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/*
* Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef D3DBufImgOps_h_Included
#define D3DBufImgOps_h_Included
#include "D3DContext.h"
/**************************** ConvolveOp support ****************************/
/**
* Flags that can be bitwise-or'ed together to control how the shader
* source code is generated.
*/
#define CONVOLVE_EDGE_ZERO_FILL (1 << 0)
#define CONVOLVE_5X5 (1 << 1)
#define MAX_CONVOLVE (1 << 2)
HRESULT D3DBufImgOps_EnableConvolveOp(D3DContext *oglc, jlong pSrcOps,
jboolean edgeZeroFill,
jint kernelWidth, jint KernelHeight,
unsigned char *kernelVals);
HRESULT D3DBufImgOps_DisableConvolveOp(D3DContext *oglc);
/**************************** RescaleOp support *****************************/
/**
* Flags that can be bitwise-or'ed together to control how the shader
* source code is generated.
*/
#define RESCALE_NON_PREMULT (1 << 0)
#define MAX_RESCALE (1 << 1)
HRESULT D3DBufImgOps_EnableRescaleOp(D3DContext *oglc,
jboolean nonPremult,
unsigned char *scaleFactors,
unsigned char *offsets);
HRESULT D3DBufImgOps_DisableRescaleOp(D3DContext *oglc);
/**************************** LookupOp support ******************************/
/**
* Flags that can be bitwise-or'ed together to control how the shader
* source code is generated.
*/
#define LOOKUP_USE_SRC_ALPHA (1 << 0)
#define LOOKUP_NON_PREMULT (1 << 1)
#define MAX_LOOKUP (1 << 2)
HRESULT D3DBufImgOps_EnableLookupOp(D3DContext *oglc,
jboolean nonPremult, jboolean shortData,
jint numBands, jint bandLength, jint offset,
void *tableValues);
HRESULT D3DBufImgOps_DisableLookupOp(D3DContext *oglc);
#endif /* D3DBufImgOps_h_Included */