This is safer than to copy subst's value into node, keep node in |
| place, and free subst.) */ |
| if (subst_parent != node) |
| { |
| subst->left = node->left; |
| subst->left->parent = subst; |
| } |
| subst->right = node->right; |
| subst->right->parent = subst; |
| subst->balance = node->balance; |
| subst->branch_size = node->branch_size; |
| subst->parent = parent; |
| if (parent == NULL) |
| list->root = subst; |
| else if (parent->left == node) |
| parent->left = subst; |
| else /* parent->right == node */ |
| parent->right = subst; |
| |
| /* Rebalancing starts at child's parent, that is subst_parent - |
| except when subst_parent == node. In this case, we need to use |
| its replacement, subst. */ |
| rebalance (list, child, -1, subst_parent != node ? subst_parent : subst); |
| } |
| } |
| |
| static gl_list_node_t |
| gl_tree_nx_add_first (gl_list_t list, const void *elt) |
| { |
| /* Create new node. */ |
| gl_list_node_t new_node = |
| (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
| |
| if (new_node == NULL) |
| return NULL; |
| |
| new_node->left = NULL; |
| new_node->right = NULL; |
| new_node->balance = 0; |
| new_node->branch_size = 1; |
| new_node->value = elt; |
| #if WITH_HASHTABLE |
| new_node->h.hashcode = |
| (list->base.hashcode_fn != NULL |
| ? list->base.hashcode_fn (new_node->value) |
| : (size_t)(uintptr_t) new_node->value); |
| #endif |
| |
| /* Add it to the tree. */ |
| if (list->root == NULL) |
| { |
| list->root = new_node; |
| new_node->parent = NULL; |
| } |
| else |
| { |
| gl_list_node_t node; |
| |
| for (node = list->root; node->left != NULL; ) |
| node = node->left; |
| |
| node->left = new_node; |
| new_node->parent = node; |
| node->balance--; |
| |
| /* Update branch_size fields of the parent nodes. */ |
| { |
| gl_list_node_t p; |
| |
| for (p = node; p != NULL; p = p->parent) |
| p->branch_size++; |
| } |
| |
| /* Rebalance. */ |
| if (node->right == NULL && node->parent != NULL) |
| rebalance (list, node, 1, node->parent); |
| } |
| |
| #if WITH_HASHTABLE |
| /* Add node to the hash table. |
| Note that this is only possible _after_ the node has been added to the |
| tree structure, because add_to_bucket() uses node_position(). */ |
| if (add_to_bucket (list, new_node) < 0) |
| { |
| gl_tree_remove_node_from_tree (list, new_node); |
| free (new_node); |
| return NULL; |
| } |
| hash_resize_after_add (list); |
| #endif |
| |
| return new_node; |
| } |
| |
| static gl_list_node_t |
| gl_tree_nx_add_last (gl_list_t list, const void *elt) |
| { |
| /* Create new node. */ |
| gl_list_node_t new_node = |
| (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
| |
| if (new_node == NULL) |
| return NULL; |
| |
| new_node->left = NULL; |
| new_node->right = NULL; |
| new_node->balance = 0; |
| new_node->branch_size = 1; |
| new_node->value = elt; |
| #if WITH_HASHTABLE |
| new_node->h.hashcode = |
| (list->base.hashcode_fn != NULL |
| ? list->base.hashcode_fn (new_node->value) |
| : (size_t)(uintptr_t) new_node->value); |
| #endif |
| |
| /* Add it to the tree. */ |
| if (list->root == NULL) |
| { |
| list->root = new_node; |
| new_node->parent = NULL; |
| } |
| else |
| { |
| gl_list_node_t node; |
| |
| for (node = list->root; node->right != NULL; ) |
| node = node->right; |
| |
| node->right = new_node; |
| new_node->parent = node; |
| node->balance++; |
| |
| /* Update branch_size fields of the parent nodes. */ |
| { |
| gl_list_node_t p; |
| |
| for (p = node; p != NULL; p = p->parent) |
| p->branch_size++; |
| } |
| |
| /* Rebalance. */ |
| if (node->left == NULL && node->parent != NULL) |
| rebalance (list, node, 1, node->parent); |
| } |
| |
| #if WITH_HASHTABLE |
| /* Add node to the hash table. |
