| /* |
| * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| #ifndef D3DBufImgOps_h_Included |
| #define D3DBufImgOps_h_Included |
| |
| #include "D3DContext.h" |
| |
| /**************************** ConvolveOp support ****************************/ |
| |
| /** |
| * Flags that can be bitwise-or'ed together to control how the shader |
| * source code is generated. |
| */ |
| #define CONVOLVE_EDGE_ZERO_FILL (1 << 0) |
| #define CONVOLVE_5X5 (1 << 1) |
| #define MAX_CONVOLVE (1 << 2) |
| |
| HRESULT D3DBufImgOps_EnableConvolveOp(D3DContext *oglc, jlong pSrcOps, |
| jboolean edgeZeroFill, |
| jint kernelWidth, jint KernelHeight, |
| unsigned char *kernelVals); |
| HRESULT D3DBufImgOps_DisableConvolveOp(D3DContext *oglc); |
| |
| /**************************** RescaleOp support *****************************/ |
| |
| /** |
| * Flags that can be bitwise-or'ed together to control how the shader |
| * source code is generated. |
| */ |
| #define RESCALE_NON_PREMULT (1 << 0) |
| #define MAX_RESCALE (1 << 1) |
| |
| HRESULT D3DBufImgOps_EnableRescaleOp(D3DContext *oglc, |
| jboolean nonPremult, |
| unsigned char *scaleFactors, |
| unsigned char *offsets); |
| HRESULT D3DBufImgOps_DisableRescaleOp(D3DContext *oglc); |
| |
| /**************************** LookupOp support ******************************/ |
| |
| /** |
| * Flags that can be bitwise-or'ed together to control how the shader |
| * source code is generated. |
| */ |
| #define LOOKUP_USE_SRC_ALPHA (1 << 0) |
| #define LOOKUP_NON_PREMULT (1 << 1) |
| #define MAX_LOOKUP (1 << 2) |
| |
| HRESULT D3DBufImgOps_EnableLookupOp(D3DContext *oglc, |
| jboolean nonPremult, jboolean shortData, |
| jint numBands, jint bandLength, jint offset, |
| void *tableValues); |
| HRESULT D3DBufImgOps_DisableLookupOp(D3DContext *oglc); |
| |
| #endif /* D3DBufImgOps_h_Included */ |