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/*
* Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef D3DRenderQueue_h_Included
#define D3DRenderQueue_h_Included
#include "D3DContext.h"
#include "D3DSurfaceData.h"
/*
* The following macros are used to pick values (of the specified type) off
* the queue.
*/
#define NEXT_VAL(buf, type) (((type *)((buf) += sizeof(type)))[-1])
#define NEXT_BYTE(buf) NEXT_VAL(buf, unsigned char)
#define NEXT_INT(buf) NEXT_VAL(buf, jint)
#define NEXT_FLOAT(buf) NEXT_VAL(buf, jfloat)
#define NEXT_BOOLEAN(buf) (jboolean)NEXT_INT(buf)
#define NEXT_LONG(buf) NEXT_VAL(buf, jlong)
#define NEXT_DOUBLE(buf) NEXT_VAL(buf, jdouble)
/*
* Increments a pointer (buf) by the given number of bytes.
*/
#define SKIP_BYTES(buf, numbytes) buf += (numbytes)
/*
* Extracts a value at the given offset from the provided packed value.
*/
#define EXTRACT_VAL(packedval, offset, mask) \
(((packedval) >> (offset)) & (mask))
#define EXTRACT_BYTE(packedval, offset) \
(unsigned char)EXTRACT_VAL(packedval, offset, 0xff)
#define EXTRACT_BOOLEAN(packedval, offset) \
(jboolean)EXTRACT_VAL(packedval, offset, 0x1)
D3DContext *D3DRQ_GetCurrentContext();
D3DSDOps *D3DRQ_GetCurrentDestination();
void D3DRQ_ResetCurrentContextAndDestination();
HRESULT D3DRQ_MarkLostIfNeeded(HRESULT res, D3DSDOps *d3dops);
#endif /* D3DRenderQueue_h_Included */