| Note that this is only possible _after_ the node has been added to the |
| tree structure, because add_to_bucket() uses node_position(). */ |
| if (add_to_bucket (list, new_node) < 0) |
| { |
| gl_tree_remove_node_from_tree (list, new_node); |
| free (new_node); |
| return NULL; |
| } |
| hash_resize_after_add (list); |
| #endif |
| |
| return new_node; |
| } |
| |
| static gl_list_node_t |
| gl_tree_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt) |
| { |
| /* Create new node. */ |
| gl_list_node_t new_node; |
| bool height_inc; |
| |
| new_node = |
| (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
| if (new_node == NULL) |
| return NULL; |
| |
| new_node->left = NULL; |
| new_node->right = NULL; |
| new_node->balance = 0; |
| new_node->branch_size = 1; |
| new_node->value = elt; |
| #if WITH_HASHTABLE |
| new_node->h.hashcode = |
| (list->base.hashcode_fn != NULL |
| ? list->base.hashcode_fn (new_node->value) |
| : (size_t)(uintptr_t) new_node->value); |
| #endif |
| |
| /* Add it to the tree. */ |
| if (node->left == NULL) |
| { |
| node->left = new_node; |
| node->balance--; |
| height_inc = (node->right == NULL); |
| } |
| else |
| { |
| for (node = node->left; node->right != NULL; ) |
| node = node->right; |
| node->right = new_node; |
| node->balance++; |
| height_inc = (node->left == NULL); |
| } |
| new_node->parent = node; |
| |
| /* Update branch_size fields of the parent nodes. */ |
| { |
| gl_list_node_t p; |
| |
| for (p = node; p != NULL; p = p->parent) |
| p->branch_size++; |
| } |
| |
| /* Rebalance. */ |
| if (height_inc && node->parent != NULL) |
| rebalance (list, node, 1, node->parent); |
| |
| #if WITH_HASHTABLE |
| /* Add node to the hash table. |
| Note that this is only possible _after_ the node has been added to the |
| tree structure, because add_to_bucket() uses node_position(). */ |
| if (add_to_bucket (list, new_node) < 0) |
| { |
| gl_tree_remove_node_from_tree (list, new_node); |
| free (new_node); |
| return NULL; |
| } |
| hash_resize_after_add (list); |
| #endif |
| |
| return new_node; |
| } |
| |
| static gl_list_node_t |
| gl_tree_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt) |
| { |
| /* Create new node. */ |
| gl_list_node_t new_node; |
| bool height_inc; |
| |
| new_node = |
| (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
| if (new_node == NULL) |
| return NULL; |
| |
| new_node->left = NULL; |
| new_node->right = NULL; |
| new_node->balance = 0; |
| new_node->branch_size = 1; |
| new_node->value = elt; |
| #if WITH_HASHTABLE |
| new_node->h.hashcode = |
| (list->base.hashcode_fn != NULL |
| ? list->base.hashcode_fn (new_node->value) |
| : (size_t)(uintptr_t) new_node->value); |
| #endif |
| |
| /* Add it to the tree. */ |
| if (node->right == NULL) |
| { |
| node->right = new_node; |
| node->balance++; |
| height_inc = (node->left == NULL); |
| } |
| else |
| { |
| for (node = node->right; node->left != NULL; ) |
| node = node->left; |
| node->left = new_node; |
| node->balance--; |
| height_inc = (node->right == NULL); |
| } |
| new_node->parent = node; |
| |
| /* Update branch_size fields of the parent nodes. */ |
| { |
| gl_list_node_t p; |
| |
| for (p = node; p != NULL; p = p->parent) |
| p->branch_size++; |
| } |
| |
| /* Rebalance. */ |
| if (height_inc && node->parent != NULL) |
| rebalance (list, node, 1, node->parent); |
| |
| #if WITH_HASHTABLE |
| /* Add node to the hash table. |
| Note that this is only possible _after_ the node has been added to the |
| tree structure, because add_to_bucket() uses node_position(). */ |
| if (add_to_bucket (list, new_node) < 0) |
| { |
| gl_tree_remove_node_from_tree (list, new_node); |
| free (new_node); |
| return NULL; |
| } |
| hash_resize_after_add (list); |
| #endif |
| |
| return new_node; |
| } |