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/*
* Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "D3DPipeline.h"
#include "sun_java2d_d3d_D3DRenderer.h"
#include "D3DContext.h"
#include "D3DRenderer.h"
#include "D3DRenderQueue.h"
HRESULT D3DPIPELINE_API
D3DRenderer_DrawLine(D3DContext *d3dc,
jint x1, jint y1, jint x2, jint y2)
{
J2dTraceLn4(J2D_TRACE_INFO,
"D3DRenderer_doDrawLineD3D x1=%-4d y1=%-4d x2=%-4d y2=%-4d",
x1, y1, x2, y2);
d3dc->BeginScene(STATE_RENDEROP);
return d3dc->pVCacher->DrawLine(x1, y1, x2, y2);
}
HRESULT D3DPIPELINE_API
D3DRenderer_DrawRect(D3DContext *d3dc,
jint x, jint y, jint w, jint h)
{
J2dTraceLn4(J2D_TRACE_INFO,
"D3DRenderer_DrawRect x=%-4d y=%-4d w=%-4d h=%-4d",
x, y, w, h);
d3dc->BeginScene(STATE_RENDEROP);
return d3dc->pVCacher->DrawRect(x, y, x + w, y + h);
}
HRESULT D3DPIPELINE_API
D3DRenderer_FillRect(D3DContext *d3dc,
jint x, jint y, jint w, jint h)
{
J2dTraceLn4(J2D_TRACE_INFO,
"D3DRenderer_FillRect x=%-4d y=%-4d w=%-4d h=%-4d",
x, y, w, h);
d3dc->BeginScene(STATE_RENDEROP);
return d3dc->pVCacher->FillRect(x, y, x + w, y + h);
}
HRESULT D3DPIPELINE_API
D3DRenderer_DrawPoly(D3DContext *d3dc,
jint nPoints, jboolean isClosed,
jint transX, jint transY,
jint *xPoints, jint *yPoints)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_DrawPoly");
if (d3dc == NULL || xPoints == NULL || yPoints == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"D3DRenderer_DrawPoly: d3dc, xPoints or yPoints is NULL");
return E_FAIL;
}
d3dc->BeginScene(STATE_RENDEROP);
return d3dc->pVCacher->DrawPoly(nPoints, isClosed, transX, transY,
xPoints, yPoints);
}
HRESULT D3DPIPELINE_API
D3DRenderer_DrawScanlines(D3DContext *d3dc,
jint scanlineCount, jint *scanlines)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_DrawScanlines");
if (d3dc == NULL) {
return E_FAIL;
}
if (scanlines == NULL || scanlineCount <= 0) {
return D3D_OK;
}
d3dc->BeginScene(STATE_RENDEROP);
return d3dc->pVCacher->DrawScanlines(scanlineCount, scanlines);
}
HRESULT D3DPIPELINE_API
D3DRenderer_FillSpans(D3DContext *d3dc, jint spanCount, jint *spans)
{
J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_FillSpans");
if (d3dc == NULL) {
return E_FAIL;
}
d3dc->BeginScene(STATE_RENDEROP);
return d3dc->pVCacher->FillSpans(spanCount, spans);
}
HRESULT D3DPIPELINE_API
D3DRenderer_FillParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12)
{
J2dTraceLn6(J2D_TRACE_INFO,
"D3DRenderer_FillParallelogram "
"x=%6.2f y=%6.2f "
"dx1=%6.2f dy1=%6.2f "
"dx2=%6.2f dy2=%6.2f ",
fx11, fy11,
dx21, dy21,
dx12, dy12);
d3dc->BeginScene(STATE_RENDEROP);
return d3dc->pVCacher->FillParallelogram(fx11, fy11,
dx21, dy21,
dx12, dy12);
}
HRESULT D3DPIPELINE_API
D3DRenderer_DrawParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12,
jfloat lwr21, jfloat lwr12)
{
HRESULT res;
J2dTraceLn8(J2D_TRACE_INFO,
"D3DRenderer_DrawParallelogram "
"x=%6.2f y=%6.2f "
"dx1=%6.2f dy1=%6.2f lwr1=%6.2f "
"dx2=%6.2f dy2=%6.2f lwr2=%6.2f ",
fx11, fy11,
dx21, dy21, lwr21,
dx12, dy12, lwr12);
// dx,dy for line width in the "21" and "12" directions.
