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/*
* Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef D3DPaints_h_Included
#define D3DPaints_h_Included
#include "sun_java2d_SunGraphics2D.h"
#include "D3DContext.h"
#include "D3DSurfaceData.h"
HRESULT D3DPaints_ResetPaint(D3DContext *d3dc);
HRESULT D3DPaints_SetColor(D3DContext *d3dc, jint pixel);
/************************* GradientPaint support ****************************/
/**
* Flags that can be bitwise-or'ed together to control how the shader
* source code is generated.
*/
#define BASIC_GRAD_IS_CYCLIC (1 << 0)
#define BASIC_GRAD_USE_MASK (1 << 1)
HRESULT D3DPaints_SetGradientPaint(D3DContext *d3dc,
jboolean useMask, jboolean cyclic,
jdouble p0, jdouble p1, jdouble p3,
jint pixel1, jint pixel2);
/************************** TexturePaint support ****************************/
HRESULT D3DPaints_SetTexturePaint(D3DContext *d3dc,
jboolean useMask,
jlong pSrcOps, jboolean filter,
jdouble xp0, jdouble xp1, jdouble xp3,
jdouble yp0, jdouble yp1, jdouble yp3);
/****************** Shared MultipleGradientPaint support ********************/
/**
* These constants are identical to those defined in the
* MultipleGradientPaint.CycleMethod enum; they are copied here for
* convenience (ideally we would pull them directly from the Java level,
* but that entails more hassle than it is worth).
*/
#define CYCLE_NONE 0
#define CYCLE_REFLECT 1
#define CYCLE_REPEAT 2
/**
* The following constants are flags that can be bitwise-or'ed together
* to control how the MultipleGradientPaint shader source code is generated:
*
* MULTI_GRAD_CYCLE_METHOD
* Placeholder for the CycleMethod enum constant.
*
* MULTI_GRAD_LARGE
* If set, use the (slower) shader that supports a larger number of
* gradient colors; otherwise, use the optimized codepath. See
* the MAX_FRACTIONS_SMALL/LARGE constants below for more details.
*
* MULTI_GRAD_USE_MASK
* If set, apply the alpha mask value from texture unit 1 to the
* final color result (only used in the MaskFill case).
*
* MULTI_GRAD_LINEAR_RGB
* If set, convert the linear RGB result back into the sRGB color space.
*/
#define MULTI_GRAD_CYCLE_METHOD (3 << 0)
#define MULTI_GRAD_LARGE (1 << 2)
#define MULTI_GRAD_USE_MASK (1 << 3)
#define MULTI_GRAD_LINEAR_RGB (1 << 4)
/**
* The maximum number of gradient colors supported by all of the gradient
* fragment shaders. Note that this value must be a power of two, as it
* determines the size of the 1D texture created below. It also must be
* greater than or equal to MAX_FRACTIONS (there is no strict requirement
* that the two values be equal).
*/
#define MAX_MULTI_GRADIENT_COLORS 16
/********************** LinearGradientPaint support *************************/
HRESULT D3DPaints_SetLinearGradientPaint(D3DContext *d3dc, D3DSDOps *dstOps,
jboolean useMask, jboolean linear,
jint cycleMethod, jint numStops,
jfloat p0, jfloat p1, jfloat p3,
void *fractions, void *pixels);
/********************** RadialGradientPaint support *************************/
HRESULT D3DPaints_SetRadialGradientPaint(D3DContext *d3dc, D3DSDOps *dstOps,
jboolean useMask, jboolean linear,
jint cycleMethod, jint numStops,
jfloat m00, jfloat m01, jfloat m02,
jfloat m10, jfloat m11, jfloat m12,
jfloat focusX,
void *fractions, void *pixels);
/************************ SunGraphics2D constants ***************************/
#define PAINT_CUSTOM sun_java2d_SunGraphics2D_PAINT_CUSTOM
#define PAINT_TEXTURE sun_java2d_SunGraphics2D_PAINT_TEXTURE
#define PAINT_RAD_GRADIENT sun_java2d_SunGraphics2D_PAINT_RAD_GRADIENT
#define PAINT_LIN_GRADIENT sun_java2d_SunGraphics2D_PAINT_LIN_GRADIENT
#define PAINT_GRADIENT sun_java2d_SunGraphics2D_PAINT_GRADIENT
#define PAINT_ALPHACOLOR sun_java2d_SunGraphics2D_PAINT_ALPHACOLOR
#define PAINT_OPAQUECOLOR sun_java2d_SunGraphics2D_PAINT_OPAQUECOLOR
#endif /* D3DPaints_h_Included */