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/*
* Copyright (c) 2001, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef _DEVICES_H_
#define _DEVICES_H_
#include "awt.h"
#include "awt_Toolkit.h"
#include "awt_Win32GraphicsDevice.h"
class AwtWin32GraphicsDevice;
class Devices {
public:
static BOOL UpdateInstance(JNIEnv *env);
int GetNumDevices() { return numDevices; }
AwtWin32GraphicsDevice* GetDeviceReference(int index, BOOL adjust = TRUE);
AwtWin32GraphicsDevice* GetDevice(int index, BOOL adjust = TRUE);
int Release();
AwtWin32GraphicsDevice** GetRawArray();
class InstanceAccess {
public:
INLINE InstanceAccess() { devices = Devices::GetInstance(); }
INLINE ~InstanceAccess() { devices->Release(); }
Devices* operator->() { return devices; }
private:
Devices* devices;
// prevent bad things like copying or getting address of
InstanceAccess& operator=(const InstanceAccess&);
InstanceAccess* operator&();
};
friend InstanceAccess;
private:
Devices(int numElements);
void AddReference();
static Devices* GetInstance();
AwtWin32GraphicsDevice** devices;
int refCount;
int numDevices;
static Devices* theInstance;
static CriticalSection arrayLock;
};
// Some helper functions (from awt_MMStub.h/cpp)
BOOL WINAPI MonitorBounds (HMONITOR, RECT*);
#endif _DEVICES_H_