jfloat ldx21 = dx21 * lwr21;
jfloat ldy21 = dy21 * lwr21;
jfloat ldx12 = dx12 * lwr12;
jfloat ldy12 = dy12 * lwr12;
// calculate origin of the outer parallelogram
jfloat ox11 = fx11 - (ldx21 + ldx12) / 2.0f;
jfloat oy11 = fy11 - (ldy21 + ldy12) / 2.0f;
res = d3dc->BeginScene(STATE_RENDEROP);
RETURN_STATUS_IF_FAILED(res);
// Only need to generate 4 quads if the interior still
// has a hole in it (i.e. if the line width ratio was
// less than 1.0)
if (lwr21 < 1.0f && lwr12 < 1.0f) {
// Note: "TOP", "BOTTOM", "LEFT" and "RIGHT" here are
// relative to whether the dxNN variables are positive
// and negative. The math works fine regardless of
// their signs, but for conceptual simplicity the
// comments will refer to the sides as if the dxNN
// were all positive. "TOP" and "BOTTOM" segments
// are defined by the dxy21 deltas. "LEFT" and "RIGHT"
// segments are defined by the dxy12 deltas.
// Each segment includes its starting corner and comes
// to just short of the following corner. Thus, each
// corner is included just once and the only lengths
// needed are the original parallelogram delta lengths
// and the "line width deltas". The sides will cover
// the following relative territories:
//
// T T T T T R
// L R
// L R
// L R
// L R
// L B B B B B
// TOP segment, to left side of RIGHT edge
// "width" of original pgram, "height" of hor. line size
fx11 = ox11;
fy11 = oy11;
res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
dx21, dy21,
ldx12, ldy12);
// RIGHT segment, to top of BOTTOM edge
// "width" of vert. line size , "height" of original pgram
fx11 = ox11 + dx21;
fy11 = oy11 + dy21;
res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
ldx21, ldy21,
dx12, dy12);
// BOTTOM segment, from right side of LEFT edge
// "width" of original pgram, "height" of hor. line size
fx11 = ox11 + dx12 + ldx21;
fy11 = oy11 + dy12 + ldy21;
res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
dx21, dy21,
ldx12, ldy12);
// LEFT segment, from bottom of TOP edge
// "width" of vert. line size , "height" of inner pgram
fx11 = ox11 + ldx12;
fy11 = oy11 + ldy12;
res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
ldx21, ldy21,
dx12, dy12);
} else {
// The line width ratios were large enough to consume
// the entire hole in the middle of the parallelogram
// so we can just issue one large quad for the outer
// parallelogram.
dx21 += ldx21;
dy21 += ldy21;
dx12 += ldx12;
dy12 += ldy12;
res = d3dc->pVCacher->FillParallelogram(ox11, oy11,
dx21, dy21,
dx12, dy12);
}
return res;
}
HRESULT D3DPIPELINE_API
D3DRenderer_FillAAParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12)
{
IDirect3DDevice9 *pd3dDevice;
HRESULT res;
J2dTraceLn6(J2D_TRACE_INFO,
"D3DRenderer_FillAAParallelogram "
"x=%6.2f y=%6.2f "
"dx1=%6.2f dy1=%6.2f "
"dx2=%6.2f dy2=%6.2f ",
fx11, fy11,
dx21, dy21,
dx12, dy12);
res = d3dc->BeginScene(STATE_AAPGRAMOP);
RETURN_STATUS_IF_FAILED(res);
pd3dDevice = d3dc->Get3DDevice();
if (pd3dDevice == NULL) {
return E_FAIL;
}
res = d3dc->pVCacher->FillParallelogramAA(fx11, fy11,
dx21, dy21,
dx12, dy12);
return res;
}
HRESULT D3DPIPELINE_API
D3DRenderer_DrawAAParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12,
jfloat lwr21, jfloat lwr12)
{
IDirect3DDevice9 *pd3dDevice;
// dx,dy for line width in the "21" and "12" directions.
jfloat ldx21, ldy21, ldx12, ldy12;
// parameters for "outer" parallelogram
jfloat ofx11, ofy11, odx21, ody21, odx12, ody12;
// parameters for "inner" parallelogram
jfloat ifx11, ify11, idx21, idy21, idx12, idy12;
HRESULT res;
J2dTraceLn8(J2D_TRACE_INFO,
"D3DRenderer_DrawAAParallelogram "
"x=%6.2f y=%6.2f "
"dx1=%6.2f dy1=%6.2f lwr1=%6.2f "
"dx2=%6.2f dy2=%6.2f lwr2=%6.2f ",
fx11, fy11,
dx21, dy21, lwr21,
dx12, dy12, lwr12);
res = d3dc->BeginScene(STATE_AAPGRAMOP);
RETURN_STATUS_IF_FAILED(res);
pd3dDevice = d3dc->Get3DDevice();
if (pd3dDevice == NULL) {
return E_FAIL;
}
// calculate true dx,dy for line widths from the "line width ratios"
ldx21 = dx21 * lwr21;
ldy21 = dy21 * lwr21;
ldx12 = dx12 * lwr12;
ldy12 = dy12 * lwr12;
// calculate coordinates of the outer parallelogram
ofx11 = fx11 - (ldx21 + ldx12) / 2.0f;
ofy11 = fy11 - (ldy21 + ldy12) / 2.0f;
odx21 = dx21 + ldx21;
ody21 = dy21 + ldy21;
odx12 = dx12 + ldx12;
ody12 = dy12 + ldy12;
// Only process the inner parallelogram if the line width ratio
// did not consume the entire interior of the parallelogram
// (i.e. if the width ratio was less than 1.0)
if (lwr21 < 1.0f && lwr12 < 1.0f) {
// calculate coordinates of the inner parallelogram
ifx11 = fx11 + (ldx21 + ldx12) / 2.0f;
ify11 = fy11 + (ldy21 + ldy12) / 2.0f;
idx21 = dx21 - ldx21;
idy21 = dy21 - ldy21;
idx12 = dx12 - ldx12;
idy12 = dy12 - ldy12;
res = d3dc->pVCacher->DrawParallelogramAA(ofx11, ofy11,
odx21, ody21,
odx12, ody12,
ifx11, ify11,
idx21, idy21,
idx12, idy12);
} else {
// Just invoke a regular fill on the outer parallelogram
res = d3dc->pVCacher->FillParallelogramAA(ofx11, ofy11,
odx21, ody21,
odx12, ody12);
}
return res;
}
#ifndef D3D_PPL_DLL
extern "C"
{
JNIEXPORT void JNICALL
Java_sun_java2d_d3d_D3DRenderer_drawPoly
(JNIEnv *env, jobject d3dr,
jintArray xpointsArray, jintArray ypointsArray,
jint nPoints, jboolean isClosed,
jint transX, jint transY)
{
jint *xPoints, *yPoints;
J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_drawPoly");
xPoints = (jint *)env->GetPrimitiveArrayCritical(xpointsArray, NULL);
if (xPoints != NULL) {
yPoints = (jint *)env->GetPrimitiveArrayCritical(ypointsArray, NULL);
if (yPoints != NULL) {
D3DContext *d3dc = D3DRQ_GetCurrentContext();
D3DRenderer_DrawPoly(d3dc,
nPoints, isClosed,
transX, transY,
xPoints, yPoints);
if (d3dc != NULL) {
HRESULT res = d3dc->EndScene();
D3DRQ_MarkLostIfNeeded(res,
D3DRQ_GetCurrentDestination());
}
env->ReleasePrimitiveArrayCritical(ypointsArray, yPoints, JNI_ABORT);
}
env->ReleasePrimitiveArrayCritical(xpointsArray, xPoints, JNI_ABORT);
}
}
}
#endif // D3D_PPL_DLL